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Western Wolves13
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We sat down with Alexander Garfield, who is at the helm of the CSPromod project, to discuss with him the latest developments in the mod's building process.
After more than a year without any new updates, the CSPromod developers caught everyone by surprise last week when they announced that the 1.09 patch was ready to be released and that the project had finally found some much-needed support from an unnamed partner.
It is a light at the end of the tunnel for those who are not fond of CS:GO, as the mod tries to replicate the so-called "1.6 feeling" in the Source engine.
The 1.09 patch received mixed reviews from the community, but it was announced on Tuesday that the new update, which will be released on Sunday, will introduce many important changes, such as improved models and animations.
Find you out below what Garfield had to say about the project in this interview, which was conducted prior to 1.09's release.
1.09 was supposed to be released in August, right after CS:GO came out. Why just now? What was the holdup?
We have been a volunteer project for a very long time. Historically, deadlines have not been our strong suit. Going forward, our core development team will be compensated, and we believe this will address the issue of inconsistent updates and long wait periods in between versions.
Many had expected CSP to take over from 1.6 and CS:Source, but then CS:GO came along. Are you not afraid that you may have missed the boat?We are not at all concerned that we have missed the window for our project to be successful. We do not see ourselves as a CS:GO competitor - in terms of mechanics and gameplay, CSP and CS:GO are completely different.
What is your opinion about CS:GO and why do you think that yours is the better game?That is a pretty loaded question! I do not agree with its premise at all. We do not think CSP is a better game than CS:GO. The core gameplay elements are just different.
How close is the game to its first official release?At least three months. The game will be updated and patched consistently, however, leading up to our first official release.
Are you not afraid that CSPromod may split the community even more?No, because ultimately we think that people play games because they are fun, not because of what they are named. I always kind of roll my eyes when people talk about the “Counter-Strike Community,” because we really have n had one, cohesive Counter-Strike community since 2005, when there was fundamentally only one version of Counter-Strike. A group of games sharing the same name or branding do not mean that they necessarily share a community, or that they even should share a community.
To me, CS 1.6, CS:Source, and CS:GO are all completely different games in terms of mechanics and gameplay. Sure, there has been some overlap in the player base, but they have never really shared one, cohesive community. So, rather than saying that the “Counter-Strike Community” is split, it would be more accurate to say that the “Team-Based PC FPS Community” is split. And, if you were to say that, I do not think anyone would argue that it should be any other way. Like, I doubt you would have people raising their voices and flailing their arms in outrage because the Call of Duty 4 community was not united with the TF2 community, for example.
My point is, why is it any different for the different Counter-Strike titles? Because they share the same name? Because they are all in a bomb/defuse format? Because the guns are named the same? Those, to me, are very shallow, surface-level bonds. Anyone who has played the different iterations of Counter-Strike knows that they are fundamentally three completely different games in terms of their mechanics and feel. So, let’s stop kidding ourselves - we have not had a “unified community” since there was only one version of the game. You cannot make someone play something they do nit enjoy just because it has the same name as something completely different that they used to enjoy.
That is why we do not see our project as a CS:GO competitor. We respect the CS:GO development team, and our game is completely different from CS:GO - anyone who has played both will tell you that the mechanics are completely different. Regardless of what happens with CSP, people who enjoy CS:GO will continue to play CS:GO. People who enjoy CS:Source will continue to play CS:Source. People who enjoy Call of Duty will continue to play Call of Duty.
The community talking points over the past several years seem to have been, “Unite! Unite! Unite! That’s the only way we’ll save the Counter-Strike community!” I completely disagree with this. To me, that’s setting the bar so low. One thing people forget is that the Counter-Strike community, in its current state, is but a small percentage of what it was in the mid-2000’s when it was at its peak. Even if we united all of today’s hardcore 1.6, Source, and GO players, that number combined still wouldn’t be close to where the community was in the mid-2000’s.
The goal of our project is not to “take” players away from CS:GO, or CS:Source. Sure, our gameplay is closest to 1.6 in terms of mechanics, so we’re hoping to win over a lot of that crowd, but aside from that, we don’t feel like it’s any of our business to ask people who enjoy a completely different set of mechanics (such as Source or GO) to play our game. The goal of our project is to bring back the millions, upon millions, upon millions of players that have left the team-based FPS community because there has not been an appealing title for them in a half-decade.
