CSPromod announces 1.05 changelog
By: MIRAA
Time: 2011-01-29 07:25
Game: Counter-Strike 1.6

The CSPromod developing team have announced the changelog of the upcoming Beta 1.05 release.

Some of the most important changes from 1.04 include a new headshot animation, for both front and back kills, the addition of csp_aztec to the map pool and the introduction of CT model SAS and Terrorist model Leet Crew.

The ducking code has also suffered some changes, in order to mimic that of Counter-Strike: 1.6, with the CSP team stating that silent-running has been fixed.

The Steyr AUG, Steyr Scout and the Sig SG552 have been added to the weapons' list, while tweaks have been made to the AK-47's and the Desert Eagle's accuracy.

The model of the HE grenade, which will now explode upon falling to the ground from the hands of a dead player, has been replaced with one of a cylindrical grenade.

The CSPromod Beta 1.05 release will be available for download on 31 January, exactly one year after the previous release. You can find the complete changelog of 1.05 by going here.

cs 1.6 > all
2011-01-29 07:27:04
+1
2011-01-29 07:30:16
+

So many things would have to happen for cspromod to be successful. It would have to first replicate 1.6, including the netcode, not going to happen. Also, assuming promod was exactly like 1.6, the only people that would be interested in even trying it, let alone switching over to it and being as dedicated to it as 1.6 players and fans alike are to their game, would be people that currently play 1.6 and source (not going to happen). Which compared to the amount of people that play the yearly released cakewalk games on consoles is minuscule. But even assuming that promod was exactly like 1.6 and every 1.6 and source player switched to promod (lol), promod would have to also be supported by the sponsors that currently sponsor 1.6, which 1.6 is slowly losing them. Even with all of them promod would not be able to sustain itself on the source engine because no new sponsors would jump on board, the time gap between the goldsrc and source engines is starting to appear smaller and smaller. So in the end there's no point in switching from 1.6 which is still hanging on.

That said, I understand the CSpromod team has apparently written all their code so they can easily transfer the mod to other engines. The same points I made still would apply if they were to go to a new engine as well. With game sequels being pumped out every year, hardly any people buying newer games, that run on newer engines that promod could potentially switch to, would be interested in playing a mod that replicates an 11.5 year old mod. So without a huge increase of newer players the game would still just be hanging on. Perhaps on a newer engine more sponsors could be attained for events, but let's face it, the money is in the "blockbuster" games that get released every year now. That means that those games have all the money, marketing, and sponsors. And money is the only thing that talks, especially in a still tough economy.

Bah, what a useless post of mine.
go 1.6! :D
2011-01-30 05:10:58
by: auhem - <3 tb
#4
I agree but 1.6 cant last forever. Who wouldnt want a nicer looking cs, with the exact same gameplay and maps as 1.6.

Its going to take Valve to make this happen though. I dont think promod can pull it off perfectly. And 1.6 players like myself, want the next cs to be perfect.
2011-01-29 07:32:18
Exactly. Younger people nowadays don't care for games with shitty graphics.
2011-01-29 07:34:44
no, it's just people that have played a game for 10 years are too stubborn to move over to another game and learn how to play it all over again ;)

the only place that source hasn't been successful is with competitive gamers, simply because 99% of them are too stubborn to go and play a new game. granted, 1.6 is a good game, sooner or later, it's time to move on.

most of the players aren't going to even move to promod, no matter how similar it gets to 1.6. they're THAT stubborn. i don't know why promod is even trying to do this. just leave the brats to play with their old games until they grow out of it. simple as that.

Post edited 2011-01-29 07:45:10
2011-01-29 07:42:47
Reason i'm still with 1.6 is cuz of my shitty laptop. I doubt i would still be playing this if i had a proper PC :D
2011-01-29 07:50:09
Sorry but this is bullshit. Source is just a bad game. Thats all.

Why should i move to a game which is worse than that that im already plaing?
2011-01-29 07:59:17
Source is far from a bad game... stop being a band wagoning faggot and try it out for yourself.
2011-01-30 01:51:00
by: FliE
#22
CS:S is a bad game, why would anyone play a bad game over a good game (1.6)? Graphics and such only matter to grafix-kiddies, and they can all go play CoD/CSS/other casualized bs for all I care.

Still hoping for CSP to turn out good.
2011-01-29 08:22:32
cs:S looks like damn playdough :D, some sort of cheap 3D anime-thing

1.6 4ever:P
2011-01-29 12:47:28
i call it baby cs :p
2011-01-30 12:31:42
:] exactly man, u see 8year olds using the voice channel all the time, its like CoD now:D
2011-02-03 21:32:33
LOL NO!.

99% of gamers havnt moved on from 1.6 because there is no other team based FPS game that has the same skill level required... so many other team based FPS games are so dumbed down and noob friendly and thats the main reason why no one has moved from 1.6

please dont talk about source.. the skill ceiling in that game is so low comparatively hence why no one moved over to play it except the noobs that got owned in 1.6.....
2011-01-29 08:52:41
I'll have to add to the posters before me, and state that source code is just not made for competitive games. It's not only CSS, but TF2, DODS etc. Thats why I fear promod will never work unless they do some tweaks to the netcode itself, if they even can.

I mean one image stays in my head from the fnatic vs reason(?) showmatch. When f0rest used ~36 bullets from the usp and couldn't kill the guy, I mean in 1.6 even if it was online he'd be dead long before. (note- the other guy also had an usp and couldn't kill f0rest, they both looked like total nubs :)

And I believe that's the main reason why Source games in general have such big, slow moving models, and huge interpolation embedded into the game.

Just try playing the sniper in TF2 and you'll know what I'm talking about.

But lets wait and see.

Post edited 2011-01-29 09:34:18
2011-01-29 09:32:33
i agree, i think it has something to do with the source engine.. i've played css tf2 and l4d1&2.. they all feel sluggish to me, and dodgy hitboxes.

maybe its time valve came up with another engine ? :D

and for the earlier poster, yes there are some stubborn players. but mostly we havent made the change cause we prefer/enjoy the gameplay mechanics of 1.6. simple as that..

Post edited 2011-01-30 04:30:56
2011-01-30 04:26:02
Why do you think people still play CS 1.6 the most? Because 1.6 IS FUCKING KING GAME!!!!!!!! There's no game in world that can even be compared to it. But hey that's just me.
2011-01-29 10:58:54
+1 have to agree with you, I realized, that I cannot get involved with a new game these days in the same way I did a few years ago.
2011-01-29 14:04:35
agreed my man!!!
2011-01-29 21:09:59
No facts to support that, there are enough pro 1.6 players that moved to CSS but came back anyway cuz in the end, 1.6 is just more likeable than source ^_^ Only thing source got right are the graphics ;o
2011-01-30 00:30:41
There is not going to be a "new" cs this game is dead valve given up on it....if you honestly want a new version the dev team of CSP is all you got...if you think Valve is going to come out with "CS 2" and its going to be perfect the savior of this game your dreaming.
2011-01-29 08:53:38
Its sad but true its hard for me to discuss with my friends why I play games like 1.6 and runescape with "bad" graphic.
2011-01-29 09:15:17
thats the catch ..its not the same gameplay ....they cant mimic the recoil pattern and movement from 1.6 no matter how much they try


its pointless effort ..cs1.6 is already perfect ...
2011-01-29 08:40:09
1.6 isn't perfect.
2011-01-29 10:27:36
tell me 1 major flaw in the game then ....
2011-01-29 11:04:53
deagle being random as hell, silent-running
2011-01-29 11:22:34
silent running makes the game more difficult... something that is now part of the gameplay cannot be a flaw... and deagle being random makes it harder... a harder game is better for competitive play...
2011-01-29 11:56:17
deagle being random doesn't make a game harder, it's a bug, a freakin' flaw in a game which is bad. And silent running is part of a game, but i doesn't make game harder it just makes it look stupid.
2011-01-29 12:25:59
graphics. sponsors want a game as competitive as cs, but requires much newer hardware.

