Creating the ultimate FPS esportgame
2012-10-20 15:15
Whaddup guys, zaihtaM here. This is my take on how to create the ultimate FPS esportgame. CS:GO has failed in so many crucial parts and without a few of these changes it won't survive in todays esportindustry. If you're one of those CS:GO diehard fans that defends the game in every single way, please stop. The only thing you're doing is destroying the development of CS:GO and therefore also the chances of CS:GO becoming the next big thing. If you don't want to read my explanations in the initial part of this blog, I recommend you to scroll down to the first bold text. Also, there will be pictures of all the concepts, so just watch those if you're really lazy (but I recommend you to read the blog to fully understand the concept).

There's an uproar in the StarCraft II community at the moment. People are fucking mad at how Blizzard is designing the game, and i'm not even talking about ingamedesign now (even if there are complaints for that aswell), i'm talking about what's outside the game. CS:GO is also failing in both of these departments while DotA 2 is doing almost everything right. We should be mad and jealous as hell aswell, we know that Valve is capable of doing incredible stuff but they just choose not to.

The casualgamer is so important in todays esportindustry. Like it or not, but every casualgamer can/will be an important part of how the game succeeds in eSports. You can't just create a game that caters only to the competitive players, that will fail. You have to create a game that has a community feeling and also a game that is easy to get in to, both as a casualgamer and a competitive gamer. The casual playerbase in todays FPS is soooo huge, imagine if we could get a piece of that in to esports, wouldn't it be awesome? CS:GO is directed towards the casualgamer, but not in the correct way. The game should try to get the casualgamer in to watching esports, that way you can also create a game that competitive gamers like aswell. Here's how to do it.


The casualgamer
Release the game with a big company behind you (Valve), that will give you a casual playerbase automatically. But we have to make them stay in the game aswell as make them esportsinterested. How do we achieve that? You might say it's impossible, but it is not.

It might be impossible to make him play/practice the game competitively to become a great gamer, but people love to watch other people do things they can't do themselves.

Offer two different menus in the ingamemenu, it should be easy to switch between them. Make a casualgaming menu and a competitive gaming menu. In the casualtab we'll make HnS, KZ, zombiemod etc official gamemodes (add new maps, new weapons aswell for some mods) and offer a couple of servers in every region for every gamemode (Valve has the capability to do this, they host a lot of servers already in CS:GO).

Have an monthly ingame server rentalservice that offers a server with your gamemode of choice for a cheap price (you will be able to host your own servers aswell on your own machine, but this is for the people who are unable to do so). That way casualpeople can find something that they enjoy easily, and you can also let them host their own community for a cheap price. This is great because this gives the developer a reason to continue support the game if they get revenue through the game for a long time, look at how Riot supports LoL because they get a lot of microtransactionbuys.

Now we have the casualplayer hooked on the uncompetitive aspects of the game. But how do we make him interested in competitive games?

Making the casual player competitive
We don't have to make the casualplayer the next f0rest. We just need him to know about the esportscene and make him watch the games.

In both menus we'll have esportsinformation. There should be information about upcoming tournaments, streams/directconnect to GOTV for the tournaments should be embedded in the game so that everyone that enters the game will be just one click away from watching the tournament. There should be a link to information to the tournament aswell, preferably a link to HLTV.org's coveragedepartment.

Offer unranked matchmaking for 2v2, 3v3 and 5v5, we don't want the casualgamers to suffer from ladderanxiety because they are afraid of losing their rank. Give them the opportunity to easily find a match against an equalskilled opponent without having any pressure to perform. They might not use this as much as they'll play HnS, but they will atleast try it to get a taste of what esports is.



How to win over the competitive players
I will now talk a bit about gameplay, but i'll go over the outgame aspects on this aswell.

DON'T REINVENT THE FUCKING WHEEL WHEN IT COMES TO GAMEPLAY. Keep the core mechanics from 1.6, there's a reason on why CS 1.6 is still one of the most played games 13 years later. Have the core gameplay the same, but create good new maps (sorry guys, but inferno, dust2 and nuke is a bit overplayed now) in collaboration with proplayers. Consider changing the moneysystem etc aswell, but don't do any big changes at all without consulting the proplayers and the community.

Also, only talk with 1.6 proplayers. Sourceplayers shouldn't be considered at all, there's a few reasons on why a player would choose CSS over 1.6:

They like the game more = they enjoy a less competitive game.

They want an easier game = they want a less competitive game.

They prefer graphics over gameplay = why the fuck would we ask this guy on how to create good gameplay?

If you are a competitive person, you would've played CS 1.6 over CS:S so asking those guys what to fix is beyond retarded in my opinion.

Anyways, besides the gameplay the game should offer a ranked ladder with statistics (% of wins on map X, etc), a gathersystem that matches 10 players with similar skill against eachother, deathmatch, custom matches (prearranged matches, or just you and your friends jumping around/your clan practicing strategys), and a demoarchive with all the demos from the latest promatches that allows you to choose a demo, when you do that the game immediately downloads the demo from HLTV.org and puts it in your gamefolder so you can watch it easily and quickly.





Host a 1million dollar tournament to hype the game, and hire a few community managers that reads and adresses the complaints on steamforums (rocketlauncher in zombiemod is no fun, fix!!).

Voilá. We now have a game that pleases everyone, the casualplayer can play casually, but he will know that a esportscene exists and he will watch the games if he wants to. The competitive player have a great competitive game with all the tools necessary.


Usually I post my stuff on the steamforums aswell in these blogs but people only comments here anyways, so i'll try a different strategy this time. Post your opinions here, and if you have a twitteraccount please tweet this thread at @csgo_dev and @steam_support with the hashtag #saveCSGO.

If you're a gamedeveloper (that isn't valve) who reads this, please steal all my ideas and become rich. CSPromod, please steal all of this aswell.

release date ?
2012-10-20 15:18:55
sooon
2012-10-20 15:21:48
These are just ideas, not an actual game (you can probably tell from the ugly looking menus, I'm probably the worst photoshopper ever).
2012-10-20 15:24:34
Its ok, paint is the way honey.
2012-10-20 17:30:53
heheheheh just let me know if you need help nex time ;D
2012-10-23 11:31:28
never
2012-10-20 15:29:02
this all sounds good, but csgo is getting better and better, few more updates and it will be awesome :)
2012-10-20 15:23:13
ROFL
2012-10-20 15:34:37
+1
2012-10-21 03:34:40
ROFL 1+
2012-10-21 08:02:34
n1 :)
2012-10-23 08:52:50
What are you talking? CS:GO has already become the best game ever made. It's perfect as it is. The most of all I like the sounds and the movement.

Post edited 2012-10-20 15:32:24
2012-10-20 15:30:00
by: dzc
#133
the only problem that game has is that you need a 20k pc to run it plus some shity bugs

Post edited 2012-10-22 16:24:25
2012-10-22 16:23:20
its peak is 15k, something is DEFINITELY wrong and needs to change ASAP.
2012-10-20 16:37:19
That 15K are all competitive players while the 52K playing 1.6 are casual noobs who are playing mods like zombie mod or 16v16 pub. So they dont even matter.

(Sourcers logic)

LOL.
2012-10-20 16:48:37
whoever thinks that doesn't know how games work, csgo is full of casuals right now and its numbers are horrible. NiP and the other teams don't represent even the 1% of the CSGO player base.

Post edited 2012-10-20 16:54:03
2012-10-20 16:53:12
i've been consistently scrimming in the US with my friends in 1.6, there are still scrims (out of esea). ESEA is still a popular place for 1.6 scrims/matches etc (unlike source, you only get 1 pug per day).
2012-10-20 17:08:32
The truth is 1.6 is alive everywhere but it has been overshadowed by CS:GO because GO has tourneys popping up everywhere with limited playerbase while 1.6 is dead competitively with big playerbase.
2012-10-20 17:12:58
The truth is that cs 1.6 is not attracting any new players because the game is so outdated, the "big" playerbase consist of the same old players who still enjoy playing the game but the amount of players is decreasing every day. So no, cs 1.6 is not "alive", it will only go downhill from now on even if cs:go fails.
2012-10-20 18:30:27
but the amount of players is decreasing every day.

http://steamgraph.net/index.php?action=graph&j..
2012-10-20 18:36:22
Yes the amount of players is decreasing every day, no new fps gamer is going to buy 1.6, the playerbase has been the same for many years and is only going to decrease. I wasnt talking about the amount of players playing it at exact moment but the size of the playerbase in general.
2012-10-20 18:48:19
"Yes the amount of players is decreasing every day,"

You're the only one seeing this bro, every single week day CS gets 50k players of peak and on weakends it goes to 53 ou 54k.

"no new fps gamer is going to buy 1.6"

Let me tell you, the majority of new gamers certainly will not buy it. BUT exceptions are everywhere and I am one of them, I bought my steam cs earlier this year and I have many friends on steam with less than 1k hours on cs too(and I know they don't have a older account.

"the playerbase [...] is only going to decrease"

Of course it will, someday, but don't think the peak will fall from 50k to 30k in one year or maybe 2, it will take imo at least 4 years for this to happen

"I wasnt talking about the amount of players playing it at exact moment but the size of the playerbase in general."

