CPH Wolves2LDLC.com0EventMaps / statsnuke_se (16:12)inferno_se (16:7)OtherDemo - MatchpageLDLC.com16Sprintfox8
Valve will bring Sal "Volcano" Garozzo to their office complex in Bellevue near Seattle, to help tweak and discuss maps in Counter-Strike: Global Offensive.
It's been awfully quiet since Valve released the limited beta for CS:GO on November 30. The game developer has recently announced via their twitter account, that former Team 3D member Sal "Volcano" Garozzo will be at the Valve headquarters next week, in order to provide his personal feedback on the game.
Garozzo is currently playing CS:S for team Dynamic, who recently won the GameCom CSGO Invitational Tournament, was also involved in the feedback session that Valve had with CS 1.6 and CS:S players at IEM6 Global Challenge New York.
Meanwhile, also via twitter, the development team has given a chance for the fans to choose what map should be the next in line to be released in the beta.
Maps have in general been criticized for the abusive fog and dust particles and the excess of props. Whether this is something Garozzo will touch upon during his feedback session with Valve is something we can only guess about.
Post edited 2012-01-20 19:07:46
Most Warcraft 3 gamers went to Starcraft 2 because of the same amount of mod ability and relation between the two games.
and a quote from your last post
"Do you concider Warcraft 3 as a dead game?"
The whole topic was about the competitive scene, not the actual game :P
No game has better gameplay. End of discussion.
Also, I do think people have the right to judge what they have seen. I don't have to taste my dogs shit to judge whether or not it is something I would like to eat, every single feature about it looks awful.
Thinking it looks awful is your OPINION not everyone's, and you can think what you want to think. However keep in mind that not everyone has the same opinion as you do, and not everyone thinks the game doesn't have potential. Not something you get from talking about dog crap?
Of course it wasn't the best comparison, but people don't have to try the game to judge it. At the end of the day a lot of people just don't want to play the game because they think it has gone too far away from 1.6.
Stuff like that can be seen from videos, just like the potential some people think the game has can.
i don't say 1.6 for life. i just don't understand why they are trying to delete cs1.6 instead cs:go.
Because playing a game that looks as bad as 1.6 now is generally played for nostalgia reasons (ie look at Goldeneye on N64), no new sponsors will invest in a game that looks like it was from the 90's, when gaming nowadays is much better looking.
And the fact that PC Gaming as a whole isn't as big as consoles brings in that extra element.
The strange fact is no one new, will be investing in Counter Strike 1.6 and whilst it is a great game, sometimes these games have to be shelved so that other games can take it's place and help push the scene forward.
I haven't even bothered to mention that if you want to see new fresh players come through, then a new game is the best way of doing this, if you make a good game, then people will think and then look around for the previous games to play.
but i saw a lot of "critics" about, it looks like more than cs:s with a part of Modern Warfare and some other games.
I'm a little bit disapoited, because cs:go is not that counter strike who everybody knows. It's another game with the same name.
PS : #53 i did a mistake, i forgot to write something, i didn't want to mean i have played that game.
i already saw your nickname, are you working for valve ?
Just because critics say it looks like Modern Warfare/CS:S doesn't mean it is those two games. Critics said how good Duke Nukem Forever was a good game, it turned out to be a bitter disappointment.
Until you have tried a game and played around with it for at least a week or two, you cannot really say whether it's not worth Valves time to produce it.
Don't you realize that 1.6 isn't interesting enough today, to be put money into. Rather put money in SC2 or LoL where the viewerships are huge compared to 1.6 atm.
They should talk with some european cs 1.6 legend like heaton, walle, spawn, etc...
Post edited 2012-01-19 23:17:10
ceh9 becuase he would scream when playing cs go saying SUCK MY D*CK,FKING BULLSHIT GAME )) or something like that. and then the valve will understand that cs go rly suckz (at this moment)
Post edited 2012-01-20 02:40:01
Post edited 2012-01-19 23:17:23
Furthermore, a guy like Volcano has a better understanding of both CS:S and CS 1.6 than anyone posting in this thread. He has played at the highest level in both games and hes taken home huge championship wins on the internation stage and hes played on some of the greatest teams to ever touch the game so I think we'd all be wise to have some faith in his opinion.
If they are smart they will try and make improvements to get the game closer to 1.6 and bring over all the 1.6 kids since the game seems to be on its last legs. Most probably there will be another split in the communities and CS:GO will have a small player base for at least a few years and everyone will be waiting for CS:2
And I don't really care about his past accomplishments, he left the game a long time ago...Valve should look for players like, HeatoN, neo, walle, SpawN, since the euro scene have been much better and competitive than the american one, who is pretty dead since the creation CGS, also, they would only focus on put the good 1.6 points on CS:GO, and that's what they're supposed to want
Post edited 2012-01-20 03:04:11
The only reason fRoD kept playing is because hes got nothing better to do with his life. Volcano has reached the age where hes got more important things to keep him occupied like actually getting laid. fRoD has no chance of this happening.
Also Valve probably want someone who can articulate their feelings and ideas of the game. Not have some broken english conversations and get lost in translation.
