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Following last week's announcement from Electronic Sports League about dropping Counter-Strike 1.6 as a main title in the Intel Extreme Masters, we talked with Michal "Carmac" Blicharz, Director of Pro Gaming at the German-based company.
After six seasons as one of the main titles in ESL's premiere event series, the Intel Extreme Masters, it was last week announced Counter-Strike 1.6 will not be included as a main title in the seventh season.
Michal "Carmac" Blicharz agreed to feature in an interview here on HLTV.org, touching on why the the game was dropped, how the process of selecting games is done and much more regarding IEM and CS.
The speculations of IEM featuring CS 1.6 for new seasons, is by no means new. For how many seasons have you been reviewing whether it should be in or not and has there at any time been an alternative?
We review all games at the end of the season, not just Counter-Strike 1.6, so technically we reviewed every season. As far as alternatives go, we always look at games separately. If we remove a certain game, it does not mean that we will be looking to replace it at all.
Last season we removed QUAKE LIVE and it was completely unrelated to adding League of Legends. QL had its own set of reasons why we stopped it and LoL had its own set of reasons why we should pick it up.
The same way the decision not to host CS 1.6 at every event this season has its own set of reasons and was not prompted by any external context. If we find good reasons to run a CS 1.6 tournament at one of the future Intel Extreme Masters stops, we will do it.
We just couldn't commit to CS 1.6 for a tournament series where 50% of the season takes place outside of Europe. We're working on a purely European league for CS 1.6, but it is difficult to finance anything for CS 1.6 these days. So no promises.
CS 1.6's old graphics are often cited as a reason for the game's decline in the eyes of tournament organizers. Do the graphics actually play any part in your game selection process and do you get pressured by sponsors to pick games with better graphics or is it all about viewership and the size of the community?
I have NEVER heard a single word from any of our sponsors about graphics. In fact, for our event in Shanghai two seasons ago it was Intel that asked us to run a local Chinese DotA tournament. We all know DotA is a game made on a 2002 engine.

Carmac on stage at the IEM 6 World Championship
In the announcement about removing CS 1.6 as a main title in the coming IEM season it is mentioned that the game has declined in other parts of the world. Is this a result of the Asian and North American teams being unable to fund travel to the IEM 6 WC or did the viewership suffer in those regions as well due to time zones being odd for the European fans?
The main reason was that CS does not have professional teams outside of Europe. CS is doing well on an amateur level in North America but it is not really supported as a professional game
If you want to host a great global event somewhere in China or North America, you need to bring at least six European teams because the local teams just aren't at a level good enough to compete. Which leads us to a conclusion that it's much better to focus on Europe and European events instead.
Viewership for our non-European events was not mindblowing due to a mixture of time zones and the teams playing in those events. Six, seven years ago everyone would have been dying to see the 4 best North American teams compete against the best European, Asian and South American teams.
If you remember the great North American teams and the rivalries they had across the Atlantic Ocean with European teams... Those were THE years of CS. Today the biggest rivalries are across 1200km. CS is a European game these days. In Europe there aren't that many teams with good sponsorships either, but at least the level of play is very high and the cost of attending an event within Europe is relatively low.
In 2008 the Intel Extreme Masters champions were German and the runners up were Korean. Imagine seeing that today.
Based on your quote "This means that if CS 1.6 will be featured at an event, it will only be for certain events where it is a perfect fit for the Intel Extreme Masters locally", how likely is it that CS 1.6 will be featured at say a European Global Challenge in season seven?
We will look at each event individually and see what the best approach is. It will depend on the floor space we have available and on the service / streaming coverage we can guarantee for CS 1.6 there. And on how many teams will pledge their support to CS 1.6 as well.
70,000 viewers is what many will remember from the season six finals. What do you make of the viewership numbers the game produced during CeBIT?
In case it wasn't clear: CS 1.6 is still a fantastic esports game in Europe. It has got a lot of high skilled players and still many teams competing for #1 and a lot of viewership. The 70,000 number is not a number to complain about, but it happened once last season.
If the Intel Extreme Masters were a tour of events in Stockholm, Warsaw, Berlin, Kiev, Paris and Moscow, there would be no question which game fits best.

Carmac handing pasha the MVP award at IEM 6 World Championship
Has Valve announcing Counter-Strike: Global Offensive had any impact on the decision to remove CS 1.6 as a main title?
