CS:GO matchmaking update arrives
Time: 2012-10-02 02:52
Game: Counter-Strike: Global Offensive

A new update for CS:GO was shipped by Valve tonight, and it is mainly focused on fixing the matchmaking for competitive play. Two new maps were added as well, de_vertigo and ar_monastery, and perhaps more interestingly some minor gameplay issues were fixed.

As of today, match making in Competitive mode of Counter Strike: Global Offensive has been significantly altered. There will be no more joining matches in progress, instead the player (along with friends he invites) will be put into a queue where two teams will be assembled, after which the match will commence.

However, ELO ranking still hasn't been implemented into this system, so for the time being players of all skills will be matched with eachother.

For complete info on the changes in the matchmaking check out Valve's FAQ. They have also presented the following video along with the update:

Two new maps, de_vertigo for Competitive play, and ar_monastery for Arms Race mode were also added as a new feature. The remainder of the new update concernes changes and bug fixes, some of which we will point out now.

Perhaps most importantly, all sub-machine guns (SMGs) that used to bring a $900 kill award have seen that reduced to $600, while the notorious P90 (3rd most used weapon at DreamHack Valencia) now rewards $300 per kill, even though the change log indicated that it will be the same as the other SMGs. Also, shotguns have seen their buying price reduced by $300.

Another fix will be particularly pleasing for moviemakers, and it is that HUD (heads-up display) will now work while watching POV demos, meaning health points, armor, ammo, deathnotice and radar will be visible in the same manner as the player who recorded the demo saw them. It must be noted though that all old demos are once again rendered unplayable due the game version changing, so this update will only work on future files.

Some other minor changes include radar displaying when a player or a bomb is above or below you, reduced aim flinching when you're shot in arms, legs or chest and stomach when wearing armor, and slightly increased velocity when throwing grenades while moving.

However, there is no sign of community's over-requested M4 silencer, or any indication of CS:GO TV.

Here is the full change log from today's update:

[ NEW FEATURES AND CONTENT ]

- Replaced Competitive mode "Join in Progress" matchmaking system with "Queued" matchmaking.
   -Searching for a Competitive game, either from "Find a Game" or "Play with Friends," will enter the player/s ( between 1 and 5 ) into a waiting queue. Once 10 compatible players are found then the game will begin.
   -Players that disconnect from a match can reconnect to it from the main menu or abandon it. Abandoning a game will result in a cooldown period during which no new competitive match can be joined.
   -Note: Elo will be recalibrated for the new matchmaking system over the coming weeks.
-New maps:
   -de_vertigo is now available for Classic Casual and Classic Competitive.
   -ar_monastery is now available for Arms Race.

[ MINOR FIXES ]

