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HLTV.org sat down with NiP captain Robin "Fifflaren" Johansson for an in-dept interview in which the Swedish player touches upon a wide variety of topics.
Although being an unknown name for the general Counter-Strike 1.6 community before joining the ranks of NiP, Johansson has made a name for himself by playing Counter-Strike: Source and boasts a resume that is nothing but admirable.
Johansson started playing Counter-Strike: Source in 2005 and has normally wore the captain's band in teams he has been a part of. The Swedish ace has donned the colors of squads such as zEx, Check-Six, NoA and even Berlin Allianz during the CGS era.
When he played in the Championship Gaming Series, his team came in 3/4th in both seasons. Their performance during the league's short lifespan earned them a stunning total of $140,000 - $70,000 each season. Berlin Allianz was then managed by former NoA and Catch-Gamer member Jonas "bsl" Alsaker Vikan.
Moreover, he was the first draft pick in the second season, a nifty accolade. Johansson's Berlin Allianz were also crowned European champions of the two seasons after beating Stockholm Magnetic, the team managed by Emil "HeatoN" Christensen, in both.
Johansson now leads NiP's Counter-Strike: Global Offensive team, and we sat down with him to hear him out on several topics less than a day before leaving for DreamHack Valencia. In this interview, the team captain talks extensively about Valve's new title, the NiP squad and its players, VeryGames and a lot more.
What is the story behind NiP's lineup? How did the five of you come together?
Well, Heat-Gaming approached GeT_RiGhT and wanted him to make a CS:GO team for them. He got f0rest to join him and they were both in talks with Xizt at the time, who also wanted to make the switch over to CS:GO. I think that all three of them felt that they wanted some Source blood with them from the start of this new journey with a new game that's based on the Source engine. This is where me and friberg came in to the picture.
We were already playing Source under the Heat-Gaming organisation, and I've been a part of the scene since 2005, being the in-game leader on pretty much every single team I've ever played for. I think that's one thing that they were looking for. And friberg, who's been my teammate and also roommate for over 2 years time, came in as the last player to fill the gap. They all felt that it was also really important to try and bring the two scenes together, and there isn't really a better way to do so than to join forces and create a new team consisting of both CS 1.6 players and Source players.
Coming from different version of Counter-Strike, how has it been playing alongside GeT_RiGhT and f0rest? Have there been any differences between you that has been shaped by the two games?
GeT_RiGhT and f0rest are two exceptional players. They were amazing at CS 1.6 and deserve all the respect in the world. But not once have I felt that they look down on myself or friberg because we come from Source. We all understand that this is a new game and we all need to learn it. It doesn't matter if you are crowned the best player in the world in CS 1.6 or if you come from a CoD background.
The only difference I can tell you would be in-game wise. CS 1.6 and Source are both a lot different in comparison to one another. In Source, you really need to work a lot more with flashbangs and smokes - it's a lot more of tactics involved. You can pretty much compare it to how CS 1.6 was back in the days, when teams used a lot of tactics.
Now in 1.6 it's mostly pure skill that will win you the games. It's not like that in Source or in CS:GO. You need to work with each other in a different perspective. Smokes need to be placed perfectly and flashes need to be thrown correctly; if you fail to do that, then you will most likely run into a wall. I've also heard sometimes from my CS 1.6 teammates that Source players tend to play differently, which is given!
How is it like working with HeatoN? Could you elaborate on his involvement in NiP?
HeatoN is a great person to be around. He loves Counter-Strike and he would even sacrifice his own living over it. HeatoN's involvement in NiP is that he's our manager. He deals with the back office stuff. He's also our backup player if one of us can't play! (he's still got it!)
He's also someone that's great to have around, given his past. He knows what we need to do as a team to succeed and he knows how it's like to be a player in an organisation, which is a great thing to have in a manager!
Before you officially became NiP, you were supposed to represent HeatoN's own brand, Heat Gaming. What changed?
Well, I don't have too much information about this, really. It is true that we were suppose to play under Heat-Gaming. We all met up for a photo shoot when they told us that we would be playing under the NiP tag instead of Heat-Gaming.
NiP means a lot to HeatoN and he really wanted to make this move over to CS:GO into something even more special, which was to bring NiP back to life!
You and Friberg are the only former Source players in NiP. How is your relationship with him, and what does he bring to the team?
I've known friberg for a long time now. I had him join a team of mine back in late 2009 / early 2010, but I've known him since before that. We also used to be roommates up until one month ago, when I decided to move back to Sweden.
Friberg is an amazing person both in-game and outside of the game. I consider him a very close friend of mine and I will still consider him a close friend even when we stop playing with each other. I'd say that in-game we tend to argue a bit from time to time, but it's never been on a personal level. I think when f0rest, Xizt and GeT_RiGhT first heard us quarrel with each other they were a bit shocked. But I love this guy and once the game is over, we are back to our normal selves.
As for what friberg brings to the team, he's one of the best fraggers that I've ever had the pleasure to play with. He's the guy that you send first to peak a spot or to get the entry frag. Amazing aimer, he doesn't get the respect that he deserves, but I hope that people will come to realize that he's here to stay and that he's a great addition to the team both in-game and outside of the game.
Speaking of qualities, you boast a very impressive CV as a team leader. How would you define your leadership style in NiP?
Well, I'd say that it's a lot different now compared to before. It's a new game and we have players from both scenes. The CS 1.6 players are used to do it their way and, of course, us Source players are used to do it our way. But it's all in the learning process!
I'd say that my leadership style now is pretty strict, but also lenient. I mean, try to control people like GeT_RiGhT and f0rest; they are machines and cannot be put on a leash. (f0rest's own words.) But jokes aside, they all respect me as an in-game leader and they do what I tell them to do. If they want to do it their way, that's completely fine by me, as long as the tactic gets done correctly then they will not hear my whiny voice over Mumble.
More and more teams are shifting their focus to the new game, and VeryGames is obviously a side to be reckoned with. What other teams do you see as possible contenders for the throne?
I think that we will see a lot of contenders for the throne within the near future. There's a lot of teams switching over eager to be one of the top teams that the scene has to offer. Of course, there's a lot of improvements needed for some of the teams but in my opinion the teams that will pose a big threat to us would be mTw, ESC, fnatic and Na'Vi (if they do decide to switch over), mousesports... the list goes on.
Everyone has their fair shot of the throne, it will be really exciting to see how the scene progresses and how it will look like in a few months from now.
You have obviously embraced Global Offensive. Has the rest of the Source community been as receptive as yourself?
I think that most of the Source community has already switched over. Especially now when most tournaments decide to switch over to CS:GO as well. Pretty much everyone in the German scene, French scene, Danish scene, UK scene (the list goes on) has switched over already. And there will most likely be a lot more to come. The competitive scene is getting bigger and bigger each day, despite what the Steam stats show.
Many in the CS 1.6 community have been pretty conservative in supporting the new game. How do you feel about this, and do you think Global Offensive needs the CS 1.6 community to succeed?
