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For all CS 1.6 players!
English is very foreign language for me. But I'll try...
Actually CS 1.6 is not designed for mice with more than 400-500 CPI. When you move mouse with high CPI fast, you will get very early negaccel and lose precision very much. For the purpose to illustrate some of bad effect I made short videos. You may check all these things by yourself.
First video:
http://www.youtube.com/watch?v=2EJ2VGg13ms
SETTINGS
windows sensitivity: 6/11
game sensitivity: 1
mouse CPI: 1400
DEAFULT MOUSE INPUT (WM_MOUSEMOVE) and
RAWINPUT (in very low speeds they are nearly same)
I move mouse slowly across mousepad (~45 cm). Notice the point where crosshair stopped.
Next video:
http://www.youtube.com/watch?v=MqHvk3yRA3s
I move mouse faster than in first video and more than half of movement SKIP because of negaccel. It affect even short flicks. It's very bad and annoying in the game.
And last video:
http://www.youtube.com/watch?v=B0ZYVH_vMqg
In this video I run RInput 1.31. It injects to CS 1.6 and changes WM_MOUSEMOVE (default mouse input method for HL1) to RAW INPUT (WM_INPUT). You can see what with raw input you can move mouse as fast as you wish without skipping and with awesome precision. With raw input fps or cpi are not affected precision loss (cpi subjectively increase precision well). With this method mouse communicate with game DIRECTLY.
In link in the end of this text you can find and download rinput 1.31 to test raw input in CS 1.6. Just start game, run rinput and set minimum game sensitivity (it's "1") and mouse cpi about 1000-1400 (it's equivalent for 6/11 win, 400 cpi and 2-3.5 game sens). For more detailed settings read http://phoon.us/mouse/ or just ask me. I'll calculate best perfomance equivalent for your orignal settings. JUST TRY IT!
***
Best perfomance and precision in game can be achieved by:
1) increasing mouse CPI and lowering game sensitivity to minimum value;
2) avoiding to use any windows sensitivity setiings (better just bypass it).
With default CS 1.6 input method you CANT do this, cuz 1) high CPI affect high negaccel and 2) default method ALWAYS use windows settings.
If you set CPI over 800 and don't use windows interpolation (i.e. 6/11 sens in windows) you get horrible negaccel. If you set lower windows sens then you decrease your CPI by bad windows interpolator. For example if you set your mouse to 800 CPI and use 4/11, your real CPI become 800/2=400 because of decreasing of windows interpolator.
So default CS 1.6 input method (WM_MOUSEMOVE) is not precision for many techical reasons.
But there is one wonderful input method, extremely precise! With this method mouse communicate with game DIRECTLY and avoids windows mouse settings. As I said, it's called WM_INPUT or RAW INPUT. Valve added this method in source-engine games. But what about the most popular CS 1.6? They MUST add in it too!
So I need your support, guys! Just try RInput and if you like it (i'm shure you do!) send request to valve email for addition of raw input in CS 1.6:
mailto:contact@valvesoftware.com
or through a web form (use real email!):
http://www.valvesoftware.com/email.php
But first is better.
Valve can add raw input to game for a day I think. JUST LET THEM TO KNOW THAT PEOPLE NEED IT!
P.S. by-effect of raw input is acceleration totally off (except hardware accel like kinzu).
links:
1. Input methods description: http://msdn.microsoft.com/en-us/library/ee418864%2..
2. Calculator for find of best perfomance equivalent of your current settings: http://phoon.us/mouse/
3. RInput v.1.31 (work with windows XP/vista/7): http://www.digitalise.net/2009/04/19/rinput-131-se..
English is very foreign language for me. But I'll try...
Actually CS 1.6 is not designed for mice with more than 400-500 CPI. When you move mouse with high CPI fast, you will get very early negaccel and lose precision very much. For the purpose to illustrate some of bad effect I made short videos. You may check all these things by yourself.
First video:
http://www.youtube.com/watch?v=2EJ2VGg13ms
SETTINGS
windows sensitivity: 6/11
game sensitivity: 1
mouse CPI: 1400
DEAFULT MOUSE INPUT (WM_MOUSEMOVE) and
RAWINPUT (in very low speeds they are nearly same)
I move mouse slowly across mousepad (~45 cm). Notice the point where crosshair stopped.
Next video:
http://www.youtube.com/watch?v=MqHvk3yRA3s
I move mouse faster than in first video and more than half of movement SKIP because of negaccel. It affect even short flicks. It's very bad and annoying in the game.
And last video:
http://www.youtube.com/watch?v=B0ZYVH_vMqg
In this video I run RInput 1.31. It injects to CS 1.6 and changes WM_MOUSEMOVE (default mouse input method for HL1) to RAW INPUT (WM_INPUT). You can see what with raw input you can move mouse as fast as you wish without skipping and with awesome precision. With raw input fps or cpi are not affected precision loss (cpi subjectively increase precision well). With this method mouse communicate with game DIRECTLY.
In link in the end of this text you can find and download rinput 1.31 to test raw input in CS 1.6. Just start game, run rinput and set minimum game sensitivity (it's "1") and mouse cpi about 1000-1400 (it's equivalent for 6/11 win, 400 cpi and 2-3.5 game sens). For more detailed settings read http://phoon.us/mouse/ or just ask me. I'll calculate best perfomance equivalent for your orignal settings. JUST TRY IT!
***
Best perfomance and precision in game can be achieved by:
1) increasing mouse CPI and lowering game sensitivity to minimum value;
2) avoiding to use any windows sensitivity setiings (better just bypass it).
With default CS 1.6 input method you CANT do this, cuz 1) high CPI affect high negaccel and 2) default method ALWAYS use windows settings.
If you set CPI over 800 and don't use windows interpolation (i.e. 6/11 sens in windows) you get horrible negaccel. If you set lower windows sens then you decrease your CPI by bad windows interpolator. For example if you set your mouse to 800 CPI and use 4/11, your real CPI become 800/2=400 because of decreasing of windows interpolator.
So default CS 1.6 input method (WM_MOUSEMOVE) is not precision for many techical reasons.
But there is one wonderful input method, extremely precise! With this method mouse communicate with game DIRECTLY and avoids windows mouse settings. As I said, it's called WM_INPUT or RAW INPUT. Valve added this method in source-engine games. But what about the most popular CS 1.6? They MUST add in it too!
So I need your support, guys! Just try RInput and if you like it (i'm shure you do!) send request to valve email for addition of raw input in CS 1.6:
mailto:contact@valvesoftware.com
or through a web form (use real email!):
http://www.valvesoftware.com/email.php
But first is better.
Valve can add raw input to game for a day I think. JUST LET THEM TO KNOW THAT PEOPLE NEED IT!
P.S. by-effect of raw input is acceleration totally off (except hardware accel like kinzu).
links:
1. Input methods description: http://msdn.microsoft.com/en-us/library/ee418864%2..
2. Calculator for find of best perfomance equivalent of your current settings: http://phoon.us/mouse/
3. RInput v.1.31 (work with windows XP/vista/7): http://www.digitalise.net/2009/04/19/rinput-131-se..
the prog does the same like the no force commands for cs 1.6
ever tried those?
wtf bold?
Post edited 2011-02-21 18:26:14
ever tried those?
wtf bold?
Post edited 2011-02-21 18:26:14
2011-02-21 18:24:57
It's absolutely NOT same. With raw input you can set as high dpi as you wish without negaccel or other precision loss (like fps-depend accel). noforcem commands and mousefixes DON'T help in this point.
With raw input you don't have any mouse input latency, filters etc. Noforcem commands is useless in this point.
Post edited 2011-02-21 18:32:55
With raw input you don't have any mouse input latency, filters etc. Noforcem commands is useless in this point.
Post edited 2011-02-21 18:32:55
2011-02-21 18:29:46
just make another video with no force commands in launch options then start the game and move the mouse as you do in the other vids then start your rinput exe and then do the same moves i bet you will get the same results. just try it
valve will tell you the same
i tried this prog a few months ago
Post edited 2011-02-21 18:43:45
valve will tell you the same
i tried this prog a few months ago
Post edited 2011-02-21 18:43:45
2011-02-21 18:42:04
Second video is WITH NOFORCEM COMMANDS. Noforcem comands is NOT for reduce negaccel (like in video), it's for disable positive accel. So noforcem commnds didnt help. I repeat it for you again: noforcem commnds or mousefixes didnt help in this point.
Post edited 2011-02-21 18:48:40
Post edited 2011-02-21 18:48:40
2011-02-21 18:46:38
ok i tested it again but it does not change anything when you keep your dpi at 400. but yeah on 800dpi or more it kills the neg accel when you use 6/11 ok you are right. but you can also kill the neg accel when you change the right windows sensivity like for 1600dpi 3/11 then just higher your ingame sens
Post edited 2011-02-21 19:18:38
Post edited 2011-02-21 19:18:38
2011-02-21 19:16:12
Why you don't read what I write?
1. On 400 cpi (or equivalent get by windows interpolator) where is no negaccel but some another techical problems
2. If you set 1600dpi, 3/11 you REDUCE cpi (to 400 cpi) by bad windows interpolator.
3. High CPI is better than low cpi.
4. raw input is better than default CS 1.6 input for many technical reasons.
Post edited 2011-02-21 21:02:46
1. On 400 cpi (or equivalent get by windows interpolator) where is no negaccel but some another techical problems
2. If you set 1600dpi, 3/11 you REDUCE cpi (to 400 cpi) by bad windows interpolator.
3. High CPI is better than low cpi.
4. raw input is better than default CS 1.6 input for many technical reasons.
Post edited 2011-02-21 21:02:46
2011-02-21 21:02:06
yeah sure when you really play that high sens why not. but i guess many ppl just interpolate it with the windows sens and it does the job as well.
or why dont you just buy a 5700dpi mouse and play with them :D
Post edited 2011-02-21 21:12:55
or why dont you just buy a 5700dpi mouse and play with them :D
Post edited 2011-02-21 21:12:55
2011-02-21 21:07:58
You simple cant understand what I talk about. Dont care about all this things and forget about this topic. It's shurely not for you.
Post edited 2011-02-21 21:25:33
Post edited 2011-02-21 21:25:33
2011-02-21 21:22:20
ok i use Deathadder, 450 DPI, 1000 hz , 6/11 windows and 2.5 ingame (i also use noforce commands). Now what are the changes i should do
2012-03-05 12:33:05
its not the same, u still experience precision loss on noforcecommands. Rinput makes the movement instant and precise without any loss of precision.