-Weapon changes:
   -Reduced p90 kill award from 300% of default to 200%.
   -Reduced other SMG kill awards from 300% of default to 200%.
   -Increased Bizon kill award from default to 200%.
   -Reduced all shotguns' price by 300.
-Guns are now considered "reloaded" at the point during the reload animation in which they visually appear to be reloaded - this allows you to switch away from a gun after the new magazine has been entered without having to wait until the whole reload animation has finished * the weapon refire delay after starting a reload is not affected.
-Fixed HUD not showing during demo playback.
-Changes to Matchmaking Lobby
   -Removed global Join Button and added Join Buttons for individual friends in the Invite Friends section.
   -Join state is now visible when you browse the friends list.
   -Removed global Steam Profile button and added ability to click on any avatar image to see Steam Profile.
   -Removed global Invite Button and added Invite Buttons for individual friends in the Invite Friends section.
-Added new feature section to the main menu
-Fixed issue that caused doors and other "pusher" entities to move at the wrong speed when the tick rate was > 64 Hz.
-Fixed post-process blur effect getting enabled (and left on) during demo playback if the player invoked the buy menu.
-Fixed MOTD on OSX.
-Fixed scoreboard getting stuck in toggle mode after halftime sometimes.
-Fixed ability to connect to community servers using server browser from in-game pause menu.
-Fixed exploit where models could be subsituted via a hardware performance setting.
-Fixed memory corruption related to bots cleaning up their occupied nav areas.
-Fixed spectator glow materials not being precached.
-Resolved several minor bugs to clean up console spew on launch and map load.
-Fixed a crash associated with targetIDs and the sv_competitive_official_5v5 convar.
-Votes that match or exceed the number needed to succeed now end the vote early instead of waiting for the timer to expire.
-The radar now displays when a player or bomb is above and below you.
-Reduced the aim punch that happens when shot in arms and legs as well as in the chest/stomach when wearing chest armor.
-Slightly increased the velocity boost grenades get when thrown by moving players.
-Fixed in-game voice chat not working with some microphones on OSX.
-Added convars mp_teamname_t and mp_teamname_ct that allow overriding team names on the scoreboard.
-Fixed grenade bounce being significantly reduced when tossed at the ground at most angles.
-Fixed not being able to vote when spectating/observing or when the scoreboard was up.
-Changes to warmup period:
   -Players now respawn in the warmup period.
   -Warmup periods now only end when the warmup time expires.
   -Warmup period no longer allows friendly fire.
-The community server browser warning pop-up can now be dismissed and told to never show again.
-There is now a visual and audible change in place of the silence on planted c4 when its about to explode.
-Fixed the medals on the main menu showing the wrong categories.
-The Buy Previous hotkey in the buy menu now only buys things that you purchased in the previous round.
-Fixed an exploit that let players infinitely spawn golden knives.
-Fixed a case where if all players on both teams had the same clan team name the were considered on the same team.
-Fixed a crash on startup when launching a game by joining a game server from Steam.

n1, still waiting a few more updates to buy cs:go

Post edited 2012-10-02 02:53:19
2012-10-02 02:52:44
Such a hero
2012-10-02 03:37:57
when i can download this update? they fixed the problem that it crashes when you spectate?
2012-10-02 02:58:13
restart steam
2012-10-02 03:04:57
thank you csgo hater :P
2012-10-02 05:12:07
by: Dok1
#43
hahaha :D
2012-10-02 07:28:18
The good guy CS:GO hater guy
2012-10-02 11:30:37
update weapon models,this models is sucks!
2012-10-02 03:02:47
absolutely m4a1's model sucks.
2012-10-02 03:13:35
It's m4a4 no a1.
2012-10-02 03:33:08
its m4a1 in csgo
2012-10-02 03:46:40
No it's m4a4:
http://counterstrike.wikia.com/wiki/M4A4
2012-10-02 03:48:08
go ingame,

sv_cheats 1
give weapon_m4a4
then type give weapon_m4a1

hf
2012-10-02 03:55:50
it is called m4a4 in the game... regardless of the console command.
2012-10-02 04:37:48
yes i was wrong even at the console command
2012-10-02 04:51:09
Whatever it's just sucks.
2012-10-02 04:33:46
gj
2012-10-02 03:03:19
wlecome back vertigo
2012-10-02 03:10:07
-Guns are now considered "reloaded" at the point during the reload animation in which they visually appear to be reloaded - this allows you to switch away from a gun after the new magazine has been entered without having to wait until the whole reload animation has finished * the weapon refire delay after starting a reload is not affected. Only interesting fix for me. Still waiting for a recoil revision, running and gunning is just silly.
2012-10-02 03:11:37
+1

there are a bunch of things that need to change asap.
2012-10-02 03:13:20
finally

reloading was just so slow
2012-10-02 09:10:51
LOL that is immitating cod4 xD
2012-10-02 16:41:57
on vertigo will be helicopter xD?
2012-10-02 03:13:08
time to abuse the mag7 instead of the p90
2012-10-02 03:13:11
Some improvements, keep going we need more.
2012-10-02 03:17:07
fix recoil and movement

add silencer

add GO:TV

allow us to turn HDR off and more fps commands

Make a easy to see ELO system like LoL/dota2

add de_tuscan + de_mirage + de_contra to competitive mode

Fix crashing bugs

Do that and this game will live
2012-10-02 03:22:14
the demos becoming completely useless with every patch is another huge problem.

and the maps.. the official maps need to be somehow balanced not only look better like the valve maps, imho the competitive mode should ditch the valve maps, they are not meant to be played seriously since they do not have a bit of balance.