I really do understand the CS 1.6 community, they just don't want their beloved game to die - which it will NEVER do! No one can ever take away what CS 1.6 has done for the FPS scene and I am truly amazed how loyal people are to the game!
I honestly believe that we do need the 1.6 community to succeed in keeping CS alive in general as a major tournament title. Don't compare CS:GO to 1.6, you just can't. But I really feel that we need to embrace this change to keep our FPS scene alive in this DotA / SC2 / LoL e-sport dominated world.
The Source community has been somewhat outspoken on CS 1.6 players who opt against making the switch. Do you see Global Offensive as the game that could unite the two communities?
Yes, I really do see CS:GO as the game that will unite the two scenes. When Source was first released it got picked up by WCG, which was a shame. Because the game was nowhere near ready for competitive play. I'd say that because of this, Source as a game has always gotten the bad end of the stick, but this time around I feel that CS:GO is in a way better position than Source ever was.
It's really not that buggy, I think that the main thing the game is lacking right now is an AMAZING spectator client, which I know that Valve is working hard on. It's a shame that it didn't come out earlier, and I hope that it comes out soon. Because it really is needed for the game to grow into a bigger e-sport title and unite not just the 1.6 and Source community, but also bring in new communities, such as CoD 4 and other FPS communities.
Some will argue that Source players have an advantage in playing Global Offensive compared to those who play CS 1.6. Do you share this sentiment?
I think that during the beta Source players did have an advantage. The smokes were like Source, it is run on the Source engine, the movement was fairly similar etc. But if you compare Source to CS:GO at its current stage. I'd say the only thing that's alike would be the engine. Dust2 is also very similar, but the other maps changed for us as well!
As for some of the updates I mentioned, things that did change that would favor the CS 1.6 players more would be: The "bobbing" and how people get slowed when shot. These are two things we never had in Source. When you got shot at in Source, you did not suffer in speed or in accuracy; this is something that's been a hard hit to the Source players.
The movement also changed, as well as the nade physics. In Source, you didn't really have a recoil pattern. It could go either right or left; in CS:GO you have a pattern. Sure, the recoil on some weapons has been increased. Look at the AK-47 for example. But again, this is a part of the learning process we all have to go through to improve in the new game. So to answer your question, no, I do not share that sentiment. We all need to learn.
Global Offensive's launch, in all honesty, has been fairly mediocre, but Valve seem to be committed to their new title. What potential do you see in the game?
I think that people tend to look at the amount of players each game has a bit too much. Sure, CS 1.6 and Source both have more players on an average day than CS:GO, but this is because CS 1.6 and Source have a lot of public players who do not play competitively. Most of the competitive scene from both 1.6 and Source moved over to CS:GO, so if you check the stats on the amount of competitive players each scene's got, then I am sure that CS:GO would be on top right now.
But of course, the game needs work. There are still some things that we need fixed for the game to grow even more. In a few months, I think that all of this will look very different. Of course, by the help of the community AND the professional players.
I think this is something that's been a bit different in Source compared to 1.6: I feel that the professional players from Source are a lot more helpful than the ones from 1.6. Now I totally understand that the CS 1.6 community is bigger and more demanding, but this is something that I feel needs to change in CS:GO if we want to take it to the next level.
If Valve asked you to help them make it the ultimate game we all want to see, what changes and features would you suggest?
That is really a tough one, but I really do share the same ideals Valve has. They don't want the FPS scene to be shattered the way it is now; they want a scene that's united. And I think that they are on the right path with that, with CS:GO. But if they asked me for my input for the game I'd tell them the following:
- A spectator client needs to be done ASAP. We cannot expect the scene to grow without proper spectating measurements.
- Some pistols are just way too overpowered. And quite broke. This needs to be adjusted a little bit. The way it was in CS 1.6 and Source was good. But right now, I really do not appreciate getting my head blown off by a glock from 100 ft with helmet armor after only two shots to the head.
- The pistols, at the moment, seem to just penetrate armor and it's really much of use when you get completely run over anyway by angry glock players. It's not just the glock, though. P250: way too good. P2000: way too weak. Dual Berettas: way too good. The list goes on.
- I actually like the money system right now. There are some adjustments that can be made, of course. But all in all, it gives a new aspect to the game and I enjoy it!
- A better and easier demo client is needed.
- P90 is insanely overpowered, needs to be nerfed!
- Also, something that doesn't do that much, but really sets apart being CT and T is the silencer. Where is it? We want it, and we want it now!
These are only a few from my list that I feel Valve should prioritize. I'd be happy to take their call.
The former 3D player Volcano has actively been trying to improve CS:GO by making the maps more competition friendly. Do you think we're going to have to rely on the community for better maps, or are you happy with the official ones?
I'm happy with some of the official ones. I really don't want to see remade CS 1.6 maps come into play in most cases - the same goes for Source maps. We want something new and fresh! If the community creates new, unique maps that's good for competitive play, then I can really see them being played in tournaments.
I think that the work Volcano put down on de_nuke_ve is amazing, but it's not perfect yet. There are still some things that need to be fixed, but even without these fixes, I still think that his version of the map will take over in most tournaments. This is mainly because Valve's de_nuke is just not good enough for tournaments.
I feel that Valve did a great thing with remodelling de_train_se and moving the outside bombsite to the middle. I really like it! But that map also needs some loving. The inner bombsite is way too empty and some other adjustments can be made.
Fast-forward a couple of years, where do you see Global Offensive?
That's really hard to say. I think that this really comes down to the community. The problem CS 1.6 had, and also Source in most cases, was that we didn't get a lot of new blood to the scene. At the end it was just pretty much the same. We constantly need fresh blood to pick up the game for it to keep growing. If this is accomplished, then I can really see CS:GO as one of the major e-sport titles the world has to offer.
Looking ahead to DH Valencia, how do you think that NiP will fare against VeryGames? Also, will a victory in this tournament give a considerable boost for the rest of the tournaments this year?
I think that it's a very anticipated game, but we try to take it one match at a time. There are other good teams going to DH Valencia as well, some of which we haven't even practiced against. If we end up meeting VeryGames, we will do our best to come up on top. But VeryGames deserves all the respect in the world, they are a great team with five great individuals and truly a force to be reckoned with.
This is also our first international event as a team so winning DH Valencia would mean a lot to us and would for sure give us a considerable boost for upcoming events later on this year.
What events are next up on NiP's schedule? Will we perhaps see you at NorthCon or PGS?
We will try to attend everything that we possibly can. It's not about the money for us. But events that we really want to attend this year would be ESWC, NorthCon, PGS and many more. New events pop up every week so it's hard to really get a grasp on which one we will try to attend. But once we know, we will announce it.
Follow HLTV.org's Pus on Twitter.
