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As January has come to an end we'll take a closer look at all the notable LAN events we covered and select the MVP in each of them, as well as point out other top players.
This article aims to bring back a feature long lost which was selecting the MVP and other top players of each big LAN event we cover, which we last did back in 2014 for SLTV StarSeries IX Finals (and also retroactively for all events counted for our yearly Top 20).
However, with a far busier LAN schedule these days compared to 2014 we restart the series with a monthly recap instead, collecting all events and their top players in one place.
So if you missed some of the action in January and you want to see which players are in form, who were the stars of the big events and who the rising stars from smaller ones, this is the place to be.
In addition to the Most Valuable Player (MVP) of each event, we'll also select EVPs (exceptionally valuable players) and VPs (valuable players) in order to have somewhat of a hierarchy and also to reward exceptional performances that don't earn an MVP.
Finally, we're happy to announce that we are introducing damage stats into our system, and while they're not ready for site-wide use yet, we will be including various stats based around damage dealt (and received) in this article's stats leader boards and analysis.
To make it easier for you to find your way to the places of interest throughout the article we made a table of contents:
1. SL-i League StarSeries XIV Finals
2. DreamHack ZOWIE Open Leipzig 2016
3. PGL Regional Minor Championship Europe
4. IEM Taipei 2016
5. MLG Americas Minor Championship
6. StarLadder Regional Minor Championship CIS
MVP (Most Valuable Player) – the best performer of the event who at the same time greatly contributed to his team's notable success and played well in the most important matches.
EVP (Exceptionally Valuable Player) – player who performed exceptionally throughout the event, standing out either by consistent high level displays or superb displays in big matches that led to team's success.
VP (Valuable Player) – player who stood out with good performances at the event regardless of team success
Note: This feature is based on statistical analysis and players' contribution on the server. We acknowledge that players can contribute in ways that are not seen in stats and outside of the server whether strategically, tactically, motivationally or otherwise, so this article should only be taken as a possible interpretation of player performances.
We'll start from the biggest event in January, the $200,000 Finals of the latest StarSeries season, this time co-organized by Starladder and i-League.
fnatic ended up winners of this event with a 2-0 landslide victory over Natus Vincere in the final as their superstar lineup continued impressing with a record-fourth straight title. EnVyUs and Luminosity came in at 3rd-4th place after topping their groups, while questionmark and G2 lost in the quarter-final.
Olof "olofmeister" Kajbjer (fnatic)
Olof "olofmeister" Kajbjer continued where he left off in 2015, putting up another MVP performance at a big event. It wasn't a clear-cut case as in most of the other events, as his teammate Freddy "KRIMZ" Johansson and Na`Vi's Ladislav "GuardiaN" Kovács put in a lot of work as well (and even had higher rating), but olofmeister was the biggest contributor for fnatic in their title campaign and he achieved that with great overall performance and peaks in the biggest matches.
Just like everyone in fnatic, he started the tournament with a poor display in the EnVyUs loss (which proved to be inconsequential for the Swedes), but he played well in each of the five series after that.
He was the MotM on three occasions, the 3rd map against ex-Titan in the group B elimination match (22:8, 6 assists with contribution in 95% of rounds), map two against G2 in the 1/4 final (20:10) and map two of the Luminosity 1/2 final (23:15, 7 assists, 131 average damage in round wins).
But it's not just his peaks in each of those key series on the way to the final that made him the MVP, it's also his play in other maps as he averaged over 100 ADR six times (86 ADR overall, 2nd highest at the event), including both grand final maps which may have actually been his best series overall.
Although a teammate overshadowed olofmeister on the first map against Na`Vi, he was easily the second best player with his event-high 114 ADR and a 19:9 score with 7 assists. He had a similar performance on map two (22:12, 104 ADR) and ended up as the one who contributed in the most rounds of the series – 86%.
Overall he had +11.6 net round shares, the most in fnatic and 2nd most at the event, but if we look at the playoffs in isolation he made by far the most difference with +12.8 net round shares.
What's even more important for a title-winning campaign is that olofmeister was the most influential in the rounds fnatic won, having 21.8% of their round win shares which is also backed up by his 106 ADR in round wins.
The MV in the MVP can also be glanced through the following stat: fnatic won 76.6% of rounds when olofmeister had at least 1 kill and lost 61.7% when he didn't have a kill, both numbers highest in the team.
Although his 1.12 rating (the 2.0 version, which includes assists, opening kills, clutches and few more stats) ranks only 6th overall, he was well tested with 15 maps played and 6 different teams faced. He did have a few poor performances, but as it turned out that was in maps that didn't make much difference in the final placing and he ended up with shared-most 8 maps with a 1.15 or higher rating, 5 of those in the playoffs.