Those players are out there - and they remember what it was like to pug and scrim with all of their buddies in 2005, or 2006, or 2007. They still have PC’. They still play online games. They are just not playing a team-based FPS. They are playing DotA 2, or League of Legends, or StarCraft 2, or one of many other titles that may or may not be first-person shooters.
TL;DR - if your formula is “[CS 1.6 Player Base]+[CS:S Player Base]+[CS:GO Player Base]=All Eligible CSP Players” then you’re missing the point completely. We believe our project can be very successful without “taking” any players away from any of the existent Counter-Strike titles.
The biggest obstacle to the success of the mod seems to be the support that CS:GO has already garnered from tournament organizers. Have you had the chance to talk to said organizers about the possibility of replacing CS:GO with your mod in the future?That is not the biggest obstacle to the success of the project. I do not even think that is an obstacle. Once again, you need to get out of this “CS:GO vs. CSP” mindset. It doesn’t make any sense to me, in the same way that people who talk about “DotA 2 vs. LoL” don’t make any sense to me. It is not a competition.
Have you recently had the chance to talk to some professional CS:GO players about your game? If so, what are their thoughts about it?We are collecting feedback from any all and professional players who want to give it to us!
Valve has been working hard together with professional players to make the game as appealing as possible. Do you consider working with Valve, or do you think it will not be possible because of CS:GO?We would love to work with Valve! We do not see CSP as a GO competitor.
Are you already working on 1.10? What sort of changes will it bring? When is it due?Rather than hyping up new versions and dangling features in front of people’s faces, I would just like to say that we’ll be updating the game much more frequently now. I understand that historically, promises like this have not been followed up on. Actions speak louder than words, and hopefully, after people see that we are patching it and updating it consistently, we will earn back everyone’s trust.
You cannot make someone play something they do not enjoy just because it has the same name as something completely different that they used to enjoy.
Kind of what I've been saying back in the days when I used to argue with the likes of Foerester, ak.47.agent, etc, who always brought up this 'CSGO is the new CS, u guys should move on and save the CS/FPS scene' shit.
Heck, I even pawned that Brit 'dv' who used to be a die-hard blinded GO fanboy. He brought up that argument, but I ended up winning and had opened his eyes by then. Nowadays, he listens to his heart and returns to the good old 1.6 :)
Well, in short, Garfield and I share a same view on this: people who move on to GO just because it's called 'CS', regardless of the quality of the game, are ignorant and need to be slapped in the face real hard. While people who move on to GO just because they want to save this so called 'CS' or even to save a fucking FPS scene, need to be punched in the tooth till they scatter, or till they wake up and sober. Jesus Christ. They don't even know what they're talking about.
Btw, looking forward to the success of CSP :D
Have you ever considered the fact that people just want to play CS:GO because THEY ACTUALY LIKE IT?
I consider people who 'play' or even 'like' GO to be sucking in 1.6, and literally are sucking the pros' d**ks since they just blindly follow the steps of their idols. But, there are also the pros themselves, who seek money (gtr, forp, etc). Ironically there are also these 'pros' who also want and always try to squeeze money out of the game, but-here comes the irony-have never achieved anything, even since 1.6, and never realize that they are just not meant to be champions..that they've been playing a game they don't really like for nothing.. Then, there are people who have excess spare time. Also there are people who weren't into 1.6 back then when it's still crowded, despite being not below average in term of skill-these people are minority, though, personally speaking. Now, you want to say that you have more fun in GO? Doubt it. Even the maps are too grayish and unclear for you to socialize. Maybe if someone's trying to be funny in-game, you won't even notice it.
It's not about saving the scene or some other bullshit you've dreamt last night, it's about competition.
I'm not dreaming. You'll owe me 10 bucks via Paypal if I manage to find at least 20 unique users saying and spreading that bullshit these past months.
It doesn't matter if it's 1.6, cs:s, cs:go, csp; if you're a hardcore gamer that loves competition and you want to have fun and also win some money you'll take any game.
You talk as if others are just as 'hardcore' of a player as you who demand competitions regardless of the game's title and the game's quality.
Just because you have different opinions than other people doesn't make you smarter or wiser, it actually makes you look like an arrogant douchebag.