Post edited 2012-09-20 00:48:23
Post edited 2012-09-20 00:52:19
Post edited 2012-09-20 02:09:23
Cs 1.6 was and still the main game in our minds , at least , main
@ bye
I'm a veteran CS player that has touched source for like 6 days in total. CS:GO I have now 60+ hours on top. I LOVE CS1.6 (and the older versions), especially I did not want to change from WON DB based 1.5 to 1.6 but had to make the change when WON was shutdown. Although I'll cut to the chase.. CS:GO is not that bad of a game. I really think its a good game(although its not as good as 1.6 I find it more interesting in the sense of bringing something new to learn & have fun with) thats the thing that separates 1.6 & source from CS:GO its new, fresh, entertaining(not in a way that its better.. not saying its that much worse but its NEW, u learn new stuff everyday playing it!) the new stuff might make it better game since in 1.6 u know everything and the flaws and tricks make the game better than cs:go! learn the tricks and "bug abuses"(russianjump for an example) + recoil from cs:go and I bet ur gonna like the game no matter if its better than 1.6 or not! u like it, thats all that matters. if the scene works on go and not in 1.6.. ill go play cs:go! (actually now I play both)
for me its not even close to CS 1.6. Its something like Source - ofc many things are better but still this game is shit. And i don't see any reason to play.
Post edited 2012-09-20 15:32:57
everytime i play 1.6 now it just feels ... boring. the scene, the game, everything. sure, it can be fun like once every one hundred match or so but nothing more than that. the 1.6 era is over, it was nice but it's time to move on.
nope, dotafag
Post edited 2012-09-21 05:08:12
and I ain't even slightly mad
men go to dota
You can play 1.6 whenever you want, indeed I play all of the versions myself actively too. But if you want to keep FPS games alive in COMPETITIVE SCENE, TOURNAMENTS etc. , the only way to do that at the moment is to support CS:GO.
Just because cs 1.6 was the game you have been supporting for years you can't go on to another game? Your life is over now?:/ please.. CS:GO kicks CS 1.6 away now , it's an old game. Time to find a replacement. Or will you drive the same shitty car for your whole life? no:) , you will get a newer , better car. That's the same with cs:GO , it brings a lot of possitive things together.. , not only 1.6 community , but also source , and even call of duty community is switching to cs:go. And what do you guys miss about cs 1.6? The big tournaments, the teams, well.. if all these communities get together. The cs:go community will be bigger than cs 1.6 , source and cod ever been ! So please stop whining and look to the future :) cs 1.6 is the past:)
Post edited 2012-09-20 01:02:19
"we need 1.6", we don't need them.
Post edited 2012-09-20 01:07:15
You said: "will you drive the same shitty car for your whole life? no:) , you will get a newer , better car".
Well yeah, but in this case, CSGO is newer, not better. At least, not better to me.
needed time to get a better one(: so , people just have to give cs:go time. :)
Post edited 2012-09-20 01:39:56
Be thankful instead to Carmac and such ppls involved convincing sponsors to even put a slightest amount attention and organisers like ESWC, WCG, DH, e-Stars, GG etc for still suporting a game (until last year) which looked more like 1998 than 2012.
If you disagree then go play some "1.6" ZombieMod just like majority of the GoldSrc-users to keeping those numbers "legit".
Companies with their modern products wich are supporting the bigger tournaments dont wanna be linked with semi-tetris any longer.
So none killed 1.6 - it lived in OVERTIME for a couple of years, at least. Be thankful for that instead.
Post edited 2012-09-20 04:23:53
I'm gonna finish this deaf discussion repeting myself (yeah because I'm coherent): "Just because that game is called after our beloved game's name doesn't mean we have to change for it."
Thats the spirit boii.
For the last time: "Just because that game is called after our beloved game's name doesn't mean we have to change for it."
That's all I've been saying from the beginning, still pointing in out in my last post, and I changed my mind?! And btw what truth did you say ? You only threw random arguments that didn't even have any correlation with me.
It's all about the viewer numbers.
That's why a game with as shitty graphics as LoL can be one of the main titles for IEM.
Or do you have any other explanation for that?
"It's all about the viewer numbers"
Thats completly false.
Carmac told 1.6 doesnt have that wide Global top-scene enough. Those years around mid millenium were the true days of CS 1.6.
Since then it has been living in OT, more and more - year after after year. Once again all 1.6-diehardfans should just be thankful for that and stop acting like confused gutter-childs.
The graphipcs may not be the only decided factor in it self, ofc not, but one of them is far from attractive having a game that looks more simular to duke nukem 3D then what we actually consider a more modern game.
Wich leading companies in 2012 and future whants to support such stoneage-enginge like for example GoldScr in the longer run - along with exposing their new and modern products at exihbitionhalls where most of the tournaments are taking place.
The only answer: None !
Post edited 2012-09-20 01:05:00
i don't think so
it's not living in 1.6 caves. i want to play a enjoyable game. GO is not enjoyable, so why should i stop playing 1.6?
why should i play 1.6? if i'm not in the mood, i don't play, simple... just because i love 1.6, it doesn't mean i have to play it 24/7. and oh, why does 1.6 needs me if i can count on 50k people to keep the game alive? we don't need valve support to keep the game rolling
Fifflaren is only saying that they need the 1.6 community aswell. Nobody is forcing you to play it.
he says "Just because cs 1.6 was the game you have been supporting for years you can't go on to another game? Your life is over now?". he clearly says that 1.6 players should stop supporting 1.6 and move on to other games....
check #66. already talked about Fifflaren's statement
i know you are trying to look smart and all, but if you look close I answered his question with another question. read it again
don't be a mad nab
just answering to his question! wtf does that has to do with switching games, etc, etc?
and to really answer the question i'll tell you this: no, me and a couple thousands of players won't move on to another game. why? easy, GO is currently a step behind, when we want a step ahead. GO is not the game I and others are looking for! simple
i don't like the game because i can't actually take it in a serious way. ok, the game is funny and all, playing with friends on a pub, hitting some shots that in 1.6 were impossible to hit, discover some new things. but in fact i can't take it seriously like i take 1.6 (teams, practising, etc.) because for me, as we speak, the game don't have the competitive feeling 1.6 has, and looks more like a BF3/CoD, when you play the game 4, 5, 6 times, and nothing more. the game doesn't attract me. some guys say "oh, you have to play GO for some hours to start liking it": that's just bullshit! 1.6 has attracted me since the first pub round i played, i was like "ok, i got killed this round, lets see what i can do in the next one". in GO i can't have that excitment, i just can't
Post edited 2012-09-20 05:57:23
Post edited 2012-09-20 20:27:55
and we talk about game not comunities,yes 1.6 is old but best ever- this cs:go is new and sux...
cao
You see you need players who want to aspire to be pros to watch. So saying steam stats are meaningless is a complete joke.
Post edited 2012-09-20 05:05:36
And yea sure no one ever had the same nickname as another player... + on different games. Your brain's truly a "cheap" version of a human one.