Tell me, if the number of players is not decreasing how can you affirm that the playerbase is going downhill?
2012-10-20 21:04:58
"Tell me, if the number of players is not decreasing how can you affirm that the playerbase is going downhill?"

Well did you read anything i wrote? As i said 1.6 is long past its prime and it's not going to attract new players. And if you use common sense you know that when old players are quiting and there is very small amount of new players the playerbase is getting smaller every day.

Post edited 2012-10-21 11:44:33
2012-10-21 11:44:09
yes, 15 k but most players are 5v5 players, so that's well, also game is still young, needs to be updated, and players will come.Otherwise if csgo will fail, there is no future for FPS franchise in eSports...
2012-10-20 21:12:54
The amount of coders/programmers/testers to do this would be too expensive without knowing the true benefits from it.
2012-10-20 15:30:07
+1
2012-10-20 15:31:48
What exactly would be to expensive? Valve is already hosting a shit ton of servers for CS:GO and DotA 2, SC2 has a laddersystem that works perfectly, LoL and SC2 has community managers and LoL embeds the tournamentstreams ingame.

The onlys thing here that hasn't been done succesfully before is the demoarchive/ingame server purchasing, but I doub that would be impossible to create.

Post edited 2012-10-20 15:34:24
2012-10-20 15:33:21
are you seriously saying that it's as easy as it looks to just "steal" a part of a game (f.e a ladder system ) and implement it in another game without any big costs? LMAO



Post edited 2012-10-20 15:46:12
2012-10-20 15:44:30
That wasn't what I was saying. I was saying that if others have managed to do it, I don't see why Valve wouldn't be able to do that aswell.
2012-10-20 15:45:32
nice 3 kills vs TCM LOOOOL
2012-11-02 06:02:56
tY
2012-11-02 10:58:18
THESE SUGGESTIONS ARE FOR CS:GO NOT FOR CSPROMOD...

Oh my gawd how ppl like to misunderstand blogs -.-
2012-10-20 16:06:26
lol I know it's for CSGO , so what? you gonna tell me that since valve are that rich they dont care how they spend their money?
Are you that naive or you have no idea how a company works?
2012-10-20 16:24:08
Other companys haven't had any problems what so ever in spending these money, and their games seems to be very successful :)

It looks like you're a supporter of the idea that Valve just makes a cheap shitgame so twelve year olds buy it and plays it for a week, that's exactly what i'm trying to change here, I want them to stop using the CoD-strategy and go for the DotA 2/LoL/SC2-strategy instead.
2012-10-20 16:26:33
yeah im a shit game supporter that plays CoD all day , with the fact I probably played more 1.6 than you :
http://steamcommunity.com/id/dafnay/ being my second account...

But whatever , youre the kind of guy to judge others and have no idea how a company works , cause mixing the best aspect of each game for a single one seems more like a young boy dream than a realistic project.

Peace.
2012-10-20 16:34:58
My account from 2010:
http://steamcommunity.com/id/zaihtaM/games

I have another one from 2007 aswell, so I actually have played more CS 1.6 then you if that would matter.

I just don't see why you would support the Call Of Duty game-model (casualgame) over the SC2/LoL/DotA 2 model (esportsgames). All of my examples that you consider "impossible" have been proved to work in action so I actually believe I am aware of how stuff works compared to you.

Post edited 2012-10-20 16:39:56
2012-10-20 16:39:15
lol when do I say i support COD game model ? I even never played CoD.
I think you are trolling me or something right? I just said it's financially impossible to do , nothing else.
Wow Im actualy shocked , do people in Sweden learn english ? Like quote me where I say I sopport CoD or something liek that?

2012-10-20 16:45:34
"I think you are trolling me or something right? I just said it's financially impossible to do , nothing else"

False. All of the things I mentioned that you said was financially impossible have been done SUCCESSFULLY before, so it is definitely not impossible.

Considering you trash the model that the biggest esportgames today uses I did the math and figured out that you're a CS:GO/CoD-fanboy that believes that creating a horrible game is the only way because of "financial reasons".

Post edited 2012-10-20 16:53:26
2012-10-20 16:47:49
All of those things have been done , yes , but each game has only one or two of each espect that you are talking about , which at the end is not that expensive...

That all ive been saying since the beggining , and your ONLY answer to this is to call me a CoD fanboy?
Pathetic.

That just shows : you dont have a real answer cause you have no idea what are the costs of all this compared to benefits ( me neither , but because of this comapnys wont RISK their money , and believe me we all of that IS EXPENSIVE )

End of discussion.
2012-10-20 16:58:02
LoL has ranked/unranked matchmaking, embedded ingamestreams, community managers and a lot of servers.

I'm of the belief that Valve definitely has the cash to do this aswell. A demoarchive shouldn't be too hard to create aswell with cooperation from HLTV, it could just be some kind of a RSS that updates fluently automatically.

I'm a lot more knowledgeable than you, and i'm telling you: IT IS DEFINITELY POSSIBLE.
2012-10-20 17:01:54
I agree, its actually pretty easy to achieve this.
2012-10-20 17:15:36
"I'm a lot more knowledgeable than you"

dude , you are 15yo , shouldn't you study for a middle school exam ? :D

Post edited 2012-10-20 17:53:57
2012-10-20 17:47:24
He is 15yo, but he is still more intelligent than you.

Obviously, LoL made some costy investitions and they were worth it, because now LoL has the biggest fanbase in the world and Riot is making so much money on that.
If Valve invested some more money into the things zaihtaM mentioned above, it will for sure become a better game. And it's not impossible since Riot, Blizzard managed to do that.
2012-10-21 11:31:01
another kid whitout any idea how a company works ...
"Mommy, mommy , if one day I become rich I would just end the poverty in Africa" ,
"Yeah , sure my son"
haha :)
2012-10-21 12:02:28
Yeah, I forgot that Riot and Blizzard are not companies. My mistake. By the way your texts seem to be very mature. Won't argue anymore with and I hope you enjoy your successful CS:GO as it is.
2012-10-21 16:13:05
Yeah, LoL also has monetary policy that can't be implemented in a game like CS (microtransactions give a lot of revenue while still attracting casual players because it is free thus gaining more players and procentage of them will spend money ingame). And if they sell at retail, 2 months later 90% players are nonsteam. Fuck that.
2012-10-20 18:14:11
Ofcourse CS can have some kind of microtransactions. CS:Online has it and it's successful in Asia. You can for example allow people to buy other skins/weapons/maps in casualmode.
2012-10-20 18:18:11
Are you aware that you are talking about CS (1.6) community here? If you are serious... GL with that.
2012-10-20 18:27:03
_CASUALMODE_

the competitivemode won't have any of that, why would the 1.6 community care about what's going on in the casualmode? There's plenty of strange publicservers in 1.6.
2012-10-20 18:30:11
And who would pay the bills if community doesn't care about what's going on in the casualmode where microtransactions are?
2012-10-20 18:52:56
Valve?

Do you guys think that Steven Spielberg cuts down his moviebudgets in case if it'd flop? No, because if he would do that, the movie would become worse and flop (just like CS:GO is doing right now).

And it's not like these features would cost a bazillion more then other games/stuff Valve does. Valve offers a fucking milliondollar tournament every year for DotA 2, I'm pretty sure they have the cash to spend to develop a great game.
2012-10-20 19:01:14
Are you stupid? What are you even talking about?

If they release freetoplay game with microtransactions where you could purchase weapons/skins/etc in casualmode which noone cares about, HOW ARE THEY GOING TO PROFIT OF THAT GAME?
2012-10-20 19:15:02
Where did I state that this game would be free 2 play? Also, game companys don't go in with the mentality "we'll make the game worse so it's cheaper produce incase it'd flop", just like Steven Spielberg won't cut down on his moviebudget in case he won't get the money back in revenue from the movie.

It's a risk ofcourse, but so is everything that get's made in the entertainmentindustry. And if the game costs, lets say 30€ there's not a chance in hell they'll get to big losses from this, and if the monetizing system goes well aswell, good for them.

Post edited 2012-10-20 19:17:31
2012-10-20 19:15:36
Where did I say that they need to cut their budget or whatever?

Where did you state this game would be free2play? Exactly when you stated that microtransactions can be implemented in CS. Unless you meant retail+microtranscations which would be like digging your own grave for a game like CS.
2012-10-20 19:23:11
Didn't you say that this stuff in my concept was to expensive? Or am I mistaking you for someone else?

I just said that microtransactions _CAN_ be implemented, you said that it was impossible in CS. I don't have microtransactions in my concept, except for the server-renting thing.

Post edited 2012-10-20 19:29:30
2012-10-20 19:26:21
you have Sleeping Dogs ? lucky :D
2012-10-20 17:13:33
It's a very good game :)
2012-10-20 17:14:59
yeah i know :D
2012-10-20 17:17:32
Sleeping dogs > GTA4 ^.^
2012-10-24 07:59:55
lol , agree
2012-10-24 20:12:14
FROM 2k10 ?
http://1.bp.blogspot.com/-OcvN16HblZM/UHpuNJDqFnI/..