Thats the only flaw with 1.6, and thats what promod is trying to change.
2011-01-29 11:23:41
nope.I don't want CS look better in any way.If you want to play CS 1.6 then you play CS 1.6, not a simulation, which comes from Source and which will never be like 1.6 .

If you dont like CS, why do you play it anyway?
2011-01-29 11:36:16
+11111111111111111111111111111111111111111111
2011-01-29 07:36:57

+1
2011-01-29 08:00:39
Yeah. Why not just make the graphics better. Like they do it in cs movies. Just copy paste cs 1.6 and make everything look like 720p.
2011-01-29 08:03:56
Because CS1.6 code is locked, and they simply can't do that. You think they are that stupid to try over 5 years to make from HL2 engine, HL1 engine?

Post edited 2011-01-29 13:06:45
2011-01-29 13:06:13
then I checked your flag, yeah...
2011-01-29 10:52:43
+1
2011-01-29 12:13:55
+1
2011-01-29 12:43:14
typical retarded comment from a retard
2011-01-29 13:32:21
anything new?
2011-01-29 17:39:13
+

Post edited 2011-01-30 05:10:38
2011-01-30 05:09:24
1.6 < PING
2011-01-29 07:31:54
and thennnnnnnnnnnnnnnnnnnnnnnnnnnnnn~
2011-01-29 07:33:05
by: 1kuNg
#6
its getting better, I like it.
I mean, is cool see the maps and the animation of 1.6 on source engine.

1.6 > Promod > source

Post edited 2011-01-29 07:39:03
2011-01-29 07:34:39
lol.
2011-01-29 07:35:20
1.6 :S
2011-01-29 07:36:18
does anyone play Promod even? :DDD
2011-01-29 13:01:02
by the time it comes out valve will release cs 2
2011-01-29 07:55:03
Valve have stated they dont have alot of interest in doing cs 2
2011-01-29 08:27:06
Where?
2011-01-29 13:15:19
yes graphics have to be better but gamestyle must be remain.
2011-01-29 07:59:16
1.6
2011-01-29 08:08:17
To bad csp have the same art style as source which is gray, gray and more gray.
2011-01-29 08:12:08
score 0
2011-01-29 08:18:43
noway
cs 1.6 best
2011-01-29 08:21:31
i think promod is a waste of time

who would want a better looking cs?? noobs would

pro players dont want shiny graphics ..if anything thats just gonna distract u ..otherwise why are most people playing with 640x480 rezolution?

if pro player wanted better graphics they would use highdef textures pack ...wich they dont
2011-01-29 08:41:38
people play with 640x480 because they're used to that resolution. And almost everyone likes fancy looking graphics, wtf who doesn't want a game which is good and has good graphics?
2011-01-29 10:29:40
thats why quake players turn down the graphics to 0??

yeah noobs like graphics ...professional gamers like to see their enemy clear not see 129523895923523 details on the walls


goes to show people's basic mentality about competitive gaming is lacking
2011-01-29 11:06:19
You're right in some way, but how NVIDIA or AMD can sell their HD components for game which is 10 years old? No sponsors, no money, no competitions, no teams, no players, no game. Simply as that
2011-01-29 13:09:11
by: ckN
#143
source is already 7 years, cs 12 years, what the difference? i have 2.5 year old pc and have 200-900 fps in source..
2011-01-29 15:37:58
Man can't you just understand one thing? When they remake HL1 code, they can easily upgrade game, without it they can do nothing..
2011-01-29 19:28:22
dude, calm down... and grow up
"pro players" don't want to play with shiny graphics? I don't think so, they just want more prize money, so everything depends on organizers of tournaments. If they will choose promod, then every "1.6 proplayer" will switch to this game.
1.6 can't live forever, because this game isn't spectacular for casual gamers nowadays, only oldfags still playing it. We need something new to shake the scene...
2011-01-29 11:06:03
but your are talking about 100 people...noobs are the cs community right now not the pros...If it weren't for the "noobs" to play on public servers and support the game by playing it without getting paid....
2011-01-29 11:46:53
If it has the same gamestyle ,why not to accept it?

cs1.6 havent moved on for a long time.
2011-01-29 08:44:37
+1
2011-01-29 14:50:15
which will now explode upon falling to the ground from the hands of a dead player
this didnt use to happen in earlier version?
2011-01-29 08:52:21
by: XIII
#30
http://www.cstime.org/2011/01/25/cspromod_unfair_for_someone.html

hey everybody , I want you to read this content.
I think cspromod need fix it.
2011-01-29 09:01:48
what is it about? Can't read that^^
2011-01-29 09:36:16
by: XIII
#72
16:9 will see more thing than 4:3,


it' not fair for some CRT players, just I think .

2011-01-29 11:26:44
ROFL

on 16:9 monitor you can see more then on old 4:3 monitors.

if i use 2 or more monitors, the same effect ?

LOL 16:9 = cheater !!!! ;P

@spezz dont read watch the pics ^^

Post edited 2011-01-29 09:41:09
2011-01-29 09:40:36
by: XIII
#73
You agree with me ?
2011-01-29 11:27:24
I think he does, and so do I.
2011-01-29 13:10:14
:) The game which use Source Engine may have this problem , I think may be CS:Source have no sense with it before so many pro player said it was not fit the e-sport.
2011-01-29 16:14:28
fen bian lv wen ti....yan jiu de ting shen tou a,haha
2011-01-30 08:13:59
by: sixx
#31
I don't understand the mindset of most 1.6 players.

These people have gone out of their way in an attempt to port 1.6 into the Source engine, while trying to keep all of the game play elements from 1.6 the same. They do this for free, and all anyone can do is openly flame the project?

This version may not be ready for competition, or maybe even 1.06/1.07/1.0X may not be ready. Who cares at this point though? You have a future game to look forward to with a dedicated development team willing to work out all the problems in the game and continue to fine tune things like matching the recoil from 1.6 into CSP.

And after all, it's not like anyone's holding you at gun point to play CSP. 1.6 is still well and alive, and CSP is merely a POSSIBLE future option. You should be supporting it rather than spamming "1.6 > CSP".
2011-01-29 09:14:38
+1
2011-01-29 09:23:44
I really support what they are doing but I think It's the source engine that's the real problem, but who knows... you can read my comment above to see what I mean.
2011-01-29 09:38:53
wht u mean source engine is the problem? u get way better letancy n ping n reg on source than 1.6 online, 1.6 online is terrible when it comes to ping/ms/reg thats whhy heaps of players quit cs when the switch from 1.5 to 1.6 was made i still remember this pro player from hardclan makin the video about how terrible it was online its good on lan but online 1.6 is terrible compare what it was in 1.5 or source.
2011-01-29 10:02:42
http://forums.steampowered.com/forums/showthread.php?t=969749 yea sure its the best...
2011-01-29 13:04:18
Yeah, that's true.

It's not the mixture of 1.6 and source, it's source with some specifications of 1.6.

We'll see what this update will bring us. I'm hoping for a decent replacement for 1.6.
2011-01-29 13:47:12
the mindset is that cs 1.6 is out for a looong time and it proved to be highly playable.... why to make the same game in new graphic when it's the same old thing that's out for ages ? my opinion :]

i play games because playability not details... there are lot of super detailed 5-hour max. to complete games that are made only for details... i don't want to see cs end like that in couple of years :P
2011-01-29 18:50:38
the only thing in 1.6 that can be considered ugly are the player models. The map textures are passable and the gun models are fine. The player models are out of date.

Also HLTV could use a huge update as well as VAC.

if only valve still supported 1.6
2011-01-29 09:49:30
the problem is u people dont understand thats the models have to be simple so that u can keep track of them


if u filled 1.6 with fancy textures everyone u could play it good cus its way to hard to focus on all the details
2011-01-29 11:07:58
omg why they fix weapon accuracy.....cs 1.6 forever
2011-01-29 09:53:00
They're trying to mimic 1.6 so that's probably why..
2011-01-29 12:04:14
poker face.
2011-01-29 09:54:44
cspromod it future...
2011-01-29 10:03:09
This news post is sort of misleading... they haven't just done new animations. They replaced the old Source models by the correct-sized custom-made CSP ones, which were indeed lacking the animations to be included in the game.

