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The surprise announcement from Valve could be a new installment of the highly-popular FPS title Counter-Strike, according to Gamezone.
Valve announced last week it had cancelled the press unveiling of Portal 2 at the E3 expo in Los Angeles, replacing it with "a surprise".
Gamezone claims that a source close to Valve has captured a screen shot from the alleged developer's website showing that Valve's next big thing is none other that Counter-Strike 2.
The picture, whose displayed link is currently not working, reveals little information besides that the title's proposed release date is set at June 2011.
Stay tuned to HLTV.org as we will bring you more news from Valve's surprise at E3, which will take place at the Los Angeles Convention Center (LACC) in Los Angeles, from 14-17 June.
Post edited 2010-06-11 13:04:13
Post edited 2010-06-11 13:18:14
i even got my self confused... :)
And they don't really use the "Counter-Strike" brand in their mod's name, just the abbreviation plus the "Promod" thing.
Besides, even if they did Valve wouldn't care that much. They're known for not really being bitches about copyright issues, especially when it's about mods (if other companies breached their copyrights that'd be way different :)). They mostly ask people to change the name of a project simply to avoid the users from thinking Valve themselves are developing it.
That happened to BMS. Valve got to know about their project, and asked them to remove the "Source" trademark from their mod's name so people wouldn't think it was a game being developed by them.
like all those cheap ass fail games like CS online and promod and other shit.
stop trying to come out of something else.
you spend time and money on something that will not catch on.
i sure hope its fake ...
Post edited 2010-06-11 13:38:31
the beauty and what so great about CS 1.6
is because its simple,and genius.
from graphics to sound , buy system and engine
everything designed is unique.
unlike other games that you pay real $$ for a decent gun or really lame gameplay like PROMOD.
only thing that may replace 1.6 is 1.7 when they fix some maps bugs and stuff
I do remember several crappy ones though, like the Orange Box ads or the failed attempt to fix Russian Walking.
Fact is since they've updated 1.5 to 1.6 Valve hasn't given any real attention to Counter-Strike, which is partly why people have been getting exponentially better at this game. Constant gameplay = room for improvement. If they were to update it every 2 months with new stuff that changes gameplay like they do to TF2, it'd be impossible for a team to be consistently dominant like today's top teams are.
Although one of the guys that did make it still works there IIRC.
How long whas i a sleep ??
Why do they still try to recreate a game that in my opinion is Fine, and continues to gather Players all over the world???
WHY GOD WHY??? :D
1.6 ftw ill play this game 4ever
Or the better one: SOURCE with shooting/spamming/scanning (whatever u call it) through walls <3
buying it when it comes... :)
It was only the Portal 2 showcase.
The "main attraction" however has been replaced by the "surprise" people have been mentioning.
And they have canned the entire presentation.
Valve put the final nail in the press conference coffin late last night, with an e-mail confirming that its press event at the Regal Theater on Monday has been completely cancelled. Definitely.
www.computerandvideogames.com/article.php?id=250562
I still think it won't happen, it's a dead end like cs promod...
gief me a working HLTV Autodirector and I'll be happy-.-
Post edited 2010-06-11 14:35:18
noone can replaces CS1.6
valve just has to do one thing,stop supporting cs 1.6 and css and talk to the big organizers of big tournaments to start supporting cs 2 ; ) ,youll see that in less than a year people will all be playing cs 2 : )
Or it's true, one thing i have notice in the last year is that you can't hide a project anymore, there is always some one who leaks something and maybe this screenshot is true, maybe we will se a CS 2 but maybe it won't be like as good as 1.6 .
Even if it is CS 2, guys we all know how VALVe is they announced HL2 EP 3 until today we haven't heard from him, they announced Portal 2 and it was delayed.
Post edited 2010-06-11 15:07:04
HL3 is coming, so it's very possible to have cs2
:)
http://cspromod.com/ ^^
They are moving to the Orange Box engine yes, but that doesn't mean they got rid of the CSS assets in the mod.