3k did you burn your pc? :S
2012-10-21 10:00:43
Sad but true..
2012-10-20 17:13:21
Nice blog dude, I agree with you.

They need change matchmaking system for leavers and timed out players. Today my inet lost connection and I got 170hours ban :S, they need create some system which will recognize Timed out players and search sub after few minutes if player don't reconnect again, but for leavers they need add short ban for example 2/3 hours. What if you have problem, you need go in shop urgent for example and you cannot leave match because you will get ban for 170 hours..

Too, they need add some extra commands for low pc's and better fps ingame, they can remove some unnecessary details(on de_nuke you can see cars on highway in background of map. Buying new PC just for one game is folly.

Add m4 silencer, add new maps, fix models and so on.

Game is good atm, but We need more updates (gameplay/matchmaking system for leavers,timed out players..)
2012-10-20 15:39:55
170 hours ban for leaving a match? Wow, it's like Valve doesn't want us to play that game ;o
2012-10-21 11:32:49
I agree.

Now I play ESL which is more better :) no leavers.

Post edited 2012-10-21 11:52:51
2012-10-21 11:51:20
i dont get it
2012-10-20 15:52:26
What parts didn't you understand? :)
2012-10-20 15:53:41
i like your ideas (was about to write eyedeas, tired or what? lol). but i guess it sounds simpler than it is. i mean, the menus and whatnot are easy enough to do, but the gameplay is and will always be the problem. you cant just snap your fingers and create a new game which got the feeling of 1.6 just like that. this is the biggest obstacle to overcome for any fps game developer.

but if anyone should be able to do it it's valve. they really should be able to copy the feeling from 1.6 and put it in a new game, like CS 2.0 or whatever. the thing is that they doesnt seem to want to do that at all. they rather focus on making it as casual-friendly as possible and that's sad as fuck, frankly speaking.

imagine a game with the feeling of 1.6 but with completely new maps and perhaps a new way of playing competitively than the good ol' mr15. personally i think a mixture of the best from 1.6 and cod4 mw1-2 would make a really fine esports game.

im just sad that it isnt until now that the cod franchise actually moves into esports by choice. i feel like its too late for them to be able to create something successful. like, after all these years of just pissing on the competitive cod community they now expect them to happily play BO2 and create something longlived around it?

but on the other hand i guess now is the first time that game developers actually have a shot at creating an fps game that can rise up and become the number 1 title, unlike earlier when no game had any chance to challenge CS whatsoever.

anyway, long rant. i dont really care which title becomes the dominant force in the FPS genre, as long as it actually deserves to be there, not because of money thrown its way but because of it's excellence in gameplay.

Post edited 2012-10-20 15:56:21
2012-10-20 15:54:51
Hell, CSPromod guys managed to create a game very similar to CS 1.6 on their freetime, Valve could definitely do it.
2012-10-20 16:19:25
"anyway, long rant. i dont really care which title becomes the dominant force in the FPS genre, as long as it actually deserves to be there, not because of money thrown its way but because of it's excellence in gameplay."

Exactly +1
2012-10-20 16:27:15
Very well spoken.
2012-10-21 01:59:11
i like not including source players. one example is valve using VG's captain to create GOTV alongside valve.

In my opinion to get a well matched player-to-player basis would be perfect if these things were implemented: (such as an IQ test)
1. game sense test based on score
2. aim test based on score, such as aim400kg.ru or the other one missionred - you can have the aim test ingame and higher points obviously means you can aim better overall.

in the end, match making should never be based as the majority of winning ratio %, k/d, defuses, etc. Its a mix team, game sense is different, and people experiment, all the while playing aggressive for a fast match.

If you could categorize players with the 2 test scores, you would get a very balanced player match making system.
2012-10-20 17:03:50
Ranked matchmaking would be two prearranged teams. To give the teams an initial rating, I was thinking that they could play five placementmatches alá SC2. 5 matches against 5 different skilled teams, and after these five games the system would give you your first skillrating based on your initial results.

That system you mention could perhaps work for the gathersystem, but in my book it's a bit dumb. You can't test gamesense, everyone has different styles and every situation is so different and aim400kg.ru isn't the exact same thing as aiming ingame.
2012-10-20 17:14:17
right, I should have also said this matching system would be for a general system, as in only for random gathers. This would never be used as a tournament invite/league ranking at all, it just separates the terrible players with the decent players who have more than a year of experience in how CS competitively works, also separating the strong professionals.

In expanding on this 'matchmaking' it should in-fact be like SC2's system where you have bronze,silver,gold,platinum etc. With about 5 different levels of the player queue, you can get an extremely accurate matchup with players. blah blah generalities can be seen, top 3 rankings use mic/communicate/ have some nice fun in gathers. the lower is for noobs who just bought the game and are bad overall.

sounds good?
2012-10-23 17:34:24
sounds great
2012-10-23 19:02:13
They can't make matchmaking based on some imaginary numbers. They need real data and those are kills, defuses, clutches etc. Also, I don't think any matchmaking systems use win ratio. Most use something like elo rating or trueskill rating.
2012-10-20 18:16:18
I just want to understand why , you 1.6 players think that 1.6 has better aim that CSS.
I just want to understand that.

1.6 has dif. gameplay, dif. hitboxes, but that doesnt mean that they are better aimers. LOL

"i like not including source players. one example is valve using VG's captain to create GOTV alongside valve."
why??
2012-10-21 10:08:53
k child, where did i ever compare "css" and "aiming" with "1.6 players are better than them"?
i guess i have to say this, but i thought it was implicitly known already in my statement, i guess not:

1.6 players should collab with valve, not source, because of their ****experience****, not "better aim". do i have to also explain what experience is pertaining to? i surely hope not.
2012-10-23 17:28:31
source models are bigger than 1.6 models, hence easier to hit => less aiming.
2012-10-24 02:54:00
Nice Blog.. Sounds Intrsting..
2012-10-20 17:14:22
Brool story cro. But CSP is already the ultimate FPS game.
2012-10-20 17:17:16
Maybe soon from a gameplayperspective, but it is lacking in the "outgame aspects" aswell.
2012-10-20 17:19:24
Really? I throught its a perfect game. Thx for the information.
2012-10-20 17:23:13
If you would've read the blog you would've known already, just saying.
2012-10-20 17:24:51
I've tried to read, but stopped for your words (If you're one of those CS:GO diehard fans that defends the game in every single way, please stop.)
2012-10-20 17:29:53
Well don't comment on stuff you don't read, that's my advice.
2012-10-20 17:31:32
The only people who really need your advice are CSP developers. Bye
2012-10-20 17:32:48
http://store.steampowered.com/stats/

I'm pretty sure Valve needs the advice aswell :-)
2012-10-20 17:33:13
You just owned him so hard.
2012-10-26 00:41:51
don't you see he's trolling? lol
2012-10-20 17:30:11
I don't think he's trolling.

http://25.media.tumblr.com/tumblr_m0hzcz1Yvv1rqfhi..
2012-10-20 17:33:28
ahah n1 :P
2012-10-20 17:53:25
ey zaihtaM, did u post this on CSP forums?
This is such a great idea^_^
2012-10-20 17:26:37
Yeah I did :)
2012-10-20 17:28:31
zaihtam = mathias

stop wondering about his name the secret has been revealed
2012-10-20 19:12:52
fuck my secret is discovered :(
2012-10-20 19:22:54
:O OH GOSH
2012-10-23 14:13:03
my fucking brain is FUCKing!
OH GAWD. MINDFUCK
2012-10-31 06:01:52
i like how you didnt post it in the csgo steam forum cause you probably know valve doesnt give a shit. or will you post it there later?

your idea are all great and very well presented. i like your menu design so much. great!
2012-10-20 19:20:33
Most of my steamforumspost gets like 5% of the comments the HLTV.org posts get, and the few steamforum posts that succeeds gets ignored by Valve.

So I thought it would be a greater idea to do like the SC2 communtity does atm (#saveHOTS), tweet the developers with links to the communitysites, but apparently that was an even worse idea haha.

2012-10-20 19:22:34
Also, only talk with 1.6 proplayers. Sourceplayers shouldn't be considered at all, there's a few reasons on why a player would choose CSS over 1.6:


Lmao dude, that's quite harsh just sayin, not cause i'm a css player but still.
How come fifflaren is one of the best player in CS:GO atm even better than most 1.6 players if it's so "easy"

Post edited 2012-10-20 19:37:00
2012-10-20 19:35:20
CS:GO is an easier game with a lower skillcap then 1.6 aswell. The game is totally new which means that the players will be equal initially, also the game doesn't allow the players to express themselves (for example in movement) fully like in 1.6 so the difference between the skill between players is a lot smaller.
2012-10-20 19:43:24
Still the source players are better.
2012-10-30 00:52:58
Are they? Heard of NiP?
2012-10-30 09:38:40
Who top frags, fifflaren and Friberg

don't forget that get_right used to play source for a period aswell. But swtiched to 1.6 because he was offered a better team

I'm not saying I prefer css over 1.6.