Post edited 2012-09-20 01:04:35
"I honestly believe that we do need the 1.6 community to succeed in keeping CS alive in general as a major tournament title. Don't compare CS:GO to 1.6, you just can't. But I really feel that we need to embrace this change to keep our FPS scene alive in this DotA / SC2 / LoL e-sport dominated world."
how dare he?!!!!! way out of place!
What does he mean with that exactly, do you think?
"keeping CS alive in general"
What the fuck is that supposed to mean?
it could mean a lot of things as it's quite poorly worded, but I can't find anything offensive as an 1.6'er about it. not by anything he wrote really.
In order to understand 1.6 gameplay one needs to be a skilled 1.6 player with years and years of experience puging/watching top matches.
He even dares to say that 1.6 does not revolve on tactics which is bullshit otherwise support/backup/tactical players like ave,cArn,tentpole,moto,face,niko,starix wouldn't be on succesful teams. Support/backup players are now more influential than in any other time in history. Remember that when cArn retired niko was fnatic's first option to replace the legend.
By his words: throwing smoke grenades with more difficulty equals to a more tactical game, lmao. IMHO that sumarizes what he knows about 1.6.
Post edited 2012-09-20 18:00:38
I'll give you that you need to be more carefull throwing your nades in CSS/GO because the games grenade system suck ass but that doesn't make a game more tactical.
They might had been trying to say another thing and used the term 'tactical' to explain themselves with ease since both are not english native speakers.
https://www.youtube.com/watch?v=lHAOf7ECAtE
Post edited 2012-09-20 20:29:39
And moto doesn't said that css is less tactical either, he just says that it's a bad game. And when moto played, css was totally different, so your point is wrong
that's only one example among many.
What I meant is that lately they've won a much better reputation in the forums, back in the day the madfraggers were taking all the glory, now I've noticed that people give a lot of respect to players like Loord, kuben, RobbaN, etc.
Post edited 2012-09-20 20:48:37
Fifflaren took time to sit down with HLTV and give this amazing interview, in which he really appears open-minded and conciliatory towards uniting the FPS scene in Counter-Strike. He made good points and not once did he insult CS 1.6.
Instead you guys act like a bunch of inbred hill-dwellers caught in the act of an incestuous gangbang and run for the hills yelling like maniacs about how you'll never change.
The CS community needs unity right now not a bunch of trolls who speak sub-par English.
-1.6 player of 8 years, happily playing GO now.
Also can agree that people post retarded comments all the time. Mostly by the same players though.
problem officer licho?
he didnt insult 1.6 cos its not possible. insulting cs:go is as easy as insulting fat ugly bitch with iq of monkey. insulting 1.6 is not possible, its perfect game. now go cry river officer madboy ))
Not mad, I have too much class for that. I'm just sneering at you from my carriage of superiority.
I agree!
The game was made for console first,valve was aiming at the console players more than pc players,you can see it by the buying menu/movement/recoil ,so why do you even bother.
The 1.6 community itself (at least the most people here on HLTV.org, who claim to be loyal while in fact they are just incapable of accepting a change) is pretty juvenile. CS:GO is quite a new game and it is obvious that top teams/tournaments switching to it would cause a lot of emotions. Emotions, that will disappear over time, but it couldn't have unfolded any other way.
Most of the players had (at least deep within themselves, no one can deny it) some sort of dream that they would make it big in 1.6, but that's not the case now, as they have to learn a whole new game again. Again, that might cause some upset, although mostly everyone will deny this point.
Now another point I would like to make is, how come the LoL/DotA/HoN communities cannot merge into the big one? LoL, DotA and HoN are basically the same type of game and they do co-exist pretty well. The sponsors of these games/teams don't seem to need any kind of merging, yet the future of these games prevails. How come 1.6 and GO cannot do the same? Why should "we" unite? Well, that's quite simple, I'd say. CS 1.6 is pretty old game, ergo there is no need to have high-end PC to run it. Hence no place for advertisement. And if people don't need to buy latest gfx card/motherboard/RAM/whatever to play a game, sponsors will obviously push a game that will guarantee a green numbers income in the end of the quarter.
Communities as such can co-exist and they don't need to be merged.
The problem is, that these games cannot co-exist in a competitive scene. And that's where the more juvenile of communities will start to flame and bash the other game. It is obviously the 1.6 players here.
- 1.6 player of 9 years, happily playing 1.6 every now and then as I don't care for GO :)
Losing all your credibility at the very start of your long rant wasn't a good idea, matey. Should've saved that one for a rainy day.
"Incapable of accepting a change" is what Source-fanatics where shouting back when Source came, and again when CGS started. In reality, Source was just a bad game that nobody wanted to play, and not because it was different, but because it was BAD. The reason why pro gamers (some of them, anyway) switched over to Source back then was money. Nothing else.
I have not played CS:GO. I have no reason to, since I rarely play anything these days, but when I do, 1.6 is just about as much fun as I can imagine a CS game being. I will try CS:GO out, like I tried CS:S (several times over the years), but from what I've seen, witnessed and heard so far, this whole situation seems to be identical to when CS:S came out/CGS started. But we'll see.
-1.6 player for 9 years, CS-player for 13 years.
Point is, that CS:S was pushed the same way back then as CS:GO is nowadays. Time will tell, whether GO is capable of making a difference, if it really will be "the next big thing" or if its destiny will be the same as Source's. We are yet to see a big tourney in GO (I guess, as I am not really following it very carefully) , so discussing it is rather pointless :)
But in general I agree with you and moreover I'd say you didn't really proved me wrong in anything, since your reply is covering different issues :)
I won't play CS:GO, I won't even give it a try. As of now, I am playing simply for fun (not just 1.6) and if the game is not giving me a joy, I see no point in playing it. That's why I don't understand people saying "give it 40+ hours, it turns out as a good game afterall", that's really not a good game for me, if I have to play it for a week, before it gets any good :)
Post edited 2012-09-21 11:53:52
Post edited 2012-09-20 06:11:18
Although I agree with almost everything Fif has said. People are idiots here as you can see above in the comments
I love 1.6 too and won't switch to Go. But guys don't trash Fifflaren. Seriously. He has his own opinion on the game. Respect that. Don't go all "you are a sellout" on him.
btw good luck
Also the guy seems delusional saying that GO needs 'something new', yeah only a Source player would want us to forget about what 12 years of profesional CS could tell us about map/gameplay balance.
I guess all NiP players will be as indirect as him when someone ask them about the balance, that is not only bad for them as controlled individuals, it disturbingly bad for the community that awaits major changes.
Post edited 2012-09-20 01:33:29
good read !
in atleast like 1 -2 years most of u will play csgo
called it here first !
anyway GL to NiP in DreamHack
Where have you been this one year?
but cs1.6 community will never support a game that isnt build for this community...
LONG LIVE cs1.6
The one point that CS:GO advacates keep pushing is this:
"Don't compare CS:GO to 1.6, you just can't. But I really feel that we need to embrace this change to keep our FPS scene alive in this DotA / SC2 / LoL e-sport dominated world."