Post edited 2012-10-02 03:30:07
2012-10-02 03:28:52
How about being a little more constructive, what exactly do you have in mind? What's not balanced on the maps?
2012-10-02 11:29:20
Old demos are useless in every Valve game when they change protocol (which is after every BIG patch). Someone will eventually create something like coL demo player. It lets you watch demos that use older protocol in CS1.6/CSS.
2012-10-02 16:43:22
+1337
2012-10-02 09:22:59
Brute (The guy who made Tuscan, Russka, and Forge) said he's remaking all his maps for CS:GO. Those will be released soon I think.
2012-10-02 09:49:28
you cant see your MMR in dota 2, you probably wont see your MMR in CS:GO
2012-10-02 11:25:04
de_tuscan, de_mirage, de_contra are not valve creations. I dont think they will be officialy released a day
2012-10-02 19:18:19
cant agree more
2012-10-02 20:54:41
Get a better recoil, remove every fucking car on maps and every fucking dumpster, THEN get a silencer on the colt, make the models just more like 1.6. Better movement and then lets go!
2012-10-02 03:22:38
models like 1.6? why rofl
2012-10-02 03:24:03
The way it jumps, how it moves. Because the movements are smooth not like CS:GO they just fly around like crazy
2012-10-02 03:25:36
Thats because they want to add some realism in the game, i dont see models being that big deal but movement surely is.
Cars and stuff like that doesnt matter since there are hundreds of map makers working and im sure we get good competitive maps sooner or later.
2012-10-02 04:02:05
Add realism? then ppl can just play CoD or Battlefield. 1.6 started everything and is far from realistic, they should have kept it that way and not try 2 copy CoD(which they have done in some ways)
2012-10-02 04:50:52
implying cod and battlefield are realistic
2012-10-02 11:26:27
1.6 is 12 years old game -.-
2012-10-02 11:52:05
Why add realism? Is StarCraft realistic? Is LoL realistic? The biggest games have always been a non-realistic game, like CS 1.6. CoD and Battlefield can't suceed in eSport like CS/non-realistic games have.
2012-10-02 15:19:04
Not my faulth if valve thinks realism is something those games need. I am not working in Valves stuff therefore im not going to argue about it.
2012-10-02 16:44:24
Are you seriously camparing realism in realistic shooter (humans, terrorists and counter-terrorists, real guns and shit) with some games in fantasy/sf universe?
2012-10-02 16:46:28
It is a good comparison, the game does not need realism
2012-10-02 17:42:40
What the fuck! if i wanted to play a realistic game i would just buy battlefield or something.
i mean, we can all agree that 1.6 isn't very realistic i mean the bunnyjump and etc. but it is what makes the game fun. these movments and the smooth feeling.
2012-10-02 09:11:48
-95
2012-10-02 11:53:22
-1
2012-10-02 15:19:27
+1
2012-10-02 15:19:18
The 1.6 models feel much better when spraying them down, they do not look extremely open-leged like the Source models, open-leged models not only look awful they also hurt the gameplay.



Post edited 2012-10-02 03:34:55
2012-10-02 03:34:33
u right
2012-10-02 03:56:27
HAHAHAAHAHA YEAH!
2012-10-02 05:12:33
zip this and send to valve asap

with pictures of their children


Terrorists win.

Post edited 2012-10-02 09:16:38
2012-10-02 09:14:37
It's a new game, you guys are trying to change the game so it is as 1.6 as it can be. Don't. Like that it will end up like 1.6 soon.

Cars and dumpsters - it just looks different and the game is not as clean as 1.6 or Source (pretty much) was, but it adds a new aspect to the game which is fine, it's a new game.