I was just pissed at these people. They always try to take advantage of the infinite ignorance of humanity by brainwashing others with this 'GO is the next CS and the future, and you should move on, or else CS as a whole will be dead, as will the FPS scene in general' shit. Firstly, there were only 1-2 of them, then it grew to 5, then 10, and more, which led to me thinking that these people had been successfully brainwashed. Well, it's still not 'CS' for most people in this forum today, so why should we move on if the game is not pleasing? Why should we save the 'CS' franchise by playing a game we don't actually enjoy? If there's a game that 100% resembles Call of Duty yet named as Counter-Strike, would you play it to save 'CS' (and for the record, I'm not saying that GO = CoD. It's just an example so don't bring that as an argument)? No, because you play a game for its quality, not for its name, just as I've been saying since ages here, and just as Garfield has said recently. Then, more ridiculously, why should we, average HLTV.org users, be obligated to care about FPS scene in general when the only that bounds/bounded us to it is/was only 1.6? This is the reason why they need to be punched in the face; they pretend to be involved in something big by saying 'save FPS scene' even though they are not acquired to do so, not even sure whether they know the reason why they want to do so..
Just listen to your heart, and play whatever game you desire the most. Make dv and ak.47.agent as role models (I'm proud of you, guys XD). The latter even posted a thread admitting his own regret forcing himself to like GO, and that he realized that he found much more fun in 1.6 than in GO XD
I can't believe I'm posting these stuff again, man..... But hey, ignorant people always need to be slapped in the face :D
Post edited 2012-12-16 01:34:33
I have been playing it some gathers, and as you and many others probably already know, its a really broke game, as you said the maps and the grafic is so weird, the movement, the sensitivity/feeling feels so unreal and m4a1 with silencer, i could keep on going.. and yeah last it's not even close to be fun playing :/
A big wall of text where you talk about people should play what they like, and whatever, but you are the first to criticize other for playing what they like... start being coherent with what you say.
"We believe our project can be very successful without “taking” any players away from any of the existent Counter-Strike titles."
CSP; they're creating players?!
Idiot.
idiot.
He's bang on with most things except for the competition side of things.. the whole genre of fps is inevitably in competition.
"We respect the CS:GO development team, and our game is completely different from CS:GO - anyone who has played both will tell you that the mechanics are completely different. Regardless of what happens with CSP, people who enjoy CS:GO will continue to play CS:GO. People who enjoy CS:Source will continue to play CS:Source. People who enjoy Call of Duty will continue to play Call of Duty."
The goal of our project is not to “take” players away from CS:GO, or CS:Source. Sure, our gameplay is closest to 1.6 in terms of mechanics, so we’re hoping to win over a lot of that crowd, but aside from that, we don’t feel like it’s any of our business to ask people who enjoy a completely different set of mechanics (such as Source or GO) to play our game. The goal of our project is to bring back the millions, upon millions, upon millions of players that have left the team-based FPS community because there has not been an appealing title for them in a half-decade.
"Those players are out there - and they remember what it was like to pug and scrim with all of their buddies in 2005, or 2006, or 2007. They still have PC’. They still play online games. They are just not playing a team-based FPS. They are playing DotA 2, or League of Legends, or StarCraft 2, or one of many other titles that may or may not be first-person shooters."
I remember when promod first came oout the whole point was to unite 1.6 and source communities haha
Of course this guy knows they wont even touch csgo so he tries to act like they are not competitors
Post edited 2012-12-12 16:06:51
???? --'
Post edited 2012-12-13 00:43:06
First it was the crappy graphics (It's the hl2 Orange box engine, same as CSS and CS:GO)
Crappy movements
fuck saucer game fuck fuck fuck... oh dear. This scene...
That is a pretty loaded question! I do not agree with its premise at all. We do not think CSP is a better game than CS:GO. The core gameplay elements are just different.
CSP : It's Game get a bad update one per year (only listening to cs 1.6 community , not even had a talk about css advantage that should be keep ). So its basicly a game wich is even worst than cs Beta in earlier 2000
Csp : animation are fucking bad even in the last update death animation or run it's so damn bad.
and it's as beautiful as Cs:cz so 6 year to do that . even if you are doing it on your free time dont expect people to be kind if you want to be a serious competitor for cs:go . You should just cancel this ! Too much time waste in this project (that could have been good 3 years ago)
It's like comparing LoL with the chinese copy (shrek as hero that launch donkey LMFAO)
Post edited 2012-12-12 16:15:44
If you've played CSPromod, you'd know that there are a lot of options that lets you mimic aspects of CS:S, so I'm sure the CSP team aren't/haven't excluded CS:S entirely during the game's development.