Not really sure why the success of a game genre is so important to the majority of the community? I guess it would matter if you are a professional and want to continue making money and traveling, but for the vast majority this point seems irrelevant. We play CS 1.6 because it's a fantastic game and love playing it.
Fifflaren states that CS:GO is like a brand new game and that you have to throw away the idea of CS 1.6 in order to enjoy it. But that's the underlying issue here with all of this, we don't want to leave behind such a fantastic game like 1.6. Sure, if CS:GO embodied the essence of what Counter-Strike is all about, the switch wouldn't be protested as much. Why should we throw away our great game just so we can keep the FPS genre alive? lol...
I'm looking forward to the day when all loyal 1.6 players are able to express the reasons of why they should stick to the game they love and ignore other brainwashing propagandas which tell them to play/do things they're not really keen to-playing CSGO, saving the "Counter-Strike" franchise, or even more ridiculous, to save the FPS gaming scene in general.
When that day comes-people sharing one view with you about the matter-the community will be united and even more solid than ever!
Post edited 2012-09-20 18:41:48
There are only a few teams that can pay for the costs to travel to an event like this and there were clearly better events going on that teams would have rather spent their money on (like DH Bucharest and PGS). And I think DH Valencia was even denying semi-pro/2nd teir pro teams like Karont3.
I support CS:GO, it's a nice game, with great possibilities to evolve and to become amazing.
2012 is an year for the game grow, with updates mostly and with the community adapting themselves.
2013 the game will rise up, I'm very confident with that.
But the gameplay sux. :S
gl Fifflaren and NiP :)
I'm sure most of these 1.6 pro's have switched just because they know the state of the game and where the future lies with CS. Maybe some of them actually like it, but either way they want to continue making money playing games, and it looks like CS:GO is where the money is headed.
It's sad they couldnt just graphically update 1.6, that Chet guy from Valve said some bullshit statement in a video interview that it'd be hard to do that, because it'd be hard to tell if someone has an AWP at long A, or some dumb shit like that.
Look at DOTA, for the most part it just got a graphical update. I don't see people complaining and saying they wont switch over to that. CS:GO is much too polarizing and Valve don't really seem to care.
Post edited 2012-09-20 02:18:17
and i didnt know you know more about making videogames than a valve employee. i look forward to your step by step instructions how to perfectly transfer 1.6 to a new engine.
And as far as the maps are concerned, Inferno is basically the same as the source inferno, if you say it isnt then youre a moron, Train is a disaster in CS:GO it actually makes me laugh, what the fuck did they do to it!? And dont even get me started on Nuke.
This is what I don't get, before CSGO, "CSP sucks ass", after CSGO, "oh CSP is amazing" and yet it's practically the same version.
as gump mentioned when csp first came out all people said on hltv was is was just a source copy, it was shitty, horrible game, 1.6forever. but with csgo out suddenly csp is the savior of 1.6 even tho the only thing that really changed was the models.
It's okay for f0rest and get_right, they're getting paid to play it.
CS IS DEAD
Great interview btw
Post edited 2012-09-20 03:06:47
Post edited 2012-09-20 03:37:33
E: So your precious cadred doesn't cover or what? You're here to copy their news or just to be Source (that's way more offensive than ukno, like fuck) like you are?
Post edited 2012-09-20 03:41:47
But seriously, What is the 1.6 communities problem with people who play source? why dont you hate on other games like quake and cod4?
Post edited 2012-09-20 21:27:39
These people are losers in both real life and computer life they should just stfu and uninstall CS,
ps:every1 knows who these people are.we got 1 here rofl.
"When Source was first released it got picked up by WCG, which was a shame. Because the game was nowhere near ready for competitive play"
Isn't this Source all over again? Dreamhack picks up cs:go and it is NO WHERE near ready. Game should not have been released yet. It's just missing too much and is not ready for competitive like source was.
I'm so proud of the 1.6 community, you know why? Cause all the pros went to that game for money, and tought all of us would follow them, like some kind of wannabes. And you know what? We showed you that even fanboys can think for themselfs and play the game they love ;)
And btw, you all suck "professional players", you embaressed us by almost destroying the one game that we all know you like the most, for money, only money.
Post edited 2012-09-20 03:51:57
All this hate is so unnecessary, if you dont like it just stop commenting then.
Valve never intended to make a new counter-strike "1.6" yet they still continue to use the counter-strike name.
Because it sells, everyone know "counter-strike". You all say that "ahh graphics overhaul" the graphics doesn't really count for sponsors even though they hate to admit it. The sponsors follow the 'Community / Fan base" based on how popular it is, CS 1.6 is still very very popular and the sole reason why sponsors quit supporting it, is because they hope that CS:GO will replace 1.6 in the future.
But here is where they did a major mistake IMO, you should never ever gamble on a new FPS game that Valves makes, haven't you learned from when "Source" came out? Yes it did turn out to be kinda ok but still you failed Valve & Sponsors.
Hey, even a total scrub could design a better game than CS:GO, how hard is it to get the psyhics correct? The animations correct ? The feeling when you pop a headshot? The recoil ? The gameplay? The maps ?
This game was so badly rushed, it's failing even more than source over time.. Valve you seriously need to pull yourself together and figure out what the community actually want. They want a proper game, not some random spray and shoot game like Call of Duty. I'd bet if you speed up the game-play on CS:GO it would be almost the same as Call of Duty heh..
To you all, I do hope that Valve pulls themselves together or you would be stuck with a shitty game. Fire that idiot who designed CS:GO and get a proper one in, your map ideas are horrible. You're thinking too much of RTS games like Wilson did with Diablo 3, this isn't a game where you can mix some shit together and say it's "wonderful".
Thank you for ruining the "Counter-Strike" name
ahaha, as someone who followed both games, this statement is just ridiculous. The static flash-and-go-tactics already disappeared in CS even before 1.6 came out; they were simply not effective enough against good teams. In CSS this is still a common thing because the flashes and smokes are way stronger and can be thrown over the several buildings, BUT this doesn`t make CSS more tactical. In fact it leads to the exact opposite...
"I'm happy with some of the official ones. I really don't want to see remade CS 1.6 maps come into play in most cases - the same goes for Source maps."
Two fun facts:
1. Maps like inferno and dust2 are already very very close to the CSS versions. They actually ARE remade CSS maps.
2. The only enjoyable CS:GO map is mirage, which is an exact copy of 1.6`s mirage.
Viva la cs 1 point 6
This is the biggest lie everyone tells to themselves right now. I don't understand why you can't compare 1.6 with CS:GO or CS:S with CS:GO, obviously they share the same name, the same gameplay style, the same genre, the same maps, the same weapons, heck, even the same developer and publisher (how about that, uh?). The only differences are the new graphics, revisited maps, different movement/weapon spread and the removal of "bugs".