I agree on the recoil thing though. It is somehow controllable but it could be better. Same with silencer, it's not that important though.

Post edited 2012-10-02 11:36:54
2012-10-02 11:36:08
From what I understand, the matchmaking system is pretty much a rip-off of LoL's: you're put on a random team, matched with other players of your skill level. If you leave before the match is over, you can't play again for another 30 minutes. I don't know who thought that was a good idea, or how you rank skill in an FPS besides subjectively, but it's really an unnecessary update...
2012-10-02 03:35:56
#107
2012-10-02 16:36:37
I don't think a matchmaking system with ELO ranking is a good idea for FPS games. Just saying
2012-10-02 03:45:33
Movement, reduced recoil while running and GOTV then im fully pleased.

M4 silencer and p2000 silencer would be great but not that important compared to those.
2012-10-02 03:52:17
GOTV??? :@
2012-10-02 03:55:52
Matchmaking is immensely necessary for competitive play. It's why LoL is as big as it is, and don't even argue that 1.6 didn't have matchmaking. It HAD matchmaking via irc or whatever, this just makes it easier for players to do so. it's a great update in the right direction, keep going. :D
2012-10-02 05:00:15
-Fixed a crash associated with targetIDs and the sv_competitive_official_5v5 convar.
-------------------------------------------------
Finally! Now waiting for GOTV.
2012-10-02 05:49:02
why the hell that sistem don't work in brazil? I just cant found a match with <80 ping
2012-10-02 06:14:02
Great Update Game feels faster:)
2012-10-02 06:21:28
Nice upd.!!!
2012-10-02 07:34:31
nice update!
2012-10-02 08:06:12
Before I could just join a game, no I have to wait a LOOOOOOONG time...
2012-10-02 08:25:05
"-Fixed HUD not showing during demo playback."

Made my day. :)
2012-10-02 08:26:28
You must have so much fun every day
2012-10-02 11:30:58
Looks awesome!
2012-10-02 08:33:54
We need update for fps(console commands) and low computers!

This update is good.
2012-10-02 09:21:17
One thing that is anoying, is the matchmaking!
I mean, it says it's gonna match me up with players that are the same skill as me, but everytime i play it's too easy i end up with like 30-4 or something in score. and that's not a joke at all. it's actually true. maybe like 1/20 matchmaking i play i can actually meet players who have e decent skill, and that makes it more fun. it's no fun having 30-4 in score. that's just boring has hell, cus it doesn't make your gameplay better playing against so bad players. it actually makes you worse.... so i think IRC still is the best thing to use when i search for matches and stuff, because then i know that i play with guys that is in my skill level. wich is pretty nice. and if i start to feel that the skill i normally play starts to get a little to easy... then i just search for higher skilled people! Easy as that! IRC4life!
2012-10-02 09:21:30
by: Nomad - HLTV.org
#56
Of course the system needs more data before it can match up people of equal skill, how exactly is Valve going to know how good everyone is? Keep playing and it will start to produce challenging matches..
2012-10-02 09:37:06
bullshit .. ELO is not implemented, so basically HIGH skilled vs LOW will play with each other till they release rankings.
2012-10-02 09:52:42
How does my Elo score factor into the new matchmaking?

We’ll be recalibrating Elo in the coming weeks and are temporarily removing it from the UI. As we recalibrate, we’ll be matching players of all skills to collect better data and test various Elo models.
2012-10-02 10:20:37
well misunderstood, you'r right.
2012-10-02 14:55:16
#107
2012-10-02 16:37:30
GREAT! :D
2012-10-02 10:50:53
Meh, I was waiting for fps commands and option to get rid of the HDR/pp/bloom thing, it can't be that hard to unlock those commands.