None. As I said, we look at games independently. Other than pure budget reasons, I see nothing that would theoretically stop us from running both games at the same time if we determine that they fit the bill for our project.
Based on your involvement with Valve so far and the release date of CS:GO, can we expect the game to be a part of the main games for the upcoming season?
A game can be a main title in the Intel Extreme Masters if it's a healthy esport: it has an active player base, spectators and fans. No game will have that from Day 1 after the release. That needs to grow with time and with a community behind the game.
So the answer is: no, we will not have CS:GO as a main title in the Intel Extreme Masters in the upcoming season. The game will be released in the same month as the first event of the new season.
If CS:GO (or any other game) is featured in the Intel Extreme Masters at any point in time, it will not be to replace one or any other game in it. It will be so because it has a community of its own which can prove that the game deserves it.
We are not fixed on a specific number of games in our leagues. If I had completely unlimited budgets, we'd probably be running 9 different games in Intel Extreme Masters.
No CS 1.6 and no CS:GO, does that mean there will be no FPS title as a main title for season seven?
That's the way it looks right now, though we will still run tournaments for games which fit locally.
If CS:GO becomes successful in its own right, I can see it featured in Intel Extreme Masters events. I can also imagine an event with both games in it. Until there is a clear signal that the 75% CS 1.6 community has transitioned into CS:GO, we have to treat these two games as two completely different titles.
As a whole, what do you think of FPS games' future in general?
I think that we are starving for new, good games that will "get it right". The potential out there is huge because people still play FPS games. The key issue is: how do we convince all the casual players that it's better to play an FPS game on a PC than on a console? To us it is an extremely obvious choice because nothing beats mouse control. But to them it isn't.
We need new people to come into the esports FPS scene and those people to be turned from casual players to die-hard players, and those to competitive and pro players. The new game that will save esports as an FPS needs to be done well as a social experience and as a competitive platform.
I just think it's a shame there's no good hardcore 1on1 FPS out there (yet). That would be great to have!

Season five features the best IEM CS memory for Carmac
With CS 1.6 removed as a main title in IEM, if you had to name one memory that sticks out from the years you’ve been involved, what would it be?
I will never forget the FX vs. SK Gaming semi final. I have always been a good friend to the Polish CS team and I saw them struggle for a very long time. I saw how badly they wanted to be in the final the event before in Kiev and how devastated they were after mTw beat them.
They came to CeBIT and lost to the same mTw team in group play and had to rebuild themselves as a group and as a team all the way to the final. I think at that event SK Gaming was the much better team but they lost to FX because of their insanely strong heads, their composure and the little extra that has made them legends.
That game cost them so much that they broke down crying after the victory. I felt privileged that I was there in that moment and I will never forget it.
The community is obviously not pleased with the move and as an end to this interview, is there anything you’d like to say to the community?
I think that they have every right to be displeased. I would be if I were them. I would only like to thank those that have supported us over the years and it was a pleasure delivering Intel Extreme Masters events for them.
As Blicharz disclosed, Counter-Strike: Global Offensive will not be a main title for the upcoming season seven of the Intel Extreme Masters, just like Counter-Strike 1.6 won't. This means that the only chance to see either of the games in the coming season, will be if a side tournament is hosted.
Good Carmac !
LOL! :D
Post edited 2012-06-21 21:09:05
Post edited 2012-06-21 22:49:54
but you don't get new players with a game with as old graphics as 1.6, that's why it matters.
and CSP is like a 95% clone of 1.6.
And since people at >15 only want games with graphics, graphics do matter, just not in the competitive aspect, which only will appear if there's a big community.
Am I right or am I wrong? :)
netcodes are better so people can play on 400 ping with almost no lag, hltv viewing is more advance and spectator friendly, new animations (instead of 1 flying up head shots, there will be side head shots animations, back head shot animations, and last i heard they're trying to implement a match making system similar to LoL and dota where players can join a 5v5 pub)
thats basically the point of cspromod. to use the more advance source engine to make cs1.6 even better. 1.6 is awesome, but i hope cspromod really delivers to make cs even more awesome.
title: "No CS:GO as main title"
actual text: "So the answer is: no, we will not have CS:GO as a main title in the Intel Extreme Masters in the upcoming season."