So that's enough reasons to pick olofmeister as the MVP of the first big event in 2016, as he continued his impressive form from the end of the year when he was fnatic's best player in two of the three title runs, and of course our Player of the Year.
Ladislav "GuardiaN" Kovács (Na`Vi)
Freddy "KRIMZ" Johansson (fnatic)
Gabriel "FalleN" Toledo (Luminosity)
Robin "flusha" Rönnquist (fnatic)
Marcelo "coldzera" David (Luminosity)
Dennis "dennis" Edman (fnatic)
There were six exceptionally valuable players at this event outside of the MVP, starting with Na`Vi's GuardiaN who, like on many occasions last year, ended up being the sole carrier of his team's torch. That was mainly the case because of the final where even his heroics (and 0.81 KPR) couldn't make up for the fact the rest of the team averaged only 0.41 kills per round.
The Slovakian also played well in every series his team won prior to that, especially in the semi-final vs. EnVyUs (44:23, 27 AWP kills and 10 opening kills) and was a key ingredient in Na`Vi's round wins, contributing in 90% of them.
Fnatic's KRIMZ was another big star of the event as the most consistent player (contributed in 72% of rounds), the best clutcher (7 rounds won 1-on-X) and the one who made the most damage difference (+15.6). He practically didn't have a bad map (rating above 0.85 in 14 of 15 maps) and his contribution (kill, assist or surviving) actually was missed the most in the team as fnatic only won 17% of rounds without it.
Gabriel "FalleN" Toledo started the year with a bang, outplaying Na`Vi's GuardiaN in their individual duel and topping the AWP charts for the first big tournament. Although he wasn't the highest rated player in his team, he was the best in the matches that led Luminosity to the semi-final and he made the most damage difference for the Brazilians.
Fnatic's in-game leader Robin "flusha" Rönnquist didn't earn a place in this category due to the calls he made but due to his impressive playoff performances (second most net round shares in the playoffs, +10.4). He showed up when his team faced the toughest obstacle, map 3 of the semi-final against Luminosity, which largely due to his impressive 36:20 contribution ended 16-14 in fnatic's favor. He also led the tournament in total hits per round with 3.5, indicating he often softened up the enemy for his teammates.
Luminosity's Marcelo "coldzera" David was another EVP thanks to his amazing consistency and play in the big matches. He made his mark with a 1-on-4 clutch for the map win against Na`Vi and he put up the best performance in the semi-final against fnatic, eventually even ending up as the top fragger of the tournament.
Lastly, another fnatic member earned his spot under the spotlight mainly due to his beyond-impressive play in the grand final. Dennis "dennis" Edman had the best single-map performance of the tournament which will likely stay on as one of the best of the year, and it was when the most was on the line - he put up 29:7 (2.61 rating) in the first map win over Na`Vi with four 4-kill rounds, including both pistols.
And while that did push him into EVP category due to the match's importance, he also went from 1-13 in the first half to one of the heroes of the 3rd map comeback vs. Luminosity. Lastly, much like olofmeister and KRIMZ his contribution increased fnatic's win percentage by 55%, from 22% to 77%, which when taking into account his slight inconsitency made him the team's X-factor.
Jesper "JW" Wecksell (fnatic)
Egor "flamie" Vasilyev (Na`Vi)
Danylo "Zeus" Teslenko (Na`Vi)
Lincoln "fnx" Lau (Luminosity)
Fernando "fer" Alvarenga (Luminosity)
Dan "apEX" Madesclaire (EnVyUs)
Nathan "NBK-" Schmitt (EnVyUs)
Vincent "Happy" Schopenhauer (EnVyUs)
Bin "Savage" Liu (CyberZen)
Peter "dupreeh" Rasmussen (?)
Joakim "jkaem" Myrbostad (G2)
Philip "aizy" Aistrup (G2)
Another 11 players deserve a mention for their performances in Minsk, but we won't go into too much depth about their play.
Jesper "JW" Wecksell was actually the most often top rated player in the tournament (in 4 maps), but that was in less important matches. He was also the most efficient at opening rounds.
Egor "flamie" Vasilyev was Na`Vi's second best player, while Luminosity's pair Lincoln "fnx" Lau and Fernando "fer" Alvarenga were above average in kills, assists and survived rounds, something only two other people achieved at the tournament, fnatic's flusha and olofmeister.
Danylo "Zeus" Teslenko was in that company too before the final, where he had a horrendous display, but still ended up with 80.5 damage dealt per round and was the best assister of the event.