Matchmaking sounds promising.
2012-10-02 11:25:26
I think it the biggest update since release. Great!
2012-10-02 11:31:53
new maps, fps commands (if possible), cs:go tv and the game is good to go for me. Movement and recoil are fine
2012-10-02 11:51:26
What's Elo?
2012-10-02 11:59:53
A mathematical method to calculate the relative skill of different players. Basicaly everyone is assigned a "number". If you win games, that number (your elo) increases, if you lose, it decreases. It's really useful to know who the best players are, to have properly balanced matches and, obviously, for bragging rights.
2012-10-02 15:49:36
now what we need is:

- GO TV

- unlock FPS commands

- more maps (for pro players - de_season, de_contra, de tuscan; for pub players - de_ prodigy, de_assault + remake current maps (for example no rubish on dust 2 and so on)

- slightly fix recoil

- money system - why is awp kill still only for 50 dollars? It should be at least 200 dollars!

- silencers (not that important)

- sound system still needs fixes

- make smoke grenade smaller and fix the bug where you can see throw smoke when he grenade explodes

- fix flinching

+ random bugs


2012-10-02 12:00:38
hey noobs with low pc
what do you have with "fps commands" thing?
go 10 days in McDonalds for part time job, buy new graphic card and stop crying.
ugly lazy kids
i run 200+ fps on 1900x1200 all max details. game runs fine

Post edited 2012-10-02 12:08:49
2012-10-02 12:07:43
umad?
2012-10-02 13:02:09
what cpu and gfx do you have?
2012-10-02 13:36:21
i7 2600K @ 4,2GHZ
Gigabyte GTX 580 SOC edition
2012-10-02 16:22:25
so you expect everyone can afford hardware like that?
2012-10-02 16:24:15
you dont need harware like that, he is playing in on high settings + 1900x1200. You can play the game just fine with the best i3 or i5 and gtx470 maybe ? Or even gts 250
2012-10-02 16:31:49
i have core2duo E8400 and GTX560-Ti and i have 60-150 fps
2012-10-02 17:35:55
what settings? your core sucks but the gfx is good.
2012-10-02 17:40:52
I think any intel cpu with medium gfx will work fine
but if someone have amd duron 800mhz and geforce3 and expecting 100+ fps ...
it is not year 2002 today. we are in 2012
2012-10-02 16:44:17
LOL
2012-10-02 13:44:50
What is the problem with fps commands being unlocked? I can get +50 fps boost with some tweaks in tf2 and I bet I could get just as much in csgo.

2012-10-02 17:25:40
Tell me a good player that play on 1900x1200... noob
2012-10-03 23:38:10
There is an ELO system they just don't show it like Dota2
2012-10-02 12:09:47
they actually mentioned in their blog that there is no ELO system yet
2012-10-02 14:03:42
Where do they mention that? They say isn't visible in the UI
2012-10-02 15:44:54
oh, my bad
2012-10-02 16:52:06
nice try valve :D
2012-10-02 12:10:59
Who wants de_russka in CS:GO?
2012-10-02 13:14:35
omg..........
2012-10-02 13:24:43
-Remove bomb plant sound, or considerably lower it.

-Increase bomb explode radius drastically.

-Remove radar, or show only teammates.

-Recoil needs to be less random (not easier, just less random, so that it can be controlled with practice)

Imho, all 4 need to be fixed, and then GO is somewhat playable. Wouldn't mind some movement updates either.

EDIT:
Just looked at matchmaking, and they haven't even included mirage and nuke_ve, which proves they seriously do not give a fuck about the community at all.

Post edited 2012-10-02 13:28:26
2012-10-02 13:25:20
+1, about 1,2,4 and edit.

http://64bitvps.com/csgo/ticket/decrease-volumerad..

Post edited 2012-10-02 15:24:36
2012-10-02 15:23:56
I only believe there is a problem with radar because several times I have been running behind the other team in ninja fashion :D and because of radar, not their co-ordination, I shown up on radar so they spotted me.
2012-10-02 16:08:12
Maybe because you picked up the greande :)
2012-10-02 16:17:54
i dont get it, everyone was asking for a matchmaking system. It comes and people complain saying it wasn't needed.. wtf.
Good update, especially the crashing of spectator gui, reloading and aim punching
2012-10-02 13:28:24
Well they need to remove bots..I'm playing 2 matches in a row with 1 man and 3 bots VS 4 people and 1 bot. Wtf ? Hope for that fix.
2012-10-02 13:42:29
or bots or anyone... think is the same shit , people should be banned for 1 day if they left the game
2012-10-02 14:27:23
Banned ? So what if your internet crashes ? What if you've got some urgent matter to take care of ? What if you're playing with 4 fucking idiots who make you lose the game.. and by losing the game, losing points, then rank, then your next games you'll be put with some more noobs due to your rank being decreased and this thank's to the noobs in the last game.

