-
(85)
(10)
(9)
(7)
(7)
(31)
(257)
(9)
(4)
(2)
(80)
(187)
(4)
(4)
(8)
(2)
(8)
(15)
(71)
(102)
(20)
(18)
(87)
(7)
(31)
-

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(357)(173)(151)(76)(74)(54)(44)(16)(1)(1)
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Epsilon16
Virtus.pro11
Anexis16
CPH Wolves7
ESC Gaming16
fnatic4
Wizards16
Epsilon9
zNation16
dAT6
Anexis16
Virtus.pro14
Epsilon16
Anexis3
CPH Wolves15
Wizards15
fnatic0
Western Wolves2
Virtus.pro16
Wizards12 -

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Second day of tactics> DE_NUKE
Welcome to another day of tactics
Today starring de_nuke
Sorry by late post but I was on the beach since saturday because here in Brazil was Independence Day on tuesday, I've enjoyed a little time with my friends an only now I'm avaible to post.
So let's start
Past blogs:
www.hltv.org/?pageid=135&userid=264018&blogid=2041
DE_DUST2
www.hltv.org/?pageid=135&userid=264018&blogid=2067
_________________________________________________________________
_________________________________________________________________
Today I want to share with you four tactics
Nuke is the easier map to adjust the CTs rotations, beeing possible playing without tactics using only concepts and good communication with your partners.
But here's what can help many teams. Enjoy!
_________________________________________________________________
_________________________________________________________________
The first: fastupper
The first open the squeaky door with a grenade, others follow he by throwing their nades to the bomb and invading the upper bomb site
The second: fastlower
Flashes of the first two members of the team will be useful to get some CTs blind ramp. others take care of the cover coming from the upper and cw
The third: slowupper
At that time is not the problem, what counts here is get into the bomb using flashes and smokes.
The fourth: split outside
Using the outside of the map is nice to work together with yours teammates by making a simultaneous entry of upperbomb by outside and inside.
_________________________________________________________________
_________________________________________________________________
I recorded four other tactics:
1 eco
1 pistol
2 standards*
*I'm not actualy recorded the standards but it is on the overviews and is easy to do.
_________________________________________________________________
_________________________________________________________________
For use with the respawn (use the truck as a reference point)
1close4far> fastupper or split
2close3far> fastlower or split
5far> split or slowupper
_________________________________________________________________
_________________________________________________________________
The standards
The standards can be used at any respawn formation and BOTH are good to Be Used against eco players.
_________________________________________________________________
_________________________________________________________________
DOWNLOAD LINK
www.mediafire.com/?bxk88s3zun0gb8t
All tactics have overview
Notes:
Sorry by any english mistake :S
The demo fastupper was recorded following a concept, that the following four players would find the door already open, so I needed to open them before you throw some grenades
Forgive any grenade that I threw wrong on recording.
When using the overview map I highlighted two situations. 1 when the player is superior area I used the light line, 2 when it is in the lower area, I used a darker line.
What map should I do now? (train, inferno or tuscan)
hope u liked :D
Today starring de_nuke
Sorry by late post but I was on the beach since saturday because here in Brazil was Independence Day on tuesday, I've enjoyed a little time with my friends an only now I'm avaible to post.
So let's start
Past blogs:
www.hltv.org/?pageid=135&userid=264018&blogid=2041
DE_DUST2
www.hltv.org/?pageid=135&userid=264018&blogid=2067
_________________________________________________________________
_________________________________________________________________
Today I want to share with you four tactics
Nuke is the easier map to adjust the CTs rotations, beeing possible playing without tactics using only concepts and good communication with your partners.
But here's what can help many teams. Enjoy!
_________________________________________________________________
_________________________________________________________________
The first: fastupper
The first open the squeaky door with a grenade, others follow he by throwing their nades to the bomb and invading the upper bomb site
The second: fastlower
Flashes of the first two members of the team will be useful to get some CTs blind ramp. others take care of the cover coming from the upper and cw
The third: slowupper
At that time is not the problem, what counts here is get into the bomb using flashes and smokes.