This means that not only do they have all the original animations from 1.6, they also are correctly sized to the CSP maps, meaning the whole "feeling like a giant" thing you had in CSP, as well as problems like being able to see over boxes, not being able to do a few jumps and etc are all gone.

IMO this version is a huge step ahead from the last one, and with the awesome features they have planned for the future betas (custom CSPTV client, custom weapon models, etc.), and the more constant flow of updates from now on (they mentioned monthly updates as a possibility) I can see a bright future for CSPromod if people stop being too close-minded and actually give it a shot.

Btw, there are some other major things worth mentioning in this changelog, like the addition of csp_aztec to the mappool, which was a great job done by j0lt to remake the 1.5 aztec with a few balancing changes to make it viable for competitive play. The map looks gorgeous and plays awesome. Also worthy of mention are the several minor fixes Redstar made to the current maps, like adding flash tricks from 1.6, fixing the red rock jump, and overall just making the maps closer to their 1.6 counterparts.
2011-01-29 10:19:10
* Reworked the ducking code to mimic CS 1.6 while fixing "Silent-Running"

So does that mean no more silent running?

* Added a "The bomb is already being defused." notification

Wtf? no more ninjas?

* Reworked the smoke grenades to not allow players to hide in the middle of them

So no more fooling around with your opponents?

Post edited 2011-01-29 10:26:29
2011-01-29 10:21:36
Means you can do the technique, but it's no longer silent. You can still peak with doubleducks and do it repeatedly, but you won't get any extra advantage out of it.
2011-01-29 10:25:02
Ahh.. Fair enough!!
2011-01-29 10:28:27
Shedding some more light on your other points:

The "The bomb is already being defused." notification is for OTHER CT's who try to defuse it while there is already a teammate doing so. This way you know you can't defuse it because someone else is currently doing it. It will never show up for the T's in any circumstance. It's just a minor addition.

I don't get your third point though, what do you mean by "fooling around"?

Wow clicked the edit button and it made another post instead >_>. Sorry about that.

Post edited 2011-01-29 10:30:33
2011-01-29 10:29:32
What i asked about the smoke issue was, cant we hide ourselves in smokes now?
2011-01-29 10:34:33
That's referring to a bug the old version (and if I remember correctly CSS as well) had, that you could hide inside a smoke, and you could see people outside, but people couldn't see you in it, so you'd have a huge advantage by just dropping a smoke and standing inside of it.

You can still hide inside smokes as you'll be virtually invisible inside a solid one much like you are in 1.6, it's just now you will have the same visibility as your enemies :).
2011-01-29 10:43:11
Ok final question...how can i dload it and try it out?
btw i dont have source!!
2011-01-29 10:49:25
The new version will be out on January 31st as the news post stated. You can't unfortunately play the game without owning a legal copy of CSS, since it still shares a few assets with the it (mainly textures, weapon models, map props, etc) :(.
2011-01-29 11:05:38
I think that when a CT is already defusing the bomb, and you go there and try to defuse too, than you got this notification
2011-01-30 16:28:14
maybe 1.6 needs some decoration but no more inventions please)
2011-01-29 10:23:17
by: Slv`
#51
This is doomed to fail like "CS online" and "CS 2.0".
What they are doing is great i admire they will to keep 1.6 gameplay elements and same time, upgrade the game graphics.
I'll tell you why it will fail like all other attemps.
Unless all the competition of cs&css will announce "Next year we drop support of cs 1.6/css and will have CSProMOD competition"
There will be no reason to drop those games for cspromode.
2011-01-29 10:32:45
There is actually a pretty good chance that might happen for a few tournaments, specially ones in the US where chibsquad (Project Leader of CSP and owner of EG) knows a lot of people around the tournament-organizing scene.

Thing is the companies who sponsor the events need to market their newest products, and NVidia can't market their new GTX480 cards for a CS1.6 tournament if you can run CS1.6 on an old FX5200.

Ever noticed how the companies who sponsor 1.6 teams and tournaments these days are almost exclusively the peripherals manufacturers? Razer, Zowie and Steelseries are pretty much the only sponsors for a LOT of teams out there, and there's a reason for that. The only thing you can really sell to 1.6 players is peripherals, because it's the only thing they'll be changing no matter what. Besides that 1.6 has no real marketing value as far as potential consumers go.

And to be very honest with you, I find that the opposite is the truth here. It's not really about the players going "I'm gonna move to CSP" and then the tournaments decide to support it, but the other way around. When the tournaments start deciding to put money on the game, that's when the community follows.

Just look at the CGS: nobody liked Source, that's a fact, and despite that the moment they announced the huge prizes for the CSS competitions, half the top teams in the world switched over to Source. Imagine the potential of a game with a gameplay as skill-oriented as 1.6's is, but with a marketing value similar to CSS's could have? That's what CSP is trying to achieve.

Post edited 2011-01-29 10:44:10
2011-01-29 10:41:38
Brilliant!
Great post.
2011-01-30 16:22:26
sucks
2011-01-29 10:40:18
sounds good =)
2011-01-29 10:55:50
Most of people who quits from 1.6 is looking for a easier game
2011-01-29 10:58:18
oh just make the same game as CS 1.6 and call it CS 2 or CSP
2011-01-29 11:00:16
STFU KIDS ! CSPROMOD CHANGE 1.6
cspromod > 1.6 > source
so go buy cssource and wait 31 january
2011-01-29 11:02:06
Misleading sloppy news... as always HLTV. CSP is getting better, though HATERS GONNA HATE.
Who cares about haters?

The fact is 1.6's popularity is decreasing and Source is completely fail. Go and figure.

Post edited 2011-01-29 11:08:06
2011-01-29 11:07:03
by: MIRAA - HLTV.org
#106
Did you even read the news?
2011-01-29 13:09:00
Cool game lololol
2011-01-29 11:21:42
CS 1.6 is dying, becuse nobody wants to play online on it, everybody wants to go to lan. Which costs sponsors ALOT MORE. In sc2 you can win 20.000$ on online cups in just a weekend.

And what do you think sponsors want to place their money on?

1 player and earn ALOT MORE MONEY
or
5 players and earn less money
2011-01-29 11:29:43
That makes no sense... following your logic Tennis would be the most successful sport ever while Football would fail miserably since a company could just sponsor Roger Federer and make tons of money instead of sponsoring a football club like Barcelona F.C., and we all know that's not true.

Truth is, if there's an audience for it, it has marketing potential. Thing is 1.6 has been losing it's potential for a while now due to being a dated game which lost most of it's appeal to new players, thus crippling it's audience, and consequently, it's marketing value.

Post edited 2011-01-29 11:37:23
2011-01-29 11:36:57
I would like to try CSP but i think it will only be attractive to me if it has CS 1.6 weapon models...
2011-01-29 11:38:31
You can use 1.6 models in CSP if you own legal copies of both CSS and CS1.6 by just replacing the CSS models with the 1.6 ones. :)
2011-01-29 11:41:03
lol @ HLTV.org small minded readers "1.6 > all" You dont seem to understand that CS1.6 will go the way of Warcraft 3, The scene wont EVER go mainstream if were just supporting 1.6, Why? Because its OVER TEN YEARS OLD.
2011-01-29 11:38:34
Valve say CS1.7 come in soon
2011-01-29 11:42:51
Yea, right after EP3, L4D8, Portal 4, TF3-Giga Hat Edition and CS2.
2011-01-29 11:44:54
cs 2 , cs 1.7 ??? hahaha valve make another unplayable shit like source. forgot!
2011-01-29 11:44:17
1.6 or nothing
2011-01-29 11:44:42
It's gonna be legen... wait for it...... DARY!!!
2011-01-29 11:46:36
If the CSP team can get the game to feel like 1.6. it will be successful. Unfortunately, I don't think they will be able to because the source engine just isn't good for multiplayer and especially competitive play.

The interp problem is what comes to mind and as far as I know, that isn't fixable? In my opinion, that is the biggest issue that plagues source.