Dan "apEX" Madesclaire dealt the most damage, 90.2 per round, and performed great in matches that pushed EnVyUs to the semis, as did Nathan "NBK-" Schmitt and Vincent "Happy" Schopenhauer. The latter however, is here mainly due to his display against questionmark, while overall in the tournament he's the player whose contribution made the least difference for his team (only +22% increase in win %).
CyberZen's Bin "Savage" Liu was the player who contributed the most in his team's round wins out of everyone in the tournament (24.1% of round win shares, 122 ADR in wins) and he put up world class numbers with the AWP (0.42 kills per round, 4.7 kill to death ratio), putting himself back on the map after years of hiatus with what was his CS:GO debut internationally.
Lastly, Peter "dupreeh" Rasmussen was the best in questionmark and the best aimer of the tournament with 0.44 headshot kills per round and 0.54 headshot hits, while Joakim "jkaem" Myrbostad made the most difference in every regard for G2, especially with a superb performance against Na`Vi (64:46, 1.40 rating)
One week after the big event in Minsk, another one followed in Leipzig, Germany, this time with $100,000 up for grabs and with a few less top 10 teams in attendance.
Natus Vincere won the event after a nail-biting final with two overtime maps against Luminosity, while dignitas surprised many by reaching the semi-finals and ending up on the same level as their countrymen from the newly-announced organization Astralis.
Egor "flamie" Vasilyev (Na`Vi)
The MVP race in Leipzig wasn't as exciting as StarSeries, mainly because flamie went berserk in the grand final where he put up 69:43 score (1.48 rating) in two 19-16 victories against Luminosity.
Thanks to that and his overall performance he ended up as the top rated player of the tournament, the one who had the best damage difference (+19.3), the best fragger and had the highest net round shares.
He also dealt the most damage among the players who were in the playoffs (89.8 ADR), and was the one who contributed the most in Na`Vi's round wins (106 ADR, at least 1 kill in 67% of rounds).
Rounding up his MVP claim is his consistency during the event, as he didn't have a bad map, he contributed in the most rounds of all players along with a teammate of his (71%), he had 3.3 hits per round and barely had any rounds where he dealt no damage (only 18%, the least in the tournament).
Gabriel "FalleN" Toledo (Luminosity)
Ladislav "GuardiaN" Kovács (Na`Vi)
Markus "Kjaerbye" Kjærbye (dignitas)
Marcelo "coldzera" David (Luminosity)
Danylo "Zeus" Teslenko (Na`Vi)
Fernando "fer" Alvarenga (Luminosity)
If it wasn't for flamie's monstrous performance in the final, first on the MVP list would have been the IGL FalleN – even if Luminosity still lost. His contribution was so crucial that of rounds when he just died without contributing the Brazilians won only 16% while when he had a kill, assist or survived they won 77% - overall a +61% difference, by far highest at the event.
Second best in that metric, at least out of those who were consistent contributors, is Na`Vi's GuardiaN who improved his team's winning percentage by 51%. The Slovakian wasn't the most impactful player for his team on this occasion, but he still contributed in most of their round wins (88%). Additionally, even though he once again didn't outplay his Brazilian AWP counterpart, he was overall the most efficient with it in Leipzig (0.48 kills per round).
The revelation of the tournament is 17 years old Dane Markus "Kjaerbye" Kjærbye who finally realized his potential that was evident ever since his international LAN debut at ASUS ROG Summer back in 2014.
At DH Leipzig he finally had his first big performance against a top team – 84:60 (1.32 rating) in an upset win to eliminate Virtus.pro, including a monster display in the nail-biting decider on Cobblestone (45:26, 1.58 rating in a 22:20 victory).
He didn't stop there though, as he also had great series against mousesports and then Na`Vi in the semi-final, where he also recorded the most memorable highlight of the tournament – a 1-on-4 deagle-headshots clutch. Lastly, he was the most efficient aimer with 0.61 headshot hits and 0.46 headshot kills per round.
Luminosity's star coldzera added yet another superb, consistent and faultless display to his impressive event history, once again topping the fragging charts for his team (although this time not for the whole tournament). Nevertheless, he ranks second overall in net round shares with +8.7, which in large part stems from not making mistakes that cost his team rounds.
fer, on the other hand, was somewhat error prone, especially in the opening loss to FaZe, but he was also the one who dealt the most damage on average in the Brazilian side (84 ADR overall, 110 in round wins) and had the most hits per round (3.2).