2012-03-04 13:39:34
Little note: Run rinput when you join to server. Otherwise you can get a some problems with menu navigation. :)
2011-02-21 18:25:10
thanks man, it was driving me crazy
2012-06-25 17:59:45
so whats the short version? cause from what i understand this is useles cause you are unable to do this at a lan so why do it at all (cant install drivers/updates at lans)
2011-02-21 18:39:37
Yes, you cant use it on lan. Therefore I ask you guys send request to valve.
2011-02-21 18:45:22
how so? you cant install any programs on the lan computers, and you need to run Rinput v1.31 am i missing something?
2011-02-21 18:51:13
valve added raw input to source-engine games in Nov 2010. If we ask, they can add this support to CS 1.6. Offically. And we wll forget about rinput and lan problems.
Post edited 2011-02-21 18:59:52
Post edited 2011-02-21 18:59:52
2011-02-21 18:58:05
lol i believe all the pro's use it on lan though...
2012-03-04 13:40:23
Short version is that you're reading a troll thread, 100% nonsense
2011-07-20 18:00:04
made the phoon.us mouse test and got 0.9031111111111112 m/s of neg accel, is this bad? hahaha i'm completely lost
2011-02-21 19:01:22
Shurely bad. You lose movement on each little flick.
Post edited 2011-02-21 19:06:15
Post edited 2011-02-21 19:06:15
2011-02-21 19:04:00
can u give me some overall 'good' m/s area of neg accel?
2011-02-21 19:06:03
type all your settings:
resolution
mouse
current dpi
currrent game sens
current windows sens
accel off/on
resolution
mouse
current dpi
currrent game sens
current windows sens
accel off/on
2011-02-21 19:07:46
640x480
deathadder
1800
3.5
4/11
accel off (-noforcemaccel -noforcemparms, disabled pointer precision)
deathadder
1800
3.5
4/11
accel off (-noforcemaccel -noforcemparms, disabled pointer precision)
2011-02-21 19:09:48
4/11? It's VERY high sens. It's like f0rest or zonic (with other their settings) set ingame sens 7. If you set 3/11 win and 3.1 in game (and keep other your settings) it's settings be like f0rest or Edward or Zonic use.
You shure that you want play this strange settings?
Post edited 2011-02-21 19:30:31
You shure that you want play this strange settings?
Post edited 2011-02-21 19:30:31
2011-02-21 19:27:18
i'll tryout hehe, thanks (:
Post edited 2011-02-21 19:32:59
Post edited 2011-02-21 19:32:59
2011-02-21 19:30:16
i'll be gettin 1.8062222222222224m/s of negaccel i think it's alot better now, isn't it? (:
2011-02-21 19:35:31
where can i count it? It seems they deleted the url..
2012-03-05 15:51:09
Players with most high sens: f0rest, Edward, Zonic and maybe Spawn. If you want same settings you need: 1800 cpi, 3/11 win, 3.1 in game with noforcem commands. High perfomance settings with RInput: 900 cpi, 1.555 in game (win settings is bypass by RInput).
Post edited 2011-02-21 19:39:47
Post edited 2011-02-21 19:39:47
2011-02-21 19:37:06
hm, does mousefix inflicts on this? because i don't use it, only noforcem commands and pointer precision disabled witch already disables mouse accel.
2011-02-21 19:38:56
ok from this comment i determined you are not that experienced in CS and are one of those people that blame you lack of skill on other things other then the fact that you missed
my recommendations to setup your mouse
1. take what you have and measure your turning radius
2. repeat step #1 3 times each time going different mouse speeds to make sure accel is off (it will be very close to the same point never exact since you cant control exactly how far the mouse travels it will be millimeters off each time)
3. at this point you are looking to take your settings and make an equivalent match to what you are comfortable with, start by changing your windows sensitivity to 6/11 (and launch options if you want to i suggest having them in and uncheck enhanced pointer precision)
4. do step 2 with new setting in windows/launch options
5. now you got your reading and it will be too fast or slow, now you need to play with 2 factors at the same time to get your desired results, DPI and ingame sensitivity. (I recommend of my persoal experience that you want your mouse DPI as high as possible while making your ingame greater than 1.5; why so you are able to fine tune if you go to a lan and its not exact)
6. repeat step #2 and get your results
7. repeat step #5 and #6 till you get your desired results.
8. ITS ALL ABOUT PREFERANCE, no one sensitivity is better than the other its all about what you are used to.
my mouse settings (im an old quake player that likes high sens)
800 DPI
3.0 ingame
500 MHz
6/11 windows
edit: http://www.overclock.net/mice/173255-cs-s-mouse-optimization-guide.html
section 1.2 for why windows should be what it is
Post edited 2011-02-21 19:56:42
my recommendations to setup your mouse
1. take what you have and measure your turning radius
2. repeat step #1 3 times each time going different mouse speeds to make sure accel is off (it will be very close to the same point never exact since you cant control exactly how far the mouse travels it will be millimeters off each time)
3. at this point you are looking to take your settings and make an equivalent match to what you are comfortable with, start by changing your windows sensitivity to 6/11 (and launch options if you want to i suggest having them in and uncheck enhanced pointer precision)
4. do step 2 with new setting in windows/launch options
5. now you got your reading and it will be too fast or slow, now you need to play with 2 factors at the same time to get your desired results, DPI and ingame sensitivity. (I recommend of my persoal experience that you want your mouse DPI as high as possible while making your ingame greater than 1.5; why so you are able to fine tune if you go to a lan and its not exact)
6. repeat step #2 and get your results
7. repeat step #5 and #6 till you get your desired results.
8. ITS ALL ABOUT PREFERANCE, no one sensitivity is better than the other its all about what you are used to.
my mouse settings (im an old quake player that likes high sens)
800 DPI
3.0 ingame
500 MHz
6/11 windows
edit: http://www.overclock.net/mice/173255-cs-s-mouse-optimization-guide.html
section 1.2 for why windows should be what it is
Post edited 2011-02-21 19:56:42
2011-02-21 19:53:40
Is it for me?
Post edited 2011-02-21 19:59:34
Post edited 2011-02-21 19:59:34
2011-02-21 19:59:11
If it's for me:
1. I dont need "measure turning radiuses" or something like that. I can EASY calculate all needed settings.
2. Statistic: NO ONE proplayer play with sens or equivalent more than: 6/11 win, 400 CPI, 3.6 in game (30 cm for 360 degree). NO ONE. Maybe it's usefull for quake but for CS 1.6 it's UNCONTROLLABLE. Remember about game specific. CS is not quake.
3. Dont explain me things about mouse or game. I know all this techical things NOT worse than you.
Post edited 2011-02-21 20:14:57
1. I dont need "measure turning radiuses" or something like that. I can EASY calculate all needed settings.
2. Statistic: NO ONE proplayer play with sens or equivalent more than: 6/11 win, 400 CPI, 3.6 in game (30 cm for 360 degree). NO ONE. Maybe it's usefull for quake but for CS 1.6 it's UNCONTROLLABLE. Remember about game specific. CS is not quake.
3. Dont explain me things about mouse or game. I know all this techical things NOT worse than you.
Post edited 2011-02-21 20:14:57
2011-02-21 20:09:48
you misunderstood the objective of it
1. what happens when you go on another computer and you plug in your settings and you dont get the desired results it happened to a few players at lan before example: WCG 2010 USA Qualifiers players were complaining that they had to lower their sensitivity by .2 in order for it to feel right.
2. just cause a pro does it doesnt mean it will instantly be good, that still doesnt mean people cant use greater than 6/11 windows even though i dont know a single pro that has, and pros do use greater than 400 CPI/DPI, and 3.6 in game could be high but as i said before its all about preferance. I never said you need to turn X amount.
Here is n0thing profile on esea: http://www.esea.net/users/185353
take a note on the windows 3, and DPI 1800 so ya pros do use that cause as you said before forest played with similar settings
3. technical things lol this game has been out for so many years and people are used to the settings currently out there, i dont know why a basic mouse guide offends you so much to help people measure, that are not you who can do it in calculations.
Edit: As i said before those are my recomendations not that you had to do it
Post edited 2011-02-21 20:37:00
1. what happens when you go on another computer and you plug in your settings and you dont get the desired results it happened to a few players at lan before example: WCG 2010 USA Qualifiers players were complaining that they had to lower their sensitivity by .2 in order for it to feel right.
2. just cause a pro does it doesnt mean it will instantly be good, that still doesnt mean people cant use greater than 6/11 windows even though i dont know a single pro that has, and pros do use greater than 400 CPI/DPI, and 3.6 in game could be high but as i said before its all about preferance. I never said you need to turn X amount.
Here is n0thing profile on esea: http://www.esea.net/users/185353
take a note on the windows 3, and DPI 1800 so ya pros do use that cause as you said before forest played with similar settings
3. technical things lol this game has been out for so many years and people are used to the settings currently out there, i dont know why a basic mouse guide offends you so much to help people measure, that are not you who can do it in calculations.
Edit: As i said before those are my recomendations not that you had to do it
Post edited 2011-02-21 20:37:00
2011-02-21 20:30:33
1. How can this happen?
2. It's SIMPLE logic: even if you play with short mousepad you don't need sens more than 25 cm for 360 degree. And there is one rule: low sens = high precision = low mobility; high sens = low precision = high mobility. But even on short mousepad you don't need sens more than 25 cm for 360 degree (equivalent: 6/11, 400 cpi, 4 in game)
Post edited 2011-02-21 20:56:42
2. It's SIMPLE logic: even if you play with short mousepad you don't need sens more than 25 cm for 360 degree. And there is one rule: low sens = high precision = low mobility; high sens = low precision = high mobility. But even on short mousepad you don't need sens more than 25 cm for 360 degree (equivalent: 6/11, 400 cpi, 4 in game)
Post edited 2011-02-21 20:56:42
2011-02-21 20:47:07
1. different monitor size, desktop resolutions, different in game resolutions, feel of the different table height/chair heignt for arm movement (im not sure but it happens) im not saying its horribly off .2 ingame only was alot ive been to other lans where ive used my exact stuff, verse like .1 difference
2. again your getting into stuff that is preference ("you dont need sens more than 25cm for 360 degree") you cant dictate what a good sens is for a person. Most people like to use low sesitivity because of the accuracy like you said, but people who are comfortable with high sensitivity feel that they are able to be very accurate with it since it is what they are used to. Your rule is correct with low sens = high precision = low mobility; high sens = low precision = high mobility
2. again your getting into stuff that is preference ("you dont need sens more than 25cm for 360 degree") you cant dictate what a good sens is for a person. Most people like to use low sesitivity because of the accuracy like you said, but people who are comfortable with high sensitivity feel that they are able to be very accurate with it since it is what they are used to. Your rule is correct with low sens = high precision = low mobility; high sens = low precision = high mobility
2011-02-21 21:02:05
1. Monitor size dont affect sens in CS 1.6. Desktop resolution don't affect sens in CS 1.6. Other things earser to calculate than to measure. If you not totally techical ignorant person.
