Six of eights teams for the Sound Blaster CS:GO Challenge at Copenhagen Games have been determined.
The Copenhagen Games organizers last week announced that they would be featuring a Counter-Strike: Global Offensive tournament for eight teams, the majority of the teams participating have now been found.
The four Counter-Strike: Source teams have been found via the Danish community site gaming.dk and the teams who accepted the invite are:
|Blight Gaming||Rytter, p0se, isenb0, herden, Simon;M|
|Copenhagen Wolves||socN, smF, Nico, xlo, AnK|
|mousesports||mx, RattelsnK, re1ease, Hughsy, pt|
|Team TargetDown||zakk, zqk, steelega, rafaw, tdrkzikz|
Four Counter-Strike 1.6 teams will also be participating and we have found two of them, while the remaining two will be found by the Danish community site XplayN.com. The two confirmed teams are:
|ESC Gaming||Neo, TaZ, kuben, Loord, pasha|
|SK Gaming||GeT_RiGhT, f0rest, face, RobbaN, trace|
XplayN.com expect to know the two Danish participants Tuesday. The Sound Blaster CS:GO Challenge will begin at 19:00 on the first day of Copenhagen Games, Wednesday, April 4.
The teams will be playing best-of-one map in a single-elimination bracket. The first round will pair a CS:S and CS 1.6 team. Matchups will be announced as soon as the two Danish CS 1.6 representatives have been determined.
The winner of the Sound Blaster CS:GO Challenge will take the 1,000€ main prize, while second and third placed teams will get hardware from Sound Blaster.
Post edited 2012-03-26 19:56:35
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Post edited 2012-03-28 16:58:43
Did you know that any of the pro css teams can beat any 1.6 team if they train for half a year.
I can pull made up opinionated statements out of my ass too weeeeee. I don't throw the javelin, but I reckon if I start practicing now I can win gold at the olympics this year. I'm good at throwing stuff so it should be no problem
If killing an enemy with m4 in Source is easier, the harder it is to rush and so on. blablabla.
Post edited 2012-04-02 14:12:57
Post edited 2012-04-04 19:19:45
yeh you're a high skill css player -_- such a moron
Post edited 2012-03-27 13:29:48
edit: thanks :)
Post edited 2012-03-26 20:16:43
it is only show match.
cs 1.6> cs:go SuCkaaa !!! now lick my shoes
It makes sense for them to play it as it's most likely the future of cs.
and I prefer watching 1.6 over CSS anytime :P
Goodbye 1.6 teams.
Post edited 2012-03-26 20:15:36
but who knows CS:GO still feels a lot like CS:S
Post edited 2012-03-26 20:22:57
As to your second point. Source players originally switched from 1.6 to Source, the reason being, was the majority of us were open to change.
The other reason being is the fact that Valve seem to be listening to feedback (ie the recent addition of a cleaned up version of dust2 and the fact that a few Valve employees are posting actively on Cadred).
if you are denying that CSGO isn't more like CSS than you my friend are in denial. Why do you think so many of the source pros are saying its a "playable game" etc afterwards, and the 1.6 pros saying that its absolute crap? Because source people are seeing much more of their game in CSGO. Not to mention, modern cs 1.6 was even close to developed by the time people had switched to source, so you being on these forums discussing a game for which you clearly lack understanding and definitely suck at is really funny to me.
Post edited 2012-03-27 20:28:15
If you think it is remotely like Source, then you need to actually play both games.
The actual first shot of guns, much more like 1.6 than CSS, the spray patterns are random currently (nothing like Source), the recoil again nothing like Source currently. The movement, perhaps a little, but it is still very clunky (again nothing like Source).
"no, the majority of you enjoy simpler gameplay with less recoil, better graphics, and FAR less complex movement capabilities. = CSS & CSGO"
And that comment... is comical. We enjoy great gameplay (and if you think it's "simpler" then you haven't touched Source AT ALL).
Why did cs 1.6 pros move on to source and completely dominate within a few weeks... and then they came back and found that they 8+ year old game they left had still evolved a HUGE amount, and had an enormous amount of catching up to do.
in every way CS:GO is more like source, you are saying its middle ground, when actually, its further past source in some respects, but that doesn't make it middle ground, that means its on the other end of the spectrum completely from cs 1.6, past even CSS.
Post edited 2012-03-28 19:35:37
"you like source, therefore you like simpler gameplay. How is it not simpler by the way, with no depth in movement and bigger hitboxes, less recoil, virtually no spamming, the list goes on. 1.6 is clearly the more dynamic game, never allowing CSS to overtake it in general popularity or in competitive play (lets be real, its never even been close..)"
So just because I like Source, means I like simpler gameplay. The fact that the hitboxes in 1.6 and Source are exactly the same (because they are, it's the model sizes that are different and the issue that the Source engine has laggy hitboxes). Virtually no spamming? There is a lot more spamming in Source than you think.