Were as "No CS:GO as main title in upcoming season" makes a lot more sense. The current title makes it sound like it will never be picked up, but HLTV WCYD
once again i disagree because it would be unrealistic for carmac to have decided cs:go will never become the main title as it is far too early to say - use your head people!
Carmac: "No CS:GO this IEM"
would have made more sense!
this one implies it will not become a main title (and we assume the reader can figure out it means this season and not the future because iem realistically could not have made that decision yet) - unfortunately we have a limited character space for headlines.
however, saying "no cs:go this iem" could actually be wrong, so this is a much, much better option
As for the character limit -- the woes of web design! But I guess no one could have anticipated the character limit being an issue.
I would like to see CS:Promod at IEM instead of CS:Online... imo CSP is like compromise between css and 1.6 and still not bad graphic
:)
Can you give me one fps game which is worthy to be in esports nowadays except counter strike and quake..?
Post edited 2012-06-22 02:35:22
The problem you are talking about is you have never played a competitive match and therefore do not understand how a game can be viable for eSports.
I don't understand StarCraft2 because I'm not into those games but I know why it is competitively played as an eSport.
sry4crazzzzy eng i just want to sleep -_-
Check this out: http://www.youtube.com/watch?v=ZrfXd76zXHg
This pretty much means CS:GO is useless. Right now the grahpics and the look of the game is the only reason to change from 1.6...
Which is CS:P.
The same physics with the look of CS:S will (hopefully) get the attention of FPS gamers.
+ it's free.
"CS2 will be out before HL3.
At least we know that.
Tell me when last tweet came from csp dev team
i checked for you and it was 24.03
Post edited 2012-06-21 23:47:22
2. Stop complaining.
It's a lot of work. Some developer-studios got 90+ people working on 1 game and they still need 2-3 years.
But it doesn't matter anyway since we need CSPromod now and not in 2007.
Post edited 2012-06-22 00:18:19
2-3 years?
at least 5 years. 1.08 camed 9 months ago and we're still waiting for BETA 1.09.
It's nonsense to wait a game from a few guys to replace a legend game.
CSP has better graphics but that will only affect casual gamers.
Post edited 2012-06-22 00:44:23
Start to read properly. I said even big game-studios with hundreds of full-time working developers need at least 2-3 years to create a game. Look at how long they were working on Diablo 3.
But why are we talking about that? It doesn't matter anyway..
We need better graphic to attract more people. No young American kid will try 1.6 anymore when he sees its outdated graphics. Especially if he has to pay for it (CSP is for free).
But as you can see we need a strong American CS community for being a part of the IEM.
Post edited 2012-06-22 01:01:40
Thousands of kids are playing new fps games so
there should be millions dollar events for BF3,CoD MW3, according to your logic.
fail logic :)
Post edited 2012-06-22 02:07:02
Everyone who starts playing CS is a "casual" at the beginning.
To get into the competitive scene you first have to start playing CS.
According to the your logic, if you're playing a game for fun then you will get into the competive scene soon
Post edited 2012-06-22 02:13:10
Of course a game needs this "something special" to evolve a competitive scene. But noone starts playing a game because of its competitive qualities.
When you played CS for your first time, you actually were "just a casual".
Everybody knows what CS is in these days and it sold over than 25millions. We don't need a game to represent CS.
"Oh CS. I never played it. But I want to get better in it".
That's pure nonsense.
Now the problem is: In western Europe and North-America young people don't try CS, just because it looks ridiculous outdated for them. A lot of them didn't even heard of CS because of its long absence in public media. But now with the name "Counter-Strike" in the media (because of CS:GO) we got the perfect chance to start an new era with CSP as a free version of CS. We need to bring a lot of new people into the competitive CS-scene and our only chance to do so is by supporting CSP.
Post edited 2012-06-22 02:33:57
But start to interest with CSP because of the "Counter-Strike:" part
Ofc they will start to interest for CSP AFTER they heard about "CS" in the media.
i had this kind of conversation like 1000 times:
guy: let me try that old game u play.. counter-strike? where i can find it?
me: you have to pay 8€ for it
guy: nevermind
oh anyway, people never heard about cs here in italy
Post edited 2012-06-22 03:39:40
btw: Chet F. said they wouldn't even have an idea how CS 2.0 would look like. So they didn't start working on it for sure.
http://fn.tc/XHRc
Until now I think they could've made some ideas.