But it's obvious you hate css and therefore you're not a reliable person to make statements as to why css players don't want a competative game.
2012-10-31 01:55:10
"Who top frags, fifflaren and Friberg" ROFL is all I can say to that. Not only are you wrong (http://www.hltv.org/news/9198-dreamhack-valencia-t.. topfragging doesn't say anything aswell.

"don't forget that get_right used to play source for a period aswell."

For like a month or what? He's been grinding 1.6 in so many teams for the longest period of times, I don't see that big of a timingwindow where he would've had the opportunity to grind CSS, and if he actually did that actually proves against your point if he became so good in CSS on such a short amount of time to be considered a hybrid 1.6/CSS-player.
2012-10-31 02:03:57
I believe "Cool story bro" is most appropriate here.
2012-10-20 19:42:20
Boggles my mind that people give a shit about what's OP saying...
2012-10-20 20:49:06
by: rizc
#81
"Also, only talk with 1.6 proplayers."

Let me stop you right there, that is a completely retarded opinion!

To create the ultimate teambased FPS you need to have opinions from all programers in all games, COD4, Source, 1.6, Quake etc.

I know you probably mean well by this topic, and only care for an awesome CS, but this is just really stupid and narrowminded.

2012-10-20 21:08:50
I believe that you should speak only with the crème de la crème of CS, especially if the game is supposed to be a clone of their version (which would be the ultimate FPS in my book).

Elitist, maybe. But it's my opinion.

Post edited 2012-10-20 22:34:17
2012-10-20 22:26:57
But what's the market for that kind of game? Core cs players?

You know nothing, Jon Snow.
2012-10-20 23:32:42
winters coming
2012-10-20 23:36:54
Did you read my post? Scroll up and read the text under the two bold texts "the casualgamer" and "Making the casual player competitive".
2012-10-20 23:45:41
If you think that pro players knows whats best for the game, you know nothing.

Also is it true that IF you had the chance of making a new fps game you would do 1.6 all over again? If so, you are retarded.

1.6 is a good game but not supreme. Look at what Quake 3 PROMOD has to offer and I promise you that you will find alot of great things that should be implemented into a PRO-FPS-game. Look at Unreal/PainK/QW/Q2/Q3.

And if you should/would listen to the "PRO" players you wouldnt have 1.6 or 1.5 or 1.4 maybee 1.3. EVERY FUCKING UPDATE has been a massive whinefest and we all know it. And now all of a sudden 1.6 is GREAT? wait a minute when we updated from 1.5, 1.6 was SHIT. STEAM WAS SHIT, AWP WAS SHIT. Now its the best fps game ever? cmon... And if you remember the 1.3 to the 1.4 update then you also remember the HUGE fucking cry-me-a-river shitfest that was going on.
2012-10-21 00:04:05
agree with the last part, disagree about the 3rd paragraph. 1.6 is supreme, perfect i'd say.
2012-10-21 00:24:12
Playing CSGO and recalling for 1.6, I realize both games aren't perfect.

Also I wanted to mention that the graphics in csgo are a great bonus that I can't go back to 1.6 and not notice the 80s graphics

Post edited 2012-10-21 01:41:33
2012-10-21 01:39:03
1.6 is far from perfect.
2012-10-23 17:55:24
There's a difference between 1v1 dmfps's and 5v5 teamfps...

Steam actually was shit, and the shield was shit aswell. And those where the two major things people complained about.
2012-10-21 00:40:02
Yep, but things got better and it solved itself.
2012-10-21 16:41:16
Hey there, can you please tell me which aspects from Unreal/PainK/QW/Q2/Q3 a competitive teambased FPS game (let's say CS2) could benefit from. I haven't played any of the games myself competitively.

Updates leading up to CS 1.6:
I see a clear differences between whine over changes in general and changes which is beneficial for the game.
Most whine could be seen as an expression of nostalgia.
But some changes are indeed needed, like some of your examples:
- Nerfed AWP, this made it more balanced. We would of course all love to be unstoppable snipers. However we all know it isn't the best thing for the game.
- Nerfed Bunny-jump, same as stated above.
2012-10-21 14:30:18
Clone ??
NOP, cs:go NEW GAME, NOT CLONE !

wake up 1.6 fan boys
2012-10-21 10:13:22
The ultimate FPS esportgame would be a 1.6 clone with some small changes.
2012-10-21 13:12:56
I only have one thing to say.
Without no casual scene there is no professional scene..
2012-10-20 21:08:54
Post your blog on http://cspromod.com/community if you didn't :p
2012-10-20 21:10:24
Im just gonna say different people, different tastes wich means you cant actualy make a game that will be perfect for everyone
2012-10-20 23:57:50
I installed LoL last week, and when I saw that in the main menu, a big image of "Global Finals $1.000.000, click to watch", I realized that is the reason of so many people watching their games and knowing top teams.
2012-10-21 00:20:19
Exactly.
2012-10-21 00:42:44
Another retard who belives csgo should be like 1.6 with beter graphics , 1.6 is far from perfect just because its what most people on this site got used to and grew up with does not in any way mean its perfect rofl./

Get a fucking grip and move on with your life you bum.

Post edited 2012-10-21 01:46:26
2012-10-21 01:46:15
Another retard who actually believes that CS:GO is a good esports game.
2012-10-21 01:51:18
zzzzz ur boring stop crying because ur shit 70s game is dead.
2012-10-21 01:55:54
Since the releasement of GO, the game is on a downhill:

http://steamgraph.net/index.php?action=graph&j..

EVERY WEEK the number of players is lower and lower. CSS had a slight decrease, while 1.6 had a slight INCREASE on the number of players, compared to two months ago.

As you can see, you're totally wrong. Facts prove it. If you're talking about the professional scene, then 1.6 is dead, the last tournament will be concluded today. But in some weeks, GO will be featured on ESWC, with the lowest prizes ever given to a CS game on ESWC, since 2003, and I'm counting 1.6, CZ, CSS and GO. The prizes weren't supposed to be raised, since GO is replacing the "shit 70s game"?

I will stop here, I don't want to embarrass you even more.

Post edited 2012-10-21 07:33:51
2012-10-21 07:32:18
I wanted to know when CZ was at ESWC or other BIG LAN.

"with the lowest prizes"
tell me more about the prize of 1.6?
yeah, no tournment no prize.
YOU counter-strike fans (1.6,css,cz, etc. . .) , should be supporting CS:GO, not taking him down.
If tournments dont pick up GO, there would be no CS tournment.
2012-10-21 10:21:37
I put CZ thinking about the WCG 2004, my bad. But the point is the same, even CZ had a much bigger prize than GO will have now.

I didn't said just "with the lowest prizes", I said "the lowest prizes ever given to a CS game on ESWC". From 2003 to 2012, this edition will give the lowest prizes ever, for a CS tournament on a ESWC grand final.

I'm not a 'counter-strike fan', I'm a CS1.5 and CS1.6 fan. I won't support a game just because it has 'counter-strike' on the name. I will support good games that offers great gameplay. And GO is far, very far from that, maybe that's the reason of why so many people left the game already, as swown on the graphic on my previous post.
2012-10-21 10:52:18
+1 bro! For me cs 1.6 isn't ultimate fps game, because cs 1.6 is a sport/game.
2012-10-24 02:03:03
i dont give a fuck if cs wont be in tournaments,if it does not deserve it.
2012-10-26 01:19:53
That's funny.
2012-10-21 09:06:35
Well to say CS 1.6 is perfect is over the line, I'll agree with you on that. But the reasons why most of the "retards" choose CS 1.6 over CS:GO are many
- movement in CS 1.6 allows you to do more
- there's more recoil which makes it harder to master

Mentioning some of the major diffrences may explain why CS 1.6, by many, is considered superior to CS:GO.

OT: If you try to come up with some examples of your view; maybe people won't just think you're retarted CS:GO fanboy who can't argue..
2012-10-21 13:39:57
You got to be kiding me if you think 1.6 recoil is harder to master than csgo rofl.

Haven you even played csgo?

What examples have you come up with then everyone on this thread says a bunch ofnthings that arent even true.Like you with recoil.
2012-10-21 13:42:13
The movement maybe?

You're very limited in CS:GO.
In CS 1.6 you've got many different movements avaible

Overall if you compare the two games; you'll have to conclude that CS 1.6 has the highest skill-ceiling.
2012-10-21 14:15:52
You have to recognize that CSGO has a harder recoil to master, cause it's true. As for movement, I hope they update it in the next patches.
2012-10-22 15:47:11
u can stay with your hope ,but the diference is,that the true csers dont play this shitgame untill its fixed,while fanboys like u will play it no matter how crappy it is and even if it never gets fixed.
2012-10-26 01:22:15
sorry just wanna to tell you that I played CoD, AVA, CF and other FPS title which has a lot better graphic before. And when CS:Online (same but laggy with 1.6) came out I played it.

I dont like it at first but when I played it more I felt like this game is different like other FPS title. A Feel like satisfaction when headshotin an enemy. I dont know but that feeling makes me want to played it more and more.

