Of course it is. The number of cs.go players is ridiculous, even in streams. They must earn some money someway ... like selling custom weapon skins, some kind of weird armor, etc, something like BF4Free, or League of Legends.
valve doesn't give a shit how many people are watching some stream...
they care about how many people buys their product and that's why the game is so noob friendly and not aimed for the competitive community. they want the noobs to tell all their noob friends about the game so they all buy it so they can play their gungame and classic casual on cs_office.
making the game f2p would be a weird descision since they would then have to make some ingame store with hats and... oh god we're gonna have hats...
But, just think, with more stream viewers, cs.go would sell more easly you know what i mean ? more stream viewers show that the game is interesting and that will make cs.go more sold.
That's what im talking about, what a noob would want in this game ? golden deagles, some kind of skins, wtv.
I think in a year or two, it will be play4free.
I think that's quite an odd analogy. People who are watching streams of CS:GO are either active CS:GO players (who already have the game) or bored CS:S/1.6 players who have no intention of playing/buying CS:GO. Yes, some of those megabored CS players might eventually buy CS:GO, but their numbers won't increase with the amount of viewers. At least not in direct proportion. And also, there is minimal amount of viewers completely outside of the CS franchise.
F.e. Do you watch streams of a game you don't actively play or have some in-depth knowledge about? I don't think so... It makes no sense. I wouldn't watch DotA2 stream, because I don't play this game and I know shit about it.
Number of stream viewers won't increase the amount of sold copies, imo.
It's not a Counter-Strike game, but Minh Le developed it like he wanted CS to be, but couldn't because CS evolved to something else. Valve holds the IP, that game is not a CS game, it's a spiritual successor. Minh Le is working with another company, his game is "Tactical Intervention" and runs on the Source Engine (same branch as CS:GO). Unless you work for Valve, I doubt you've even seen anything about Source Engine 2, because until this point no media has been released showing the engine.
and btw these guys, never put something incorrect about a game, it's kinda trusted gaming source (if i wasn't kinda busy i would look for that thread coz it's a bit old they always post many threads so it's hard to find an old one)
"(if i wasn't kinda busy i would look for that thread coz it's a bit old they always post many threads so it's hard to find an old one)" :s
and you can't search for a thread via a search bare, you have to digg it
Ofcourse its going f2p.
The game is dieing on the casual side of the game, which is probably the most important side, since the competitive scene always comes from the casual side.
No new casual players = no new pro players = end of the scene sooner or later.
But going f2p isn't all that bad for CS:GO, sure it will bring in more cheaters, but if Valve gives the premium members (people that bought the game) their own seperate competitive servers, then those cheaters will be playing on pubs which have admins to kick them off.
If they just give the casuals items to buy like season passes, or even weapon skins for use on casual servers (with a cvar to disable these on your server) and keep the premium members away from these f2p users (maybe finally give the paying players their 128 ticks), then who cares?
It's only gonna make the game and scene grow, meaning more players = more viewers = more sponsors = bigger tournaments.
I'd say go f2p with GO asap, save it before its dead.
lmao, how did you manage to conclude that from my posts?
CoD is a modern shooter, CSGO is barely a remake of a 1999 game. one of them appeals to the masses, the other one only appeals to competitive players.
If you just look back at the "conversation" you can see how you were retarded on a whole different matter.
I said GO needs to have periods of f2p, longer than a weekend. Now they gave the weekend but it's not gonna be enough. They need a longer f2p than a couple of days, or at least give some heads up before.
Why are you arguing here? I'm right and you are a retard. Why am I even replying here..
Exuse what does the f2p mean in the video game genre. We have to make that clear before we keep argueing okay?
So lets see LoL is f2p
Crossfire is f2p
And a bunch of other games are f2p
What does f2p mean? Well you can play the god damn game every fucking day FREE to PLAY. When ever you want. These free weekends are just like handing out a demo of a certain game. Since that game has only multiplayer a demo doesnt make that much sense does it? And therefore you have a free weekend to boost and promote that game and people can try it.
So much hype about a limited multiplayer demo/free to play session
Either it is free to play or it isnt.
And since they still want money for it. Its not f2p
I don't think so, but even it it does they should leave all the skins and all this purchasable stuff out of competitive mode, and let people use it in casual modes, which I think would be cool to have. Like that white SAS model and ofcourse 128 MM servers for "subscribed" players.
don't see any problem with that. games ALWAYS drop in prices, they're like two times cheaper after a year passes since their release. can't see how making a game free is legally different from lowering its price.
steam database of game and branch history. if valve updates some branch, there is some assumption that csgo update will be released in next 24 hours to public. we should expect update today at midnight (CET)
In the most updates, valve is adding some stuff which is working only in the developer version of cs:go so faar, to the main client.
Cyborgmatt is searching for these unreleased content in the cstrike folder and writes everything down on his blog.