However, think of it this way. If 1.6. was going to die and you wanted to continue playing, would you rather play CSS or promod? The answer should be pretty simple. I doubt promod will ever be as good as 1.6. but perhaps it can get close?
2011-01-29 11:54:44
1.6 ftw
2011-01-29 12:01:00
if the community doesent want to play another cs than the 1.6 version, it will not die !
2011-01-29 12:02:50
why change something what is perfect ? (1.6)
2011-01-29 12:05:56
gl in the project : )
2011-01-29 12:06:27
Same discussion over and over again.
2011-01-29 12:12:31
omg I CANT WAIT till 31st :)

and I hope that they inspired by my topic
http://cspromod.com/community/threads/3409-Please-delete-this-3-pillars-on-csp_inferno
:))
2011-01-29 12:19:33
by: 851 - <3 mSx
#98
i played csp and it was boring.
1.5 FTW
2011-01-29 12:41:54
1.6?:D
2011-01-29 13:07:55
csp_lite as also been introduced
2011-01-29 12:57:00
get_right said its worst than source, tough to believe to be honest.
2011-01-29 13:34:20
get_right noob whence he can know?
stfu
2011-01-29 13:38:06
I think it's going to be much better this time, and the fact that the programmers do their best to make it more like 1.6 than CSS is good news for me. I dont think it's worse than source, and it runs so smooth, even on a laptop.
2011-01-29 13:38:55
Monday is right on the corner and i want just want to leave some information.

Some people saying that the source engine is already old, so there's no point of doing this, you're wrong, when the code of the game is finished they can port it to any engine. Plus, the 1.05 version runs on the "Orange Box" engine (2007), as soon valve releases the SDK of Portal 2 (2011) the mod will be ported to it. You should check some videos of it, the source engine is still good ;)

Other things is that the game looks like CS:S, that's the next step on the development, they already hired a 3D modeller which in his portfolio there are some concepts of guns, which probably means that he will create new weapons models. About the maps, they will suffer some changes due some textures belongs to CS:S and the objective of CSPromod is to run the mod on any Source engine game.

Some people are worried that their computer sucks because on CS:S can only get 60 Fps. The good on CSPromod is that everything unnecessary is removed, no physics, random particles in the air, they even removed unnecessary water elements that could drop fps. For example CS:S on my PC is stable in about 120 Fps, on 1.04 i have always over 250 Fps.

Other important aspect is that the Devs team listens to YOU for example, on 1.04 it was impossible to do the emulate flash, several people reported like this user
http://www.youtube.com/watch?v=TN4PB-N7hv4
and what happened?

Changelog
Fixed the emulate flash

You can't do the flash hitting the lamp above the squeaky door?
Reported and then?
Added the flash trick above squeaky door

The next months they are thinking on doing like monthly or bi-monthly updates

http://cspromod.com/community/threads/3426-Pace-of-future-CSP-updates-feedback-needed!?p=53135&viewfull=1#post53135

Any question you might have you can reply to me ;)
2011-01-29 13:42:40
Great post, so many people don't seem to understand that 1.6 is losing a lot of sponsors any money. I can't remember the last time I saw nvidea/amd promoting their latest gpu's through a 1.6 team. CSS was chosen over source 3 years ago for the cgs the only reason being because of how it looked.

We'll be getting a game which is 99% 1.6 that will have constant support and updates yet some people seem resistant to the tiniest bit of change

2011-01-29 14:07:07
And look how successful CGS was... Oh wait, they had to pull the plug after 2 seasons.

The source engine isn't demanding so the whole "sponsors want to market their products" argument is redundant. You can run any source engine game with 150fps on 5 year old hardware.

Besides, Intel still sponsor/host the Extreme Masters tournaments all the time. And funny enough they choose 1.6. over source.

And I highly doubt CSP will ever be 99% 1.6. The source engine just won't be able to mimic certain things. I'll bet CSP will always feel like source.
2011-01-29 15:04:12
You are right. Source engine is so broken, it just doesn't work well for competitive games. CS:S is a huge fail, TF2, DOD:S as also failed competitive games. No source game could compete with 1.6, quake, etc...

That engine is broken. Its only good for pub players with high pings doing their usuall noob stuff.
2011-01-29 15:10:47
actually CSS is the second most played FPS game now, well, even in history, just after 1.6
2011-01-29 15:14:55
Im talking in the competitive scene. CS:S has a lot of random pub players, and thats it. Its a failed game competitive wise.

1.6, quake, wow, sc2, etc, etc, are the real competitive games.

CS:S is just for random noob pub players.
2011-01-29 15:16:44
Great post.
2011-01-30 16:28:26
all the on paper stuff means nothing. its the end result that matters. i couldn't care less about their intentions (its not like they are helping poor kids in africa right? they are doing some video fucking game), if the game is good, then its good, if its bad and plays like source, then its bad.

all that matters is the end result. we will play the game when it comes out. if it fails, then it fails and thats it.

Post edited 2011-01-29 14:10:51
2011-01-29 14:08:16
+999
2011-01-29 14:12:01
+1 agree. And TBH, it will most likely fail. That project is taking too long, its missing the point now.
2011-01-29 14:14:44
That project is taking too long, its missing the point now.
Care to elaborate that a bit more?
2011-01-29 14:46:57
You shouldn't think like that, CSPromod needs the ideas/reports from 1.6 players, for the Devs know what to do, saying that is s*** just because uses the source engine won't help, this is a project for the CS community and the CS community should listen to them not just "ban" them.
2011-01-29 14:17:02
what? I didn't say CSP is shit or anything like that. How can I say that? I didn't even play 1.05? You are saying that, not me.

I said first lets play the game when it comes out, and then lets talk about it.

If its good, then it might have a chance. If its bad, then its a massive failure and will probably stay like that. If its broken, no one will play it just because the devs had a good intention with this project LOL. If its broken it will fail, and thats it.
2011-01-29 14:21:08
I was saying that most people think like that and talk dirty about a minor bug and judge their opinion based on that small thing.

If the 1.6 players don't care about it, the project which is direct to them which they don't support it in any way, will fail of course.
2011-01-29 14:34:40
+1 that's correct, i agree with you. I hate source, i love 1.6 and until few days ago i denied those promods, but you are right when you say

"If the 1.6 players don't care about it, the project which is direct to them which they don't support it in any way, will fail of course."

Post edited 2011-01-29 16:13:13
2011-01-29 16:12:38
The reason you live 1.6 and not source, is because 1.6 is a good consistent competitive game and source is a broken game. So basically you like good things, not bad things, just like most people.

I like 1.6 and hate source, for the same reason.

If CSP is good, we will like it (why not?). If its bad, we will hate it.

There is no reason to like a broken game, or to replace a very good game (1.6) for a broken game (if CSP is bad).

We played CSP 1.04 and it was a fucking broken game. We don't know how 1.05 is going to be, but if it is still broken, then its broken and it will fail. There is no reason to like a broken game.

They update their beta once per year (lol), its so damn slow, so it 1.05 fail, you will wait probably another long time before 1.06, and that just make it more of a failure.

Don't try to make it the commmunity fault. If they release a good game (1.05) people will like it. If they realease a shity game (1.05) people will hate it.

Its that simple.
2011-01-29 16:28:47
I'd like to point out that the "emulate flash" on inferno was a mistake from alba, it hasn't actually changed :P

However, this change will probably be done in future updates.
2011-01-29 15:02:32
I don't think that this game will go any further, I've tried the beta and honestly it was too source-ish.

The HUD ingame looks too "modern" too for cs, even more modern and overdetailed than source's.
2011-01-29 13:58:49
They have been working on a more "classic" HUD, even though it keeps the dynamic bullet counter and HP i like it.
http://alba.cspromod.com/dev/hud_classic_test2.jpg
2011-01-29 14:09:05
ugly.
2011-01-29 14:11:24
That was exactly what I meant :|
2011-01-29 14:24:22
I like it :D
2011-01-29 15:08:52
it's beautiful imo, better than 1.04's HUD
2011-01-30 17:46:39
Because we(CS 1.6 players) don't want to go for a new CS game, because they change the gameplay.
I think that we just want a better graphic, nothing else, we love the bugs in the game and other "fails", we love CS 1.6 because his gameplay. Let CS 1.6 be the original, JUST CHANGE THE GRAPHIC. That's all!