2. I dont dictate. I told about simple time-proved and statistically-proved logic. But your settings is your choice of course.
Post edited 2011-02-21 21:14:50
2. I dont dictate. I told about simple time-proved and statistically-proved logic. But your settings is your choice of course.
Post edited 2011-02-21 21:14:50
2011-02-21 21:11:53
1. you dont think that if you play on a 21" widescreen monitor then go to a 19" full screen monitor you might have to adjust your setting a little bit, come on nothing is perfect as you like to think it is with lans
2. what time proved and statistically proved logic? time proved, ok i dont see what time proved based on what you said. you said statistics but didnt quote any sources and in 20 seconds i disproved one of your statistics with the CPI by linking you to a pros profile. also you never even stated what logic you proved and or disproved
2. what time proved and statistically proved logic? time proved, ok i dont see what time proved based on what you said. you said statistics but didnt quote any sources and in 20 seconds i disproved one of your statistics with the CPI by linking you to a pros profile. also you never even stated what logic you proved and or disproved
2011-02-21 21:37:56
1. For this purposes proplayers always play in one resolution and use one aspect ratio. And your "measure turning radiuses" didnt help to adjust properly sens.
2. from n0thing profile:
Windows Sensitivity: 3
In-game Sensitivity: 2/1800dpi
Extra Info: -mparms -maccel
It's 46cm/360, It's LOW sens. much lower than f0rests or zonics sens. It's PROVE for my opinion, NOT disprove.
NO ONE CS 1.6 profi play with sens higher than 25cm/360. NO ONE. It's statistcal prove.
And two simple moments: 1. low sens = high precision = low mobility; high sens = low precision = high mobility; 2) even on short mousepad you don't need sens more than 25 cm for 360 degree (equivalent: 6/11, 400 cpi, 4 in game OR 3/11 win, 1800 cpi, 3.55 in game OR etc.). So if you set sens higher than this value you didnt get "mobility" but lose precision.
Post edited 2011-02-21 22:12:28
2. from n0thing profile:
Windows Sensitivity: 3
In-game Sensitivity: 2/1800dpi
Extra Info: -mparms -maccel
It's 46cm/360, It's LOW sens. much lower than f0rests or zonics sens. It's PROVE for my opinion, NOT disprove.
NO ONE CS 1.6 profi play with sens higher than 25cm/360. NO ONE. It's statistcal prove.
And two simple moments: 1. low sens = high precision = low mobility; high sens = low precision = high mobility; 2) even on short mousepad you don't need sens more than 25 cm for 360 degree (equivalent: 6/11, 400 cpi, 4 in game OR 3/11 win, 1800 cpi, 3.55 in game OR etc.). So if you set sens higher than this value you didnt get "mobility" but lose precision.
Post edited 2011-02-21 22:12:28
2011-02-21 22:10:29
And another one known fact: many of proplayers (when he was newbies) was start played with high sens. But greatly reduce it when they became more experienced.
Post edited 2011-02-21 22:34:16
Post edited 2011-02-21 22:34:16
2011-02-21 22:31:55
You are always saying something about pro players...
Then, I will ask you just one question:
Does any of those pro players use RAW INPUT!?
Don't answer me...
Then, I will ask you just one question:
Does any of those pro players use RAW INPUT!?
Don't answer me...
2011-02-23 00:13:47
1. RInput is illegal on offical events.
2. CS 1.6 doesnt have native raw input.
They CANT use raw input even if they wish.
2. CS 1.6 doesnt have native raw input.
They CANT use raw input even if they wish.
2011-02-23 12:18:56
So what you're saying is that despite the fact that you're supporting all you arguments in proplayers, you're asking help to make a program that none of them (proplayers) use, native and legal in events??
There's a hole in this whole thing or it's just my distorced view?
There's a hole in this whole thing or it's just my distorced view?
2011-02-23 20:14:07
theres a hole in this whole thing thats why i stopped responding cause he didnt get the first time i made the point (above this part) and then this time i offered friendly advice and he started to attack what i was saying on a setup guide that pros (irukandji and dboorn) have told me at lans to do if you are going to change your setup to match what you are used to if your not used to setting up for a lan
2011-02-23 20:35:23
I told not about programm I told about game feature that, for example, valve added to CSS in Novemer 2010 and that q3, ql and many many other games have. This feature give some obvious benefits for gaming and proplayers (in q3, ql and other) use it.
RInput it's just side programm that add this feature to CS 1.6.
Post edited 2011-02-23 23:08:04
RInput it's just side programm that add this feature to CS 1.6.
Post edited 2011-02-23 23:08:04
2011-02-23 23:06:44
I know this is old, but seems like you are the non-experienced here.
-noforce commands deactivate mouse POSITIVE acceleration, which many players like and use.
Raw input prevents NEGATIVE acceleration problems, WHICH IS ANNOYING.
OP is right. You are wrong.
If you have any doubt just check ESreality forum and search for MOUSESCORE
There you will find a good explanation about CS 1.6, video resolution and NegAccel problems.
Good games have Raw Input option, why no CS 1.6? Quake Live have, every game have.
-noforce commands deactivate mouse POSITIVE acceleration, which many players like and use.
Raw input prevents NEGATIVE acceleration problems, WHICH IS ANNOYING.
OP is right. You are wrong.
If you have any doubt just check ESreality forum and search for MOUSESCORE
There you will find a good explanation about CS 1.6, video resolution and NegAccel problems.
Good games have Raw Input option, why no CS 1.6? Quake Live have, every game have.
2011-07-26 04:52:43
f0rest uses 6/11 ingame sense 3.5 400 dpi 500 hz
2012-03-04 13:41:04
640*480
Xai
923
1
6/11
mousefix on
-noforcemaccel -noforcemparms -noforcecmds
Xai
923
1
6/11
mousefix on
-noforcemaccel -noforcemparms -noforcecmds
2011-07-18 21:07:35
-noforcemds? it's not -noforcemspd? btw, have you ever tried yo play with just maccel and mparms?
2011-07-26 11:42:42
hahaha yeah :D
2011-07-20 18:00:29
Post edited 2011-02-21 19:07:37
2011-02-21 19:07:23
I dont realy understand how i can installe RInput specialy the .dll thx for your answer
ps: im not rly good in english:s
ps: im not rly good in english:s
2011-02-21 19:34:37
1. Run game.
2. Join to server.
3. Run RInput.exe.
Don't forget about right settings for RInput.
Post edited 2011-02-21 19:39:17
2. Join to server.
3. Run RInput.exe.
Don't forget about right settings for RInput.
Post edited 2011-02-21 19:39:17
2011-02-21 19:38:05
Can you help me one more time please?:)
there is my settings:
800x600
roccat kone
3200
2.9
4/11
accel off (-noforcemaccel -noforcemparms)
thx for your help
there is my settings:
800x600
roccat kone
3200
2.9
4/11
accel off (-noforcemaccel -noforcemparms)
thx for your help
2011-02-21 19:52:48
It's absolutley insane settings for CS. Insane sens and negaccel. If you want try RInput just:
1. Run game.
2. Join to server.
3. Run RInput.exe.
No changes need for you to get equivalent.
But my opinion about max usable sens for CS 1.6 you can read above (my answers to towzao).
With your setings (without RInput) you get negaccel about 0,635 m/s. It's unplayable and remove all benefits of using good mouse.
Im shure no one can play CS 1.6 with this settiings good.
Post edited 2011-02-21 20:27:38
1. Run game.
2. Join to server.
3. Run RInput.exe.
No changes need for you to get equivalent.
But my opinion about max usable sens for CS 1.6 you can read above (my answers to towzao).
With your setings (without RInput) you get negaccel about 0,635 m/s. It's unplayable and remove all benefits of using good mouse.
Im shure no one can play CS 1.6 with this settiings good.
Post edited 2011-02-21 20:27:38
2011-02-21 20:25:14
Ok thanks for your answer, actually I play pretty well with those settings =D
When I launch RInput.exe it seems I must type some commands but I dont rly understand the meanings of:
<case sensitive, e.g. ET.exe>
is 2.9, steam.exe OK ?
thanks in advance.
Post edited 2011-02-21 20:40:57
When I launch RInput.exe it seems I must type some commands but I dont rly understand the meanings of:
<case sensitive, e.g. ET.exe>
is 2.9, steam.exe OK ?
thanks in advance.
Post edited 2011-02-21 20:40:57
2011-02-21 20:40:19
what about these settings ?
640x480
a4tech x7
2400 dpi
3.02
5/11
with mousefix
640x480
a4tech x7
2400 dpi
3.02
5/11
with mousefix
2011-02-21 21:59:22
Your sens is EXTREMELY high. You establish a record in this topic.
For RInput just set 1800 dpi for mouse. All other settings you can keep. It's equivalent for you to use RInput.
My opinion with proofs about such high sens you can read in discussions above.
For RInput just set 1800 dpi for mouse. All other settings you can keep. It's equivalent for you to use RInput.
My opinion with proofs about such high sens you can read in discussions above.
2011-02-21 22:26:31
I get a majer mouse freezes during game with rinput :)
2011-02-21 23:05:01
You can get problem with menu but in game all should be fine.
2011-02-21 23:11:25
The mouse freezed a few times in the first map but then it stoped.
2011-02-21 23:28:49
ok
2011-02-21 23:34:41
OK, woot about VAC ban possibility? Is that rinput safe?