The animations aren't great, that's for sure, but it'll get better. Just like with CS:GO. It's not like the animations were impressive during the beta stage. For what graphics/colors go, neither of the two games are worthy of applause.
There's no reason to shun CSP if you don't like it. Just play whatever game you feel like playing. :)
I know you admins swing the banhammer as much as your time let's you, but people who flame either GO or CSP should be punished somehow. I see so much unrelated shit in every topic nowadays, not to mention some guys open a forum thread to say they don't like GO or CSP...
For example:
"CSP" Created 2012-12-09 15:39 by: dAND3h
"Just tried it so I am not a hypocrite like you little geeks who hate on CS:GO.
It is fucking awful. Shit sounds, retarded animations, 30 choke constant.
Have fun with your 300 player base again."
I personally don't like CS:GO as a whole, and you don't see me trolling CSP supporters all day. Cause that's just stupid.
Post edited 2012-12-12 19:43:20
You obviously don't like CSP and your whole post is biased.
Saying CSP now is worst than CS beta in 2000 is just like saying "I don't know what I am talking about, I just throw my opinion because I don't like CSP and I'm scared people could actually leave playing CSGO for CSP."
CSP models are coming on Sunday, there you will be able to compare them to CSGO, not now. You clearly just learned about CSP and don't know a shit about how CS grew during all those years. You probably think CS:S is the first playable CS and that CSGO is just the best competitive game ever.
Why? Because he know CSP will win people over.. He got a good product between his hands.. and know what to do.
It's like saying Apple is not a competitor of Samsung because all cellphone users are not using Samsung* right now.
Post edited 2012-12-12 18:30:12
Answer; "We would love to work with Valve! We do not see CSP as a GO competitor."
This guy is so delusional rofl, of course he would say they are not competitors.
The CSP team are basically making a game valve have already made on an engine that valve created to try make money for themselves,
fuckinglol.
Post edited 2012-12-12 16:22:02
Post edited 2012-12-12 20:42:01
Selling the game is not the only way to gain money you know? They even just said they now have an unnamed supporter to help them financially, so you think they aren't getting any money already?
I'm not doubting your words btw. Just making fun of the fact that might happen.
So true.
I completely agree with everything he just said. Finally someone saying what I'm thinking since this useless "game X vs game Y" shit started.
I wish the CSPromod team the best. It's going to be a huge challenge, but you can do it!
we cant rage about csp, valve made the best work dividing the comunity,
cz,cs,cs:go ... and hes so right i have lots friends not playing FPS games cause the scene look bored, and again please dont tell me about competitions, not every1 playing to win eps,Dreamhacks and whatever, this is a game and still game with 50.000.000 millions dollars pots or NO
Post edited 2012-12-12 16:27:49
we are not cs:go competitor
we are not cs:go competitor
We would love to work with Valve!
we are not cs:go competitor
we are not cs:go competitor
We would love to work with Valve!
Poor boy, seems like he's too much pressured by Valve
He talks about the CS franchise not being a community... But you can see it on this website, it covers CS1.6, CSP and CSGO so the communities are indeed connected this way.
If people see that one of the game is getting more and more attention and is a lot more active than the other, they might think about joining 'that community' and try out the game. Maybe they like it too or get used to it?
There's not a big "FPS-Community" because there's nothing that connects every single community of the different games like CS (+CSP +CSGO), COD, TF2, Crossfire,...
But at CS it indeed makes sense as the gamemode, the maps and also the mechanics are quite similar and you really can't deny that.
Also I liked "The goal of our project is to bring back the millions, upon millions, upon millions of players that have left the team-based FPS community because there has not been an appealing title for them in a half-decade."
And those millions upon millions are now supposed to try out a game that has the same mechanics as cs1.6 and the same (old) graphics of source? How do you want to convince someone who isn't from the cs1.6 community to try out that game?
Additionally, a lot of those players who left CS1.6 since 2005 are now 7 years older and probably won't come back anyway...
Nothing against it as a volunteer project, I guess they worked a lot on it but in case they now 'get support' from an unknown company, I really don't know how they want to create a playerbase that big, so that it's worth all the work they put into the game.
P.S:
Also I doubt that any major leagues will pick up CSP and run 2 CS games at the same time again...
Which again means, yes they are competitors.
hf at all those who enjoy playing CSP.
hf to all those who enjoy playing CSGO.