P.S: leave the weapons, just get better textures. If you do that, it'l be a success.

Post edited 2011-01-29 15:06:00
2011-01-29 15:04:04
condition zero is cs 1.6 with better textures, wake up. csp is based on hl2 engine.
2011-01-29 15:17:44
you, not we
2011-01-29 15:18:42
go CSPromod!! As always, sad to see all the orthodox 1.6 fans unwilling to try anything new. Then again, it is a bit understandable given the CSP history though I think/hope that this release will really be one to impress people (unlike the older ones).
2011-01-29 15:10:05
csp it's not even developed by valve...mhmm..
2011-01-29 15:17:02
And thanks for that, valve sucks.
2011-01-29 15:51:41
valve made cs 1.6 so you suck.no reply thx
2011-01-29 15:52:29
LOL, valve made: CS:S, Shitty netcode Source Engine, Left 4 Dead and a lot of other games but CS was made by Minh Le and Jess Clife not by valve
2011-01-29 16:37:53
oh yea I forgot cs 1.6 was made by chobot inc
2011-01-29 16:44:19
dude valve produced 1.6 but the source code/idea/maps/assets came from way behind at first it was distributed in the WON platform and later ported over to steam, and you could ask old the old school player who valve fucked up CS so the idea that valve made CS is completely wrong
2011-01-29 17:17:58
YES - CHOBOT INC. - jesse and minh
2011-01-29 17:19:41
You guys must stop acting like an idiots .
I'm a 1.6 Player and im playing from 1.5 .
everbody told on 1.5 the same that no one will move to 1.6 and "1.5 > all" .
but let it happen , atleast give it a chance to CSP !

Post edited 2011-01-29 15:20:52
2011-01-29 15:20:00
more definition in textures in cs 1.6 and no more plz! :D
2011-01-29 16:17:23
why would i change CS 1.6, wich i play with 100 fps, for a game that i would play with like 70/80 fps? and i'm not going to upgrade my pc if i dont need to, or simply because i want to play CS promod.
2011-01-29 16:29:23
by: ova
#242
they said in csp it will move a tad better than source, that if of course you haven't tested csp and got 70-80~, for me they are kinda at the same level with a + for 1.6, i tend to get more fps problems in 1.6, i got ati5670 witch is pretty cheap but has problems with older games
2011-01-30 10:41:09
well, before the new updates to source i could run it with 100 fps steady (with a fps config) and 60/70 fps normal. after the update it runs with 40 fps or something, dont know why tho.
2011-01-30 16:53:26
Its annoying when some people dont know how hard to modify and create hard codings from a scratch engine and they are doing it for free, so the CS competition will have many sponsors and keep growing. Who doesnt love high definition graphics? You guys keep telling high graphics suck but when you watch movies you want it in High Definition.

Lets cheer up and support these guys who are willing to sacrifice their time to develop the source engine and to mimic the 1.6. They love 1.6 just much as we do thats why their doing this things to promote CS to younger generations. I doubt when big hardware companies promote CSPROMOD and begin sponsoring competitive games and give big price money , most likely Top CS teams will begin its transfer and thats when you guys will move too.

PS: Some people just wont move for a change because their PC is older than their dog.

Post edited 2011-01-29 16:31:11
2011-01-29 16:30:10
The dude that made the CSP HUD is obviously not in love with the same game as I am...
2011-01-29 16:38:53
well I do like it, it bring a new twist.
2011-01-29 16:46:32
Do you like all the junk that's in that picture? Wtf is with the "dynamic bars" under health, the weird cloud beside the smokegren, etc. It looks like a babygame
2011-01-29 16:54:43
The grenades icons are still in development alba has been working on them.
2011-01-29 16:59:52
Thats why the "Classic HUD" option will be available to let people bring that old HUD back :P
2011-01-29 17:24:53
I've looked around at their website now, and I don't see anything "CLASSIC" about the hud_classic version. It's still the same lame HUD except for making it monochrome. How can they call this classic omfg
2011-01-29 17:35:03
Hey just face it, it is different yes play a few days with that HUD and you will fell in love adapting to something new that brings a lot to the table is good.
2011-01-29 18:45:50
it's still blasphemy calling it hud_classic! :D
2011-01-29 19:03:38
Its not its a lot more classic orientated than the normal hud
2011-01-29 19:21:26
Maybe I'm blind, but what is it that makes it "a lot more classic orientated than the normal hud" besides being orange? :)
2011-01-29 23:25:04
wtf? its the end result that matters.

Their intention doesn't matter (they are not helping poor kid in africa, wake up), no one will replace a good game like 1.6 for a broken game, just because some people put some time and effort into it and had good intentios.

Wake up. Here is what matters. The final result. If CSP is good, then it might have a chance. If its bad, then its a fail and thats it. No one will play a broken game because some people had good intentions with it.

So far, 1.04 was a MASSIVE failure, even GeT_RiGhT said it was worse then source (lol is that even possible?), and GR knows about competitive games and how they should be.

So don't try to make this a community issue. If CSP is going to fail or not, depends only on their devs. If they put a good game out, then it won't fail.

If 1.05 is still broken, then it will fail, since they update this thing one per year (lol?), no wants to wait that long to try another BETA that might still fail.

CSP want to replace an already good thing (1.6)? Then they need to put up a better game. Other way it makes no sense.
2011-01-29 16:39:59
Lets see the result.. and again its beta.... Beta aint perfect
2011-01-29 16:46:02
yes but the "beta is not perfect" argument also doesn't fit CSP anymore. You can't just keep making endless betas... makes no sense, and the community can't wait forever. So considering how long this project is going, its already a fail for them to be in the beta stage. So the "beta" argument doesn't work for CSP anymore, especially when they update their beta once per year (lol?), so lets say 1.05 fails, who will wait another year to play 1.06 that might still fail?

The very fact the project is taking this long is already a fail for them. The longer it takes, the smaller are their chances, and more and more people from the community will have second thoughts on it.
2011-01-29 16:51:54
Did you ever play CS in it's beta days?

Even before 1.3, CS was hardly the competitive game we know today. They'd release one beta version every month, and some things were just horribly broken.

Every game has to go through that stage. I'd rather see them release 10 betas and improve the game than see them release an unfinished game as the first official release.
2011-01-29 21:38:01
Guys get something this project is something that will SAVE the CS community as a whole.

Can't you see it the average age of a player is 24 - 25 when you reach a certain lets say 30 you will most likely start focusing on stuff that's more important and at the current situation that doesn't bring new players we will have a really tough time when all the 24+ get older and quit.

WE NEED THIS PROJECT, we need this game to be so it can continue what 1.6 left the BEST FPS IN THE WORLD and possibly take it to the next level.

What do kids today look in a game? Competition?
No. They like pretty nice graphics and a big community that includes his friends. How many times have you heard of a kid solely playing competitive counter-strike because of the HUGE marketing they make to the? Never. It's always a friend of a friend that plays competitively and that's how he gets involved, this creates a really low source of newcomers to the game, unlike CoD:BO that with all the marketing gets LOTS of new players and a high success rate for competitive gamers. This mod with a refreshed face to the old 1.6 can become not only successful but become bigger than anything we have seen before.

What do sponsors look in a game? Good graphics?
Uhm that's a tough one brands like Intel, nVidia, AMD, etc look for gamers to use their latest hardware that's why they invest money.
Can 1.6 use their latest hardware? No, it can be run on a fuckin pentium 3 and it will be OK.
Why do they keep investing in a game that doesn't use their latest hardware? Easy, because of the HUGE community, that's dwindling but still HUGE, it was so when the time arrives that CS doesn't have many players it will definitely loose the sponsorship of big brands. This game can also help us in this aspect, first it provides WAAAAAAAAAY better graphics than the ones on 1.6 and gives us the possibility to constantly upgrade it, and gives us the custom ability to meet each tournament/sponsors need to the max.