"Why did cs 1.6 pros move on to source and completely dominate within a few weeks... and then they came back and found that they 8+ year old game they left had still evolved a HUGE amount, and had an enormous amount of catching up to do. "
A few weeks, it took Salvo at the time at least 6 months of hardcore training to switch over. The 1.6 teams who switched were fucking horrible when they joined in the Source scene, some of the NA teams were fucking dire when they switched, and most of them HAD to put in time and effort to actually learn Source. Please clue up if you are gonna criticise.
"in every way CS:GO is more like source, you are saying its middle ground, when actually, its further past source in some respects, but that doesn't make it middle ground, that means its on the other end of the spectrum completely from cs 1.6, past even CSS."
That doesn't even make sense, if you are going to fight fire with fire please actually come out with some coherent points to make your case. CS:GO is nothing like Source aside from the map graphics. That is it, the recoil is different, the hitboxes are MUCH smaller than both 1.6 & Source, and the fact that the majority of it currently is swinging in the middle (proven by spray patterns between the best of both worlds).
Of course you will come back at me with some stupid dribble. You obviously have not played Source and CS:GO, and if you have what you have completely done is played Source Pub, and then played CS:GO and seen "achievements" and thought "yeh this is Source".
I understand that 1.6 is the better game in terms of some of the gameplay, however the majority of what some 1.6 players class as "gameplay" are in fact original bugs of the game, which were never fixed. I also understand that 1.6 has a bigger community, the reason being, you've had a great number of massive tournaments that have supported the game for many years. Unfortunately for both CS1.6 & Source, we both need to realise that the FPS Genre seems to be shunned, and both of our communities need to wake up and realise that there will not be any major tournaments that support either CS because we are overlooked by greater numbers in SC2, HoN, LoL currently. If either community wants to survive, we have to support CS:GO and develop the game that both of us want Valve to do, so that the two communities become one community and it being a MASSIVE community overlooking that of SC2, HoN, & LoL.
anyway, you said it took a long time for pros to dominate? coL switched and won the the world championship the very first season that was full of source "pros". They crushed everyone.
Wait what? Almost all of the NA 1.6 scene switched from 1.6 to Source for CGS.
"They crushed everyone", once again, they didn't some of their first tournaments when they originally switched, they got absolutely hammered, and lost at some pretty huge NA LANs at the time to NA's #1 team EFG who were a Source team.
Other 1.6 teams over the years who have switched to Source, struggled at first and have had to spend actual time to get to know the team.
"not even gonna take the time, as you are obviously a moron, and didn't counter any of my points, but who has the time to argue with a moron? (i certainly don't)"
I countered every single point with facts, and you didn't bother, shows how much you know, and in reality shows how much depth of knowledge you have over me. :P
Post edited 2012-03-26 20:34:37
and hltv.org starts to show cs:go matches
haters gonna hate
Post edited 2012-03-26 21:02:32
- They failed at source because they didn't care the CS community. Valve's Chet were saying that they used to ignore CS community but no more.
Post edited 2012-03-26 21:17:09
I used to be CSS player too but after updates it got worse and i stopped played it.
Post edited 2012-03-27 19:07:59
the events CSS had were like 1.6's mini events. if you want to compare you have to put something big.
no one supports csp
csgo is pretty much smaller than CS:S, which is very small compared to 1.6.
this would be the 2nd tournament of CS:GO, the game in its existence doesnt have more than 10k in price money. so theres not much hype about it, probably cuz people know valve is not hearing the competitive community as much as they should
Post edited 2012-03-26 22:35:01
They're gonna show some matches and then forgive cs... :/
i mean the whole scene seem somehow... mellowed out? no more mousesportz, wem drops cs .... lol and sc2 are the ones killing cs i think :/
Post edited 2012-03-26 22:08:16
1. csgo is more similar to css than to 1.6
2. css players are more involved into csgo beta afaik, most of them play beta quiet a lot
3. Has ESC ever played csgo? Back in the days, they've played css showmatch against css team, it has been their first time they've played css and prolly the last one. Probably it will be their first contact with csgo as well so they will just mess around with game and have fun, so obv css teams > 1.6 teams in this case. Nobody's taking it seriously tbh.
The only similarity is the graphics. That is where it ends. The rest is middle ground pretty much.
not to mention his salary for 2 seasons (15-20k per season or something?) + MVP bonus + prizemoney above, safe to say he probably earned more than any 1.6 player in that year ;o? *shock horror* And before anyone says doing it for the money, ofc he did and the fact he's paid for all his University fee's and has a degree in Law shows that it was worth while ;]
Post edited 2012-03-27 10:08:44
Last season mousesports had a german CSS Team with rattlesnake and Mx, few month ago they bought a second team. Now they have two CSS teams, one for german EPS and one team for international events. Don't don't cost that much compared to a CS team. Also the german EPS is dying in CS, so they will support CSS in future.
My guess is that mousesports will win this tournament, they are already monsters in it, at least Mx :)
time for LoL !
Post edited 2012-03-28 15:22:03