Last but not the least exceptional of the EVPs is Na`Vi's Zeus who had one of the best tournaments of his CS:GO career. He performed well in every series and was one of the most consistent players, had event-high 5 clutches and most notably had superb impact with multikill rounds. As a matter of fact, he had 2 or more kills in 19% of his rounds, well above average, and most of them led to round wins for Natus Vincere (30 of 32, or 94%).
Ioann "Edward" Sukhariev (Na`Vi)
Andreas "Xyp9x" Højsleth (Astralis)
Denis "seized" Kostin (Na`Vi)
Lincoln "fnx" Lau (Luminosity)
Nicolai "device" Reedtz (Astralis)
Peter "dupreeh" Rasmussen (Astralis)
Nikola "NiKo" Kovač (mousesports)
Chris "chrisJ" de Jong (mousesports)
Jesper "TENZKI" Plougmann (dignitas)
Kristian "k0nfig" Wienecke (dignitas)
Filip "NEO" Kubski (Virtus.pro)
Håvard "rain" Nygaard (FaZe)
The last two Na`Vi members, Ioann "Edward" Sukhariev and Denis "seized" Kostin didn't stand out much, but performed consistently well throughout the tournament, while Luminosity's X-factor player fnx contributed in slightly below average amount of rounds and still managed to have 82 ADR.
Astralis' Andreas "Xyp9x" Højsleth was the best in the organization's debut, having clutched 5 rounds and performed well in their 22-19 win over mouz as well as the semi-final loss against Luminosity.
The Bosnian youngster was even statistically the most impressive player of the tournament – he dealt the most damage on average (99 ADR), was the second best fragger (0.85 KPR) and best at opening rounds (0.20 first kills per round). Not only that but no one carried their team to round wins more than him with a monstrous 136 damage per round and at least 1 kill in 75% of round wins.
Lastly, Håvard "rain" Nygaard had similar influence on FaZe (129 ADR in round wins, 88 overall) while Filip "NEO" Kubski stood out in an otherwise disappointing Virtus.pro with at least one kill in event-high 58% of rounds and 90 ADR, second highest.
First of four minors that we'll analyze is the European one held by PGL last weekend, which saw HellRaisers run away with the $30,000 cheque and a spot in the major qualifier in Columbus later this month.
They beat E-frag in the final, a team that looked in much better form heading into the last match, while in general struggling in every match with all of their Bo3s going to 3 maps and the initial best of one against Lemondogs ending 16-14.
PixelFire and PENTA gave solid accounts of themselves and finished 3rd-4th, while CG – a young and very inexperienced Nordic mixture - proved once again how deep the talent pool is in Northern Europe by upsetting and eliminating one of the favorites LDLC White and putting up a great fight vs. PENTA.
Kamen "bubble" Kostadinov (E-frag)
It may come as a surprise to some that the MVP isn't a player from the winning team, but in what was a combination of lack of incredible performances by a HellRaisers player and absolute domination by Kamen "bubble" Kostadinov throughout the tournament, the Bulgarian player received this imaginary prize.
bubble led the tournament in numerous ways – rating, kill-death difference, damage difference, he was the top fragger, most consistent player and the one with the most net round shares (all shown above in the stats leader picture).
And it cannot be said that he achieved that in earlier, less important matches, as he was the MotM of the semi-final victory against PixelFire and the top fragger of the grand final.
In addition to that he didn't have a single bad map throughout the tournament (all 9 above 0.85, 8 above 1.00 rating) and he contributed in by far the most rounds (75.9%), so his consistency was exemplary.
The main MVP candidate from the winning team was Tomáš "oskar" Šťastný, the team's main AWPer who even though he didn't dominate, played well in every single map, just like bubble and on top of that he put in his best performances in the playoffs.
The Czech player was also the best AWPer out of the playoff participants, and he was the most important player for HellRaisers in the rounds they won, having contributed in 90% of them, and seeing the team's win percentage go from 15% without his contribution to 70% with it.
E-frag's IGL Emiliyan "spyleadeR" Dimitrov kept pace with his teammate bubble all the way until the final (where he played quite badly in the two lost maps) and was actually the player who dealt the most damage on average in the tournament (89 ADR). His usefulness was also evident through the fact that he was the most efficient player at opening rounds (1.93 ratio of first kills leading to wins vs. first deaths leading to losses), as well as his tournament-high 3.8 hits per round.
HellRaisers' Kirill "ANGE1" Karasiow was not as impactful as oskar due to his aggressive playstyle that often saw him directly lose rounds for his team as well, but he actually dealt more damage than the Czech and was the second most involved in their round wins (89%).