It's like saying you can't compare the peugeot 206 with the 207 model, or COD:MW3 with COD:MW2. Obviously the reason why you'd want compare something, would be to see which one stands out the most and suits you.
If you can't compare two "different" things why would you compare two identical things? What would be the purpose of that?
There's a difference between "I can't compare" and "I don't want to compare", which right now is the main problem and ultimately could be the death (not that the game is nowhere close from being alive either) of the game if the pro-gamers don't take the initiative in supporting the community's in fixing the game properly and make it how it should be played in the first place.
It`s because they each take different skills to play them.
You can`t just take skills from one game and use them to play another one. They will just help to adapt faster by understanding how basic medigame works.
It's like Valve made a cake of 1.6 and source and blended in to CS:GO.
But he`s professional player.
When you play at competitive level you has to look more into game than just casually play it.
For example, I`ve spent countless hours of improving my skills in cs 1.6, just by playing alone in my LAN to improve specific skills and techniques in game.
But would those techniques and skills work if I moved to play CSS or CS:GO? No. I`d have to learn techniques and skills in game from zero, just by taking experience and skills gained at cs 1.6 just as an example in order to improve and catch up faster.
Post edited 2012-09-20 06:26:44
On competitive level game is completely different from casual, as players have to improve theyr knowledge of game to extent they are able to win through theyr skills, techniques and knowledge about game, not just thorugh mere aiming abilities.
Post edited 2012-09-20 10:45:38
And you're wrong, many principles from certain games apply to almost all games from that genre, whether it is stutter step in rts', orb walking in moba's, drop shotting in modern fps' (even though this is getting more and more rare), rocket jumping in oldschool deathmatch fps etc.
and i didnt try to play GO and i wont cuz i hate CS:S!
Not even the same pissing game
Although cs 1.6 granades have much more depth in using them, but for same reason they can`t be used as easily to gain advantages.
Post edited 2012-09-20 07:23:34
that may be true but source needs tactics only for grenades and no skill is required whereas in 1.6 u will need both
Effeciency of flash granades is heavily dependent on player skills and reading abilities, as there is always risk that opponent can dodge them, so players have to invent smart ways to use flashses so opponent can`t dodge them. And even if player is flashed, he still have chance to fight back by using sound, he isn`t limited by just having to away and hide.
cool story bro
And I disagree with him about needing 1.6 community, especially from this site. They are the relic of the past, let them "die" in piece, it's only fitting for them to go down with their beloved game. Can't buy loyalty sorry.
If GO won't bring new blood to the CS scene it's pretty much over, it means nerdy boring dotas have won completely.
Also if you take 30 percent of away from the power and add a lot of recoil then it's practically useless, like ump 45.
But I do agree that its way too good gun for that 900 killreward. It should be the same 300 as rifles.
They should try to balance the weapons which support different types of gameplay and strategies. Only problem I ever had on cs 1.6 was that it had 8 weapons which made sence using.
The way this game appears to be played is, that as CT you got either an agressive orb and a defensive one or both, p90s going agressive in frontline and m4/ak players as backup players staying on longer distances. In terrorists side its mostly p90s and orbs since p90 is by far the smartest gun for rushing ( cs:go favors offense ) it makes using ak/galil a waste considering that good awp players as T are more effective as backup players and again, killreward is very crucial.
fnaticMSI f0rest
fnaticMSI iZnoGouD
fnaticMSI f0restwOw~
SK.f0rest
NiP f0rest
:D
" The only difference I can tell you would be in-game wise. CS 1.6 and Source are both a lot different in comparison to one another. In Source, you really need to work a lot more with flashbangs and smokes - it's a lot more of tactics involved. You can pretty much compare it to how CS 1.6 was back in the days, when teams used a lot of tactics.
Now in 1.6 it's mostly pure skill that will win you the games. It's not like that in Source or in CS:GO. You need to work with each other in a different perspective. Smokes need to be placed perfectly and flashes need to be thrown correctly; if you fail to do that, then you will most likely run into a wall."
this simply isnt true.
Let me tell that this guy just said these things about tactics to enlighten get_right and forest that he knows something about tactics as he explained that get_right and forest look down on him..
He said Forest and gtr DON'T look down on him.
''But not once have I felt that they look down on myself or friberg because we come from Source.''
Reading comprehension fail.
Fifflaren didn't say any bad word about 1.6 community .
Everyone should open their minds , and as long as you guys as players who love e-Sport wont support it . Then FPS games will not take place in competive tournaments.
I pray for cs:go to success , and for the both communities to unite.
Fifflaren thank you for the support !
Hopefully the CS: GO decay, be forgotten, and to return those who were.
1.6 players don't need to switch but as stated if you want the "updated" game that you all desire then you have a chance for your voice to be heard in the right way if you played the game, and gave constructive criticism. That's the difference here. You players have that chance but you are too stubborn to realise that. The greater the numbers, the more chance that Valve will bow down to the pressure of the communities wishes.
On the interview, what a great interview it is, well played HLTV for such a well written and balanced article :)
I suppose we just need to get players from BF3 and CoD4 to switch, perhaps we could get a nice and interesting community from it. A team of BF3 and CoD players beat a Source team the other night in GO, which I would have thought would really throw the scene into some interesting tournaments that are coming up!
No.
fucking idiots
"One persons freedom ends where another persons freedom begins"
fucking idiot
I'd say that in-game we tend to argue a bit from time to time, but it's never been on a personal level. I think when f0rest, Xizt and GeT_RiGhT first heard us quarrel with each other they were a bit shocked
to all CS:GO haters: CHANGE IS LIFE
Post edited 2012-09-20 10:10:59
too bad most of hltv.org users have 2 digit IQs...
This weapon really owns in deathmatch :DD
'I am truly amazed how loyal people are to the game!'
oh come on...
Dota2 48.4 hours / 107.2 hours
Counter-Strike 38.0 hours / 2,277.4 hours
Counter-Strike:GO 1.8 hours / 49.2 hours
my steam stats don't look like that because I'm loyal to something, it's because 1.6 is a better game, that's all
we have:
dead cs1.6
dead cs:s
and we have an opportunity to have something similar to cs - csgo
and people just killing it with their hands, u can't understand that u won't revive 1.6
either we have csgo or we have nothing at all
To tell you the truth I take pleasure in beating up nerds who play strategy games... Do you think I need help?
No of course not, bros always beat up nerds, it's the way of life.
45696 - Dota 2
29109 - Team Fortress 2
27147 - Borderlands 2
19416 - Counter-Strike
19227 - Football Manager 2012
12839 - Counter-Strike: Source
10934 - Sid Meier's Civilization V
10674 - The Elder Scrolls V: Skyrim
9143 - Call of Duty Modern Warfare 3 - Multiplayer
7440 - Counter-Strike: Global Offensive
Yes CS1.6 and CS:S seems to be really dead.
that is all fine and dandy, but if you look at call of duty 4, its the second most played game on xfire, it has ~45k players playing it every day (xfire is like steam to cod4 users) and yet, all of the competitive scene is dead, and th same goes for cs 1.6 i think because valve wont support it anymore and shit...its really ashame tho, because cs 1.6 was an amazing game but still...CS:GO is where is at atm
And now they dont give a fuck ? Stupid community as f*ck
Post edited 2012-09-20 12:35:58
True hurts i know. Don't Cry i have a Pflaster for you :D
http://www.newsfix.pl/wp-content/uploads/2012/06/1..