This random team making is gonna turn out like cs-gather shit. And this system to evaluate the level of a player is a complete bullshit.. How will it see the difference between a baiter and a good player ? How will it see the difference between a teamplayer(who's gonna try to entry kill for the team every round and unfortunately die) and a noob like FFA style who rushes every round with no clue to get himself killed or a noob who will watch his mates die before he makes a move ? And I can go on..
2012-10-02 16:30:43
And this without mentionning : How will it be, when you're still online like at 2:00 AM, and you want to play, but there are less people from your " skill " who are online ? .. then what? Will it put you with the only players available ? Which means, that they're might be freaking noobs.. Or will it put you with players who have the same skill but you'll have to wait 50 minutes... ? And on what server.. what ping... :/
2012-10-02 16:43:02
I think 30 min is a fair amount of time. If you really have something important to do then you probably won't mind not being able to play for 30 min. Regarding the internet crashing, in games like LoL or HoN you can re-join the game you left/disconnected from, so that it doesn't count as if you have intentionally left.

As far as I know, the rating you get is based on the number of games won (at least it's like that in HoN), not on your kills, so the guys who play on a support like role still get their efforts rewarded. It won't be of much use to bait as you're likely to lose if you don't play as a team, hence losing rating (which I suppose is something no one wants).

If the game becomes somewhat massive you will always have people to play with. The idea is that it tries to balance it with the people on queue at the time. So yes, it could, in theory, mix top players with low players, but they would be divided in separate teams so that it would try to be fair.

It's pretty obvious that this might sometimes get a bad combination and make a team better that another, but I think this is better than being paired with random players. Again, if the game has a lot of players then it has a better chance at getting a decent match.

PS: I don't know how the system actually is, but if it's anything like HoN or LoL then the information I've provided might be of use
2012-10-02 22:22:49
Gj on aim flinch + p90 not so op anymore :)
2012-10-02 14:06:04
Stop moaning about the recoil, it's good.

only things changed should be

- Silencer added
- pistols less powerfull(p250 s like having an ak)
- GO TV
- fix some buggs

2012-10-02 14:26:36
Recoil is fucked up man.. It's too easy, there's no need to be good to control it.. I mean, every fucking nb who goes spray'n'pray makes -5 ...
2012-10-02 16:17:33
Too easy? So your suggesting they should make spraying even more harder?
2012-10-02 16:42:35
Well if you find it hard already, I must confess you're the first to say this to me.. I don't mean harder, but in a way that it needs a lot more of practice to control it... And by this I'm not saying it has to be 1.6 like, but it should work the same way as 1.6 in a way that you need time to get better at this game.. For example : It took years (maybe not that much, but it depends of the person) for players to be able to have the talent to make an ace when 5 people are rushing.. you see ? Here it should work the same way and it's not.. You already see guys with 10 hours played on the game doing some crazy shit you wouldn't see on 1.6 for example..
2012-10-02 16:52:01
recoil is very bad!
many times I shoot 30 bullets and guy in front of me kills me and I hit him for 5 dmg or so
in cs 1.6 he would be dead 4 times allready