I like CS 1.6 because of the complexness, high skill ceiling, and balance game
2012-11-11 12:05:37
*double

Post edited 2012-10-21 07:32:38
2012-10-21 07:29:31
you are so dumb and naive if you believe in this... just checked your profile, now i see you are 15, now i say, its okay, you will grow up one time. (i hope)
2012-10-21 13:51:02
And you're a retard who've never heard of LoL, SC2 or DotA 2?
2012-10-21 14:00:17
Hearing of those games and CS is completely irrelevant as they are completely different genres
2012-10-23 17:50:55
Genre is completely irrelevant in this case.
2012-10-23 19:01:33
It's time to stop crying about CS:GO. If you really love CS1.6 so much, THEN FUCKING PLAY IT?
CS:GO wasn't made as a new 1.6, or a game similar to it. It's a new game. Nothing has "FAILED". Stop crying.
2012-10-21 16:38:45
I actually moved on with my life, best choice i ever made.
2012-10-21 16:44:02
You made ur error at the begining so i didnt bother reading it. The error was " CS:GO has failed in so many crucial parts and without a few of these changes it won't survive in todays esportindustry"
Dunno whats fail here it will be at every major tournaments and the "new kids" will play it.
2012-10-21 23:41:02
the "new kids" will play it for fun, not competively. So its actually right that it will fail in the eSportsIndustry. The game itself will not fail.
2012-10-22 11:52:35
Would you consider CS:Source and CS:CZ successful esports?
2012-10-22 15:42:11
What are you preaching on this website?

This blog is a pipedream from a 15 y.o.
2012-10-22 16:15:25
This commentsection is obviously for people who haven't heard of DotA 2/LoL/SC2
2012-10-23 14:07:04
ok justin bieber
2012-10-27 20:23:36
what lol
2012-10-27 20:24:11
Source certainly was, not sure how you can say otherwise?

For two years 2007 & 2008, Source probably was included in some of the biggest eSports stages the world has ever seen. (ie CGS). If you think otherwise then I would have to laugh slightly, and if you think Source had anything to do with CGS's demise then once again you would be incredibly wrong.

Just because HLTV didn't cover Source, didn't mean it was a "failure".
2012-10-24 05:38:38
It was a failure, it had it's 15 minutes in the spotlights and that was it. No longevity what so ever = failed esportsgame. CGS was a joke of a tournament btw. Do you consider DoA Female as a successful esportgame aswell? xD
2012-10-25 15:50:45
The game was around for 8 years and still had it's own tournament circuit. You would think for some real upset 1.6 fans then they could equally grind out their own circuit like Source players did. Unfortunately you are spoonfed a lie that "Source was a failure".

I can assure you that it was far from a failure contrary to what 1.6 players want to believe, if it was a failure, then why are 1.6 players mixing in with Source players now on GO?
2012-10-25 19:35:07
"if it was a failure, then why are 1.6 players mixing in with Source players now on GO?"

What has that to do with anything?

Anyways, CGS was a failure and so was Source, a sport that only lives in 2 years isn't successful. Longevity is one of the things that makes an esportgame great, there's many games that was a part of CGS but nobody considers them to be successful esports (Fifa, DoA etc).
2012-10-25 19:37:31
and you want to develop the "ultimate fps".... LOL
2012-10-25 19:47:30
Uhm, yes?

Post edited 2012-10-25 19:51:20
2012-10-25 19:51:09
Developers should see this!
2012-10-22 15:53:00
Oh this zaithaM guy is 15-years-old, this explains alot :D nice english skills tho
2012-10-23 12:55:10
Instead of just labeling me as that 15 y/o, could you please go in to depth why this is bad/not doable? You are aware that pretty much everything has been done before successfully, right?

Post edited 2012-10-23 14:16:24
2012-10-23 14:07:58
you don't have to reply to the 10 go promoters. every one who cares about the ultimate fps actually read the blog without making a statement about age(which is btw a very sad arguement). GJ! hopes!
2012-10-24 06:00:51
this real ?
2012-10-23 14:04:56
This isn't an actual game, it's a concept.
2012-10-23 14:07:16
awesome :)
2012-10-23 14:14:03
Dear Counter Strike developers. PLEASE STOP TRYING TO MAKE ANOTHER Call of Duty. It's never gonna happen.
They've got the niche taken. Period.

You use to have what nobody had before. A great CyberSport (putting emphasis on SPORT) community.
So get back to creating a better CyberSport game.
Hockey, Football, Basketball haven't changed for decades now. They just improved the rules and the gear and the fields they play on. That's it.

Hockey doesn't need explosins when players tackle eachother or football doesn't need flowers on the filed to make it beautiful. IT IS GOOD ENOUGH ALREADY. It's all about PERFORMANCE, PLAYERS SKILLS AND SCORES.

You can't be a sport and action movie at the same time! GET OVER! CREATE SOMETHING DIFFERENT!

2012-10-23 19:12:35
not many will reply to your post but i assure you that you have a bigger brain than most... what you said is simple and true and people will not realise it as usual as common sense in pretty uncommon...
2012-10-24 05:50:45
Tell me how the fuck does it look like CoD?

If you played it, you would know that the recoil is harder than the source and 1.6 one.
2012-10-24 06:03:47
Jay, That's what I am saying. It doesn't. But you can see that they were trying to take the same niche in this business. I am not talking about.
If you didn't get my point read comment #300 on http://www.hltv.org/blog/5948-csgo-is-doomed
2012-10-24 10:06:09
maybe i should do it myself... I bet i could :PP
2012-10-23 19:13:46
www.cspromod.com join and help them instead, they have a great foundation to build up on :-)
2012-10-23 22:00:34
I saw couple reviews on the last version of theirs and actually they are doing a pretty good job :)
2012-10-24 10:07:56
Gotta love these 20 year olds

"oh your 15, your argument is invalid" rooofl grow up.
2012-10-23 19:18:49
haha you're right.
If 99 y.o grand mom enters the thread - SHES FINAL!
2012-10-23 19:33:20
Haters gonna hate I guess :)
2012-10-23 22:32:30
you're describing LoL atm. In LoL you can find unranked and ranked matches, 3v3 and 5on5 or whatever you want in a custom, you have weekly videos in a corner, high ranked matches to spectate in another. That's why LoL is so played because it is easy to play at any time.

If CS had those options CS would attract a lot more people
2012-10-24 01:54:08
goodluck with this idea!
2012-10-24 02:09:04
Nice ideas. Some of the things you pointed out should not be hard at all to fix (GOTV showing what pro matches are on, stats, ladder rankings, 2on2, 3on3 and 5on5 ladders) but a few ones will probably take a while before VALVe even considers fixing.

A good Elo system would be amazing though.
2012-10-24 02:12:03
ultimate fps eSport game: CS 1.6

nuff said
2012-10-24 03:00:27
"Also, only talk with 1.6 proplayers. Sourceplayers shouldn't be considered at all, there's a few reasons on why a player would choose CSS over 1.6:

They like the game more = they enjoy a less competitive game.

They want an easier game = they want a less competitive game.

They prefer graphics over gameplay = why the fuck would we ask this guy on how to create good gameplay?

If you are a competitive person, you would've played CS 1.6 over CS:S so asking those guys what to fix is beyond retarded in my opinion."

Just simply don't agree, and yes I spent the last 8 years on Source, but I also played 1.6, but I just don't agree with that whatsoever. I didn't chose Source over 1.6 just because of "graphics" and if you think any Source player did, then you are incredibly naive.

The fact that you say Source players want an "easier game" is actually disgusting. If you are serious about this kind of project then you should include various FPS players from various games.

Aside from that there were "some" good points in there.
2012-10-24 05:41:50
well yes he didn't say it right... but source IS an easier game... not just about skill but also competitively... 1.6 pro plays harder than anyone else as he is more PRO than source players... he has been a pro longer than anyone else.. so that gives 1.6 players an edge... e.g a source player will not be able to pawn hard enough in 1.6 even after some practice while a 1.6 play will start raping in source very quickly...

and ofcourse source player do not want an easier game... they just enjoy an easier game... if you want hard then go back to quake
2012-10-24 05:47:37
"e.g a source player will not be able to pawn hard enough in 1.6 even after some practice while a 1.6 play will start raping in source very quickly..."

And that's where you are completely wrong. It took most of the 1.6 players that switched for CGS, the best part of 6 months HARDCORE to start even getting up to par with some of the best Source players.

It may be easy to switch and dominate a public server, but dominate a Source scene.... no not really. The same can be said of both scenes switching from either game to CS:GO. ESC are finding it difficult to adjust, but Im sure after a few more months, they will be up there, the same of VeryGames. The bonus of NiP is that they have the advantage currently. But that could all change next week.