Post edited 2011-02-22 01:51:36
Post edited 2011-02-22 01:51:36
2011-02-22 01:49:33
what about
800x600
Zowie gear EC2
800DPI
2.5
6/11
noforcem commands
800x600
Zowie gear EC2
800DPI
2.5
6/11
noforcem commands
2011-02-22 08:09:03
Zowie have 800 cpi? In specs is only 500/1000/2000 cpi. Check your current cpi.
If it's shure 800 cpi when for RInput:
set 2000 cpi for your mouse and sens 1 in game. You get full equivalent of your original sens (if it's real 800 cpi).
Post edited 2011-02-22 11:27:46
If it's shure 800 cpi when for RInput:
set 2000 cpi for your mouse and sens 1 in game. You get full equivalent of your original sens (if it's real 800 cpi).
Post edited 2011-02-22 11:27:46
2011-02-22 11:21:22
640x480
1.1se
2.6
6/11
accel off -maccel -mparms, disabled pointer precision
mfix on
:DDD
1.1se
2.6
6/11
accel off -maccel -mparms, disabled pointer precision
mfix on
:DDD
2011-02-22 08:52:24
640x480
1.1
800
1.2
6/11
accel off (-noforcemaccel -noforcemspd -noforcemparms -freq 75, disabled pointer precision)
for more information http://www.sk-gaming.com/member/FrozaN- about settings, because I don`t know what give you
1.1
800
1.2
6/11
accel off (-noforcemaccel -noforcemspd -noforcemparms -freq 75, disabled pointer precision)
for more information http://www.sk-gaming.com/member/FrozaN- about settings, because I don`t know what give you
2011-02-22 09:13:29
640*480
intelii 3.0
3.5
6/11
-noforcemspd -noforcemaccel
Post edited 2011-02-22 12:06:52
intelii 3.0
3.5
6/11
-noforcemspd -noforcemaccel
Post edited 2011-02-22 12:06:52
2011-02-22 12:00:09
Only 400 cpi. No changes need (for RInput or not).
2011-02-22 12:16:12
The new model has 800 DPI, stop with that 400DPI bullshit.
2012-06-16 16:53:28
800x600
450 dpi (msi 3.0)
1.5 sens
8/11
accel on (pointer precision on)
-freq 100
450 dpi (msi 3.0)
1.5 sens
8/11
accel on (pointer precision on)
-freq 100
2011-02-22 12:05:12
MS 3.0 have only 400 dpi.
Best equivalent is 6/11 win, 3 in game. RInput disable accel. So you cant play with it.
But your sens is very high for accel on. For example roman, trace and minet use sens about 6/11, 1.5 with accel.
Post edited 2011-02-22 12:50:51
Best equivalent is 6/11 win, 3 in game. RInput disable accel. So you cant play with it.
But your sens is very high for accel on. For example roman, trace and minet use sens about 6/11, 1.5 with accel.
Post edited 2011-02-22 12:50:51
2011-02-22 12:43:02
3.0 have 450 dpi, its 1.1 that have 400dpi... have used both and have to adjust my sens everytime...
http://www.extremetech.com/article2/0,2845,2019037,00.asp
the default DPI hovers around the 450 range.
yea i know trace and minet use 1.5... so what?
Post edited 2011-02-22 14:18:26
http://www.extremetech.com/article2/0,2845,2019037,00.asp
the default DPI hovers around the 450 range.
yea i know trace and minet use 1.5... so what?
Post edited 2011-02-22 14:18:26
2011-02-22 14:17:32
Offical technical data sheet from Microsoft:
http://download.microsoft.com/download/3/F/8/3F810995-5B58-495B-92AD-E6CD81BE4C9C/TDS_IntelliMouseExplorer3.0.pdf
X-Y resolution: 400 point per inch.
And you can measure real cpi for example by the enotus mouse test. Dont trust to bullshit on side sites.
P.S. 1.1 and 3.0 have same sensor.
Post edited 2011-02-22 17:02:30
http://download.microsoft.com/download/3/F/8/3F810995-5B58-495B-92AD-E6CD81BE4C9C/TDS_IntelliMouseExplorer3.0.pdf
X-Y resolution: 400 point per inch.
And you can measure real cpi for example by the enotus mouse test. Dont trust to bullshit on side sites.
P.S. 1.1 and 3.0 have same sensor.
Post edited 2011-02-22 17:02:30
2011-02-22 17:01:19
same optical sensor but not the same dpi... you can feel the diiferance right away
2011-02-22 17:48:19
It's shurely same.
2011-02-22 22:29:30
No, it's not. The 3.0 that are sold for few years now are actually Second Edition and have 450 DPI, unlike old ones with 400 DPI
2012-03-01 17:57:12
Give me offical specification about MS 3.0 SE were it says that it has 450 CPI.
2012-03-04 08:20:18
http://www.google.com
2012-03-04 12:51:10
I'll answer my question for you :)
There is no offical specification for MS 3.0 SE and there is only one spec for all MS 3.0 editions: http://download.microsoft.com/download/3/F/8/3F810..
They have the same sensor and the same native 400 DPI.
Sorry, but only idiots can belive that someone release new mouse with 450 cpi instead of old one with 400 cpi with the same sensor.
Also, any kid can measure his mouse cpi by many programms (such as Enotus Mouse Test).
Post edited 2012-03-04 20:40:12
There is no offical specification for MS 3.0 SE and there is only one spec for all MS 3.0 editions: http://download.microsoft.com/download/3/F/8/3F810..
They have the same sensor and the same native 400 DPI.
Sorry, but only idiots can belive that someone release new mouse with 450 cpi instead of old one with 400 cpi with the same sensor.
Also, any kid can measure his mouse cpi by many programms (such as Enotus Mouse Test).
Post edited 2012-03-04 20:40:12
2012-03-04 20:33:58
2 pretty serious articles stating 450:
http://www.cnet.com.au/microsoft-intellimouse-expl..
and people in this thread say 400 or 450:
http://www.cadred.org/Forums/Thread/105351/
Let's say it's unconfirmed now. I have both old 3.0 and new dark 3.0 so I can do a test, if I cba.
http://www.cnet.com.au/microsoft-intellimouse-expl..
and people in this thread say 400 or 450:
http://www.cadred.org/Forums/Thread/105351/
Let's say it's unconfirmed now. I have both old 3.0 and new dark 3.0 so I can do a test, if I cba.
2012-03-04 22:53:42
Ok, I got interrested :)
So I tested them both and to my surprised they have both the same DPI, either 450 or 400, since I dont think the measuring program is reliable. I took longer distance to see if that +50 pops out, but no, they have the same DPI.
Either they are all 400 dpi 6000 fps, or there really are some with 450 dpi 9000 fps, that some sellers/reviewers/comments talk about.
So I tested them both and to my surprised they have both the same DPI, either 450 or 400, since I dont think the measuring program is reliable. I took longer distance to see if that +50 pops out, but no, they have the same DPI.
Either they are all 400 dpi 6000 fps, or there really are some with 450 dpi 9000 fps, that some sellers/reviewers/comments talk about.
2012-03-04 23:10:46
res.640*480
mouse.MX 518
dpi..400
in game..2.444
windows...6/11
accel OFF.(mspd-mparms).
CANu guide me abt how much negaccel m i getting...ans whats best for me.....RICFOi......THANX IN ADVANCE.
mouse.MX 518
dpi..400
in game..2.444
windows...6/11
accel OFF.(mspd-mparms).
CANu guide me abt how much negaccel m i getting...ans whats best for me.....RICFOi......THANX IN ADVANCE.
2011-02-22 12:12:29
hey guys, i just wanted to know what is (-noforcemaccel -noforcemparms), i keep hearing about it.And do i want to use it
Post edited 2011-02-22 13:21:11
Post edited 2011-02-22 13:21:11
2011-02-22 13:19:48
any help on my settings?
res 1400x900 / 800x600 sometimes.
CPI/DPI 1800
Steelseries XAI
ExactRate 1000hz
ExactAim 0
FreeMove 0
In-Game sens 2 with -nomp vars :D
res 1400x900 / 800x600 sometimes.
CPI/DPI 1800
Steelseries XAI
ExactRate 1000hz
ExactAim 0
FreeMove 0
In-Game sens 2 with -nomp vars :D
2011-02-22 14:41:08
1800 dpi; win 4/11; in game 1.9; 1000hz...
what do you say about this?
and plz for 3500 dpi say somthing)
my eng suxx but a have too say yoo doo interesting job about precision in cs....because i am thinking 400-800 dpi end defoult in win 6/11 its greate precis...mouse i bought for sc2 and in cs its suxx)
Post edited 2011-02-22 16:13:04
what do you say about this?
and plz for 3500 dpi say somthing)
my eng suxx but a have too say yoo doo interesting job about precision in cs....because i am thinking 400-800 dpi end defoult in win 6/11 its greate precis...mouse i bought for sc2 and in cs its suxx)
Post edited 2011-02-22 16:13:04
2011-02-22 16:08:00
For RInput try:
900 cpi
1.9 in game
without RInput:
450 cpi
6/11 win
3.8 in game.
Better if youdont use 1000 Hz (DeathAdder cant cprovide real 1000 Hz polling rate). Set to 500 Hz. Dont use razer driver (remove it). Foget about 3500 cpi. Its all what I can suggest you. :)
900 cpi
1.9 in game
without RInput:
450 cpi
6/11 win
3.8 in game.
Better if youdont use 1000 Hz (DeathAdder cant cprovide real 1000 Hz polling rate). Set to 500 Hz. Dont use razer driver (remove it). Foget about 3500 cpi. Its all what I can suggest you. :)
2011-02-22 17:08:39
GTR use in-game sens 2.9 and 6/11 windows sens, and he owns, are they strange settings for u ?
2011-02-22 17:14:28
6x4
2.8 ingame
400 dpi
6/11
2.8 ingame
400 dpi
6/11
2011-02-22 17:45:15
Razer DeathAdder v2
1024x768
Sens: 1
DPI: 1800
HZ: 1000
Windows: 6/11
Used mousefix registery
Post edited 2011-02-22 23:03:48
1024x768
Sens: 1
DPI: 1800
HZ: 1000
Windows: 6/11
Used mousefix registery
Post edited 2011-02-22 23:03:48
2011-02-22 23:01:07
do anyone know if higher ressolutions will make negative accel more possible? I have these settings:
1400x1050
400DPI/CPI
6/11 Windows
2.99 ingame
500Hz
markc mousefix
i've tried this rinput and i think it makes my sens feel alot more smooth and responsive...
