tbh I don't make the gathers there , and it wasn't really a gather , I just get 10 friends and we play splitted teams 5on5 on a server I have...but yes those channels are good
recoil its seems to be really much easier than it is in cs 1.6.
i think they should make more more more similiar the recoil since we all know that 1.6 has the best recoil ever made on a game.
"The patterns were virtually indistinguishable. In a full spray, the CSP AK is a little bit more erratic. In 1.6, there is a clear "line" that is made when the spray goes up, right, left, and then kind of repeats back and forth. It makes almost a perfect line, whereas in CSP, the "line" is somewhat more random". http://cspromod.com/community/threads/2159-Recoil-..
dunno about my "good skill in spraying" ...maybe i have maybe not , one thing is sure , i dont always shoot like that , there are some times when my m4a1 goes straight and sometimes i cant hit shit , depends on the day...but yea usually i can control enough :D
tbh I've played both 1.6, CSS, GO and CSP, and i like all of the games, i wish csp had a full game already, but i think it's too late for csp, because now GO has all the tournaments and most teams will switch to it because sponsors are willing to pay cash etc..
For those of you who are concerned about CSP in relation to CS:GO, have no fear
CS:GO is not meant to be an eSports or competition-focused title, but rather an easily digestible, fun-to-play team-based FPS targeted at a mainstream gaming audience. CSP, on the other hand, is designed to be the perfect team-based FPS for eSports and competitive play.