EmreSaw | Profile | Betting History | Blogs
Thoughts on CS:GO Maps
2012-08-20 22:51
Ive Been playing GO For a good 2 months now And heres what i came up with.

The Problem
- Maps Like Dust 1 And Aztec Were Removed in 1.6 And source for a reason, So WHY play them now?
- Maps Like Cache/Port were played on Source NOT 1.6 So Source players would have an adavantage over all the other players moving to GO.
- Maps Like Tuscan/Ruska/Mill have been around for a while And on both 1.6 and Source its diffrent So as i said above Diffrent teams who played diffrent games would have diffrent advantages on the people moving to GO.
- Train is biased to awpers You can get legged down to 10 hp before even peaking ANYTHING

MY Solution
- If Any mapmakers or groups *Brutemaps* Can make NEW Maps for this new game the gameplay would be more intresting to watch and to play. a few reasons on why it would make it more intresting is that NO ONE Would have an advantage it would get down to the fact of which team puts down the most time to adjust and adapt to this new map to win their match. In the viewing aspect the viewers would want to disect how the players play so they can use it to their advantage. New maps would make gameplay much more diffrent and it would give another reason to make CS:GO A Little bit more intresting, Most Organizations are sadly releasing their 1.6 Teams Which is Marking Something. But Why should we have to watch the SAME STUFF on the SAME MAPS over and over for the past years and the upcomming years.

These are just my thoughts.

- Maps like dust and aztec were modified, for a reason.
- Inevitable advantage, and not such a big deal
2012-08-20 23:05:19
Maps like dust and aztec are so onesided though. if you dont get 11+ rounds on CT on dust then your obviously doing something wrong. And Arent people sick of watching the same stuff on maps like tuscan which has been around for a while now?
2012-08-20 23:07:18
There's at map called de_aztec_lg out, you should give it a try.
I'm not sure if it's good but you can build your own opinion on that map. Just give it a try.
2012-08-20 23:15:45
Never played it dont have it on esea so yeah.
2012-08-20 23:24:44
So you don't even want to try something new? So yeah.
E.g. it's in some ESL Cups atm. to test it. Just give it a try, jeez.
2012-08-20 23:39:25
i played in the ESL go cup for NA didnt play on any of em and as i said at the top this is what I think on what ive played/seen sofar
2012-08-20 23:42:49
You don't get what I want to say with it. Don't you? This de_aztec_lg map is optimized for 5on5. Just have a look at it?!?!?!?!
2012-08-20 23:48:42
Downloading it atm, Toss me a link showing what they changed
2012-08-20 23:53:43
Several changes. I don't know if it's balanced or anything. There are serveral new ways to move but yeah I don't know. Just walk through the map and you'll see. Probably it doesn't even change a lot..but I don't know. I didn't try it in a scrim or anything yet.
2012-08-20 23:56:28
Ah gotcha ill try to get a scrim in with it and ill get back to you with my feedback.
2012-08-20 23:59:14
From what I've seen it's probably too T-sided.

Anyways there should be totally new maps.
2012-08-21 00:08:28
Yep just gotta find the people to make em -.-
2012-08-21 00:13:23
Yeah, you know only 6 years ago or so D2 was even worse than that.
2012-08-21 08:13:20
So? d2 is a good map
2012-08-21 08:51:43
You missed my point. It's not a matter of whether d2 is a good or a bad map. The point is that up to '06 or so it used to be a horribly T-sided map. Hence, by your reasoning, it should be removed.
2012-08-21 08:59:34
lol brah d2 hasnt changed shit in 6years... wait u must be a source player.