Post edited 2012-06-22 00:16:40
It's a completely different game, who had the luck to be named after the greatest FPS-game ever created.
It's not even near being worthy of carrying that name btw.
Well, I guess this is evidence of how little Ricard Lewis and Richeh know about e-sports / Counter-Strike.
Well said Carmac! You are the man!
That's a chicken-or-the-egg situation. N.A. 1.6 is not big because there aren't enough big lans like IEM, yet IEM won't hold lans in N.A. because it's not big.
E-SPORT IS FPS PLAYERS!!!!!!!
sorry for us NA teams blowing at cs =(
oh really? about cs 1998 engine!
fuck dota
No 1.6, no css, no csp and then no csgo?
What we could do? Go on other games.
Cu on shootmania ;)
Hmmm yea thats not gonna happen =)
well done lads
So... if we stay alive, our cs 1.6 will stay too.
I feel bad about north american and asian cs communitys, they died so badly. We need them to become a strong game worldwide as in the past.
On second thoughts, seems fair enough Americans dont play sports they aren't good at, they invent their own sport instead.
and Asian teams are just downright low. (xcept for some ofc)
Kinda sad IEM was sort of last hope for 1.6, thaks for killing it sire !!! :'(
1.6 just lost his professional worldwide structure.
I invite everybody to discuss about that a little!
WFT HAPPENED WITH 1.6?
In my point of view, some facts must be understood:
1) Europe teams just destroyed every other worldwide team that tryed to remain as a topteam. We had some in the begining like 3D, mibr, wemadfox. But during the time they could not get any top1 against european teams.
That 4 sure makes the other continents to loose interess in 1.6. Fans dont want to cheer for a 8-12 position.
2) Other games was producted, and people just enjoyed them more then 1.6.
3) 1.6 community (including myself) never done anything to make the game more popular, becouse in the begining everybody played it all over the world, and we just did not made ANYTHING to get that HUGE amount of people loving to play 1.6.
I just think 1.6 players are a REALLY CLOSED comunity, that just dont welcome new players, they just cant fit, and give up. Maybe is too late now, but i just think if we started to bring new people to the game, we could make it get stronger worldwide again.
Please tell me what u guys think about this and lets start doing something to make the game we love stronger again, and stop compleining about other people actions about it.
Btw there are countless teams and players in brasil, you know why they suck? Because they chose only the "strong" side of the maps to begin the match (like CT on Train) and kick from the server any1 who is beating them by 6-0 until they find someone that sucks more than them.
And in my opinion, playing with better teams makes u better even if you get beaten by 16-0, but what will u learn playing with bad teams? Probably will learn how to play reckless.
So, the point is ppl don't care about learning and improving themselves, they only care about winning no matter how.
Post edited 2012-06-22 18:23:28
The same will happen with cs:go if ppl dont like it they will switch to promod which is far more better and has epic gameplay as 1.6......Peace
Post edited 2012-06-22 11:00:38
sry4bad eng. :(
The problem is the teams
We all thought the opposite :(
Post edited 2012-06-22 15:04:47
but that's impossible coz valve won't gain any economical advantage.
If you want to host a great global event somewhere in China or North America, you need to bring at least six European teams because the local teams just aren't at a level good enough to compete. Which leads us to a conclusion that it's much better to focus on Europe and European events instead.
Viewership for our non-European events was not mindblowing due to a mixture of time zones and the teams playing in those events. Six, seven years ago everyone would have been dying to see the 4 best North American teams compete against the best European, Asian and South American teams.
If you remember the great North American teams and the rivalries they had across the Atlantic Ocean with European teams... Those were THE years of CS. Today the biggest rivalries are across 1200km. CS is a European game these days. In Europe there aren't that many teams with good sponsorships either, but at least the level of play is very high and the cost of attending an event within Europe is relatively low.
truee
Counter - Strike 1.6 NEVER DIE!!
Play it guys , play and dont STOP !
its world #1 best game in ever and its BE FOREVER !
[CS 1.6 4ever =]
*und dan Carmac hab keine geld xD*
return CS1.6
Post edited 2012-07-10 00:13:50
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