Again, I'm sure had any of the Source players switched to 1.6, they would have after some time and practice probably found their feet, the difference is at the time, what would be the point of switching to 1.6 when there was a top scene, when you were top of Source, winning money?
2012-10-24 05:52:53
i don't know what you are talking about as i kick source players ass who are supposed to be at the same level as i am in 1.6... and i have played source just a week...

and best part of six months?? complexity raped in cgs...
2012-10-24 07:51:24
"i don't know what you are talking about as i kick source players ass who are supposed to be at the same level as i am in 1.6... and i have played source just a week...

and best part of six months?? complexity raped in cgs... "

It took Complexity the best part of 6 months hardcore to even get anywhere near the Source players level, they went to a LAN in America shortly after they switched and completely flopped.

As to you, I am guessing you just play public all day, and think you "kick source players ass".... yeah good luck doing that at a competitive level at LAN events ;)

Still the arguments are very much redundant now due to the fact that both 1.6 and Source are dead, and we are all now on CS:GO.
2012-10-24 14:50:01
okay so you assume everything... ofcourse i didn't play source competitively but i did play 1.6 competitively for 5 years in my country atleast... source players are all at the same level of aim skill... not much difference and a 1.6 players will reach that skill too in quick time... competitive gameplay is different but you know what i mean about skill alone...

and you will see that too in cs:go... although the aiming is pretty random but if cs:go becomes a major thing when everyone converts to it then in the end the scene will be the dominated by 1.6ers with a very few source teams at the highest level... 1.6ers are skill oriented gamers... sourcers have less difference in skill so they rely on their strats alone...

well that is my point of view atleast as i am talking from my own experience... maybe i am wrong but that is how i see it...
2012-10-24 15:14:17
"okay you assume everything"... I didn't assume if you yourself have just stated that.

I get what you mean though, but simply being arrogant enough to say "Source is the easier game, and 1.6ers could dominate in a faster time than vice versa" is completely wrong, and the many examples of that being put to you back in the days when 1.6 teams switched for CGS, is where I am coming from. It's like saying 1.6 players could go to CoD4 and simply dominate from the get go, because CoD4 is an "easier game".... there are a lot of variables that you have to consider to each and every game, the very different mechanics etc etc. Aim alone won't get you the natural ability to dominate in a game, you have to actually learn such games to become a good player, and that is true of every game.

With time and practice of a hardcore level, will get you the desired outcome of reaching the top of the scene. Look at ESC currently in CS:GO, they won so many titles in 1.6 but have struggled to hit those heights currently in CS:GO. And your argument around 1.6ers are "skill oriented gamers, sourcers have less difference in skill so they rely on their strats alone" is complete garbage, if anything players like Friberg & kennyS have disproved that theory at the recent DH Valencia.
2012-10-24 17:37:51
Why wouldn't a competitive player play the more competitive game that also has more money in it? Makes no sense.
2012-10-24 15:26:13
Why leave a scene where you are at the top winning money, to join a scene late on which is dominated already, thus having to put a shed load of effort in to try and beat those teams? Thats the sense that you lacked in your post.
2012-10-24 17:27:05
Several 1.6 players did it during the short time that CSS had more money then 1.6 :-)
2012-10-24 17:28:44
HAHAHA, pwnd!
2012-10-24 17:30:36
And yet it took those players a good six months to get anywhere near the level of Source players at that time.

May I remind you of complexity going to a LAN shortly after they switched and being completely bashed by Source teams (EFG at the time).

Again, given time and practice most players from most games if they have good aim will come in and play at a high level.
2012-10-24 17:40:21
During that one-two year period CSS was bigger several 1.6 players made their way in to the CSS scene. During the six-seven year period 1.6 was the bigger game not a single CSS player made their way in to the 1.6 scene.

Team Alternate CSS lost to Team Alternate Female in 1.6.. That would be the equivalent to a CS 1.6 proteam losing to some guys in #css.pcw at irc or something. A CSS-player would never succeed in the 1.6 scene, the game is simply a lot harder/a lot more different.
2012-10-24 18:02:06
If you sit there and cite Team Alternate CSS and Team Alternate Female as an example to why CSS players are bad, then that is where your credibility is lost.

As I stated before, why leave a scene which you were comfortably winning money to join a scene which was already dominated, especially if you lacked an organisation funding you.....

1.6 players switched because as you said CGS was big, and Im sure none of those 1.6 players who switched regret switching (for the lifestyle they got for 2 years).

"A CSS-player would never succeed in the 1.6 scene, the game is simply a lot harder/a lot more different".... I beg to differ.
2012-10-24 18:15:27
That game definitely shows that none of the CSS-players skills translates well over to 1.6, because 1.6 is harder in every aspect.

If it would've been doable, it would've happened already.

"During that one-two year period CSS was bigger several 1.6 players made their way in to the CSS scene. During the six-seven year period 1.6 was the bigger game not a single CSS player made their way in to the 1.6 scene."

That is pretty much evidence enough, you have to be pretty damn naive to believe that a CSS player would've a shot in the 1.6 scene. A lot of CSS proplayers today are old 1.6 failures.
2012-10-24 18:17:48
"If it would've been doable, it would've happened already."

Do you know how much of an old record I am going to sound like here.

"As I stated before, why leave a scene which you were comfortably winning money to join a scene which was already dominated, especially if you lacked an organisation funding you....."

That is why players didn't switch back, they could earn a suitable living doing their job, whilst still being top and earning extra money at CSS events.

Anyway Ive long stated that if CSS players were to switch to 1.6 and put time and effort in then Im sure that we would have seen a few. We will never know because of the variable factors I have spoken about, the fact that you believe what you say is true, means you are the one who is naive.

I point to examples like Friberg and kennyS who mixed with the best at DH Valencia, and Im sure we will see a great ESWC tournament next week. It's kinda the time to stop with the 1.6 Vs CSS debate and start believing in CS:GO players being all the same now.
2012-10-24 18:25:09
". I's kinda the time to stop with the 1.6 Vs CSS debate and start believing in CS:GO players being all the same now."

Sure, you in the GO-scene can go ahead and do that, I don't mind. But don't fool yourself/others that CSS players would've a chance in the 1.6 scene, because there's not a chance in hell they'd succeed.

"As I stated before, why leave a scene which you were comfortably winning money to join a scene which was already dominated, especially if you lacked an organisation funding you....."


Because there's MORE MONEY to get elsewhere. A 1.6 proplayer could live of the game for a long period of time where CSS-players couldn't.
2012-10-24 19:29:24
Towards the latter stages of both games (ie post CGS), there wasn't much of a gap (in terms of money), and many people predicted that 1.6 decline was on the cards.

For a Source team to switch, you would need a good solid 6 months to practice, especially with very little domestically in the majority of the 1.6 scene (most of the 1.6 money was international, there were very little to play for domestically) teams would find it difficult raising the cash to even come close to a prize money finish in the first few events. I said to you there were variables you forgot to consider and that is it. In the UK there was hardly any domestic LANs supporting 1.6, the same can be said in most of the countries like France, Germany, Denmark etc. For a Source team to switch, they would have needed an organisation behind them already to help that switch, and most in Source had 1.6 teams or wanted to support the Source scene.

The fact that you haven't explored these factors is quite laugable, but keep thinking that CSS players don't match up.
2012-10-24 19:47:51
To think that a CSS-team would need only 6 months of practice is just laughable. That would be possible assuming that they were on a very high level initally, but that is already proven wrong as they lost to the worst the CS-scene has to offer. There are semipro's in 1.6 that can't fight their way in to the top, they've tried for years (some of these guys went to CSS and succeeded there), and seriously believing that these sourceplayers would pass these guys in skill level is just retarded.

A 1.6 team that would switch to CSS would instantly be around the semipro area, would it be the same if reversed? Nope.

Post edited 2012-10-24 20:17:21
2012-10-24 20:09:38
That is of course your opinion, and therefore we will never resolve the issue.

At the end of the day, your original statements in the blog is elitist, and when you yourself haven't achieved anything worthy of being so elitist, just smacks of pure hypocrisy.
2012-10-24 20:46:23
The word you're looking for is realistic.

re·al·is·tic (r-lstk)
adj.
1. Tending to or expressing an awareness of things as they really are: She gave us a realistic appraisal of our chances.
2. Of or relating to the representation of objects, actions, or social conditions as they actually are.

Have a nice day sir.
2012-10-24 20:48:46
If you were being realistic then I'd have to laugh completely. Some of what you have said in the blog is quite funny, because it's so way off the mark.

Why do you think Call Of Duty & Battlefield are two successful titles for the casual gamer? There is a few things here that I could easily point to which I will see if you can see first.
2012-10-24 20:51:56
My concept isn't realistic in the way that it'll realistically happen, but it is the best concept in esports at the moment and it would be the optimal thing at the moment. I was realistic in my comments on the CSS/1.6 thing tho.

The reason for CoD and BF3's success is the nice graphics, easy/rewarding gameplay for everyone and hype. What's your point?

Post edited 2012-10-24 20:54:22
2012-10-24 20:53:47
Again you missed out what the casual gamer actually wants....

Its nothing to do with "easy gameplay", it's very little to do with "graphics". If it was then those games wouldn't be still successful.