Post edited 2012-08-22 23:32:18
2012-08-22 23:31:37
Bed time kid.
2012-08-23 00:02:25
aztec is the best map in the planet, noobs with no aim skills dont get rounds on t side.
2012-08-22 23:30:29
So you are trying to say that we shouldnt play aztec cause it was not a competitive map in 1.6 ?
Do you know the word "adapt"?
You played CSGO for monthes and still cant adapt/learn the new / old maps?
Are you fucking kidding me son?
2012-08-20 23:06:32
i cant adapt? the maps are so stupid when your playing them its not even funny lol And im saying screw maps like aztec because its a PUB MAP in both 1.6 and source make new maps bro!
2012-08-20 23:08:16
Okay , Mr.Togomori
2012-08-22 22:10:18
agree. And if you look at CS:GO you will see that its 80$ of CSS
2012-08-20 23:23:38
The funniest thing on train is that you can't get beneath them. They could have as well placed boxes instead of trains and called it de_box.
2012-08-20 23:32:49
i agree, but since they put so much crap on the maps and player models are difficult to separate from the surroundings, it would be too easy to hide under the trains.
2012-08-21 03:31:33
the problems you stated are stupid. They remade dust to make it more balanced. Cache/port are source maps, so what?
aargh fuck it, i wont even bother to read the rest of this shit

Post edited 2012-08-20 23:35:13
2012-08-20 23:33:16
Well maybe thats in the EU im talking on behalf of the US Dust and aztec are horrid here.oh and Cache/port are source maps that im guessing most of the other people that play GO havent even played before have to go up against people who played it for 4+ seasons Tell me how would Rape make watching something intresting

Post edited 2012-08-20 23:47:45
2012-08-20 23:37:29
90% of the css players haven't even played one time on cache/port. Port is a ffa map who has never been played competitively and barely played in ffa, just a nice hide'n seek map lol. de_cache has only been played by the american community on one ESEA season but that's all. Stop talking about things you don't know. The maps that were played on source and weren't on 1.6 were de_contra (which is shit) and de_season (very good map).

In csgo i'd like to see this mappool:
-de_dust2 (not valve's version, new version closer to the 1.6/css edition)
-inferno (same)
-nuke (same)
-train (same)
-de_tuscan
-de_forge
-de_mirage
-de_season

The competition on this mappool would be fuckin amazing.
2012-08-21 00:08:54
Train looks good actually. Theres no fucking trains where you can hide and gay somebody and the a bomb site looks good with only 2 trains and a lot of space for combat
2012-08-21 00:14:39
Yeah trains good when you can have a Awp in Z Demolish someone in T mid down to 10 hp without even seeing them only their legs
2012-08-21 00:31:03
In 1.6 you could kill anybody if they run trough mid. And yeah to bad who plays in public servers
2012-08-21 00:35:06
So? at 1.6 the person t mid actually had a chance of shooting at the awper because he could see him.
2012-08-21 00:36:24
Well thats called a change dude not the "old maps" or "same exact stuff from the maps before", i thought you're blog was about that and you're denying. And smart players can just run in mid trough that train and pick who's ever in the mid. Wasted 2 months of your life i can see
2012-08-21 00:40:35
i dont even know cache or port i gave them as a example, and a few maps been played on source that werent on 1.6. IMO that mappool would be great with

Dust2 *Balanced*
Inferno *Balanced*
Nuke_ve *Volcanos Version*
Train *WAY MORE BALANCED*
Tuscan *After a few versions of it have it balanced*