One of the more interesting storylines of the PGL Minor is the comeback of André "BARBARR" Möller to the professional circuit. Several years ago the now 25-year-old was a promising youngster in CS 1.6, but after initially dipping his toes into CS:GO he went inactive until a few months ago.
Now he's back in PixelFire (or Orgless as of now) and at the minor he showed that he still has a lot to bring to the table as he was statistically the second best performer in many categories and even led the way in multi-kill rounds. And just like E-frag's bubble and HR's oskar he never had a bad map and was even more important in his team's round wins, accumulating 24.1% of PixelFire's round win shares.
The last EVP from the European minor is PENTA's Mike "mikeS" Tuns, who did have a few very bad performances throughout the event (especially in the map that knocked his team out of the semis), but was also the main reason they even made the playoffs. His performance against CG in the group decider was one of the best at the event, especially in the second map overtime win (38:25, 1.35 rating, with 14 kills and two clutches in overtime). Besides that, he was PENTA's best player overall with the most round win shares and the least round loss shares in the team.
William "draken" Sundin (CG)
Bence "DeadFox" Böröcz (PixelFire)
Benjamin "tabu" Vangstrup (PixelFire)
Martin "STYKO" Styk (HellRaisers)
Emil "kUcheR" Akhundov (HellRaisers)
Viktor "v1c7oR" Dyankov (E-frag)
Nikolay "pNshr" Paunin (E-frag)
Johannes "tabseN" Wodarz (PENTA)
Fredrik "REZ" Sterner (CG)
Jesse "zehN" Linjala (CG)
Miran "Dumas" Matković (DenDD)
Jerry "xelos" Råberg (Lemondogs)
Timothée "DEVIL" Démolon (LDLC White)
Swedish 20 year old William "draken" Sundin was the revelation of the tournament. In his first international LAN event he displayed incredible AWPing throughout his team's matches, although he was unable to bring then into playoffs in the end.
Bence "DeadFox" Böröcz was in a similar situation, although he has attended a few regional LANs last year, as he managed to showcase his skill at the minor and notably, he played very well in what is now the longest CS:GO map on LAN ever (41-38 win over DenDD).
Benjamin "tabu" Vangstrup is another PixelFire member who had a memorable tournament and will see his stock rise as a result of it, as he displayed incredible composure by winning 12 clutches overall, including a few when facing match points in that multi-overtime game.
HR's Martin "STYKO" Styk was quite inconsistent, but he had a superb display in the first map of the grand final (34:14, 2.00 rating), whereas Emil "kUcheR" Akhundov played well in almost every game but didn't have high peaks.
Another youngster worth singling out is CG's 18-year-old Fredrik "REZ" Sterner, who like his teammate draken had a great LAN debut and showed that Sweden's talent pool is still as deep as it ever was.
The Asian-Oceanic minor was played at IEM Taipei and aside from the disqualification of TyLoo, it featured the most interesting storyline of the month.
TheMongolz appeared in superb form after apparently practicing in Vietnam for two months and they overran Australia's best to win the tournament, and with that $30,000 and spots at IEM Katowice and MLG Columbus main qualifier.
Enkhtaivan "Machinegun" Lkhagva (TheMongolz)
The player who has been topping our stat charts the last few months with his online performances, Enkhtaivan "Machinegun" Lkhagva, showed up in Taipei in amazing form and recorded 0.90 kills per round.
He had strong opposition in the MVP race in a teammate of his who was more consistent, but despite some lapses that led to Machinegun having the most round loss shares in his team, he contributed by far the most in their round wins, having at least one kill in 72% of them.
And we can look from another perspective to see how valuable he was - the team's record in the 80 rounds in which he had at least one kill was 67-13 (84%) and inversely 26-46 (36%) when he didn't have a kill, both of which make him by far the most important player in the team.
To further demonstrate how dominant he was: he had 2 or more kills in 24% of his rounds (the most at the event) and TheMongolz won 97% of those (36 of 37).
He also led the tournament in average damage per round (93 ADR) and his team in damage dealt in their round wins with an incredible 123 ADR.
In almost any other tournament the performance that Temuulen "Zilkenberg" Battulga put up would have been enough to earn the MVP award, as he had all the ingredients – he was the most consistent player, contributed in the most rounds, had the most clutches, dealt over 90 damage per round – but in Taipei he was overshadowed by his teammate Machinegun.
This 24 years old Mongolian player still contributed in the most round wins for his team – an unbelievable 97% (89 of 93), but he wasn't as dominant as the MVP in them, scoring far less kills and dealing far less damage.