You were onto something with "rewarding". There is things like flying in jets and helicopters, driving tanks, driving cars and quad bikes which to the casual gamer is "fun". Things like blowing shit up ie blowing buildings up, and various other buildings, which makes the game that extra bit of fun. Things like the countless assignments and unlocks that you can do.

If you want a game that attracts the casual gamer and competitive gamer then you need that.
2012-10-24 21:10:08
Actually easy gameplay does a lot for the initial playerbase. Casuals enjoy an easy experience for a while, and then they get tired of it and quits playing it (compare codnumbers from release to now).

You are very correct in that they want rewards, but CoD and BF3 are not good examples of that, the best example there would be League Of Legends.

Post edited 2012-10-24 21:12:50
2012-10-24 21:12:32
We saw how good FalleN and his team TD did at lan didn't we. they got raped by semi teams in source

stop your jibbering, you have no clue what so ever
2012-10-29 13:32:55
Just like in 1.6 then? I was talking about the topteams..

http://www.hltv.org/match/2098105-brasil-gaming-sw..

Post edited 2012-10-29 14:05:29
2012-10-29 14:04:55
kick valve bring in zaitham thx
2012-10-24 12:13:34
+1
2012-10-24 15:25:45
when i see myMGN one word comes to my mind....DOUCHEBAG
2012-10-24 15:50:14
how come? :)
2012-10-24 16:22:21
rly good ideas dude, but who can make game like that?
2012-10-24 17:24:13
Riot came from nowhere and managed to do a lot of these things. Valve can if they want to.
2012-10-24 17:29:06
we dont need a 15 y/o developer lmfao. In tears really
2012-10-24 18:28:11
It amuses me to read these comments, because I know that everyone that posts stuff like this are just sad, mad and incapable of disputing the arguments because they know that I am right, and instead they go for cheapshots.

2012-10-24 19:30:31
+1
We need to remove bunny hop completely. Remove flinching and tagging from 1.6. Add a couple more new grenades like molotov. Make the hitboxes more like source. Add gravity factor in bullets like we have in BF3 and we will have a much better game.
2012-10-24 19:34:19
u forgot some more things to add:
motion blur (and alot of it).
highly dense fog, because fog is highly dense in every environment around the world.
add bullet trajectory time.
strafing runs, ac130's, pilot-able helicopters.
dawn, dusk, and midnight version maps. also add rain, snow, and thunderstorm atmospheres.
real time carpet/tapestry sunlight shading.
real time fog shading (basically the cryengine 3)
the moon and moonlight for epic shader light refractory during nighttime, jeeps and cars.
what game are we talking about again? doesn't sound like cs to me

Post edited 2012-10-24 21:22:34
2012-10-24 21:17:59
HAHA. :DD
2012-10-24 23:52:16
he's creating a unique blend of cs and gta.

Dont forget to place the blondes in the right places.. specially in the dark houses. Or in the fake B part of nuke.. People would love this
2012-10-25 08:36:36
:D:D:D:D:D:d
2012-10-29 13:19:20
Well first find people that will help You in making it. There are a lot of things to do, doing alone it will take You a lot of time. But remember, do it slowly, make few concepts. Also good thing is to talk with competitive gamers to make gameplay as perfect as possible. Make it CS not COD or BF, CS is CS.
2012-10-24 20:14:09
This is only a concept unfortunately.
2012-10-24 21:13:01
And this is why kids shouldn't be allowed to write blogs.
2012-10-24 22:17:28
Instead of writing stuff like, please explain why these ideas aren't doable for Valve (they have been done before by either Riot, Blizzard or Valve themselves).

Unless you do that you're just insulting yourself. What you just wrote is as constructive as if I would write "this is why bulgarians shouldn't be allowed to comment".
2012-10-24 23:34:18
zaihtaM, these guys are ready to eat what's delivered to them. Ther's nothing you can prove to them until you will be the one who delivers.

But if they talk about your concept then they care.
Hate turns to curiosity anyway and then it goes :)

I mean look at Justin Bieber :DDD lots of haters lots of fans.

GO FURTHER
2012-10-25 00:11:24
Awesome shit zaihtam... But if this CS 2.0 ever gets released I guess I won't ever quit CS unless I die LOL ... CS:GO will frustrate me too much in 1 or 2 years...
2012-10-25 02:25:22
:)

What people have to realise is that CS:GO is only going to hurt the CS-scene. It doesn't have any esportsfunctions what so ever and the gameplay isn't deep enough to give the game longevity.

SC2 has the exact same problems (lack of features, however it still has more then GO) and it is dying at the moment as a result while LoL and DotA 2 is taking over.
2012-10-25 15:52:24
i would say only this year!!
2012-10-25 07:34:42
Everything was ok , but when i read this "Also, only talk with 1.6 proplayers. Sourceplayers shouldn't be considered at all, there's a few reasons on why a player would choose CSS over 1.6:" i immediatly stopped reading. That's clearly retarded. But you being 15 years old , i could partialy understand.
2012-10-25 08:23:19
"CS Version:GO"

nuff said
2012-10-25 15:53:00
Sorry , but that's clearly retarded. I think both 1.6 and css pro player should gather up and help valve&hpe with the future updates
2012-10-25 23:21:29
I'm talking about the "ultimate fps game" here, which would be an CS 1.6 clone and the CSS players shouldn't be anywhere close to deciding anything there.
2012-10-25 23:22:48
You sr is very stupid.

Post edited 2012-10-27 20:03:11
2012-10-27 20:02:52
<3

btw keep up the ideas and send them to valve, i think most of them are great! especially the competative ones with the ingame layout. So people can see whats going on @ the worlds biggest events.
2012-10-27 20:08:06
they aren't gonna listen
lol.
what do they care anyway..
2012-10-27 20:20:18
hmmm... ok.
2012-10-28 11:01:39
"would be a 1.6 clone"

LMAO, do you even know what the word "clone" means
2012-10-29 13:41:13
mi duno wat is hepening hear :(
2012-10-25 19:41:31
"Also, only talk with 1.6 proplayers. Sourceplayers shouldn't be considered at all, there's a few reasons on why a player would choose CSS over 1.6:

They like the game more = they enjoy a less competitive game.

They want an easier game = they want a less competitive game."

I fucking despise you, what a ridiculous statement. Stopped reading after that your clearly a dellusional 1.6 fan. Fuck off.
2012-10-29 12:51:43
lots of cursing... r u mad? :(

Post edited 2012-10-29 13:21:49
2012-10-29 13:21:31
you forgot the part where all the 1.6/sauce fanboys dont wanna change over
2012-10-29 13:24:21
Half the shit you're talking about is shit you're absolutely clueless to.


CS:S was the second biggest FPS e-sport game right after 1.6 So to say it wasn't competative is a pure joke.

Ignorant little 15 year olds like yourself hasn't really developed reasoning yet. So I wont bash you. Just understand you're points arent valid and there's no confirmation about how a 1.6 top team would smash css players in source
How come the best fraggers in CS:GO are sourceplayers right now if it's so easy to adapt to?

Come on... Get out of here


Post edited 2012-10-29 13:40:18
2012-10-29 13:38:56
"CS:S was the second biggest FPS e-sport game right after 1.6"

ROFL. Ever heard of Quake?

Post edited 2012-10-29 14:04:15
2012-10-29 13:56:41
Ahahahaha,casual games always sucked.
2012-10-29 14:54:44
No such thing as the ultimate fps esport game could ever exist because the community aint mature enough. I think the best example out there could be the freshly released CS:GO which is the one and only hope for FPS players to actually have a game that would be played worldwide on the competitive level. In fact, CS:GO is the greatest chance for the whole CS community, 1.6 and source, to be combined, hence become even bigger than 1.6 used to be. Yet, regardless of so many possibilities, instead of putting some effort into GO development process and at least trying to face the fact that there is no such thing as competitive 1.6 anymore, there are still so many fuckwits bitching about some tiny details and not seeing the big picture.

tl;dr the community doesn't even deserve a decent fps title yet
2012-10-30 04:12:03
TL:DR

the community doesn't like a game you like and therefore they aren't "mature". Elitist bastard.

Post edited 2012-10-30 13:31:57
2012-10-30 13:31:50
Bro.. you just said css players should have no say in making the ultimate fps game.. and you are calling him an elitist bastard? I did not like source and played 1.6 for 8 years but the liking of games is subjective... The "ultimate fps game" would have to cater to ALL FPS players out there bringing them to a common ground and that isnt possible. I.E You like the bunnyhop and crouch walk but someone that plays bf3 would call that dumb. Why would hitting crouch make you move silently? Wherever the large player base is in addition to the money is the game title that is going to be the "ulitmate fps game"
2012-10-30 23:39:27
It makes me laugh when people say "this game is better than that game" when in reality they should be saying "I like this game better than that game" Subjectivity is a word that people need to acquaint themselves with.
2012-10-30 23:42:44
If you don't like the game then you don't play it, as simple as that. Calling me "elitist" makes you a hypocrite.

Your attitude in this blog is just a childish blab "I'm right no matter what", whereas so many people alread proven that not only you lack the maturity to participate in a proper discussion, but also you lack the knowledge. Your ideas are completely unreal and won't be implemented, but the very first question that should have been asked in this thread is "Does a 15 year old boy really know how to make such a great and ultimate FPS esport game rather than the Valve company?". And that would be a rhetorical question.