There are still several textures, props, models and sounds from CSS in CSPromod, which means you still have to own CSS to play it.
And also wrong about a game on the Orange Box. When CSPromod does go "CSS-free", you will only need one SOURCE game to be able to play it, not one Orange Box game. That means any Source games including HL2:DM/CSS/Garry's Mod, etc. will still enable you to play CSP.
Basically so far the requirements to play it still haven't changed. You still need a copy of CSS to play it, and you don't need anything else. In the future these requirements will be lessened so any Source game will do it.
Post edited 2010-06-11 15:58:45
The textures are from HL 2 and not CS:S exclusive player models they created their own models, weapon models they are creating them too...
www.youtube.com/watch?v=xTBOygU-_R8
Nuke textures are not from HL2, Dust textures are not from HL2, M4A1/AK47/USP/Glock/etc. models are not from HL2.
And you do NOT need an OB game to play a mod developed on the Orange Box engine. Owning ANY Source game already enables you to download every single piece of SDK content available, including the 2007 SDK Base. You can see this easily by just getting a Steam account with a non-OB Source game like Counter-Strike: Source and browsing to "Tools", and you'll find all the SDK content available for download.
PS: They wish Player Models were the only thing they were using from CSS. They are remaking player models first because those are a priority, due to the Player:Map ratio that is really off in the current version.
Post edited 2010-06-11 18:02:28
I don't want it to be a new CS because I'm afraid people will start playing it and I hate changing games like that, but I'd have to if the competitive side would transfer to "CS2". -.-
All those images showing up come from 4chan.
Post edited 2010-06-11 15:46:09
"I think we're leaning more towards the two more radical places than just sort of rolling up the new box and reskinning the box and putting out all the new stuff."
My guess is it'll just be like CS:S-beta where they added TF2 style features.
In other words - No thanks, back to 1.6
maybe it will be just an improvement like maps and stuff, gameplay of 1.6 and grafics improvements the will be better...
* Put commas and periods into quotation marks
* canceled
British English rules:
* Commas and periods outside the marks
* cancelled
I would rather said that MIRAA wrote everything okey, but I was learning BE not AE :-)
This isn't in any way related to Portal 2, so even though this is real, it has nothing to do whatsoever with the E3-surprise.
And it looks just as fake as duke nukem forever picture and EP3 picture.
NOT SOURCE,NOT PROMOD , NOT 2, BUT 1.6 IS WAY!
My 2 cents
SO FUCKING LAME,
like i said when csp came out.... if only i can find that thread huh, greedy basterds.
Chill people, chill.
CS1.6 and BW 4 life !
GTFO
Is EA killing the FIFA, NHL, NBA, Madden communities because they're making a new game every year? No because that community evolves with the games. CS, Warcraft always had that problem to evolve from one thing to another. For some reason SC players are moving much more easily to a new version than the 2 games mentionned above even though their game was the same for almost 10 years.
by Nick Breckon Mar 01, 2008 2:53pm CST tags: Counter-Strike, Counter-Strike 2, Valve
The topic of a full Counter-Strike sequel has been cautiously broached by Valve during a series of interviews with GameTrailers TV.
"We will never abandon Counter-Strike," asserted Valve director of marketing Doug Lombardi, who went on to explain why the game hasn't received a major update since the release of Counter-Strike Source in 2004.
"It's a little bit unfair to compare Counter-Strike, I think, to your classic game that's gonna have these sequels. It looks a little bit more like an MMO where it's constantly [being updated]."
Of course, even the most successful MMOs get sequels eventually, and it appears that Valve is at least tentatively working out the details of a Counter-Strike refresh.
"With Counter-Strike 2, there's a big question between, do we go start over from scratch and build this whole new game, do we do something that looks more like Team Fortress 2 that is rooted in the old game but has a ton of new stuff, or do we just sort of take everything that's new that we've released and put that out in a new box," remarked Lombardi.
