-
(32)
(671)
(2)
(83)
(20)
(5)
(4)
(19)
(21)
(19)
(19)
(49)
(269)
(208)
(5)
(2)
(4)
(14)
(59)
(0)
(0)
(0)
(201)
(5)
(221)
-

-

-


Former fnatic captain Patrick "cArn" Sättermon has replied to a heated discussion in the HLTV.org forum, explaining fnatic's stance on Counter-Strike: Global Offensive.
The thread, which came into existence following a tweet by Sättermon, asked the debaters if they agree with him and if fragbite should "cut down" on the amount of news about the newly revived Ninjas in Pyjamas and Counter-Strike: Global Offensive.
"Quite amused by how easy Fragbite forgot about what made them to who they are, as well as how much NiP/CS:GO garbage they post," his tweet reads.
Sättermon, who has been acting as fnatic's Chief Gaming Officer after stepping down as a player, followed up the tweet by saying, "Previous tweet not to be taken as offence, just my opinion about it all. CS would not be where it is today without Fragbite."
HLTV.org knows that fragbite had an exclusive media agreement with NiP which lasted until yesterday. At least this was what Robin "fifflaren" Johansson told us when we approached him about doing an interview – which he declined due to "how the community treats Source players" and are not accepting of where they "come from as players." He did an interview with Cadred.org two days later.
Explaining his first tweet, Sättermon said:
"I'm simply trying to say that a successful eSport title starts with a game that has a big organic following base that loves playing/watching the game. Obviously this is not the case with CS:GO just yet, the game is yet to be launched and the majority of players has still not being able to give it a fair try."
However, he continues by saying fnatic will pick up Counter-Strike: Global Offensive when it feels right and justified. Until then, he asks that fnatic should be considered a hybrid team.
"I have said it before and for clarification I will do it once more: We at Fnatic will of course transfer into CS:GO when it feels right and justified. Until then we will do our best to "finish" off CS1.6 in the best possible way. Until we commit to CS:GO full-time, please consider us as a hybrid FPS team that is "open for suggestions" when it comes to CS titles."
In a more recent tweet, Sättermon reveals that they have decided on the fifth and remaining player for their Counter-Strike 1.6 team, adding that they will "play several CS versions in the next months."
wat?
Post edited 2012-08-20 10:54:15
organic(in numbers)=a lot more than the average game has.
or something like that.
People who play the game because they actually like it. Not just following some hype or the ongoing "we need to support CS:GO in order to keep team FPS alive!".
Watching the 1.6 die hards is like looking at a nomadic family that lives on the outskirts of a large city because it refuses to develop and disagrees with anything that is different.
Catch my drift? ;)
Stop with the stupid analogies.
Don't overrate the role of esports in the gaming market. 99,99% of all gamers are still casual players and unless there's no financial reason to keep people playing their game (like ingame shops, premium stuff, standing orders,...) the game developers don't care about esports. And yes, so does Valve when it comes to CS. The only reason why they started to talk about esports is the free marketing they get from the esports business.
The game clearly needs more substance, either people adapt and help make the game better faster, or it will take longer with less support. Either way 1.6 won't be coming back, They will simply just ignore FPS altogether (although Shootmania is likely to be played based on its current playerbase of professionals).
Ask the 1.6 pro how serious Valve treated their feedback. I still can't see any of the nice things which made the original CS the best competitive team FPS of the past 13 years (and no, I'm not talking about copying 1.6).
I really like the idea of a competitive and a casual mode, but unless a lot of things get changed in the current competitive mode, it's just an "less casual mode" (I won't go into details here, but I will write a blog it in the next days).
"either people adapt and help make the game better faster"
People actually do, but most of the feedback got ignored. Best example is the tracer-topic: There are like 10000 threads on the steam feedback forums and people complain about it since day 1 (for good reasons), but HPE never really cared.
" or it will take longer.."
If we would get a better game I wouldn't mind to wait longer. And that's exactly what Valve promised: "The game will be released when the community says it's ready". When the release date of the new COD got announced, Valve decided to release CS:GO on 21.8 no matter what.
Post edited 2012-08-20 13:44:31
if you joined a site and all they did was bash a game you love and constantly put you down for playing it how would you react?
Post edited 2012-08-20 17:26:37
It annoys me when they come here on their high horses and call everyone idiots for not liking GO. And all that populistic hyperbole about "keeping e-sports/FPSes alive" etc. Honestly, just fuck off.
but when someone does it to you its unacceptable?
Post edited 2012-08-20 18:48:59
I said that it's ok to bash a game.
I then said that it is NOT ok to bash others for liking a game.
if you dont like it just dont play it
Smooth... Very smooth.
Looks like Na`Vi are the only one whos word means something with markeloff having 110hours/2weeks in DOTA2 and starix having 33hours/2weeks (and total of 40hours). Even tho I am not fan of Na`Vi at all.
Post edited 2012-08-20 11:13:07
Post edited 2012-08-20 11:09:50
fnatic =/= cArn
He can have his own opinion.
And it's nice to see, that they endure to the end.. GL!
Post edited 2012-08-20 13:13:34

Fnatic FragOut League Season 2

HLTV Ip's









DRaCe-
week
deStrO
pRopaaNS
FACEIT
moxierawr
tweeday
eSportEurope


bit
YaYooo
bumb
paynt