1400x1050
400DPI/CPI
6/11 Windows
2.99 ingame
500Hz
markc mousefix
i've tried this rinput and i think it makes my sens feel alot more smooth and responsive...
2011-02-22 23:01:57
Does it work with windows positive accel settings???
2011-02-23 00:17:57
640x480
Cyborg R.A.T. 9
5600
4.0
9/11
-noforcemaccel -noforcemparms
what i set riput
Cyborg R.A.T. 9
5600
4.0
9/11
-noforcemaccel -noforcemparms
what i set riput
2011-02-23 12:45:46
640x480
xai
500dpi
1.97 ingame sens
6/11
markc mousefix
noforce
1000Hz(mouse)
120 Hz monitor
xai
500dpi
1.97 ingame sens
6/11
markc mousefix
noforce
1000Hz(mouse)
120 Hz monitor
2011-02-23 16:17:31
awesome stuff, killed mouse lags, but now everything is freakin fast. what i need to change?
6x4
noparms,accel
a4tech x7
400dpi
5\11win
2.5
:D
6x4
noparms,accel
a4tech x7
400dpi
5\11win
2.5
:D
2011-02-23 16:21:50
razer deathadder 3g
mouse dpi 450
mouse hz 500
win 6/11(can any one tell me wht is this /11?)
ingame sens 3.0~3.5
plzz can u help me bro ?
thanks a lot in advance
Post edited 2011-02-23 18:55:11
mouse dpi 450
mouse hz 500
win 6/11(can any one tell me wht is this /11?)
ingame sens 3.0~3.5
plzz can u help me bro ?
thanks a lot in advance
Post edited 2011-02-23 18:55:11
2011-02-23 18:51:51
1800dpi
polling rate 1000hz
mouse deathadder
win sens 6/11
sens 1.5
did i need to lower it to 500hz?
(wondering about your post telling that it isn't real 1000hz lol)
Post edited 2011-02-23 20:02:12
polling rate 1000hz
mouse deathadder
win sens 6/11
sens 1.5
did i need to lower it to 500hz?
(wondering about your post telling that it isn't real 1000hz lol)
Post edited 2011-02-23 20:02:12
2011-02-23 20:00:21
Would the program do much changes to these settings;
resolution: 800x600
mouse: QPAD 5K
dpi: 450
game sens: 2.2
ws sens: 6/11
accel: off
resolution: 800x600
mouse: QPAD 5K
dpi: 450
game sens: 2.2
ws sens: 6/11
accel: off
2011-02-23 20:47:15
990 dpi
sens 1
sens 1
2011-02-23 20:49:42
And what does that improve?
2011-02-23 20:51:38
1. smoothness
2. decrease mouse latency
3. fps-independent sens (when your fps drop, software negaccel get lower)
4. Some precision increasing.
I wrote you settingso for RInput. Wihout it, this settings is useless.
2. decrease mouse latency
3. fps-independent sens (when your fps drop, software negaccel get lower)
4. Some precision increasing.
I wrote you settingso for RInput. Wihout it, this settings is useless.
2011-02-23 23:32:51
It felt a bit weird playing with rinput, but dont take me wrong, it did feel more smooth. I'm going to stick with the old settings tho 'cus that's what I'm used to :)
2011-02-24 00:05:46
ricf0i answer my private message please
Post edited 2011-02-23 21:04:39
Post edited 2011-02-23 21:04:39
2011-02-23 21:04:13
Wtf is this ? Too long initial post , havent read IT . Does It involve hot women ? Dont care , nevermind . Denny Crane !
2011-02-24 01:18:46
do we have to run rinput.exe everytime we start the game?
2011-02-24 02:47:58
is rinput detected by any anticheat as cheat for injecting dll in cs?
2011-02-24 14:09:16
eac blocks this..
2011-05-06 16:59:35
could u tell me what is the perfect resolution for a 200 dpi mouse and a steelseries qck? thx
2011-05-06 17:23:32
so is it legal @ lans?
2011-07-17 15:53:36
if i use rinput, do i have use markc fix too? i have w7
2011-07-17 16:27:32
no u can use only rinput. friends of mine use it on w7 and now the accel is gone.
2012-03-04 13:46:41
ms 1.1
res 640x480
win 6/11
ingame 2.4
500 hz
acc off -noforcemaccel -noforcemparms
thx
Post edited 2011-07-17 17:45:20
res 640x480
win 6/11
ingame 2.4
500 hz
acc off -noforcemaccel -noforcemparms
thx
Post edited 2011-07-17 17:45:20
2011-07-17 17:44:49
With MS 1.1 there is no significant reasons to use RInput cuz it have only 400 CPI.
2011-07-20 17:29:08
oh okey
2011-07-20 19:54:36
can you run markc windows 7 64bit and rinput be compatible ?
also does this work for win7 64bit ? anyone test it ?
also does this work for win7 64bit ? anyone test it ?
2011-07-17 18:47:01
help me figure how to use this program .. i get a recommended dpi ! but how are u figuring out what sensitivity are the appropriate to accommodate the CPI/DPI ? how
mouse resolution (dpi) 800
windows sensitivity multiplier = do i put 6 here ? since im 6/11 ?
in-game sensitivity = cs sensitivty or what ? 2
m_yaw (0.022 default) = dont touch this ?
in-game resolution width = 600 ? , i use 8x6
field of view (fov)= i changed this to 120 ingame so do , i type 120 ? or leave as 90 ?
cl_mouseaccel (m_accel) = is this the noforcecmds ? what is this mean
frames per second (fps) = i get 100 constant keep as 100 ?
mouse resolution (dpi) 800
windows sensitivity multiplier = do i put 6 here ? since im 6/11 ?
in-game sensitivity = cs sensitivty or what ? 2
m_yaw (0.022 default) = dont touch this ?
in-game resolution width = 600 ? , i use 8x6
field of view (fov)= i changed this to 120 ingame so do , i type 120 ? or leave as 90 ?
cl_mouseaccel (m_accel) = is this the noforcecmds ? what is this mean
frames per second (fps) = i get 100 constant keep as 100 ?
2011-07-17 19:00:04
Mousefix just NOT WORK with your settings. Any mousefix work ONLY if mouse pointer precision is ON. Read attentively instructions for mousefixes. Use only mousefix OR -noforcemparms OR RInput.
Instead of "-noforcemaccel -noforcemspd -noforcemparms" you can use only "-noforcemparms". Cuz -noforcemparms = -noforcemaccel -noforcemspd.
Instead of "-noforcemaccel -noforcemspd -noforcemparms" you can use only "-noforcemparms". Cuz -noforcemparms = -noforcemaccel -noforcemspd.
2011-08-21 23:41:34
What about...?
Resolution: 800x600
Mouse: Intelli Mouse 3.0
DPI: 450
In Game Sens: 2.3
Windows Sens: 6/11
accel: -noforcemparms -noforcemaccel -freq 75
Resolution: 800x600
Mouse: Intelli Mouse 3.0
DPI: 450
In Game Sens: 2.3
Windows Sens: 6/11
accel: -noforcemparms -noforcemaccel -freq 75
2011-07-17 19:11:17
im getting an error now. "Failed to allocate console"
weird, cuz it used to work
weird, cuz it used to work
2011-07-17 19:12:15
tested it with my new EC1 at 500dpi and it had lots of neg accel, I couldnt believe it. We really need the RImput (or True Imput, as is called on the source engine) on 1.6, can someone with a decent english open a thread on the steam forums? it sure's going to be nice to be able to play with more than 400 dpi.
2011-07-18 17:46:36
Resolution: 800x600
Mouse: Deathadder
DPI: 450 DPI
Pulling rate: 500 Hz
Windows sens: 6/11
In game sens: 1.7
Launch options: -noforcemaccel -noforcemparms -freq 100
Mouse: Deathadder
DPI: 450 DPI
Pulling rate: 500 Hz
Windows sens: 6/11
In game sens: 1.7
Launch options: -noforcemaccel -noforcemparms -freq 100
2011-07-18 17:57:38
For 900 CPI you need to set sens 0.85 in game for equvalent settings, but 1 is minimal value. So keep your original settings. With your very low sens (and 450 CPI) you dont get significant benefits from RInput. But you can try it. It can be little more precisely.
2011-07-20 17:41:36
Sent an email to valve to include the raw mouse input in 1.6
2011-07-18 19:10:08
im getting a mesasge "failed to alocate console" anyone could help please?
2011-07-18 22:12:43
neg accel = 2.032
Is this bad? I use Kinzu.
400 dpi
1.7 sens
6/11 win
noforce
windows mouse acc fix
500 Hz
640
Post edited 2011-07-18 22:20:59
Is this bad? I use Kinzu.
400 dpi
1.7 sens
6/11 win
noforce
windows mouse acc fix
500 Hz
640
Post edited 2011-07-18 22:20:59
2011-07-18 22:18:28
I used this settings without Raw input until now.
Post edited 2011-07-18 22:36:02
Post edited 2011-07-18 22:36:02
2011-07-18 22:31:47
can someone link that page so i can send the request of that rinput thing
2011-07-19 07:09:59
Can you help me ?
Steelseries kinzu
640x480
3.5/11
2.5 ingame
cpi1 800 / cpi2 800
500Hz
noforce commands
thank you
Steelseries kinzu
640x480
3.5/11
2.5 ingame
cpi1 800 / cpi2 800
500Hz
noforce commands
thank you
2011-07-20 17:41:23
3.5/11?
2011-07-20 17:52:53
X7 Oscar X-710MK
dpi 400
500hz
3.5 ingame
6/11
-noforcemparms -noforcemaccel + mousefix for windows 7
?
dpi 400
500hz
3.5 ingame
6/11
-noforcemparms -noforcemaccel + mousefix for windows 7
?
2011-07-25 18:29:00
No he can't help you because the whole thread is 100% bullshit.