Post edited 2012-09-20 12:42:16
Why the fuck is 1.6 community so fucking stupid that u cant even read ?
Post edited 2012-09-20 12:46:50
Post edited 2012-09-20 12:52:48
Post edited 2012-09-20 16:38:05
I show you pure cry
,,Why hasn't hltv cleaned out it's user-base. The retards on this forum are a fucking disgrace, look at the state of this thread.,,
,,this community makes me sick to my stomach YOU will be the reason competitive fps will die
fucking idiots,,
And more and more crying...
Anyway, amazing interview, great job Pus.
Its true that some comments are way over the top,but the ones that give good arguments,points and no insults are banned as well?
Also I just realised how tough your situation is,having to deal with alot of arguments and trying to get new people in without offending the ones you have already.
So good luck with that, I sincerely hope this website keeps growing after we (1.6 fans) leave it, because we wont have anything to come for :)
We fought too hard getting here, to simply give up now, if we go down, it will be fighting.
Maybe I will still do so after there is no more 1.6 news who knows.I dont think hltv.org will go down,I hope not, you guys are the best a what you do.
Anyway, nice too know you guys are getting stricter, I can see a lot of comments have been deleted from this newsposts already.
Post edited 2012-09-20 13:09:34
We will continue to cover CS 1.6 events if they come, but till I see CS 1.6 magically become a competitively title again, we are focused where the competition is, and that is CS:GO.
Post edited 2012-09-20 16:00:28
It seems to be a select few writing in every thread and in every news-topic (maybe 20-30 users)that sets the tone for this website. I can't understand why users like "dbie" is still able to comment in here. They bring the level of conversation down to such a low level.
Hope it gets better with time :)
Even though he has a different opinion, you don't have to flame him or the game.
I see why 1.6 has issues picking up new players, because the existing community is not focused on itself and their own game and not on how to attract others from other games.
Nonetheless, great interview, good answers and good question. Thumbs up to Pus and Fifflaren.
Sherlock :P
There's no way on the planet that people who've played the same game since 2000 will change over to something as bad as CS:GO.
CS 1.6 don't differ that much from 1.5 or 1.3 or 1.0 - CS:GO on the other hand differs alot from these games.
This new "CS:GO" thing is to me stupid, because not only does it divide players even more. It gives people also the hysteria beyond imagineable.
There're players who dropped out of school for CS 1.6; remember emilio, jesperwow, and many other kids who dropped out of school to play a game.
(Which didn't give them that much), so because of this, I don't see the idea of creating a new game when 3 different generations played the same game for almost a decade.
For such a game as CS:GO, they know that if they lower the price, people will buy it just because it's called Counter-Strike.
To me, CS:GO is just a CS:CZ version of CS:S. That's what I've told people now for a few months. If you may remember, CS:CZ was hyped as CS:GO was, difference was that CS:CZ even had a WCG being played on it.
CS:S had the same hype when it got released too, and that's the same deal right there. It's all just a thing for VALVe to profit money on people buying their games.
Reaching out to their most loyal customers is easy, you just need to name the game Counter-Strike, and that's when the hysteria kicks in.
When I was about 9-10, I used to play CS as an afterschool activity, I never understood that the game were taken seriously with IT-cafes and such. (After-wards when I realized that people were actually devoting their resources to the game).
I've seen all the major IT-cafes in Sweden grown from 0 to 100 in Stockholm. I've seen the scene grown from a hobby to a employment.
What sickens me most is the fact that people still encourage others to go over to a completely new game in order to obtain better sponsorship deals between companies and clubs.
That's what it's all about in the end of the day, Intel can finally have use for their great processors. It's just a matter of time before CS:GO gets so hyped that it'll remind you of StarCraft2s eSportscene.
And I'm not willing to become a part of it, because I play a game for enjoyment and not to get paid for it. For payments, I've my university degree I'm working on. :)
that valve is succesfull when their game sells. When its highly ranked and loved its just extra not something they depend on.
Im pretty sure Valve is fine how its going with cs:go aldready even tho it could sell more. =/
The thing is how much Valve cares if CS:GO becomes long lasting competitive game, or something that brough them decent profit which they can spare in order to make another well selling game.
Thats pure business and comparing the playerbase with 1.6 is irrelevant because there are caps between "Best selling fps game ever" and "well selling fps game". Which some people fail to understand.
Valve did not make GO to TOP 1.6 they made it to sell copies in order to get profit, and in order to sell a game they hype it, advertise it and part of that is exaggerating.
My 2 cents:
What destroys CS (all titles) is not Valve, is not HPE, is not the organizers of tournaments, is not the large hardware manufacturers, is not all the people that put alot of time, effort and money in e-sports.
It's you and me. People kill CS, not companies. I may be an old guy in video games, but i've learned over the years that humans destroy everything to get "their way". And right now im witnessing how our beloved CS is getting killed by arguing.
Play the game you love, but at least have the decency to respect others who play a different version too.
Let me tell you exactly why. CS:GO doesn't build on 1.6 mechanics. It's a completely new game. Let me also remind you that the maps aren't near the maps of 1.6.
This game has created a huge gap, because people who've played CS since 2000 won't be having any upper hand in this game.
I don't like the idea that my 10 years of gaming will be wasted just like that, because of a new game.
Doesn't mean that I can't get good at it, but still. The idea of putting 10 years of your life on a game which one day died out seems to me a beginning of a new chapter in life.
CS will never die out, infact there'll always be publics who're going to host servers. Just like people did for Quake 3.
Anyway, professionals aren`t fools to not realize risk of theyr actions. Valve may not have expected this much hate, but generally it`s not like there is any chance for CS:GO do die, because we haven`t had that many updates since release yet, so if anything game is only going to improve, so it doesn`t make sense for game to lose players while improving at same time. More players are going to join, till rumors about it beign bad starts dispersing and oldies strarts accepting change.
Post edited 2012-09-20 13:34:05
Post edited 2012-09-20 13:29:27
having 1k hours of CS:S on my steam account i can only say to this
FALSE
On css :
- it is easyer to flash someone (flashbang gets you more white or longer)
- people are harder to flash because they can camp better
- you can trow flashes above the map/walls
cs 1.6
- Forget about trowing flashes above map/walls
- flashes aren't that strong, you can turn around and be almost unflashed
And many other things for both Mods
was it correct what i said about css ? because i didn't play it since a few years now ?
Post edited 2012-09-20 14:22:26
WE CAN NOT REPLACE 1.6 With Go, the PRO 1.6 players or the players that have been playing 1.6 for 5+years will never make the switch to GO...