Graphics is being updated.
Or do you only mean the models?
If it's true, then delete the (old), it doesen't change much.
Post edited 2012-12-12 17:37:26
You call this community, connected?
All I see is "1.6'ers this", "saucers that", and has always been like that.
I remember the days when people actually discussed what games they were playing, and not argued why they were playing it.
the same (old) graphics of source?
CSP, CSS and CSGO share the same engine.
Still, it looks different.
You call this community, connected?
Let's say, they share a platform. And remember; the mad people are the ones who post the most and rage a lot, while others silently try out "the other CS game", so yes, they are in some way connected. Atleast a lot more connected than to ANY other FPS game.
Post edited 2012-12-12 17:00:25
And that's a bad thing?
They aren't connect if all the things they do is to bash each other.
The Dota 2 community plays the game because they enjoy it, and not because they want to kill LoL, and vice-versa.
Both games co-exist in different tournaments.
Both communities are very distinct.
Both games cater different audiences.
They just share the same genre and ambitions, but not the community.
It's like saying Mario Kart competes with Gran Turismo.
NBA Jam vs NBA2K13
etc
Lets say someone wants to get into moba games ,they the research and see that the two most popular games are LoL and dota2, they chose one over the other meaning one of them companies makes money the other does not, If that's not direct competition then what the f is, the only reason they co-exist is because the moba community is huge.
Yes, there is a competitions between companies, but not between games/community.
And don't forget, CSP is free while CS:GO is not, a logical person will try CSP first, before buying CSP. So, if anything Valve should be the one afraid.
Alex Garfield is a smart guy !
Post edited 2012-12-12 16:42:24
THE FUCK DUDE? The FUCK
The scene will die soon.
edit
also I'm not stating that csp is going to hit that player base on the first day after the release, but if they hit that number of players they will gain good amounts of cash if the game is going to have those features.
Post edited 2012-12-12 21:47:09
i think youre smart enought to know it
look at minecraft :D
btw im one of the oldest guy who is back to scene
steam from 2004 and played all cs versions ^^
yes i sticked 1.5 until valve turn off the servers
plz dont rage ~
Post edited 2012-12-12 16:42:41
And yes it's true but even if it has the same graphics as CSGO, would you really enjoy playing something that you've played for a decade, just with lower graphics?
If yes, then have fun!
But maybe some guys need something fresh, something they need to learn ;)
But others would love to see some new mechanics and features ;)
Why is there competition? It's obvious. There is not an unlimited supply of players, money, sponsors, etc. People have to choose where they want to allocate their resources (whether it's their time, or their money invested in the game).
"We believe our project can be very successful without “taking” any players away from any of the existent Counter-Strike titles." Hmm? how does this make sense? Obviously you're going to be taking players away from the other Counter-strikes, wasn't that the sole purpose of this project to begin with? Trying to infuse the 1.6 and source community into one? Garfield is either retarded or just oblivious. It is clear that he is just speaking out of his ass.
also with his Dota 2 vs LoL comparison is completely different, unless he plans on putting tens of thousands of dollars into this game like Riot does with LoL, maybe then he can get a scene going, but without a competitive scene in CSP, there wont be any casual players either.
Also if the game in some dream world would become great, I think the competitive scene could easily get a head start from the current CS:GO teams because I don't think the base of followers in CS:GO is big enough to warrant holding on to that if something far more promising (and more enjoyable to play) is around. To conclude, I don't really see why CSP would be doomed as an idea, but obviously their development progress would have to be far faster for any of this to be even close to reality.
E: But of course the competitive scene would need some tournaments to start with, and knowing Garfield from EG it wouldn't be so far fetched that he could make something happen to bring in money to fund their own tournaments like Riot.
Post edited 2012-12-12 22:21:08
unless, of course, the game (by some miracle) manage to create a bigger competitive scene than CS:GO. because if there's a competitive scene, there will be more interest from outsiders and THEN the general public may be perceived to play the game.
personally i would like to know where garfield expect the player base to come from, seeing as he doesnt think that it competes with CS:GO at all. newcomers to the FPS genre will either choose the massively popular Call of Duty, or CS:GO. it's all about exposure and CSP has none and i cant for the life of me figure out how they'd get bigger than the aforementioned titles.
But of course this is all very wishful thinking when it comes to CSP, because there has been no indication this far that they would be able to separate the game positively from the alternatives, which would make the switch even worthwhile.