2011-07-20 18:01:21
I admire the effort from someone who clearly knows nothing about anything, a lot of bullshit there. +1
EDIT: These videos have been posted here years ago
Post edited 2011-07-20 17:56:39
EDIT: These videos have been posted here years ago
Post edited 2011-07-20 17:56:39
2011-07-20 17:54:55
i use
dpi 450
Reso 640 * 480
sens 2.5
win sen 6/11
mouse da
accel: -noforcemparms -noforcemaccel
hrlp me bro
Post edited 2011-07-20 19:03:29
dpi 450
Reso 640 * 480
sens 2.5
win sen 6/11
mouse da
accel: -noforcemparms -noforcemaccel
hrlp me bro
Post edited 2011-07-20 19:03:29
2011-07-20 19:02:29
Mouse: ZOWIE EC1/2
Mouse DPI: 1000
Game resolution: 800x600
Sensitivity in-game: 1
Sensitivity in Windows: 6/11
Mouse pointer precision: OFF
Mousefix: MarkC [Windows7_MouseFix_TextSize(DPI)=100%_Scale=1-to-1_@6-of-11]
Monitor Hz in-game: 75Hz
Game launch options: -noforcemaccel -noforcemspd -noforcemparms -freq 75
Thanks in advance for corrections, but I think I've read many threads about mouse settings configuration and that is the best with my sensitivity preference.
Post edited 2011-07-20 20:23:46
Mouse DPI: 1000
Game resolution: 800x600
Sensitivity in-game: 1
Sensitivity in Windows: 6/11
Mouse pointer precision: OFF
Mousefix: MarkC [Windows7_MouseFix_TextSize(DPI)=100%_Scale=1-to-1_@6-of-11]
Monitor Hz in-game: 75Hz
Game launch options: -noforcemaccel -noforcemspd -noforcemparms -freq 75
Thanks in advance for corrections, but I think I've read many threads about mouse settings configuration and that is the best with my sensitivity preference.
Post edited 2011-07-20 20:23:46
2011-07-20 20:19:22
1) Just run RInput for remove negaccel that is present on your settings (cuz of 1000 cpi).
2) Your Mousefix just NOT WORK with your settings. Any mousefix work ONLY if mouse pointer precision is ON. Read instructions for mousefixes. Use only mousefix OR -noforcemparms OR RInput.
3) Instead of "-noforcemaccel -noforcemspd -noforcemparms" you can use only "-noforcemparms". Cuz -noforcemparms = -noforcemaccel -noforcemspd.
Post edited 2011-08-21 23:33:01
2) Your Mousefix just NOT WORK with your settings. Any mousefix work ONLY if mouse pointer precision is ON. Read instructions for mousefixes. Use only mousefix OR -noforcemparms OR RInput.
3) Instead of "-noforcemaccel -noforcemspd -noforcemparms" you can use only "-noforcemparms". Cuz -noforcemparms = -noforcemaccel -noforcemspd.
Post edited 2011-08-21 23:33:01
2011-08-21 23:27:37
Thanks, but can I change Windows sensitivity to 5/11 because this sens it's to big in desktop.
When yes, with 5/11 I will have 1 to 1 windows mouse movement?
When yes, with 5/11 I will have 1 to 1 windows mouse movement?
2012-01-29 20:15:43
With 5/11 (or any windows sens ecxept 6/11) you use windows interpolator that is not good.
In this cause it's better just decrease mouse CPI.
In this cause it's better just decrease mouse CPI.
2012-02-23 11:34:30
So best option with this mouse for me is min. dpi 500 and 6/11.
I'm using right now:
Mouse: ZOWIE EC2
Mouse DPI: 500
Game resolution: 800x600
Sensitivity in-game: 1.5
Sensitivity in Windows: 6/11
Mouse pointer precision: OFF
Mousefix: MarkC [Windows7_MouseFix_TextSize(DPI)=100%_Scale=1-to-1_@6-of-11]
Monitor Hz in-game: 75Hz
Game launch options: -freq 75
And it's really good configuration for me.
One more question, mousefix module in RInput is different than this one in MarkC, yes?
I only know that this program forces winsens to default 6/11 in-game and reduces hardware negative acceleration in mouse with more than 400dpi.
I'm using right now:
Mouse: ZOWIE EC2
Mouse DPI: 500
Game resolution: 800x600
Sensitivity in-game: 1.5
Sensitivity in Windows: 6/11
Mouse pointer precision: OFF
Mousefix: MarkC [Windows7_MouseFix_TextSize(DPI)=100%_Scale=1-to-1_@6-of-11]
Monitor Hz in-game: 75Hz
Game launch options: -freq 75
And it's really good configuration for me.
One more question, mousefix module in RInput is different than this one in MarkC, yes?
I only know that this program forces winsens to default 6/11 in-game and reduces hardware negative acceleration in mouse with more than 400dpi.
2012-02-23 15:05:00
hey , help me.
640
sens 2.9
kinzu
noforcemparms noforcemaccel
6/11
cpi 400
what i have to change with input?
Post edited 2011-07-25 00:53:18
640
sens 2.9
kinzu
noforcemparms noforcemaccel
6/11
cpi 400
what i have to change with input?
Post edited 2011-07-25 00:53:18
2011-07-25 00:52:15
help me please
640
sens 1.3
Deathadder
noforcemparms noforcemaccel
+ Mousefix
6/11
cpi 900
ty for all :3
Post edited 2011-07-25 03:29:36
640
sens 1.3
Deathadder
noforcemparms noforcemaccel
+ Mousefix
6/11
cpi 900
ty for all :3
Post edited 2011-07-25 03:29:36
2011-07-25 03:28:57
800
sens 3.9
deathadder
noforceparms noforcemaccel
6/11
dpi 450
does anything change if i use rinput??
sens 3.9
deathadder
noforceparms noforcemaccel
6/11
dpi 450
does anything change if i use rinput??
2011-07-25 10:14:35
res: 640
sens: 1.32
ZOWIE EC2
dpi: 500
all the norforce in properties.
6/11
mousefix
Need Rinput?
I can feel sometimes that it gains speed and it is because of some random mouseacc shiet, any idea genius? ;)
Post edited 2011-07-25 12:43:06
sens: 1.32
ZOWIE EC2
dpi: 500
all the norforce in properties.
6/11
mousefix
Need Rinput?
I can feel sometimes that it gains speed and it is because of some random mouseacc shiet, any idea genius? ;)
Post edited 2011-07-25 12:43:06
2011-07-25 12:42:12
Why does my rinput says can not allocate console?
2011-07-25 18:21:28
ricf0i helpme with settings.
Razer deathadder 1800 dpi
res:640
sens:3.2
dpi: 450
2 noforces
6/11
this is ok to Rinput?
Razer deathadder 1800 dpi
res:640
sens:3.2
dpi: 450
2 noforces
6/11
this is ok to Rinput?
2011-07-25 23:48:52
Keep going with this. Thumbs up even though Valve don't care.
2011-07-26 00:30:57
Hey guys,
if you got "allocate" errors try this:
extract rinput.exe and rinput.dll do a short directory, without spaces, ex.: C:\rinput131\
then
create a batch (.bat) file with the following source code:
START C:\rinput131\RInput hl.exe
EXIT
save it as rinputlauncher.bat
run it
gg
I uploaded my .bat + rinput.exe + rinput.dll here:
http://www.mediafire.com/?8i7dsdq98k9q807
if you got "allocate" errors try this:
extract rinput.exe and rinput.dll do a short directory, without spaces, ex.: C:\rinput131\
then
create a batch (.bat) file with the following source code:
START C:\rinput131\RInput hl.exe
EXIT
save it as rinputlauncher.bat
run it
gg
I uploaded my .bat + rinput.exe + rinput.dll here:
http://www.mediafire.com/?8i7dsdq98k9q807
2011-07-26 07:54:19
Windows cannot find ''C:/rinput131/rinput'
2011-07-26 11:35:21
just extract rinput.exe and rinput.dll in C:\Windows and C:\Windows\system32 and then you can Start > run > cmd > rinput hl.exe anywhere
2011-07-26 14:46:19
yeah, or create an environment variable:
right click My computer, Advanced tab, then click on Enviroment variables, new > Variable = rinput, value = the complete path to rinput.exe
I think I'm just complicating it even more, but its what I did, simple to me.
This way you can open any CMD terminal and rinput is now a command.
Btw with the BAT file you can just click and run, no need to type anything
Post edited 2011-07-26 17:50:57
right click My computer, Advanced tab, then click on Enviroment variables, new > Variable = rinput, value = the complete path to rinput.exe
I think I'm just complicating it even more, but its what I did, simple to me.
This way you can open any CMD terminal and rinput is now a command.
Btw with the BAT file you can just click and run, no need to type anything
Post edited 2011-07-26 17:50:57
2011-07-26 17:48:33
You must change the path in the launcher.bat to the actually path of your rinput or just do EXACTLY what I said (following religiously what I said, same path, etc)
2011-07-26 17:50:17
I'm getting rly confused. I tried a lot, I tried hard. Is it possible to create some videotutorial for noobcakes such as me?
2011-08-05 20:25:52
Are you there? PM me your msn or something
2011-08-06 00:29:40
I finally made it tho I see no significant changes. Anyway big thanks. The last question is if MX518 is stable with 1000Hz or just stay on 500Hz or even try 750?
2011-08-06 13:37:26
well I'm not sure about this, but at least on my computer, which is quite old (AMD64 3000+ + A8V + Radeon 9250) I have problems when I set 1000hz on my DeathAdder, probably its my motherboard's fault. So I set it to 500hz as everyone else does. Works fine.