"I think we're leaning more towards the two more radical places than just sort of rolling up the new box and reskinning the box and putting out all the new stuff."
But will the game truly go the way of Team Fortress and end up in the new "cartoon shooter" genre?
"Oh I doubt that," Lombardi said, laughing.
"I just don't think that [Counter-Strike 2] would be a good fit [with Half-Life Episode 3]," added Valve co-founder Gabe Newell, noting that the potential game would be a stand-alone product in his eyes.
Newell closed with a dangerous challenge: "But if I get 15,000 emails from customers in response to this interview telling me 'Of course it should be in [the next Orange Box],' then of course we'll pay attention to that."
*graphicmode: CS:S
The next CS should be something entirely new in my opinion. If only the graphics are different it will suck.
What I think is that the new CounterStrike will be built from the new Source Engine (which I think will be the big announcement we all await). And if I know Valve good enough, they will try to take all the good elements that made CS 1.6 and even CSS great and take them a step further. That's their style, and that's why they are the best developers in the world right now.
If we have learnt something from all the Valve games all these years is that they are not out if they are not as close to perfection as it can get.
1.6 is a more refined game but your statement is widely held and it is simply wrong.
remove head from ass pl0x
Besides, the fact that they added crap like achievements and killcams to it only confirms that they want it to be noob-friendly.
It doesn't matter how big the models are because everyone is the same size. a 1.6 model might be smaller in Unit size to developers, but on your screen the models take up the same size on the screen as one another.
I'm not for kill cam's or achievements but those aren't for competitive players and can be turned off. Just because a game has them doesn't make it noob friendly. It's to draw more players to the game and it's strictly optional.
Post edited 2010-06-12 13:47:28
Unless you're an expert on the source engine, please don't pull false statements out of your ass. The recoil patterns are in the very code of the game, not the engine.
Valve could have implemented the 1.6 recoil patterns into CSS easily if they wanted to. They didn't, though.
The size of the models does matter as it's easier to headshot someone if the head is bigger. Yes, you could say "it's easier for your opponent to headshot you as well" but that doesn't make the game any harder.
My point is, any noob that just started playing could own anyone by getting headshots due to the easiness of the game while in 1.6 you have to play for years to get good at it.
I have sprayed at a wall numerous times in both games. Valve even showed graphs when the game came out showing the similarities of gun recoil and people like Alex Barfield are on such a high horse that they decided to make an entirely new game for no reason other than to show more ignorance. A blind man can see how the spray patterns are the same.
Naturally someone starting out on a game with a smoother game engine will be better at it than someone who is starting out playing in a 12 year old game engine that is severely outdated with player models that have 1 frame movements. I don't need to argue this point any further, it's just a fact and I don't need you to confirm it.
PS: At the taylor whatever CSS guy
CSS is GAY and SUCKS, face it.
Peace, out.
LONG LIVE CS 1.6 !
The best thing would be to disable some map bugs.. Make better looking players / gun models.. Make better detailed map textures but with exactly same dimensions.. Add new maps like tuscan / mirage etc in the default package.. Retain recoil / gameplay etc.. Better GUI with player money etc.. Remove stupid ladder climbing / jump movements with 'shivering' legs.. Add more physics.. Like giving a headshot always throws the enemy player in opposite direction.. Keep Spams / Wallbangs but not through very thick walls and rocks that may simply seem impractical.. Retain Kreedz Jump / KZ bugs with slightly reducing their advantages (if developers / community feels like).. Disable crouch binding on scroll wheel.. Make the game security much much better so that hacks / cheats don't get any encouragement.. Add newer sounds (optional).. Improve netcode so that people with different config PCs get similar experience.. ( even if we have to make the game not playable on lower config PCs if developers feel like.. Specially for sponsors interests ).. & Call it CS 2.0.. I am sure the community would be ready to even pay extra to upgrade to CS 2.0.. Give them the option of keeping both games alive initially.. So that we can go back to 1.6 if 2.0 turns out to be a fail..
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