Post edited 2012-10-02 16:24:20
2012-10-02 16:23:44
You need to learn the recoil pattern.
2012-10-02 16:26:52
Ofc you do if you spray like in 1.6, you need to learn to control it
2012-10-02 16:43:10
idd, it's not that the recoil is bad.
the pattern is just different.
I had to learn it in the beginning too but now i master it easily
2012-10-02 17:01:55
There is also option to play against bots if killing other players is that hard omg :D
2012-10-03 00:03:19
the glock is a cannon!
2012-10-02 20:58:09
now just make an udpate do fps!!!
2012-10-02 15:57:29
needs movementfix.
2012-10-02 16:05:28
well i let it update, restart steam but i find only vertigo, not monastery one
2012-10-02 16:06:07
try to search in arms race that map.. have fun
2012-10-02 16:31:09
thx man
2012-10-02 17:01:31
nice
2012-10-02 16:26:28
vertigo? fu cs:go.
2012-10-02 16:48:59
stronk!
2012-10-02 16:50:45
why in the world don't they fix the gameplay parts before starting to add stuff like this? It's like they are putting the roof on a house were the foundation is not even finished...
2012-10-02 17:09:18
"all smokes learnt dont work now! cba with tacts until this game stabilises a bit again now.." lol

still waiting more updates then i'll probably buy this game
2012-10-02 17:16:44
thanks god, for this update now noob can play cs_vertigo. INTREDASTING
ok? now for progamers wanna fix the game or continue with these shit? hope admins don't delete my post
2012-10-02 17:36:47
Me to, it's really informative!
2012-10-02 18:29:44
hey this aint bad though, on esea u have shitties that vote dust2 and inferno in pugs 24/7, at least in match making u can have a map rotation and can learn the map that new kids never played the map before.

Post edited 2012-10-02 18:47:58
2012-10-02 18:47:29
where i can see my elo?
2012-10-02 18:51:02
you cant because they didnt add t stats system yet,but its still in the works

Post edited 2012-10-02 19:27:45
2012-10-02 19:27:14
Does anyone have problem with game freezing/crashing to destkop since last update ? After 5-10 minutes I'm getting crash to destkop for no reason.
2012-10-02 20:08:50
no
2012-10-02 21:13:48
Good, but when are they gonna fix "CS:GO.exe has stopped working" ?!

This is so fucking annoying!
2012-10-02 21:41:15
Never got that one, i doubt it has nothing to do with game itself, your pc rather :/
2012-10-03 00:05:37
Not everyone has it but many ppl does. It's not my pc for sure. It's the X-ray of the spectate mode (as far as I know) and when I turn off (disable) the multicore rending or woteva in settings I'm not crashing but I have lower fps (-150). So I rly hope instead of fixing some small bugs they will fix that one, cuz its rly hard to practice when atleast 2 or 3 guys/girls are crashing during the whole game.
2012-10-03 00:11:57
never got this error. must be with your pc setup
2012-10-03 09:18:40
No, it's not my pc setup. And if you guys understand that much why don't you tell me how to fix it?! Jeez
2012-10-03 11:01:46
OMFG this new system is fucking annoying, this is crap, you have to wait for veeeeeeeeeeeery long to play a shitty game with bots... and you also have to play on vertigo... and if you quit the game you get banned for 30 minutes, nice valve, soo nice
2012-10-02 23:08:47
new system sux: you get 5on5 vs noobs (I play bad and get 40 frags. what the hell)
they die five rounds and disconnect and you play vs bots
I vote 2 hour ban for those who leave
seriously what were you thinking, Valve?!

Post edited 2012-10-03 09:17:50
2012-10-03 09:16:49
this evening: warmup and 5 bots allready
when game goes live, I was alone with 4 bots on my side, 3 bots on other side :|
2012-10-03 21:28:52
Games were dead easy playing with the new system but when they finally bring in the ranking system it should be good.
2012-10-03 11:08:23
cant find any match with the new matchmaking system, i waited 4.23 minutes and still havent found a match. The new system is shit in my eyes or unless im the only one the problem occur with
2012-10-03 12:07:21
u have to keep doing it till it detects a match.
2012-10-04 04:09:27
sad it takes 5-10 min to find a match through this update :/
2012-10-04 05:29:32
yes and find a game and after one leave all leave you cant play one game like ppl!! MATCHMAKER SUX!
2012-10-05 09:07:17

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