Post edited 2011-08-08 00:47:52
Post edited 2011-08-08 00:47:52
2011-08-08 00:47:32
640x480
Kinzu
in-game sens : 2.9
windows : 6/11 accel off
-noforcemparms -noforcemaccel
no mouse fix
Kinzu
in-game sens : 2.9
windows : 6/11 accel off
-noforcemparms -noforcemaccel
no mouse fix
2011-07-26 08:28:37
640x480
Xai: 1800 DPI
in-game: 1.45
windows: 4/11 accel off
-noforcemparms -noforcemaccel
mouse fix on
Post edited 2011-07-26 14:22:13
Xai: 1800 DPI
in-game: 1.45
windows: 4/11 accel off
-noforcemparms -noforcemaccel
mouse fix on
Post edited 2011-07-26 14:22:13
2011-07-26 14:21:53
When using rinput.exe + EAC I have experienced some bugs, like zooming with sniper rifles turned to a full black screen,
but it was just one time
but it was just one time
2011-07-27 01:16:52
posted here for later at home (iam at work)
2011-08-05 18:27:52
800x600
microsoft wheel
I think its 800 cpi/400 dpi (http://compare.buscape.com.br/detalhes--microsoft-..
in-game sens 2.7
windows: 5/11
-noforcemaccel -noforcemparms -noforcemspd -noforcesmoth
Post edited 2011-08-05 18:41:00
microsoft wheel
I think its 800 cpi/400 dpi (http://compare.buscape.com.br/detalhes--microsoft-..
in-game sens 2.7
windows: 5/11
-noforcemaccel -noforcemparms -noforcemspd -noforcesmoth
Post edited 2011-08-05 18:41:00
2011-08-05 18:38:53
zowie ec1
640
2.0 sens
win 6/11
1000 dpi
mousefix on
640
2.0 sens
win 6/11
1000 dpi
mousefix on
2011-08-05 23:20:27
http://www.youtube.com/watch?v=eGDBR2L5kzI
2011-08-05 23:24:10
6x4
1600 CPi
3/11
2.3 in game
1600 CPi
3/11
2.3 in game
2011-08-18 21:59:33
http://www.youtube.com/user/fnaticTV#p/u/5/V7bTbjt..
cArn said about RInput: "this aplication that the most of progamers used today". :)
It's surprize for me. :)
But his explanation about this software is a little bit incorrect.
cArn said about RInput: "this aplication that the most of progamers used today". :)
It's surprize for me. :)
But his explanation about this software is a little bit incorrect.
2011-08-21 23:00:08
rinput is only for windows 7 or vista? by carn
Post edited 2011-08-21 23:16:31
Post edited 2011-08-21 23:16:31
2011-08-21 23:16:08
ricf0i , help me PLEASE.
640
sens 2.9
kinzu
noforcemparms noforcemaccel
6/11
cpi 400
qck +
what i have to change with input to become better?
Post edited 2011-08-21 23:35:09
640
sens 2.9
kinzu
noforcemparms noforcemaccel
6/11
cpi 400
qck +
what i have to change with input to become better?
Post edited 2011-08-21 23:35:09
2011-08-21 23:32:32
yea , but what sens and DPI i have to change , for better?
sry for my bad english
sry for my bad english
2011-08-21 23:46:47
800x600
sens 2.6
deathadder
noforcemparms noforcemaccel
3/11
dpi 1800
goliathus alpha speed
sens 2.6
deathadder
noforcemparms noforcemaccel
3/11
dpi 1800
goliathus alpha speed
2011-08-22 00:06:30
6x4
600 CPi
6/11
2.0 in game
noforcemparms noforcemaccel
mouse fix
600 CPi
6/11
2.0 in game
noforcemparms noforcemaccel
mouse fix
2011-08-22 00:26:33
so i read some comments and the conclusion is that if you are using 400dpi with 6/11 win sens there is no need to run rinput?
im using MarkC mousefix and didnt notice any bugs etc. with it.
im using MarkC mousefix and didnt notice any bugs etc. with it.
2011-09-04 11:40:46
is using Rinput legal in leagues? tourneys?
2011-09-04 12:12:51
@OP.
We can see in your videos, that your hand is very unsteady (for those who asks, look at Y axis of his 1st and 2nd videos), so your own precision is way off by default. So how can you even try to teach others?
You need to find the best configuration for yourself first. Calling others dumb because they don't understand your nonsense logic (sorry but it really is like that) is really not the way you should go.
Every single player uses HIS OWN configuration that is BEST for himself, not some pro etc. No copies of other player configs, settings will help you play better, and 99% of em won't even fit for you.
Just sayin'...
We can see in your videos, that your hand is very unsteady (for those who asks, look at Y axis of his 1st and 2nd videos), so your own precision is way off by default. So how can you even try to teach others?
You need to find the best configuration for yourself first. Calling others dumb because they don't understand your nonsense logic (sorry but it really is like that) is really not the way you should go.
Every single player uses HIS OWN configuration that is BEST for himself, not some pro etc. No copies of other player configs, settings will help you play better, and 99% of em won't even fit for you.
Just sayin'...
2011-09-04 12:28:13
Microsoft IntelliMouse Explorer 3.0
400 DPI
500 Hz
6/11 OS & no enchance pointer precision
-noforcemaccel -noforcemparms
Windows XP
In-game sensitivity 2.6
No need for rinput or what?
400 DPI
500 Hz
6/11 OS & no enchance pointer precision
-noforcemaccel -noforcemparms
Windows XP
In-game sensitivity 2.6
No need for rinput or what?
2011-09-04 13:08:28
IKARI LASER MOUSE @ 2000 DPI
3/11 on Win7
ingame Res:800x600
CPL Mouse Fix
-noforcemparms -noforcemaccel -noforcemspd
CS sens: 1.4
3/11 on Win7
ingame Res:800x600
CPL Mouse Fix
-noforcemparms -noforcemaccel -noforcemspd
CS sens: 1.4
2011-11-11 06:08:10
its only for vista and 7 right ?
2011-11-11 07:26:12
No.
2012-01-13 01:31:25
Hey i think the link is not working can you please upload it again?
by the way ricf0i is the man haha.
by the way ricf0i is the man haha.
2012-01-13 00:42:01
when you have a mouse with an high cpi, you have to decrease the windows sense ...... after that it is the same
1800cpi - windows 4/11 or 3/11
400cpi - windows 6/11
it is really simple
1800cpi - windows 4/11 or 3/11
400cpi - windows 6/11
it is really simple
2012-01-13 01:08:12
800 dpi,
sens 7/11win
sens 2 cs
and i feel it too slow :S
sens 7/11win
sens 2 cs
and i feel it too slow :S
2012-01-13 01:18:39
Its not useless .. maybe for you .. even EAC think this is useful.
2012-01-13 02:58:29
Help me finding the same sens that i used with these settings:
ingame sens: 2.7
windows sens: 6
mouse report rate: 500 hz
mouse cpi: 400
ingame res: 640*480
desktop res: 1920*1080
mouse: SS Kinzu
the settings i want to use with RInput:
ingame sens: ?
windows sens: 3
mouse report rate: 500 hz (or 1000 if u recommend it to be better)
mouse cpi: 3200
ingame res: 640*480
desktop res: 1920*1080
mouse: SS Kinzu
I have a SS QcK Heavy
Thx in advance
ingame sens: 2.7
windows sens: 6
mouse report rate: 500 hz
mouse cpi: 400
ingame res: 640*480
desktop res: 1920*1080
mouse: SS Kinzu
the settings i want to use with RInput:
ingame sens: ?
windows sens: 3
mouse report rate: 500 hz (or 1000 if u recommend it to be better)
mouse cpi: 3200
ingame res: 640*480
desktop res: 1920*1080
mouse: SS Kinzu
I have a SS QcK Heavy
Thx in advance
2012-02-22 00:08:34
You can't use 3200 cpi with rinput. Because rinput bipasses the windows sensi. When you use rinput, it's like using 6 windows sensi. The max cpi in your case would be 1080 with in game sensi 1 and rinput on. Your original settings are best and sign of a good player. Just use rinput with your original settings. Your sensi won't change and you'll get the advantage of rinput.
2012-02-23 12:04:12
can you help me to give me advice for the best accel? and this is my setting:
mouse : kinzu 800 DPI
windows sens : 6/11
mouse hz : 500 hz
ingame sens : 3.4
noforce command : yes
mouse : kinzu 800 DPI
windows sens : 6/11
mouse hz : 500 hz
ingame sens : 3.4
noforce command : yes
2012-03-01 15:20:59
ill write my settings here when i get home! i would really like to get some good advices.
2012-03-04 13:13:55
and how to use it?
Post edited 2012-03-04 13:19:09
Post edited 2012-03-04 13:19:09
2012-03-04 13:16:52
It is possible to check what mousefix is in this program?
Because I think it's different than this one from MarkC.
Because I think it's different than this one from MarkC.
2012-03-04 13:22:13
Tunex MH-175B (lol)
800 DPI
6/11 OS & no enchance pointer precision
-noforcemaccel -noforcemparms
Windows 7
In-game sensitivity 5.0
ingame res: 640*480
desktop res: 1280*1024
mouse fix: on
any advices?
800 DPI
6/11 OS & no enchance pointer precision
-noforcemaccel -noforcemparms
Windows 7
In-game sensitivity 5.0
ingame res: 640*480
desktop res: 1280*1024
mouse fix: on
any advices?
2012-03-04 14:46:57
EDIT: mouse fix is now off
2012-03-04 15:11:46
MX 518
640x480
6/11
600 DPI
1.1 in game
Thanks.
Post edited 2012-03-04 21:29:43
640x480
6/11
600 DPI
1.1 in game
Thanks.
Post edited 2012-03-04 21:29:43
2012-03-04 21:28:42
Can you help me see if my config are good? The website ( http://phoon.us/mouse/ ) are off.
640x480 (Resolution)
1800 DPI (Razer abyssus)
4/11 (Win sens)
2.0 (sensitivity in game)
-noforcemaccel -noforcemparms -noforcemspd -noforcesmoth -freq 75 (no forcem commands)
mouse fix: ON
640x480 (Resolution)
1800 DPI (Razer abyssus)
4/11 (Win sens)
2.0 (sensitivity in game)
-noforcemaccel -noforcemparms -noforcemspd -noforcesmoth -freq 75 (no forcem commands)
mouse fix: ON
2012-03-04 21:34:49
http://www.funender.com/quake/mouse/index.html
2012-03-05 07:28:20
ZOWIE EC1
640x480
500dpi
6/11 no precision
3.17
markC mousefix
-32bpp -freq 75
I feel pretty comfortable at fast turning, but I am still curious how rInput could help me. Thanks for the answer.
Post edited 2012-03-04 23:22:41
640x480
500dpi
6/11 no precision
3.17
markC mousefix
-32bpp -freq 75
I feel pretty comfortable at fast turning, but I am still curious how rInput could help me. Thanks for the answer.
Post edited 2012-03-04 23:22:41
2012-03-04 23:19:14
For another exaple I calculate theoretically best settings with simple rules in message below.
First of all, with enhance pointer precision OFF and noforcem commands your mousefix dont work at all. It's meaningless.