Just like the two abovementioned players, Renegades' youngster Justin "jks" Savage didn't have a bad map at the tournament and he even played well in the final while being on the losing side. He contributed in 75% of all rounds (2nd most) and his importance to the team reflects through the 6-33 record Renegades had in rounds when he didn't have a kill, assist or survived.
Aaron "AZR" Ward was even better than him before the final, putting up the best numbers in the Australian team's round wins (101 ADR), but a poor performance in the last map didn't help his case.
The last EVP of IEM Taipei is another player of TheMongolz, Tsog "Tsogoo" Mashbat, who had a great performance in the grand final (41:24, 1.45 rating) and was a very consistent contributor for the winning team (71% of rounds).
Chad "SPUNJ" Burchill (Renegades)
Azad "topguN" Orami (Chiefs)
Otgonjargal "Menace" Ganzorig (TheMongolz)
Bold "ncl" Batsuh (TheMongolz)
Ryan "zewsy" Palmer (Chiefs)
Bin "Savage" Liu (CyberZen)
WeiJie "zhokiNg" Zhong (CyberZen)
ZhiHong "aumaN" Liu (CyberZen)
Abdulaziz "Nami" Ibrahim (Risky)
Love "havoK" Paras (Risky)
Yi-Wei "Kny" Lu (Eat You Alive)
Chad "SPUNJ" Burchill was a very useful part of the Renegades machinery as his aggression often paid off and he ended up as one of the best at opening rounds and the best assister of the tournament, meaning he did a great job setting his teammates up for kills and winning rounds. In fact, 32 of RNG's 88 round wins followed SPUNJ's involvement in the opening duel and the team lost only 13 rounds after his first death.
Chiefs' stand-in and former major attendee Azad "topguN" Orami was the key reason the team made it to the playoffs, where he also performed well. His 18 year old teammate from New Zealand, Ryan "zewsy" Palmer, was less impactful in round wins but more consistent overall and he ranked 3rd in the tournament in ADR with 84.9.
The final two Mongolz members, Otgonjargal "Menace" Ganzorig and Bold "ncl" Batsuh were great support players and also among the best aimers of the tournament, while CyberZen's usual trio stood out – at least in the group stage.
Risky's 18 year old Abdulaziz "Nami" Ibrahim showcased some solid AWPing skill and indicated that the Middle East region also has talent to offer to the world.
The first minor chronologically was the one in the US, which due to visa issues for Brazilian teams and compLexity's roster changes ended up featuring only 7 NA teams, including two replacements in EZG and Leader-1.
Enemy wound up storming through the tournament without even dropping double digits to any of their opponents, while SPLYCE surprised big favorites OpTic in the semi-final.
Kenneth "koosta" Suen (Enemy)
The American minor provided by far the easiest task of chosing the event's MVP as 19 year old Kenneth "koosta" Suen put in a performance that blew everyone else out of the water, dominating from start to finish.
Usually you could say that a rating of 1.25 means that someone was clearly a level above the opposition in a given tournament, but koosta had a 1.67 rating which indicates he was almost three levels above everyone else at the event.
And looking at his other numbers, you couldn't make a case for the opposite even if you wanted to – he had 1.06 kills per round, dealt 104 damage per round and had an insane +37.5 damage difference on average.
He not only played well in every map, he had a rating above 1.20 in all 6 of them including a monstrous performance in the grand final (61:24, 2.03 rating).
Lastly, he had a world class level 0.58 AWP kills per round, ending up with a ratio of 20 between AWP kills and AWP deaths, or more precisely he killed his opponents 81 times and was killed by an AWP only 4 times throughout the tournament.
Once again the second best player of the tournament comes from the winning team, which in this case goes to show how dominant Enemy were. Michael "Uber" Stapells was every bit as consistent as koosta, having no poor performances and contributing in 75% of rounds, although he wasn't as dominant as his teammate.
Nevertheless, that's one more 19 year old for the NA region to put some hope in, as he showed that he is ready for the next level.
The main contributor from the second placed team SPLYCE was Arya "arya" Hekmat, who dealt the most damage (87 ADR) for the team and had the most impact in their round wins.
OpTic's Shahzeb "ShahZaM" Khan was similarly influential as one of the top rated players of the tournament, whereas Michael "MAiNLiNE" Jaber was only third best in Enemy, yet he had no bad games and was the 5th best fragger of the event.