Now I am not at all saying that CSP is a game that can do this, because its updates have been few and far between and I have no inside information which would make me more hopeful about the game. However, the premise on which it is built is interesting. It is free, and it is built by people who I think understand what makes a really good team based FPS game.
Consider the following hypothetical scenario where somehow magically the CSP developers get more and more productive, and the game is overall great with good supporting infrastructure (yes, I know this is extremely hypothetical). If it is free to play (obviously with other kinds of money streams), I don't see any reason why loads of people outside the whole team based FPS community wouldn't want to try it out.
I am not sure, but it may be that the original intent of CSP was to be the "ultimate" competitive CS, which unites the CS communities. However, as one can see with how EG is doing overall, Garfield has learnt quite a bit over the years, and probably has realized that uniting the CS communities is never really going to happen, and even that wouldn't really be sufficient. Instead, the dream seems to be to have a game that could really bring in new players (and in this the free-to-play model is absolutely crucial), and is just a great competitive team based fps game, no matter that it has CS in its name.
different games, different everything. different leagues too, when it comes to what game will have more players.
From what i have read of CSP in the past, i thought its purpose was to bottle the 'essence' of 1.6, its movement/recoil/models/hitboxes/hit response etcetc so that it was modular and could be carried over to any fps platform.
In THAT sense, csp IS incomparable to CSGO, its purpose is completely different.
Or maybe i missed something, or parts of the interview were edited out? i dunno.
Now the question is;
HOW does he want to do that?
By creating a game with cs1.6 mechanics and source graphics?
Next try please.
Soooooo True. CS:GO is CS:GO and CS 1.6 is CS 1.6.
CSP obviously a competitor of CSGO. And for sure it divides the community more without any doubt.
CS:GO was build for console gamers, getting a PC port later.
If you believe they are competitors your standards must be really low.
No Valves original intentions was to bring a game of CS to console, they brought in CS:S players to come test the game, and at that stage it was pre-alpha. Since then they have gone down the route of PC pretty much, and have directed their efforts in the PC Market, as that's where their strengths lie.
Valves intentions at first was a console game, but that suddenly changed during the alpha stage. And with the announcement that Valve are now developing their own version of a "console" which will allow people to play their PC Games through the box and TV, then their intentions are still directly focused on the PC market, as they completely know that Battlefield, CoD & Halo dominate the console FPS market at present.
The first beta still had assets from CS:S, and I'm pretty sure if you open the console while playing the game you'll see CS:S being mentioned a couple of times.
And also, where will they get their players from? Some other community?
Post edited 2012-12-12 18:53:07
but i guess im not surprised, CSP has been a failure for such a long time and this guy is clearly clueless. it kinda bothers me though, since CSP would have been a much more worthy follow-up to 1.6 than CS:GO is.
Lowered the skill level to make the game easier for newcomers and added the best and worst of both worlds, in terms of mechanics from 1.6 and CSS.
CS:GO was never a game that said "You know what, we're taking it to the next level. We're building a whole new experience so CS can be what it was in 2003", CS:GO was basically "So you guys still like the same old boring maps and mechanics, then please take this re-skinned CSS Xbox port with a few new tweaks but nothing major".
The focus of CS in the past years has never been "We want to cater all FPS gamers", and that was the problem and failure of CS:GO
People who say "CS:GO will be bigger" just make me be ashamed and sad for dedicating 10 years of my life rooting for these people.
They know nothing about gaming and try to pretend they know.
i mean, these guys are such assholes that they realized if they made any transcendental changes to counter-strike, its deathly afraid of change community would shun it for being a cod/bf3 clone "with tanks and killstreaks" so they released a mostly unchanged expe... oh, the community is still reluctant to accept the game? color me surprised.
well, regardless, i just can't believe they aren't fucking crazy like i am and, like any other company, are looking to make money while doing their best to stay true to their roots. they should have re-released 1.6!
Post edited 2012-12-12 17:33:36
1.6 and CS:S players have the foundations, while noobs don't. A spray game only promotes that, spray. They know they will kill with a spray, so why will they bother to learn to control the recoil?