You can reduce your ingame sens maximum to 1 (for 3.17 times). So you can increase cpi max to 500 x 3.17 = 1585 cpi. As I remeber, with ZOWIE you can set only 500, 1000 and 2000 cpi. So we set 1000. The multiplier is 1000/500 = 2. New ingame sens is 3.17/2 = 1.585.
So the best theoretical settings for RInput with this mouse is 1000 cpi and 1.585 in game.
***
Also you can calculate this with http://www.funender.com/quake/mouse/index.html
Just enter your settings and calculate real sensitivity. Change your settings as I wrote in "rules". Real sensitivity with old settings and new must be same.
First of all, with enhance pointer precision OFF and noforcem commands your mousefix dont work at all. It's meaningless.
You can reduce your ingame sens maximum to 1 (for 3.17 times). So you can increase cpi max to 500 x 3.17 = 1585 cpi. As I remeber, with ZOWIE you can set only 500, 1000 and 2000 cpi. So we set 1000. The multiplier is 1000/500 = 2. New ingame sens is 3.17/2 = 1.585.
So the best theoretical settings for RInput with this mouse is 1000 cpi and 1.585 in game.
***
Also you can calculate this with http://www.funender.com/quake/mouse/index.html
Just enter your settings and calculate real sensitivity. Change your settings as I wrote in "rules". Real sensitivity with old settings and new must be same.
2012-03-05 07:50:25
Thanks for the calculation explanation, I dont use noforce commands and I use this settings after a 180 slow/fast to take the same distance on mousepad. I also tracked precision turning on with a program MouseMovementRecorder and for some reason, it turns itself on in Counter-Strike (with or without noforce commands), so markC mousefix helps if that happens to recount mouse trace back to non-accel as far as I understand it.
I'll try rInput with settings you've told me here and see, but as 500 dpi I had the best results so far (mouse most reliable), on 1000 and 2000 those fast turns sometimes were really innacurate.
I'll try rInput with settings you've told me here and see, but as 500 dpi I had the best results so far (mouse most reliable), on 1000 and 2000 those fast turns sometimes were really innacurate.
2012-03-05 11:46:06
What about when someone have sensitivity 1.5 on 500dpi and he want the same sensitivity on 1000dpi, it's impossible to set 0.75.
I will have to change m_yaw value or maybe other option?
I will have to change m_yaw value or maybe other option?
2012-03-05 13:40:33
Yes it's impossible to set 0.75 so it's better to stay at 1.5 and 500 cpi.
m_yaw/pitch is pain in ass. :) It's resets to default 0.022 after every mapchange. If it's not problem for you, you can use m_yaw m_pich with absolutley same effect as "sensitivity" command.
Post edited 2012-03-05 15:00:03
m_yaw/pitch is pain in ass. :) It's resets to default 0.022 after every mapchange. If it's not problem for you, you can use m_yaw m_pich with absolutley same effect as "sensitivity" command.
Post edited 2012-03-05 15:00:03
2012-03-05 14:58:10
There is rules for best settings:
1. Increase mouse cpi (see 6.).
2. Decrease ingame sensitivity, but note that you cant set ingame sens less than 1 (see 6.).
3. Use only 6/11 in windows settings.
4. Dont use noforcem commands and mousefix at the same time. Use noforcem OR mousefix OR RInput.
5. Sensitivity with RInput = 6/11 in windows. Only sensitivity but NOT perfomance.
6. If you increase your mouse cpi then decrease ingame sens for same multiplier. For example, your original cpi is 400, ingame sens 4, and new cpi is 1400. It means that multiplier is 1400 cpi / 400 cpi = 3.5. Just decrease your ingame sens for this multiplier to get equivalent i.e. 4/3.5 = 1.143. This calculations is inly for 6/11 in windows.
7. Also you can calculate your settings in http://www.funender.com/quake/mouse/index.html The thing on than you need to pay attension for get equivalent is is "real sensitivity".
Post edited 2012-03-05 07:30:51
1. Increase mouse cpi (see 6.).
2. Decrease ingame sensitivity, but note that you cant set ingame sens less than 1 (see 6.).
3. Use only 6/11 in windows settings.
4. Dont use noforcem commands and mousefix at the same time. Use noforcem OR mousefix OR RInput.
5. Sensitivity with RInput = 6/11 in windows. Only sensitivity but NOT perfomance.
6. If you increase your mouse cpi then decrease ingame sens for same multiplier. For example, your original cpi is 400, ingame sens 4, and new cpi is 1400. It means that multiplier is 1400 cpi / 400 cpi = 3.5. Just decrease your ingame sens for this multiplier to get equivalent i.e. 4/3.5 = 1.143. This calculations is inly for 6/11 in windows.
7. Also you can calculate your settings in http://www.funender.com/quake/mouse/index.html The thing on than you need to pay attension for get equivalent is is "real sensitivity".
Post edited 2012-03-05 07:30:51
2012-03-05 07:28:07
Mouse: Gigabyte M6980
Mouse DPI: 800
Game resolution: 1024x768
Sensitivity in-game: 1.5
Sensitivity in Windows: 7/11
Enhance pointer precision: ON
Monitor Refresh Rate: 75Hz
Mouse DPI: 800
Game resolution: 1024x768
Sensitivity in-game: 1.5
Sensitivity in Windows: 7/11
Enhance pointer precision: ON
Monitor Refresh Rate: 75Hz
2012-03-05 09:40:58
I used rinput and i loved it but easy anticheat blocks it ..
2012-03-05 14:14:37
EasyAntiCheat dont block it: http://easyanticheat.userboard.net/t1347-rinput-13..
2012-03-05 14:51:32
800x600
400 dpi (Inteli 1.0)
sensivity 2.77 in-game
5/11 in windows
-noforcemaccel -noforcemparms
-freq 85
400 dpi (Inteli 1.0)
sensivity 2.77 in-game
5/11 in windows
-noforcemaccel -noforcemparms
-freq 85
2012-03-05 15:07:35
lachesis(bad mouse btw i dont recomend it)
3/11 windows
11.47 in game
noforce commands
400 dpi
3/11 windows
11.47 in game
noforce commands
400 dpi
2012-03-05 15:37:15
I'm having a real strange issue with my mouse:
MX 518
640x480
6/11
600 DPI
1.1 in game
MarkC mousefix
If I do a slow movement (of about 25 cm) from left to right and then fast to the right (to where it started) the CS crosshair stops more or less 1 cm before where it was, BUT if I do a slow movement from right to left and then fast to the right it goes more 1 cm from where the crosshair was.
Left to Right to Left = -1 cm
Right to Left to Right = +1 cm
This is really strange.
What could be causing this?
Mouse problem?
Driver?
MarkC mousefix?
MX 518
640x480
6/11
600 DPI
1.1 in game
MarkC mousefix
If I do a slow movement (of about 25 cm) from left to right and then fast to the right (to where it started) the CS crosshair stops more or less 1 cm before where it was, BUT if I do a slow movement from right to left and then fast to the right it goes more 1 cm from where the crosshair was.
Left to Right to Left = -1 cm
Right to Left to Right = +1 cm
This is really strange.
What could be causing this?
Mouse problem?
Driver?
MarkC mousefix?
2012-03-05 18:25:28
In http://www.funender.com/quake/mouse/index.html
My neg accel (maximum speed (meters/second)) are 0.9031111111111112.
This is bad right? The correct is >= 1 ?
I use:
1800dpi
2.0 ingame
4/11
640
0.022
If i change
4/11 for 3/11 And 2.0 for 4.0 ingame, the real sensitivity dont change and neg accel go to 1.8062222222222224, this is better?
My neg accel (maximum speed (meters/second)) are 0.9031111111111112.
This is bad right? The correct is >= 1 ?
I use:
1800dpi
2.0 ingame
4/11
640
0.022
If i change
4/11 for 3/11 And 2.0 for 4.0 ingame, the real sensitivity dont change and neg accel go to 1.8062222222222224, this is better?
2012-03-06 03:09:45
640x480
zowie ec2
1000
1.8
6/11
accel off (-noforcemaccel -noforcemparms, )+ enabled pointer precision)
It's k?
zowie ec2
1000
1.8
6/11
accel off (-noforcemaccel -noforcemparms, )+ enabled pointer precision)
It's k?
2012-03-06 09:21:26
- Does it make any difference if you exec RInput before you open CS?
- Any time you close the game, does the program close automatically too? In other words: do you have to exec RInput everytime you run/open CS?
thank you
- Any time you close the game, does the program close automatically too? In other words: do you have to exec RInput everytime you run/open CS?
thank you
2012-03-08 15:58:56
640x480
800 dbi
1.2 ingame sensivity
well which windows sensivty, kinzu config or control pannel etc etc win sensivity? pc win sens 3/11 kinzu cfg win sens 5/11
noforcemaccel no forcemparms
mouse kinzu ...and without RInput when i move my mouse slowly i can make about 110° when i move it fast 360° with RInput it's default
800 dbi
1.2 ingame sensivity
well which windows sensivty, kinzu config or control pannel etc etc win sensivity? pc win sens 3/11 kinzu cfg win sens 5/11
noforcemaccel no forcemparms
mouse kinzu ...and without RInput when i move my mouse slowly i can make about 110° when i move it fast 360° with RInput it's default
2012-06-14 20:53:10
never used this shit and never will,ffs xD
2012-06-14 21:00:09
640x480
900dpi (razer dt ader)
sensivity 1.5 in-game
6/11 in windows
-noforcemaccel -noforcemparms
-freq 75
When I play on the server after a few minutes, sensitiv suddenly increase and can not be controlled ......
900dpi (razer dt ader)
sensivity 1.5 in-game
6/11 in windows
-noforcemaccel -noforcemparms
-freq 75
When I play on the server after a few minutes, sensitiv suddenly increase and can not be controlled ......
2012-06-26 15:28:18
runput does not work with UCP-anticheat. can someone please help!
2012-08-28 07:40:53
resolution: 1024x768
mouse: mx518
current dpi: 1800
currrent game sens:1
current windows sens: 3
accel off/on: only rinput
-freq75
Bumping ...But this is my current settings...
mouse: mx518
current dpi: 1800
currrent game sens:1
current windows sens: 3
accel off/on: only rinput
-freq75
Bumping ...But this is my current settings...
2012-09-10 20:08:11
800dpi
500hz
4/11 windows epp off
3.2 cs sens
cool?
500hz
4/11 windows epp off
3.2 cs sens
cool?
2012-09-10 20:21:27
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