After all this I thing still puzzles me, Why do you guys hate so much on the mod? What can go wrong? You simply can't deny the fact that playing simply 1.6 with upgraded graphics is not sexy as fuck, and all the other reasons that I stated in this paragraphs and enough for you not to hate it but take with a more open mind.

Please if someone can reply to me with a valid reason on why to hate promod it would be awesome.

PS: BTW we get a lot of from this mod not only sponsors and a graphic update but maps, a better netcode, better plugins, better customization, and whole lot of new possibilities

Post edited 2011-01-29 16:39:28
2011-01-29 16:35:52
Wow lol i just posted my post just a little after yours and they are somewhat similar.... scary :) but as i say in my post... it still wont get the new players into the game unfortunately :( and even you slightly touch on the reasons why i think that will be the case being that new generation of gamers want to be able to do more things than what CS offers.

anyway, as to your reason why i think so many people hate the mod is of two main reasons.

1. They dont really hate the mod they just hate how long they have been promised this mod. About 4 years now it has been in the works and still we are waiting all the while cs has been slowly going down hill those 4 years so they are getting impatient and frustrated as they know their beloved 1.6 CS is dying.

2. I think the next biggest reason to why people hate this mod is because they fear it will split the communities up even more... kind of like what CSS did.

I think those two reasons are somewhat justified reasons to be against the mod. and i think reason 2 is actually a much higher chance of happening than boosting CS back to or past its former glory days.
2011-01-29 16:49:19
I've kinda studied that possibility and I must admit it is scary as fuck, but as soon as WCG, ESWC and other big tournaments start picking up CSP we will have a huge player base boost, just take a look at SC2 or Quake Live.

Actually I think chibsquad can help a lot with that since he will be able to talk to tournament organizers about picking up the game and who knows get steelseries involve and what not.

The thing is the game is 10 years old, 10 years ago there where no FPS like CS no competition it was expected to get this mayor backslash when other FPS became successful. I really think the key is get rid of the nostalgic feeling we have and move forward because we will never return to the "golden days" we will improve and create a better community but in order to start this process we need a refreshed look to get not only people interested but also media like TV, WHO THE FUCK WOULD STREAM A 10 YEAR OLD GAME ON TV? Nobody.
2011-01-29 17:23:27
Who wants to stream a game with Source graphics on TV? Nobody... CGS did it, but I think we all know where that is now.

The biggest problem I see with Promod is the new players - why would anyone (who does not love 1.6) start playing Promod? Sure, the graphics are a bit better but there are games out there that look 10 times better.

You talked about Black Ops before, but the difference is that they spend crazy amounts of money on marketing. Who is going to market Promod, who is going to make people - that don't care about Counter-Strike - pick it up?
2011-01-29 21:37:30
I gotta agree thats a problem but a step towards getting a game thats get a lot of new people involve is giving and refreshed look to its graphics while preserving the gameplay and you just cant deny that.
2011-01-29 21:50:57
Sure, it is a step but if those players haven't already picked up 1.6 it seems unrealistic that they would go for a "promod" of the very same game, just because of some better graphics.
2011-01-29 22:30:43
cgs failed because they invested too much money in the beginning instead of building the show up and making it profitable. 1.6 players didn't like it because of the gameplay of css and the cgs rules 9 round halves 16k etc.

the graphics have nothing to do with the show failing, except the fact that it got a company and their sponsors to invest millions of dollars into it. how is that not a good thing?

csp 1.6 gameplay/1.6 rules/css graphics
cgs css gameplay/css rules/css graphics

cgs has NOTHING to do with whether csp will fail or not.

if they start releasing updates quicker and not once a year, i see no problem with alex garfield persuading tournament organizers into picking it up.
2011-01-30 00:49:52
The comment about CGS was just a little side note, but I just don't see how CSP would make the game appear on TV.

I think a lot of people think that this game will magically get on TV (even though the graphics are awful) and get a lot of new players into the game, even though nobody outside the CS scene knows that it even exists.
2011-01-30 01:15:57
Thing is just as SC2 or even Quake Live it does work the interest from current players increases and the word simply spreads, if you take a look at SC2 the community got HUGE after SC2 not because of LOTS of marketing but probably because you got your friends to play. I know that a HUGE expansion like that is no possible with CS as of now but it is as I said before a step that is if not vital, really important, the graphic refresh will do A LOT for the game and its appeal to new players to be remotely consider to start playing and who knows maybe in the future if things go right we will finally see CS on mainstream TV.
2011-01-30 02:01:45
1. Ummm.. Blizzard marketed SC2 like crazy

2. SC2 could be bought in the shops. Promod wont have that feature.

3. Blizzard has huge followings in gamers of other genres WoW, WC3 .. point here is those gamers when they see a new game from blizzard will naturally try it out.

4. People will need to get HL2 / CSS to get promod. and how many of these people will know about promod and even if they do will they really just get it straight away? Also as far as i know i doubt HL2 / CSS are still selling well after all these years.

5. As stated above. SC2 is a stand alone game. Promod is not.. and the engine it runs on no one is purchasing anymore... if promod came out like a year after HL2 when sales were probably still high it may have worked.
2011-01-30 06:47:18
i think if promod could get close to 1.6 in gameplay and take off would be wonderful. however i doubt VERY VERY much that will happen.

Firstly many people think that changing the games graphics is all of a sudden going to bring a flow of new gamers in to the game... well wrong.. thats not going to happen. why? because the new age gamers want the next "best thing" in gaming and CS is worn out for that.. we all know CS is a great competitive game but the new generation of younger gamers dont care about that... they want to be able to fly their helicopters use their bazookas and all that junk we all know is horrible for a competitive game.... thats the biggest problem promod is going to have.. getting new people who are unfamiliar with CS to to actually play it

Can we blame them for not wanting to play CS and think that its horrible? No. Below is a reason why.

I remember back many many years ago when i first played CS and all the things that were totally new to a game made me be like WOW... From being able to actually stand on a teammates head to do boosts to places you cant reach on your own, Recoil patters, grenades that make your screen white, all these things we now take for granted where huge leaps and bounds in gaming back then but now if i put myself back into my 12 year old self when i first played CS and add into the mix the amount of new games that have incorporated so much more things you can do i have to admit that CS doesn't look so appealing as im not really going to know much about the competitive scene nor really care for it as much because i would initially just want a game thats going to offer the most pleasurable time to play and at first glance CS wouldn't appear to be that game.


I fear the only thing promod is going to do if it becomes half successful is just split the communities up even more. I hope i can eat my own words but i really think this mod is a little to late.
2011-01-29 16:39:19
see us in 2 years again
2011-01-29 16:51:19
btw they just got the mayor part of the job done, expect much frequent updates kiddo.
2011-01-29 17:24:09
thats what they said in 2008.
2011-01-29 17:27:15
right
2011-01-29 17:28:20
Thing is if you tried 1.04 and took a look at the changelog you will see this time it is true.
2011-01-29 17:32:12
i even tried the real beta back in 2007. just test the game! who cares about the changelog?

Post edited 2011-01-29 17:34:36
2011-01-29 17:34:18
wrong. all that huge changelog tells you, is how fucked up 1.04 was. Remember GeT_RiGhT calling 1.04 worse than source (lol)?

Other then that, the changelog doesn't tell you anything, in fact, 1.06 changelog could be even larger, and you just can't know for sure.

It all depends on how good or fucked up 1.05 is going to be, and you don't know that, so you can say anything about it.

PEACE!
2011-01-29 17:35:57
+1
2011-01-29 17:37:06
sigh people this days are emazin.
2011-01-29 17:40:54
worse than source..it means source is shit? So why source has more people than 1.6?
2011-01-29 17:41:26
1.6 has more then twice the number of players. even in the official steam stats 1.6 has more players.

http://store.steampowered.com/stats

what happens is source is 99% played on steam, and 1.6 is played in non-steam in lots of countries (asia) and those non-steam players doesn't show in the official stats.

AND, those numbers means nothing. We are talking about the competitive scene. And the competitive scene in 1.6 is MUCH larger than source. 1.6 has ESWC, WCG, KODE5, IME, GAMEGUNE, etc, etc, etc... source is not even close to that.