I'm pretty sure he knows what this game needs to make the 1.6 player switch to it....
as long as Valve stated that it's IMPOSSIBLE, there's nothing he can do
Post edited 2012-01-19 23:58:46
Why is it so hard for everyone to understand that the game doesn't need to be 1.6. It doesn't need to be Source either. Why cant they make a new game that is competitively viable? Other genres do it all the time. Look at the fighting game genre. Capcom vs SNK, Street Fighter 4, Street Fighter 3, King of Fighters XIII, Marvel vs Capcom 2, Tatsunoko Vs Capcom, they all play differently and they have a lot of nuance to them that is vastly different from each other yet they are all very good competitive games and they were all generally accepted by the competitive community.
Please, stop having this stupid idea that if it isn't 1.6 then its automatically bad. CS:GO isn't good right now and it needs a lot of work but as long as people like you keep saying that they cant make it good unless it plays like 1.6 then nobody is ever going to listen to us 1.6ers because they think we are nostalgic fucking without any rhyme or reason as to why 1.6 is good.
I'm saying: if the gameplay is worse, the game is worse, it's quite simple... and since 1.6 gameplay is near to flawless, i have it like a perfect gameplay. CS:GO gameplay looks terrible, so it makes the game terrible too, that's my opinion, and I don't give a fuck to graphics, not even a single fuck
"1.6 gameplay is near to flawless"... wait so the original bugs in the game, are now flawless gameplay and an example of what a game should be?
Someone needs to start looking up their history of Counter Strike here.
So in that sense they are trying to say, if you want to help, then give constructive criticism to help them develop a great competitive game, adding various people including the feedback sessions they have had with both Source Pro players and 1.6 Pro Players, and adding someone of Volcano's history really serves to this purpose.
The point I was making was the fact you state that "1.6 gameplay is near to flawless", you are stating that 1.6 is the perfect game. If this was true, then all game developers would be looking to achieve what 1.6 has done, and develop something close to that. Unfortunately they haven't, and I would imagine Valve won't either because what you class as perfect is infact the opposite as the bugs eventually became features by the desired outcome of the professionals and the community as a whole. As time has gone on, people have decided for whatever reason not to change certain aspects of the game, and therefore we have ended up with CS1.6 doing what it is doing now.
The other point is the fact that people like you won't accept whatever Valve produce because it is very likely going to be nothing like CS 1.6 something that Valve stated. They could change 1.6 but then when they did that (I watched the interview between nix0n and the Valve developer last month), the community hatred just came out for changing their game slightly, and what they wanted to do was build a completely new and fresh game (hence why I love the bold choices of a completely new aspect to the game and also new maps which I imagine Volcano will advise them on how to make competitive.) He stated that quite clearly 1.6 & Source will remain the same games, but this was an experimentation with whether they can build a new completely fresh Counter Strike Game, and make it appeal to both exsisting communities and new people as well.
That to me sounds like a fantastic plan, because anything that can bridge two communities and bring new blood is not a bad thing, it's a great thing. Yes gameplay should be important, but adapting to new situations and evolving as a whole will help the CS Community stay in there in eSports with the big boys currently (ie StarCraft 2, DoTA2, LoL).
they are doing a good game (TRYING TO REPLICATE EXACTLY THE SAME GAMEPLAY OF 1.6, WICH IS MY POINT) without any sponsors, without even being a real studio, they are just guys spending their free time in a project: keep 1.6 alive for ever (as long as it's gameplay is perfect, and the game is running well, free of bugs, they could just port the game to any super modern engines, yet to be created, like Source Engine 2 or Crytek 4)... my point is, counter-strike have been the most sucessfull fps because of the gameplay, that's crystal clear to me... I wouldn't play a 'new' counter-strike just because it has 'counter-strike' on the name, I don't care about it's name, I care about it gameplay. That's why I think any Battlefield or CoD game are total shit, I can't stand the gameplay of these series (and compared to CS, any other FPS looks boring to me, the only that brought me similar fun when I played was 007 Goldeneye, back when there was no CS or even HL, or even Windows 98)
It seems like you have misread what I put. There is no way in hell you can replicate exactly the same gameplay of 1.6, anyone thinking they can is cheating themselves and basically being a little naive.
I hardly know much about coding games, but literally replicating the same conditions across a game to another game is well lets just say theres no chance. This is proven time and time again with every single game tweak, every single game made, and the bugs that do come up.
CSP the latest one was a great step in the right direction, but it will never be exactly like 1.6 and that is where you are going wrong in your hopes and aspirations, because you cannot find a game that will have exactly the same gameplay. Hence why you have to adapt in life and move on.
Oh and your point on Battlefield 3, I am guessing you have played the game right? If so fair play, but I absolutely love the game, and infact competitively it is an absolutely sublime game, two different modes, and massive maps to cover which makes the game more interesting.
Post edited 2012-01-21 01:51:45
Post edited 2012-01-19 23:30:21
lights on plz.
i mean garozzo already played 1.6, and very well, so he knows what he wants, he know what a 1.6 player want, so give him some credit! i believe that Valve knows whats wrong with the game so far, 1.6 didnt came out of nowhere, give them time for christ sakes, always complain day after day!
