What's the point of playing a game if you want it to be realistic? You may as well take an actual gun in real life and go out on a rampage. Let us know how that turns out for you. If we don't hear back from you, we'll understand.
Yes, they programmed the game from scratch (means they didn't just mod CSS), but they didn't rebuilt the engine (only big companies do completely rebuild engines, most developers work on an already existing engine).
"Many people do not realize that CSPromod really isnít a mod at all. Itís a total conversion, and only shares assets such as models and textures. Because weíve never had any access to the CS 1.6 or CS:S source code, thereís never been anything to actually, well, modify. We had no access to any of the CS 1.6 or CS:S weapon code, movement code, logic code Ė nothing; not even the basic structure of Counter-Strike itself (scoring system, team system, bomb plant/defuse system, etc.). We had to recreate the entire game from scratch code-wise. If you open up the HL2SDK, youíll see exactly what we started with. In fact, the only parts of CSPromod that arenít entirely, 100% custom-made are the assets (models, textures, and skins). As you all know, those will also be replaced with custom assets in the near future.
The fact that, code-wise, CSPromod isnít actually a mod, but rather a completely custom-built game, accounts largely for the massive amount of time itís taken so far. The current iteration of the project was restarted from scratch in the beginning of 2007 (unfortunately, all of our progress and effort in 2006 was wasted, as we went through three head programmers that year who all turned out to be unreliable and disappeared with our code base). So what youíre looking at is 3 years of work done by a very small development team of three coders, a mapper, and a project manager, all working on a volunteer basis in their spare time."
Taken from the promod website.
"We had to recreate the entire game from scratch code-wise"
Valve should remove more 1.6 stuff, just to make a point. This game is not new counterstrike 1.6 ( thank god ) its a newgame.
Are new GTA´s ( grand theft auto ) worse than old, completly different ones?
Call it fifa_withoutfootball 2.8 or whatever you like, if you get offended that it uses same title , their own franchise one.
Valve sells games, whether you stick with the game, cry about the game or continue playing it is your loss only.
Bunnyhop, crouchopping , groundstrafing , airscoping and other unrealistic aspects arent necessary to most cs:go players, and when improving a game, they do listen community (cs:go community) not 1.6 kindergarten one.
They should rather make CS:GO similar to CSS cause it has same engine, not that crappy outdated 1.6 engine.
Hope Valve realizes to listen CSS community rather than 1.6 kids and their game will remain as best version of CS.