Not playing Source, so cant tell ya :p.
However, I found some commands, but I guess they are for Source, so dunno if they work in CS:GO, but here goes:
Model Details:
r_rootlod 0 - High
r_rootlod 1 - Medium
r_rootlod 2 - Low
Water Details:
r_waterforceexpensive 0 - Single reflections
r_waterforceexpensive 1 - Reflect world
r_waterforcereflectentities 1 - Reflect all
Shadow Details:
r_shadowrendertotexture 0 - Low
r_shadowrendertotexture 1 - High
Texture details:
mat_picmip -10 - Ultra High
mat_picmip 0 - High
mat_picmip 1 - Medium
mat_picmip 2 - Low
mat_picmip 3 - Rather Low
mat_picmip 4 - Very Low
Shader details:
mat_reducefillrate 0 - High
mat_reducefillrate 1 - Low
Anti-aliasing:
mat_antialias 0/2/4/6
mat_aaquality 2
mat_antialias set to 4 and mat_aaquality set to 2 will = 8xCSAA
mat_antialias set to 8 and mat_aaquality set to 2 will = 16xQCSAA
Texture Filtering:
mat_forceaniso 0/2/4/8/16
mat_trilinear 0/1
V-sync:
mat_vsync 0/1
Source:
http://whisper.ausgamers.com/wiki/index.php/Source..
Post edited 2012-07-29 00:53:222012-07-29 00:52:45