Not only that, but source is broken, even the source pro players are saying it. The game also failed to replace 1.6, so thats another real reason to call it a FAIL.

And this one is just for the fun of it.

http://csgoodies.com/source.jpg
2011-01-29 17:47:51
Agree, these numbers mean nothing because every day are different. And when was this picture created? Ten hours after CS:S release?
2011-01-29 18:05:50
really? in this way i must add at least 2 other years :D

Post edited 2011-01-29 17:29:33
2011-01-29 17:28:55
by: alex! - HLTV.org
#185
I think im going to give this a try.

are there many servers in europe up and running?
2011-01-29 18:34:48
Nope wait for the 31st release it will explode, last time had trouble downloading the 1.04 beta for like a couple of hours rofl.
2011-01-29 18:46:43
well, with 200 comments already i dont know if ppl gonna scroll enough\care to read this comment but i think CSP is going to split an already very diferencial community. 1.6 players need source to install this mod, no way they gonna do this, so they're sticking with the game they've been playing for ages and that fanboyism like 1.6 best game of all time is going to prevail (even if i dont agree with it). People says that 1.6 is dying but tournaments just keep happenin' and the topteams competition is even more interesting with the navi,sk,fnatic, fx, mtw fight, even with the others that are uprising like coL, the german scene, TCM, between others.

On the other hand the majority of CSS players come/have played cs 1.6 and if they sticked to source its because they prefer it. They wont change to a new game that is trying to "mimic" the outdate version of counterstrike (1.6). btw some 1.6 blind guys say that 1.6 is much bigger than source but thats only for some scenes...check the UK or FR for example, CSS»1.6 , and even DSRACK #3 had better prizes for source than 1.6.

my opinion merging the 2 communitys would be an awesome hipotetical thing (not going to happen). It would be nice to see a good fight between verygames.css vs fnatic.1.6 or mTw.css vs NaVi.1.6 in a new game, the fight for the top spots would bring a new dynamic to esports, even in Portugal all the 1.6s teams facing source would solve lots of discutions xD.
so im curious about what CSP has for us :)
im a source pro player and even for a spectator point of view and merging 2 communityes would be great :)
2011-01-29 19:09:13
That would be a hypothetical case if not tournaments or organizations existed, but since tournaments do exist they will pick up promod because they WILL see its good and then the switch will happen.
2011-01-29 19:37:35
So lets divide the commnunity even more? right.
We only had 1.6 ,we had a huge amount of players and tournaments,then came condition zero wich split the community, after that CS:S wich split it even more.Now what,CSP? fuck off
2011-01-29 19:37:22
d00d you are missing the WHOLE point of CSP, it won't split the community if it becomes the bigger game it will appeal to source players cause its there engine, their textures and shit and of course give them the oportunity to compete for bigger prices and better competition and will appeal to 1.6 players because it is there beloved game with new graphics/sponsors/competition/prices/WHOLE LOT OF NEW SHIT.
2011-01-29 19:39:21
I know you want CSP to be a success. You are all over the CSP forums. I want that too, but things like these don't become a success because one or two people want. CSP team is good, don't get me wrong... Its just that they didn't have much of a choice, and ended up with the source engine, and that IS already a problem. That engine is broken for competitive games. No source game is competitive at the level of 1.6, thats a FACT. You can tweak the netcode and try to fix it, but it will be SO hard to make it as good as 1.6, and people that doesn't know the details of the engine, will just play the game and say "DAMN, THIS IS DIFFERENT, NOT AS GOOD AS 1.6". Just like what GeT_RiGhT said about. He said promod was worse than source. I want CSP to be a success, but been realistic, I think it has about 90% of chance to fail. Source engine is SO broken and OLD already and it WILL affect the gameplay no matter what you do. You can make it as close to 1.6 as you can, but IT WILL BE DIFFERENT, because of the engine. The very evidence for you, is that there ARE NO SOURCE ENGINE BASED games at the high competitive level as 1.6, quake, etc...

So from my view of it, there are 2 ways CSP can win.

1) CSP team need to do a miracle and really adapt and fix that broken engine and netcode and make the game as good and consistent as 1.6.

2) Use the brute force. Even if the game sucks, CSP can force big events to switch, forcing 1.6 players to switch. This is what happened with CGS, and its not a good thing.

There is no other way for CSP. Either the game is very good and doesn't have any of the CS:S issues, or you need to force everybody to switch to a broken game.

I hope its the first one.

And of course, there is the most likely to happen thing. CSP will just not be as good and consistent as 1.6 for competitive games, and it will fail.
2011-01-29 20:02:28
You say the engine is broke, I ask why? Do you know what the engine means? maybe you are referring to the netcode? I just don't get your point how can you make an engine broken for competitive play?
2011-01-29 20:27:31
The engine is responsible for some of the issues AND the netcode is responsible for other issues (most of them). Its not only a netcode issue. Source engine is responsible for a LOT of problems in that game too.

I am giving you facts here.

1) Even the source players are saying CS:S is broken. Even the competitive players admit the game is broken.

2) There are NO source-engine based game out there in the high competitive level as 1.6, quake and other REAL successful competitive games. That is because the engine and the netcode are not ideal for that.

I really hope CSP team can fix those issues, but I find it almost impossible, especially when VALVE and HPE themselves can't do it.
Lets see what happens.
2011-01-29 20:35:23
I just don't get it the ENGINE is the the 3D world creator, what handles the weapon code, models and stuff the netcode is responsible for the information transmitted from computers to server, and server to computer.

If you mean the ENGINE is broken then we have all kind of broken games not in competitive aspects but in all aspects since the ENGINE, the base of the game, is broken. L4D is not broken, Portal is not broken and many others.

If you mean the netcode, source engine netcode was developed by valve and I've gotta admit it blows dick, but it was replaced by the Quake CPMA netcode that is regarded as probably the best netcode ever created.

I sincerely don't get what you mean that the ENGINE breaks the game and that the ENGINE can't produce a competitive game, I really think you are misunderstanding some words you are using.

BTW, How is Source Engine responsible for bugs on CSS?

Post edited 2011-01-29 20:44:45
2011-01-29 20:44:00
Here is an example for you. In 1.6, you can walk all arround the map, and textures are ROCK SOLID. In CS:S, sometimes you walk arround and some textures gets fucked up. Sometime they disappear, sometime the radar is broken, and so one.

Thats an example for you of an engine issue.

Its just not as ROCK solid as 1.6, thats the point.

Post edited 2011-01-29 20:48:56
2011-01-29 20:48:22
LOL so that is what breaks the game? REALLY?
Textures missing because you carelessly alt+tab, if you alt+tab again you get your textures back btw and how does that breaks the game competitively you won't alt+tab a major clutch round on the final of the WCG.

Source ENGINE is not broke, and it is capable of creating a perfectly competitively game so your argument is invalid because the netcode was replaced too.

Post edited 2011-01-29 20:55:28
2011-01-29 20:54:59
well, its like I said, CSP won't be a success because YOU want it to be. Or because I want it to be. Its about the majority. You made it very clear that those random textures problems are not a real issue for you. Fine, I respect your opinion, lets see what everybody will think of it when they all play CSP. That is what matters right? Not you or me. Lets wait and see what will happen :)
2011-01-29 20:58:20
Dude what I mean is there are no texture problems no GAME BREAKING bugs in the Engine, for gods sake there are bugs on the GoldSrc engine like random crashes and shit just admit you were wrong the Engine itself is perfectly capable of creating a competitive game.

If you alt+tab on the HL1 engine problems arise just like in any other app.

Post edited 2011-01-29 21:04:23
2011-01-29 21:03:58
There is no point to keep this discussion. You want me to admit I was wrong and the source engine is good? Here it is. I was wrong, the source engine is good.

That doesn't mean anything. What means something is the end result and the player experience.

I played 1.6 and played source. I had A LOT MORE issues with textures in source than with 1.6. And they didn't happen only when I alt-tab. Some of them happened when some aniso filter or AA filter was on, etc. It was just not as solid as 1.6. I had more crashs and problems with source.