Tatical FPS' don't have tanks or killstreaks. Also, the technology has evolved enough to permit new non-radical features.
it's just hypocritical as fuck. some people complain that you can't do 5 man eco spraydowns anymore, that it's uncontrollable, that there's no pattern, etc, but then i see the likes of get_right getting 2k/3k spraydowns every other round. you just fucking suck and refuse to relearn because you would prefer to have it easy.
cs:go is as tactical as players want it to be, stop trying to convince yourself that 1.6 was the ultimate difficulty in the fps genre when it doesn't even come close to quake or ut.
Post edited 2012-12-12 18:02:02
Post edited 2012-12-12 18:31:33
a) you're using the wrong weapons
b) your aim is bad
c) you're still getting used to the game
d) all of the above
Good logic chap, and I'm quite sure you'll have some hits.
http://www.youtube.com/watch?v=J9kC3EuR57g
man you are so pro in "made up stuff", keep it up ;)
wrt: blah blah *argues* prove it, explain it.
schypher: "proves it, explains it"
wrt: blah blah *changes argument* prove it, explain it.
schypher just whooped your ass. stop replying.
Failure of CS:GO ? as far as I know most tournament pick CS:GO as their main FPS title and the number of tournaments doing this is just increasing as is the prize money, so your argument is invalid!
I don't see any other FPS game that has bigger succes nowadays than CS:GO, do you?
Post edited 2012-12-12 18:18:54
You're saying CS:GO is successful because it has tournaments, and I'm trying to tell you that later quake titles also had big tournaments and community, but that didn't made the game good or alive.
my biography might be your answer.
and kids with low skill and sense of gaming adapt it and worship their fucking realistic games without brain."
answering my question ?
kids with low skill and sense of gaming adapt it so CS:GO is bigger than any other FPS genre games
Bethesda put money on Brink tournaments and the game never took off.
World of tanks developer also puts money in tournaments and hasn't been picked by any other major tournaments.
It's a hit or miss. You need a big and diverse community, that's the key.
Take a look at shootmania, the game is a flop. Only professional players play the game. IPL's $100k tournament was always peaking at 1000 viewers.
Why? Because people are afraid when they read a game is made for competitive play, they want to have some fun in the beginning, they don't want to waste their free time in anger rage.
And shootmania is poor attempt to bring back the old quake-like days when 1v1 FPS games was honored and everybody played them...nowadays the only 1v1 game is starcraft 2 which is only big in asia!
Post edited 2012-12-12 20:04:13
CoD's main goal was never to go fully competitive, they focus more on console gaming
According to you, all you need is tournaments, COD had MLG tournaments, then activision made the $1.000.000 tournament, both on xbox etc
It's semibig in Taiwan, not that big in Singapore and China I do not know (they don't have a single top player tho as far as i'm aware).
Waaay more money outside korea/asia in SC2, actually a lot of asian SC2-players are transitioning in to LoL because the cash in SC2 isn't there.
Most used guns in all versions of cs are colt and ak FACT
Ok tell me how you frag,you shoot and spray , now tell me in which game is the spraying harder to control and master? Csgo by far and its not even close, csp is child play.
you can ask any pro player that has played 1.6 css or csgo that.
The only guns in csgo that are op are the p90 and shotguns.
Then looks like you still have a lot to learn young padawan.
For anyone csgo is harder to aim & mostly to spray . Thats why pm are so powerfull on csgo and i think its a good things because we can see more weapons in the game (without thinking people against us are trolling)
And i really love the way it become for that weapon even for decoy also to lower power of molotov its a new view of cs i like .
Even if i was such a sprayer before i think with silence on m4 we will be able to spray a bit more and even in new update
Am I the only one who thinks that this guy still don't realize that there won't be a tournament in the future who will have both CS:GO and CSP, unlike there are many tournaments with both LoL and Dota2...."we are not competing with CS:GO" ?! :D I honestly think this Garfield guy is retarded for saying that, and he has no idea how eSports scene works...but that's just my opinion! GL to CSP in future!
so, you dont have a point...
The majority of us, and this saddens me to say this, but we are old timers! In the sense that we're getting to the age where playing video games can't exactly be given our utmost attention. Realistically how many more years could the community have survived? We have players retiring, moving on, etc. at a pretty high rate which is only going to increase over the next few years and all the while we have almost ZERO people actually buying the game and repopulating it.
Pub players > Clans/Scrims > Competitive players > Professional players (obviously only a few make it to this point)
But right now in the CS community the pub scene is dead, the clan phase is completely gone, and we really just see the competitive/pro players left. What happens when we move on? Who is going to come in and fill our spots?
