kind of hard to assume 50k cs 1.6 players in stats are pubbers, you are contradicting yourself. a new cs game does not equate to 90% of players being in leagues, and being competitive. btw csgo esea america only has 160 or so teams. 1.6 still has alot too, why did i say that? dunno, just dont contradict things please
hold up: steam stats are not important in your opinion? dota 2 is closed beta, and has 100k+ players playing during the day. that game is solely based on competitiveness and as such one should see 90% of people playing dota2 follow the esports dota 2 scene.
csgo is not like that. at all.
I am a viewer, but i don't have cs:go. If it will have hltv and it will grow bigger i'll buy it to watch games and maybe play it, but i don't think it will happend. Probably there are a lot people like me here.
Still GO has less players, both competitive and casual. The ones that showed up on the news lately were the teams of the international level, who were trying to grab the recently spiking prize pools. On the national level of most countries, I believe 1.6 still has more competitive players than GO.
these stats might give you a better view about the consumer market. it is an important tool for the whole marketing area, as well as for some other business functions. f.e.: competitive players can be considered reliable consumers and need a whole different approach than casual/pub players, who will spend their money in very different ways :)
i agree with you as a player, but as the gaming market shows, these 50k pubbers can be very profitable for valve. also, it is normal that mature markets (as 1.6 f.e.) depend mostly on their loyal customers. cs:go evidences that way big dilemma: have huge profits as a normal fps game or continue as the most important competitive game, but with very lower benefits.
i simply think valve should review their strategies. maybe innovating cs 1.6 with new maps and some skins might be enough to pop it up again, don't you think so? :)
It doesn't really matter, what matters is how many people spectate and follow, of course there is likely a big correlation between these two numbers, but what is important to see is that CS 1.6 and CS:S are still very high in their numbers, and CS in total is over 100k every single day, and I think this is in fact the important number, because every one of those 100k could potentially watch a CS:GO match, and that is the audience to care about.
Also, the fact that CS:GO has peaked much higher, and keep selling copies (has been in top10 most sold games on Steam since release), means that the players are there, and they most likely will come back when the game gets patched more, and the competition picks up.
So in short, don't panic, keep spectating the tournaments, the pros are already there, the masses will follow.
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