The only players that will proceed to GO are the young 1.6 talents, maybe as n0thing, xizt ,wicked.......we will never see HeatoN playing this game 4real....just 4FUN, 'cause he knows that it's not 4 Players like him/us....
"refresh HLTV.org without CS1.6 news till they die."
sentence just made my day =DD
(Y)
Post edited 2012-09-20 15:47:49
Look, there are many pro's already in CS:GO, just got many updates, it's new and fresh and what's the numbers? Joke...
The only effect of this GO was to take down the professional 1.6. Good job!
They should all get a perm ban
Actually I think CS:GO is an.. okay game, not that great, only played it a couple of times though, but seeing the CS:GO players stating that the 1.6 players SHOULD start supporting and playing it, even if they do not like it, that is just ridiculous.
And yeah, it is quite obvious if you read through the comments that there are quite a bunch of immature 1.6 fanboys, but to be honest, are the CS:GO fanboys much better? They keep calling the 1.6 fanboys retarded and stupid for not playing CS:GO when they don't want to. Yeah, that's mature. HLTV.org is a great site, I love it, but CS:GO is really splitting it up, and it seems pretty obvious to me that most (Nomad as an example) admins decided to go for CS:GO, but it saddens me to see him trying to make the CS:GO fans look like the good guys and the 1.6 as the bad.
Please drop the freaking good/evil theme. The CS:GO fans arent victims. Also I love the fact that the CS:GO fans (especially the ex-source players) keep flaming the 1.6 community like hell, but they still want them to come to CS:GO..oh the irony
Post edited 2012-09-20 17:55:12
Post edited 2012-09-20 18:16:37
If 1.6 ends retire and do something else.
or keep playing it even if no big competitive scene.
but play csgo?
CSGO is nothing like cs 1.6, they just NEED your presence to improve their stats, and pro player needs your interest to generate money, but everybody KNOWS this game is not what anybody was looking for.
The truth. Sincerly
In CS:GO it feels like they have removed everything that made counter-strike counter-strike, and replaced it with nothing. It feels like any other FPS-title, and I can ofc speak only for myself, but that's not what I want.
After trying out Black Mesa, seeing how fantastic that fan made game is, I once again got my hopes up for CSP. It can be done...
CS:GO is an okay public game, but for competitive play it just isn't what it should be.
Post edited 2012-09-20 18:22:35
it wasnt until source was released that cs players 'officially' had the choice to keep playing current cs(1.6) or upgrade and move on (css). this was the ultimate nail in the coffin of what was the international competitive cs scene. cs was already up to that point a very NOT-worthwhile investment for many pro teams, so a lot of organizations seeing $$$$ fasttracked the switch from 1.6 to source... but the main competitive community didnt follow because source was too terrible and too soon, 1.6 had JUST started to reach its potential and was now under fire from a game of the same name. only problem was that valve made a big mistake by releasing source the way they did. it was a rushed 1.6 'copy' in a new engine and marketed as "the multiplayer componant of halflife 2". tieing it into halflife 2 made css as big and as casual as it was when it started, otherwise not many people would have gotten on board with it and arguably a lot less people would be playing it today. csgo is different in the sense that it has been an entire 8 years since the last official release and it has had a drawn-out beta phase where many updates have been made....this is where the community comes in. csgo has the potential to be the next big game, but only if the community plays it and keeps putting in constructive feedback to the developers. once again cs players are given the choice to upgrade or to stick to what they know, and as cs history has shown us, most people will not move on willingly, and a select few will absolutely positively NEVER move on. basicaly, cs has shed its userbase with each and every release that has been made, because everyone thinks they are playing the 'definitive' version. cs is NOT 1.6. cs is in the gamemodes, hostage rescue and bomb defusal. thats why people played cs over tfc and other mods. thats why csgo IS cs, even if its not the cs YOU like to play. time to stop lashing out against a game nobody is forcing you to play, because others enjoy playing it even if you do not. csgo did not 'kill' 1.6, 1.6 hasnt been the esport it used to be over 5 years. sure, you can follow the same 3 teams forthe next 10 years if you want, but you cant really blame anyone for moving on and hoping for something bigger. jesus christ, just start fucking crying already and get some fucking perspective.
Post edited 2012-09-20 21:26:23
Post edited 2012-09-20 22:02:47
Clearly 1.6 has no future. And I'm convinced 80% of you guys are on some sort on bandwagon, reading what other says about GO and then repeating the shit like a bunch of parrots.
Grow the fuck up, this isn't a pissing contest. Its about what is best for the community and the future of FPS and esports.
Can't you see 1.6 dying?
"I'd rather not play then to switch to GO!"
^ then go fuck yourself and grow up.
Peace
he knows what`s CS 1.6 represent for the FPS scene
CS 1.6 4ever!!
He needs the 1.6 community to keep making money in pro gaming business, because that is what he wants, earn money."
-Kiribo
we cs:go players are more than happy with the current state of the game. =)
"In Source, you really need to work a lot more with flashbangs and smokes - it's a lot more of tactics involved. Now in 1.6 it's mostly pure skill that will win you the games. It's not like that in Source or in CS:GO. You need to work with each other in a different perspective. Smokes need to be placed perfectly and flashes need to be thrown correctly."
dude you gotta be kidding me,right? or was FALLEN always right about source being more tactical?!hahaaha!
u do need to hit the smokes and flashes at the right spots in 1.6 tooo u know,don't blame 1.6 for "pure skill". BLAME YOUR SHITTY SOURCE ENGINE in CS:S LOL!
He needs the 1.6 community to keep making money in pro gaming business, because that is what he wants, earn money.
playing sc2 now
gl hf
Post edited 2012-09-21 23:02:02
fail with all this tournments and money ?
so stop asking about 1.6 community.
I'm sure they listened to the community, otherwise they wouldn't have made changes and wouldn't have brought out a beta version for people to try.
I'm a 1.6 player myself, played it from 2002-2004 and 2006 up till a few days ago. But honestly : 1.6 is dead. There are hardly any decent clans left to play matches against, no leagues and even publics are sh*te. It's basically zombiemod, jailbreak and lots of servers filled with bots. There's basically a handful of servers left that are actually nice to play on.
About many people like you who blindly stick to 1.6 ( even though many weren't even active during the peeks of 1.6 ), you keep bashing and flaming on topics regarding css and csgo. If you don't like it : stick to the 1.6 threads instead of bashing here.
That Valve thinks about their market and business : of course they do. They have employees they have to pay, the ones that get the profit actually do business for the PROFIT. That's how a COMMERCIAL COMPANY runs.
Great interview, though the part about 1.6 not being tactical : without tactics even the best aimer in 1.6 would have a hard time, with all the wallbang spots.
Though 1.6 is a great game, it's become outdated. Time to move over to a new game which might be less enjoyable, but still IS enjoyable.

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