You see, that is what matters. I played both, and 1.6 had fewer issues. Its the player experience that matters. So release CSP, let everybody play it, and eveybody will compare it to 1.6, and then we can talk about it.

Thats what matters.
2011-01-29 21:17:44
I gotta I agree with you on that I've played both competitively and I must admit that CS:S not as robust and well prepared as 1.6 but take a look at CSP that is in no way related to CS:S except for the engine, I think thats something people fail to understand, CSP devs are investing so many hours perfecting stuff and getting rid of bugs that you can't expect anything less than a really polished game.
2011-01-29 21:53:54
so good intention, but so much fail.
give it time, give it time, ok.

I am 1.6 player, cs 1.6 is what I enjoy to play.
The way it is today, i dont want it any other way.

It cant be improved, so why try? that all I say.

2011-01-29 19:37:25
IT can be improved, graphic wise, spectator wise, sponsor wise and that's the only flaws 1.6 has and that is exactly what CSP is fixing.
2011-01-29 19:40:01
you too have good intentions i know, but the thing hard to explain is, I am married to 1.6 , CSP is another girl, she look similar, but she is not my wife, no matter how long and hard person try to convince me, she is a emulation, not the original I love, extreme comparation but only one that explain what I truly mean .
maybe Im wrong one day, and there is reason to change, but not yet

Post edited 2011-01-29 20:06:41
2011-01-29 20:04:31
You're right, you probably don't have a reason to switch over completely from playing 1.6, but nothing is stopping you from trying the new beta for a while is it? Who knows, you may have fun and enjoy it :).

Also nothing stops you from sticking to 1.6, but playing CSP for a while and providing your feedback on it. At this point this is the most important thing for the CSP dev team: feedback from the community.

They have the best of intentions with this mod, and I can assure you that whatever is the community consensus on what features/tweaks it needs, they'll do their best to accomplish that.
2011-01-29 21:47:54
Source>all, whoever deleted my cmnt is a nub
anyway I do beleive that Source is better and more ppl play it, check steam statistics
2011-01-29 21:08:56
by: Jonathan E. - HLTV.org
#215
Whoever posted a comment and wanted to draw the 'haters' attention on it is more of a "nub" than the one who deleted it.
2011-01-29 21:51:22
CSPromod will last forever cuz dev team will always be porting CSPromod for newest Valve's Engine and upgranding CS experience...
2011-01-29 21:42:19
by: Jonathan E. - HLTV.org
#217
I presume I will take a look on this as soon as it can be installed independently.
I doubt I will install a game just to be able to test/play a second one.
2011-01-29 22:01:03
That is indeed one of the biggest issues CSP has right now. A lot of people aren't willing to get CSS just to try out CSP, which really cripples it's playerbase :(.

Just a heads up though, you'll never be able to install CSP as a completely stand-alone game. It will always be a Source mod, and therefore will always require you to own at least one Source game, even when they drop CSS as a requirement. I'm pretty sure however that most people own at least one Source game in their Steam accounts so it should be fine :P.
2011-01-29 22:04:33
by: Jonathan E. - HLTV.org
#219
Obviously when I refered to install independently I did refer to be able to do just like any other free Source Mod (f.e. Insurgency).

Actually, as far as I know, if there is no need for models (just like in this case) you would only need the Source SDK which is free if I am not mistaken but is only available if you own a Source game. Therefore, as least on this basis, there should be a way to install it independly if no Source game wants to be purchased.
But I presume, especially on the long run, at least you will be able to purchase the one you are interested in.
2011-01-29 22:17:54
Yeah that's what I mean, it's just that technically no mod can be installed "independently" because any mod will, in the very least, require you to install the SDK Base, so there's still a requirement :P.
2011-01-29 22:28:31
its possible to buy HL2 instead and then run csp?

would be great if it is possible
2011-01-29 22:20:41
Not right now, because the current version still shares assets (textures, sounds, weapon models and prop models) with CSS. But they have it as a long term goal to replace all that content with custom content made by their team, which then will make it possible for anyone to play the mod by just owning any Source game and installing the Source SDK. That's why they're hiring 3D Modelers and Texture Artists :).

This takes an enormous amount of work though, so I wouldn't count on it happening any time soon.
2011-01-29 22:25:14
I really hate the noise of CSS... IT'S FUCKING GAY THING :(

Post edited 2011-01-29 22:33:41
2011-01-29 22:33:13
yea, the sounds are really bad, and annoying tbh.

csp needs custom sounds.
2011-01-30 01:58:47
haha! I have to agree:D The Source sounds are just as gay as their models fagging around (seriously, they look like girls stepping on lava or something when they run around). Don't think I can endure playing for more than the 15 mins they want us to. But I guess it depends on how much I enjoy the gameplay... we'll see, I'll give it a try :)
2011-01-30 00:02:22
i will definitely try!
the community is very open to gamers and so we really should appreciate their achievment.

but not only due to this fac, but also that there are really good ideas realized in this game
2011-01-30 00:34:37
I'm ready to play CSP, but that's because I'm not ignorant like 3/4 the people on this site. Some of you guys really know how to lay it on thick with these terrible opinions and gripes. Complaining about sounds? Really? I think the game has gone regressive enough as it is with 10 year old animations but I thought more people would show a better demonstration of brain power than to complain about the sounds of guns that actually sound like the sounds of the guns.
2011-01-30 07:01:51
But they change the felling of the game when you are playing...
2011-01-30 09:55:05
It all depends of pro players, if pro players will love it, then all community will go to csp, but i dont think that proplayers will ever change game for what they play, doesnt matter its from 1.6 or css, they aint changing it, for some kinda game wich is creating for too much long time, 80% people is negative about this csp, actualy i wish CSP as new cs, if it will be good, but the truth is it only will split communitys thats all
2011-01-30 10:44:10
It's not even the pro players, It's leagues and tournaments. If tournaments like WCG + ESWC pick up CSP Then the pros wouldnt have a choice but to move, It's no secret that the reason why most pros are actually playing CS anymore is because of the money. If tournaments pick up CSP it'll be a success.
2011-01-30 15:07:08
Yes thats truth aswell
2011-01-30 15:17:45
just wait, tomorrow is the day of judgement!
2011-01-30 10:53:56
erm… just give it a try.
2011-01-30 11:34:47
CS 1.6 is the best game I ever seen, pls keep it rollin' :)
2011-01-30 15:34:44
All that plus : tiger

cl_crosshair_thickness 1/2/3 just got added in-game. It's pretty awesome if you play with a high resolution

You can all thank Source Jesus.
2011-01-31 01:14:32
anyone has played the new beta?
2011-01-31 02:46:05
It hasn't been released yet.
2011-01-31 02:49:18
@Bfire0 yeah well, our webhost guy isn't available and that wasn't planned, sue me.

c/p from twitterpage

Post edited 2011-01-31 02:54:58
2011-01-31 02:51:12
"Files are done & on a tempory folder. I need big websites with a lot of download capacity to get in touch with me for the 1.05 links."
2011-01-31 03:12:57
Cs:S = Casual Gaming
Cs 1.6 = Hardcore gaming

Either way i'd say that both games are good. Source, for just some casual fun playing some public servers every now and then, maybe hns?

1.6 for competetive playing. Lets just admit it, 1.6 takes more skill than Cs:Source in many ways. Its so easy to pull off 5 dgl headshots in source just by aiming at their legs. + in source you most likely never notice if you actually hit someone until they're dead which is another big problem. The E-Sport spirit just isnt there in source. Although this is just some speculating, feel free to speak your mind :)!

*EDIT
Just look at WoW and its community now(yeah i know its an mmorpg and not an FPS but still).

Before it used to be the ultimate hardcore gaming sensation. Now they turned it into a Casual's paradise and they probably lost about 5% of their devoted members. I know its a high number, but im not counting in all the multiboxers that exist right now. Its basicly the same with cs 1.6 and cs:s. Hardcore/casual paradise. Its ur pick! ;)

Post edited 2011-01-31 18:43:36
2011-01-31 18:39:46

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