Terry "dsr" Rioux (Obey.Alliance)
David "DAVEY" Stafford (SPLYCE)
Daniel "virtus" Carrillo (Leader-1)
Cory "APE" Bate (Obey.Alliance)
Will "RUSH" Wierzba (OpTic)
Keith "NAF" Markovic (OpTic)
Abraham "abE" Fazli (SPLYCE)
Paul "MORViD" Beam (EZG)
Todd "anger" Williams (Winterfox)
20-year-old Canadian Terry "dsr" Rioux had problems coming to the venue due to a cancelled flight, which forced his team to forfeit their opening match. Obey.Alliance ended up only playing a best-of-3 against Winterfox in the group decider on day two and that was enough for dsr to show us his talent as he played well in all 3 maps, averaging 87 damage dealt and bringing his team 28% of their round wins.
Daniel "virtus" Carrillo from Leader-1 led his team to an upset 16-14 win over SPLYCE in the opening match of the tournament with an amazing performance (35:20, 1.58 rating) and the player who contributed to his team's round wins the most in the whole event.
Lastly, a completely unknown 15 year old Paul "MORViD" Beam got his chance unexpectedly when EZG were invited and he took it and showed his region that he has talent many teams could use in the future. He played well in both of his maps and ended up with 0.87 kills per round despite losing.
The CIS minor provided the least unexpected results, but also had some of the most interesting matches, which included two multi-overtime thrillers and a 15-0 comeback in a semi-final.
The newly formed Gambit were the favorites and they did end up taking the first place ahead of Rebels, while the other two known sides from the CIS region, Arcade and Method, bowed out in the semi-finals.
Rustem "mou" Telepov (Gambit)
Here we had another clear-cut MVP choice - Rustem "mou" Telepov was the best player of the CIS minor from start to finish, as he led the way for Gambit to score a $30,000 loot and a spot in Columbus at the main qualifier.
He topped the tournament charts in kills per round (0.91), damage difference (+22.2), rounds contributed (71.8%), clutches won (6) and more. He was also the most consistent player at the minor as well as the best AWPer, all of which make a clear case for him as the MVP.
One of the most talented Russian youngsters, 17 year old Denis "electronic" Sharipov, was recently added to the Rebels (now Empire) roster and he showed what he's got with an excellent performance at the minor.
He went head to head with Gambit's mou in the MVP race until the final, especially when he had a century of frags in the group stage clash with the favorites, and he played above average in every other map before the big match.
Gambit's secondary stars were Mihail "Dosia" Stolyarov and Jan "wayLander" Rahkonen, the duo which ended up dominating in the grand final after having some consistency issues throughout the tournament. Nevertheless, both of them ended up right behind mou in the net round shares column with +11.
Another exceptionally valuable player came from Russia's developing talent pool – Method's 18 year old Ivan "spaze" Obrezhan had no poor performances throughout the tournament and he topped the ADR chart with 94.7 damage on average.
Dauren "AdreN" Kystaubayev (Gambit)
Sergey "spaz" Skrypchik (Rebels)
Roman "CyberFocus" Dergach (Rebels)
Evgeny "fenya" Mitsik (Quest)
Alexey "ub1que" Polivanov (Method)
Dmitriy "facecrack" Alekseyev (Method)
Pavel "COLDYY1" Veklenko (Arcade)
Pavel "hutji" Lashkov (Arcade)
Alexander "spiker" Ivanov (Rebels)
Vladimir "ROBO" Neskey (Fluffly Gangsters)
Gregory "balblna" Oleinick (Binary Dragons)
Alexey "ub1que" Polivanov and Dmitriy "facecrack" Alekseyev provided solid help in Method, especially during the 15-0 comeback against Gambit in the semi-final, while in the other 3rd-4th place finisher Arcade Pavel "COLDYY1" Veklenko and Pavel "hutji" Lashkov made the most difference.
That concludes our recap of the best players in January 2016. Do you think some of the MVP awards were undeserved? Are there any other players that you think deserved to be mentioned for their performances? Let us know in the comments below.
Post edited 2016-02-04 00:15:57
Thanks for the original articles!
wow, what an amazing read
Post edited 2016-02-04 00:23:55
can anyone saw low impact
his frag contribution made the least contribution to winning round's overall of any top player in 2015. i really wish people would realize that. so they could begin to realize he's on envyus simply to manage the economy of the opposing team with exit frags.
Would be awesome imo, tgwri1s.