2012-10-31 00:24:45
It is rather elitist to state that people who dislike something you like aren't "mature". Also, no one has proven that I lack any knowledge or that I can participate in a proper discussion, and these ideas are NOT completely unreal and they COULD be implemented, IT HAS ALREADY BEEN DONE.


Is this just my imagination or what?
http://imgur.com/a/mrnwb
2012-10-31 02:06:18
Are you a belieber?
2012-10-31 02:18:15
Dislike =/= hate

First of all, I don't like CS:GO. I still play 1.6 regardless of the competitive scene switch. However, I can see the big picture and remain objective instead of talking shit with purely SUBJECTIVE arguments like yours.
Second of all, I have never said that people who dislike something that I personally like are not mature. People who lack knowledge, lack arguments and lack the proper attitude, yet talking shit just because of their personal hate towards the game, are in my opinion immature idiots. And I consider you as one of them.

Let me take a deeper look.

We now have a game that pleases everyone
No we don't, because you can't fit into everyone's taste. You have just failed at the very major point, logic. After reading such sentence, I feel safe to assume that this whole blog is actually purely subjective and has no statistical confirmation that such changes made would have met the approval of the majority. And I guess you are trying to satisfy the majority, aren't you?

We should be mad and jealous as hell aswell, we know that Valve is capable of doing incredible stuff but they just choose not to.
How could you tell that Valve has chosen not to do incredible stuff? I mean, for fuck sake, how could you possibly come up with such idea? You have just commited a verbal suicide and proven that you DO lack the knowledge, basic knowledge about how does the world work.
2012-10-31 08:59:18
"CS:GO is the greatest chance for the whole CS community, 1.6 and source, to be combined, hence become even bigger than 1.6 used to be. Yet, regardless of so many possibilities, instead of putting some effort into GO development process and at least trying to face the fact that there is no such thing as competitive 1.6 anymore, there are still so many fuckwits bitching about some tiny details and not seeing the big picture.

tl;dr the community doesn't even deserve a decent fps title yet"


Yeah, you're not an elitist asshole..

And now you started to nitpick on a few choices of words. With everyone I mean the two categories, casuals and competitive players, EVERYONE understands, and now I say EVERYONE like in, EVERYONE, understands that not every single human being can like the game, except for you.

" has no statistical confirmation that such changes made would have met the approval of the majority. And I guess you are trying to satisfy the majority, aren't you?"

Take a look at LoL or DotA 2, or take a look at what EVERY SINGLE ESPORTS INDUSTRIAL PERSON says. Destiny, 2GD, carmac, etc, etc have all stated that the reason that these games are popular are because of these features, and carmac have even gone in to specifics to say that the reason that CS is failing is because of the lack of these features.

So knowledge, history and logic is what proves that this would be within the approval of the majority.

How could you tell that Valve has chosen not to do incredible stuff?
They've done soooo much incredible stuff for DotA 2, but they haven't done a single thing for GO. This proves to me that they don't give a fuck about CS:GO as an esport, they just want to sell copies.
2012-10-31 12:55:45
The first thing that you do not understand is that the aim of every company is to make profit. Valve gets profit from selling copies. The second thing that you do not understand is that LoL and DotA are not FPS games, therefore their features are different from FPS games, as well as the communities. To be specific, CS playerbase is the smallest out of these three, so tell me why the hell would anyone pay more attention to the smaller group instead of the bigger group?

Knowledge is still something you lack, history hasn't proven anything because such features have never been implemented in FPS game and there's still no logic in your statements, just "purely childish dream".
2012-10-31 13:24:35
What you don't seem to understand is that CS playerbase is the smallest BECAUSE of the lack of these features.

So what if it's a different genre, FPS-players don't enjoy rewards/matchmaking? Or a way to spectate games? I'm pretty sure they do, take a look at CoD or BF3.

Since you're from Poland you should be aware of who carmac is, go and listen to him.

http://www.youtube.com/watch?v=ahur25KXqKc
20:20 and forward.

Post edited 2012-10-31 13:52:22
2012-10-31 13:45:30
Carmac's statements are not connected to Valve, therefore - in terms of game development - these are useless. In addition, he is not omniscient and I would rather trust Valve, which is logically making the best possible choice and has the most relevant and useful knowledge about the game development.

You're pretty sure subjectively, but you do not have relevant evidence to prove it.
2012-10-31 13:57:37
"I would rather trust Valve, which is logically making the best possible choice and has the most relevant and useful knowledge about the game development."

You rather trust a gamecompany that have a history of being horrible when it comes to esports instead of a man that probably knows more about the esportsindustry then any other man on the planet?

Sure thing brotha, I hope they keep you away from sharp objects at the mental hospital.
2012-10-31 14:19:21
First of all, I'm not a "brotha" to you.

Another proof that lack of objectivity is the dominant feature of a 15 y.o. boy desperately trying to defend his dream without giving sufficient agruments. Could you give me some evidence that Valve is horrible when it comes to esport?

Obviously you have no clue how the company works, how to tell whether the moves made by the company are right or wrong, so please don't even question Valve's choices, because this is just getting ridiculous.
2012-10-31 14:37:34
"Could you give me some evidence that Valve is horrible when it comes to esport?"

CS:GO, CSS, CZ and to some extent even 1.6.

You seem to be a very delusional person, you think that everything Valve does is correct and that no one should question their decisions.

Did you play the CS:GO beta? If no one would've questioned their decision that's what the game would've been like, but I guess that would be the optimal thing for you?
2012-10-31 14:41:52
Lolwat? Jesus christ, do you even know what BETA is and whats its purpose? Get fucking e-d-u-c-a-t-e-d before you even try to argue on a particular topic. You have just committed another verbal suicide.

Dilettantes like you, who lack the knowledge, should definitely NOT question the decisions of the company, because you lack the very basic knowledge about how the company works. All you see is the game's menu, player and weapon models and the gameplay, but you don't see any financial aspects of their moves, you don't even understant these. As I said, before you try to act smart, get to know the topic.
2012-10-31 15:01:58
Ofcourse I know what a beta IS, but I was saying that if no one would've questioned Valve during the beta, that's what the game would've been like.

"you think that everything Valve does is correct and that no one should question their decisions.

Did you play the CS:GO beta? If no one would've questioned their decision that's what the game would've been like, but I guess that would be the optimal thing for you?"

What was not understandable with these sentences?

Also, IT IS FINANCIALLY VIABLE, IT HAS BEEN DONE SEVERAL TIMES. Every esports industrial person agrees on what im saying, but "kozakk" knows best so why am i even here to argue..
2012-10-31 15:50:46
kozakk... listen.. if someone is not seeing the truth regarding a matter you cannot make them see it. You have clearly pointed out that he speaks without knowledge and lacks basic understanding regarding logic; thus, one should end the discussion if said he is not willing to become objective and recognize his mistakes. You have pointed out on multiple occasions that he has done this i.e,

"What you don't seem to understand is that CS playerbase is the smallest BECAUSE of the lack of these features,"
"We now have a game that pleases everyone,"
and "We should be mad and jealous as hell aswell, we know that Valve is capable of doing incredible stuff but they just choose not to."

Instead of continuing this pointless debate let the man sit in his self made truth regarding reality.
2012-10-31 18:32:22
I have history, logic and the industrial leaders on my side - who's the one that don't see the truth?
2012-11-02 01:16:48
.

Post edited 2012-11-03 05:25:40
2012-11-03 05:25:09
the only reason why cs 1.6 pro players switch to cs:go is the money, they see that they cant earn much more money in turnaments on cs:go than on cs1.6
2012-10-31 11:15:27
and money was the reason that everyone plaed 1.6 in the beginning!!
2012-10-31 14:52:05
no, it wasn't. in the beginning most tournaments didn't offer any (or just very small) prizes, it was all about the prestige. but the biggest difference was: almost everyone started playing CS as a casual gamer who simply enjoyed the game and noone even thought about playing CS because of some prize money. even those who later became "pros" were driven by pure passion at the beginning. now we got a total different situation: people switched to CS:GO because there isn't any money left in 1.6 and for most "pros" money became their main motivation to play CS.
2012-10-31 18:49:09
you're talking abou the 2000-2001 era
2012-10-31 19:37:58
"and money was the reason that everyone plaed 1.6 in the beginning!!"
2012-11-02 01:17:18
1.6 CAME out at 2003 SK started to sign contracts etc and become a motive for other players/clans and eventually organizations. if it werent for money Cs would be dead since 2004

Post edited 2012-11-02 03:23:06
2012-11-02 03:22:58
Those players played for fun up to 2003 tho in 1.5.
2012-11-02 10:59:18
But 1.6 really is a legendary and good game.
Match it and then I'm happy to give out my $$$
2012-10-31 18:49:56
inzane paint skillz
2012-11-04 20:06:09
fps esports era is dead. The next era will be like Tron with daft punk soundtrack.
2012-11-11 12:09:02

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