Post edited 2012-01-19 23:52:39
But I'd love to see a new map instead of the same old dust2/dust/aztec/inf/nuke just to see if Valve/HPE can be creative and think of what makes a good competitive map to perhaps muscle in with our oldschool maps.
imo they should pick a more active player maybe n0thing who is working wit the EG but not playing in an official team....
Not being funny, just being out of the game for a little while doesn't make a difference, you know exactly what makes a balanced competitive map. And even then it's not like he's creating a new map for 1.6, he's creating maps for CS:GO and therefore has a different engine to look at (and then I could go into the fact that he may understand the Source engine coding a lot better than someone like n0thing) considering Volcano has created maps on CS:S.
1) Get a team of, say, 20-30 real legends and current players.
2) Let them decide exactly what goes into the game.
3) When the game is decent, open a public beta, tweak the game according to feedback.
4) Release with a huge tournament.
5) Congratulations, you will now dominate the competetive fps genre for another 15 years.
I wonder why?
COD4, COD6 all did over $1billion in sales world wide, and they did none of that.
If Valve did that, yes it would be a step in the right direction, but they may aswell just said to the players "you design the game, and we will see how well you do", unfortunately it doesn't work like that, and I guess you won't know why.
Kids nowadays prefer games with 250 guns and cool perks instead of being playable on a competitive level.
Post edited 2012-01-20 01:04:09
Gameplay has been forgotten about but even I can understand that Valve will do the best they can to get good results.
And even if it doesn't they can look ahead to Half Life 3/Counter Strike 2, and work on their next gen engine.
I enjoy playing Battlefield 3 just because it is a sublime game, and has an awesome way to track your own personal statistics, unfortunate that EA/DICE decided against mod tools to help make the game slightly more competitive.
Oh dog what have done
CZ, here we go again :s
I think his experience in 1.6 speaks volumes. When he does ring for top North American teams during scrims, he still performs extremely well.
I can assure you Volcano actively follows the 1.6 scene far more than CS:S.
His decision to participate in CS:S was made for a number of reasons. He has a full time job in the financial world now that would NOT allow him to travel often. He wanted to play on the best team in America, but with his career, he wouldn't be able to commit to a 1.6 team. Moreover, he made some good friends in CS:S while most of his 1.6 friends retired. After playing a game for 10+ years, playing with friends became something rather important.
He does enjoy CS:S but his heart lies with 1.6. If given the choice, he'd much prefer that CS:GO reflected elements from 1.6 over CS:S. He doesn't like "excessive trash" in any version of CS whatsoever and I'm sure that will be reflected in his CS:GO feedback.
It's pretty disappointing to see everyone flame Volcano when he had such success in 1.6. He is the most dedicated Counter-Strike player I've ever met and put in countless hours the game. Heck, he's even up until 4am on work nights whenever there is a 1.6 event. Does he do that for CS:S? Not a chance.
Yes, he doesn't play on a 1.6 team right now, but if his work schedule was a bit more leniant, I could see him moving to CS 1.6 once again.
That being said, I wouldn't worry and would instead be happy about him being involved in the CS:GO project given his enormous history, lengthy list of accomplishments and pure appreciation of CS 1.6.
Hell, they even made the wallbangs in CS:GO CS:S'ish.
The future for CSP looks good imo.
they've been caught to the middle which REALLY satisfies no one.
New comers + CSS will have way more players than 1.6.
Just like what happened with CS:S
I have. Its CSS2, with worse recoil. It will fail just like CSS.
Post edited 2012-02-28 14:37:50
and to all ppl who keep saying gtr, f0rest etc, have they ever played source on a competitive level? seems to me all you want is a graphics update on 1.6 and be done with it.
just give cs:go a shot and see how it plays out , but always sticking to what you know wont get you anywhere.
oh and to the people suddenly hyping cs promod now, where have you been a year ago?
Post edited 2012-01-20 17:49:52
I've never seen such dull minded retards in one thread in my life...
valve is a business.. they already allowed cs 1.6 to run rampant for a while because they obviously were nice people.. any other business would have just canned that project when CSS came out. They are here to make money, not to keep all of you 1999 pc using idiots happy.
CS:GO is the next thing ladies and gents.. if it all goes well and we unite all the CS communities this will trump SC2 as the biggest esport ever going into the future.
Let's quit being ignorant spastics and let's make this a true esports title.
his point is valid , to the haters : just look past the insults
our objective is to keep playing a game we actually love.
unfortunately, no one would play a new game (Source, CS:GO etc.) to which no love is felt.
No one is forcing you to play any other game, but then no one is asking you to moan when prize pots are shifted to other games in favour of them.
At the end of the day if their objective was to make CS a cash cow, then there would have been a CS game every year like CoD.
TEAM 3D TEAM 3D TEAM 3D
Post edited 2012-01-21 04:31:44
Post edited 2012-02-15 02:45:35
Wow, im gonna be mad if they are.