Then bring in brand new maps
2012-08-21 00:17:32
You do realize witch you obviously not that maps like dust 1 and aztec were remade for competitive reasons? And theres only like 5 maps and half of them are remade. So why do you even talking about advantages and disadvantages
2012-08-20 23:47:20
im talking about the future if you use some common sense you would realize that aswell. There probably isint going to be another CS for about 3-4 years maybe more. Obviously new maps are going to be made and maps like tuscan etc etc are going to be brought back But im trying to say Forget about bringing back the old stuff its time to move on to new things with this NEW GAME
2012-08-20 23:49:23
What new things if everything is new. Graphics are new, guns are new, theres new grenades. Theres no advantage neither for 1.6 players or source, its a new game. Maps are made differently. And you didn't even watched pro teams playing a tournament to talk about this.
2012-08-21 00:03:17
lol? ive watched US vs EU games and ive watched alot of german ESL games, So your trying to say that a top Source team on cache wouldnt demolish a top 1.6 team which has Barely or NEVER played that map?
2012-08-21 00:06:36
Is this map eve included? No, so why even talk about it. Its probably gonna be the same maps with a little redoing for competion and probably de_lite drom source, thats all
2012-08-21 00:12:45
im giving an example. Your just clueless dude.
2012-08-21 00:14:37
You should probably reread you own blog because you're trying to be a smart ass and fail at it nicely. Talking about stuff that thats not even going to be and make a blog about it is retarded. And even whats the point of making new maps for a game witch as you say gonna be for 3-4 years?
2012-08-21 00:18:38
Because making new maps would take about 2-3 weeks MAX and having to remake these old maps wouldnt even be worth it
2012-08-21 00:24:21
How they are even old when they are remade in a new game. Make sense
2012-08-21 00:28:20
Because when they remake them they are just going to take the same exact stuff from the maps before.
2012-08-21 00:30:07
And thats good. Way better than just do nothing with them
2012-08-21 00:33:16
can u admins make a blog CSGO filter?
2012-08-21 02:17:10
CS:GO DEFINETELY should use CSP maps... at least I can't stand the ones it have right now, or maybe someone should edit GO maps to take the useless stuff off, to make it more clean and raise gameplay experience.
2012-08-21 03:24:40
who said de_aztec is remade? it's exactly like the one in 1.6. only real difference is the T base where you only have 1 exit. other than that there are no real changes
2012-08-21 03:35:56
I think its a valid post. Some maps are horrendous for competitive play, but that doesn't mean they shouldn't be tested first to see if they are viable. Train is a bitch to attack against, but with proper smokes we got absolutely smashed in a mix.

I think new maps will be developed (like tuscan/contra/mill) were. It will just take time and I'm sure those maps will be played on CSGO when someone ports them over.
2012-08-21 10:22:48
Need to get 1.6 maps, or promod maps ported over :D Although, im keen to try something new, so maybe not exact copies
2012-08-21 11:16:41
CSP=CS:GO (maps)
2012-08-21 18:53:50
besides train maps are very playable, d1 is pretty balanced on my opinion, overall been playing the game, and the only map compared to cs1.6 that is to poor and simple in gameplay is train, train is playable, but it isn't as tacticall as on 1.6, sucks ass. i thought this game was worst, but it is not that bad
2012-08-21 19:57:05
Train is pretty balanced depending on how prepared you are for it. I've been mixing quite a bit and if you play against a well organised team, you get shafted (which ever team you are), and if you play against a mix, it seems to come out balanced.

My only pet hate is the lack of cover on B, as its near impossible to push with an AWP at the back on CT. They have so much room to just pick people off its a nightmare!
2012-08-22 09:52:28
just pick the fucking CS 1.6 maps mate.. stop wasting or time already, gth
2012-08-21 20:02:29
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2012-08-21 20:06:40
by: ohai
#64
agreed some of the maps are shit, but that is a small concern. the community has always proven to be very good map makers
2012-08-22 04:23:30
by: Ki0
#68
Pleaseeee tell me that you are joking!

Have you watched all matches in the past decade?
I haven't, but I think I've seen a good amount to know that if there is a reason that cs has been around so long, it's that it always changes.

It's never the same, players and teams can and will always adapt and improve. Like others have said, d2, inferno and especially train are some of the maps that teams have somehow played so much that victories can no longer be predicted by what side teams play on first. D2 didn't used to more of a t sided map and train has come a long way from being super ct sided. It will be the same for these maps, some might appear 1 sided now but because players always adapt, map dynamics will always change

And what? Source players have an advantage over 1.6 players?
Did you see that GO match against the US and europeans? Even though the US had some players who played source competitively, they STILL lost to the europeans

I think it's too early to make big opinions about the game
2012-08-22 09:35:00
I'm still thinking...
2012-08-22 18:01:53
This is like watching a sport and then that sport getting replaced by something completely different.
2012-08-22 19:16:49
sorry i wont play the game.. no sick movement in de train no cs go sorry but sorry
2012-08-23 00:05:56

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