Post edited 2016-02-04 00:29:21
good read otherwise - this is very well done, love seeing more and more content made by you guys :]
Imo that's the only way damage can work, otherwise you'd get irrelevant numbers
Post edited 2016-02-04 01:32:41
Besides, damage is just one of many stats, so like the guy above said NBK- will get his due and the round will likely be won if they both actually did a good job.
i dont have a problem with the rating or the stats table - i dont even have a problem with the way the damage stats are right now. im just saying that i think it would make more sense if the damage stats (just the damage stats on the table, not for any statistical meaning) showed all the meaningful damage players did, regardless of if the player they were killing had 1hp or 20hp.
the apex explanation was just a bad example
Post edited 2016-02-04 02:07:24
You should have some set amunt of evp:s and mvps/tournament. Would make them more meaningful at the end of the year. Now it seems youre just giving them away.
Plus you could give them a weight factor to show the stature of the tournament. Like tier1 / golden mvp, tier2 / silver mvp, tier 3 bronze / mvp....
Would make it easy for quick data analysis when you rank players for..whatever time periord you want. You could even make a "fun" top20 for players, like you have for teams. Just to give an indication who is on fire going into tournaments and such.
First of all, while it's not half, yes, many players are VPs, it should be common sense. Some amount around half will put up above average performances, because in all of these tournaments half the teams went into the playoffs and have achieved some success, and some players had to contribute to that.
Secondly, a set amount of EVPs/VPs is exactly why I even introduced these terms, because picking the All-star team the old fashioned way (from 2010-11) often left one or two players who played out of their minds unpicked cause there's a limit of 5. This way I can have as many as needed to be mentioned in both categories, and there's really nothing to gain from limiting it to 5-10 or w/e.
These will still be meaningful for the end of the year, MVPs and EVPs are what can make a difference and having f.e. flusha not make an EVP list here cause there was a limit and then get undervalued for it at the end of the year is what I want to avoid.
I don't want to make a monthly top 20, that would ruin the end of the year top 20 and couldn't be as good.
Feels like youre afraid of community outrage if you leave someone out of the list.
And now you make a huge effort going through the data and analysing it and then giving out the mvps like a girl who cant decide which purse she likes best. If you would have a proper point/mvps system when handing these away the top20 would make itself.
Youre hellbent on making these rankings and lists that are based on stats and insight on reading those stats. But then you go on and give yourself the freedom to give everyone a VP, because..why exactly?
So what if a team gets out of groups? That should be a prerequisite to even get on to the list. Some team has a bad tournament, gets rolled, and somehow everyone on the other team is a VP?
I just dont like it that you have vast stats of the games. The skill to read into those numbers and then go on to give participation awards to people who got some frags here and there.
this was a nice read. there is some freedom, yes. everything is not solely based on stats, but things like impact to teams performance & final standing is taken into consideration. why do you care if there's one more or less people in evp list? and if you don't care about the vp's then don't look at that list!
And still in this reply you didn't actually address anything, you're just talking about generic stuff (like that I gave VP to everyone, or making it to playoffs isn't success) without any real reasons for putting a limit.
Making it out of groups by no means should be a prerequisite to be on the list. So f.e. draken doesn't deserve to be commended for his incredible performance at the PGL minor even though his team didn't make it to the playoffs?
You obviously haven't thought this through at all and you figured you'd just go ahead and shoot out some generic crap and see what sticks.
You yourself said the only reason you want to keep the vp: free for all is just because you want to be able to give them away to anyone you please.
To me that just seems youre trying to dodge community outrage if you dont give a vp to a player that might be liked by the community and should be given vp:s just because he shot a few heads in the group games and then got sent home.
Whats the point of having advanced stats, watching the games if everyone that showed up is a mvp in the end?
You did nothing but complain with no reason about it, making assumptions that it matters what the community will say. But as you see in your case, it doesn't really matter what you say unless you can back it up, and you are also part of that community.
And if you say I care who the community likes, you're definitely trying to troll me, you couldn't possibly be serious and at the same time smart and rational enough to say that.
So I need to back up my case? You clearly dont understand what im trying to say. This argument is not about facts. Its a difference in opinion about how to analyze data.
This comes off as some middle ground about analyzing data and you writing a piece about how the event folded.
Thats just sad man. I was trying to say you cant be so cavalier about those vps/evps or youll erode the whole point of them.
Should I have called you out for some of your questionable nominations and attack your peronal reasoning and justifications?
That was not my intention. But somehow that seemed to elude you. Thinking Im on some mission to undermine your thought process.
But hey its your site. Guess I should have called out the number of my post and be done with it.
Well 20 kills in the game vs fnatic just from people chasing him and trying to get the awp out of his hands. That being said he is still amazingly good.
Tons of guys that get lots of headshots because they train it, but mechanically aren't the best aimers.
As usual, Olof > Guardian in the most important matches.
Also ROFL Koosta 20.3 K/D ratio with awp