The fourth: split outside
Using the outside of the map is nice to work together with yours teammates by making a simultaneous entry of upperbomb by outside and inside.
_________________________________________________________________
_________________________________________________________________
I recorded four other tactics:
1 eco
1 pistol
2 standards*
*I'm not actualy recorded the standards but it is on the overviews and is easy to do.
_________________________________________________________________
_________________________________________________________________
For use with the respawn (use the truck as a reference point)
1close4far> fastupper or split
2close3far> fastlower or split
5far> split or slowupper
_________________________________________________________________
_________________________________________________________________
The standards
The standards can be used at any respawn formation and BOTH are good to Be Used against eco players.
_________________________________________________________________
_________________________________________________________________
DOWNLOAD LINK
www.mediafire.com/?bxk88s3zun0gb8t
All tactics have overview
Notes:
Sorry by any english mistake :S
The demo fastupper was recorded following a concept, that the following four players would find the door already open, so I needed to open them before you throw some grenades
Forgive any grenade that I threw wrong on recording.
When using the overview map I highlighted two situations. 1 when the player is superior area I used the light line, 2 when it is in the lower area, I used a darker line.
What map should I do now? (train, inferno or tuscan)
hope u liked :D
the best tactic that worked for... 10 years: headshot your enemies!
dude, its awesome.. great work.. i dont play cs, so i dont really care what map, do any of them, inf train or tuscan.. :)
inferno
pretty basic stuff i'd say...
To add to that, another awesome tactic for eco rounds is to buy 1 smoke, 3 flashes and rush vent through squeaky... 100% sure plant...
Post edited 2010-09-11 16:12:19
To add to that, another awesome tactic for eco rounds is to buy 1 smoke, 3 flashes and rush vent through squeaky... 100% sure plant...
Post edited 2010-09-11 16:12:19
Any good/decent team are able to figure that out. But sure, for random pcw it often works.
Post edited 2010-09-11 19:36:24
Post edited 2010-09-11 19:36:24
no matter what you do, you can not stop the bomb plant with that strat...
bomb plant = money!
i've seen fnatic do it against g5...
bomb plant = money!
i've seen fnatic do it against g5...
thats not a good tactic imo...if ct do a HEeco and go up catwalk of upper site from the outside entry(dont know the english name for that place) they will probably kill you or you and your teammates will be left with more or less 40hp,and if the cts go ramp,they will quickly go to lower site and stop you
That is what the 3 flashes are for... only the c4 needs the safe passage while 2 others throw their flashes and 2 bait themselves so that c4 can go down... Of course, there's a good chance everyone might just get killed without doing anything but then most eco strats end that way anyways, don't they? ;)
And it takes lesser time to reach down and plant for TT than to reach lower bombsite for CT. I say it only because i have tested it.
Post edited 2012-01-02 23:01:38
And it takes lesser time to reach down and plant for TT than to reach lower bombsite for CT. I say it only because i have tested it.
Post edited 2012-01-02 23:01:38
INFERNO... after inferno train :) <3
They are really cool tactics tnx they will help for me and my team .. we are newbies :D
They are really cool tactics tnx they will help for me and my team .. we are newbies :D
:CCCC link is off -.-
Well done. I'd like to see de_train first and then de_inferno. By the way the link is broken, please upload the files again :)
inferno
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If you believe you have reached this page in error, please contact support. :((( cant download the demo :( help !
The key you provided for file download was invalid. This is usually caused because the file is no longer stored on Mediafire. This occurs when the file is removed by the originating user or Mediafire.
If you believe you have reached this page in error, please contact support. :((( cant download the demo :( help !
All those strats are pretty standart, the best way to learn tactics is watching demos of some pros and learning their default strats in eco, pistol & gun rounds. For me the main thing is to feel the map, feel the game and the current opponent, feel the vibes between you and your teammates and play your own game! Do that and you'll be on fire.
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