We needed/need a game that got on the top shelves at places like target, best buy, etc. and actually brings in new players by the thousands. CSGO sadly failed to do so. It didnt even scratch the surface of what we needed to have for a new competitive fps. And truthfully, I don't think it was the games fault. I think valve had extremely poor marketing, not enough pub appeal, and frankly I don't think they really believed in it.
In my opinion if CSP wants to be successful, it wont be with the half-life 2 engine. It's simply not enough eye candy for the average kid looking at a new game to play. The only way I see them having success is a potential HL3 engine and getting the mod up and running on there as soon as they can. But of course, that will rely on Valve before anything else. I hope I am wrong and the game takes off, believe me I want it just as bad as anyone else, I just dont see it happening...just yet anyway.
Part of the reason I don't like GO is because I know I will never have the time to dedicate to getting good at it as I did in my 1.6 past, as I am an old git now, with lots of work commitments.
Also, the game that is going to be the new FPS future does need to be a game that people pick up and instantaneously like the game. CS:GO isn't that. People almost have to force themselves to like it, and only do so because it is the prescribed 'future'.
I picked up quake live the other day, and I have never played this game before. I hopped in a game, playing against people that have played for years, and I instantly liked the game, and not to mention got a pretty decent score on it. There was no, this feels weird, or is the community united, I simply just enjoyed playing the game because it was a GOOD game.
I think the next best game FPS game will probably be something nobody ever expected, and will start off with a small community that expands due to nothing more than the game being good. Hopefully, with work, that could be CSPromod, but if not, who cares, all I can say for sure is it isn't CS:GO.
#oldGitsGaming
It's highly delusional, or it's a very smart error. Been discussing with a few people on Steam around this interview, and someone pointed out that this is a planned strategy for Alex.
He is completely refuting the idea of a "united cs scene", because he knows in it's current state with tournaments and top teams on board, and Valves support of the pro players feedback, that CS:GO is the far superior game to CSP and therefore will never compete. What Alex may well be trying to do is implant into people's minds that they can actually compete in both CS:GO & CSP which is where the crossover of players will happen, and how they will bring players in.
I think the issue is they have said too much already, if they fail to deliver updates on a fortnight basis now after Sunday, then trust that has already been established, will soon get absolutely knocked back once again, and the project will continue to be looked down upon from a variety of people. They really should not have included the line "updates once every other week" if they are to learn from past mistakes, and perhaps gone with the better worded line of "updates will happen more frequently".
I'd be more supportive of such a project had it not been left for dust in the months since CS:GO's release, even if they had post small bits of updates or dev blogs they were working on, to keep the site active, then it would have kept people interested. Thus that is their actual problem.
But agreed on the "fortnightly updates" part. I really doubt they can hold onto their promises..
biggest bullshit ive ever heard
where does he expect to get players from? the LoL community?
Oh well, Promod feels like a very good game after playing CSGO. A lot of bugs... But its still a lot more entertaining to play.
MODELS
some textures
and make some new visual to the game like a gui or something
CSP hope u make it! This could be the new CS 1.6 based (kind of) game! CS 1.7 let's say :)) This game could be the game lots of ppl are hoping to have come out ---> CS 2.0. This could/can easily be the new CS that will attract lots of ppl, all the pros will play it, all the known team will play it instead of CS:GO, of course, like I said, if it gets all the support/partners it needs to get at ths stage and if the prizes on tournaments are high enough to attract pro teams to switch from GO to CSP, then it could really be realistic to happen...and you know what? lots of ppl are saying this new CSP version had to comeout earlier and not like 2 years later or something and this way it could have lots of supporter by now, but let me tell ya, I believe that now is actually the best time for CSP to appear on the scene as now lots of ppl already tried GO and are dissapoited in it and believe me lots of them after tring CSP will be happy that it came out...anyway thats IMHO, gotta run to work now...
glglgl
Post edited 2012-12-12 18:41:03
CSP is the future.
1 month ago csgo was maxing at 16-18k now its maxing at 23-25k everyday , that's a a drop? And that's FACT btw check the graphs yourself dont take my word for it .This is what I mean about arguing with fanboys on this website I tell them something that's a fact and 3 people quote me saying I'm trolling.
Typical fan boys spouting bullshit as usual.
Haters gown hate
Post edited 2012-12-12 19:43:05
Ain't defending CSP here, just saying as a realistic person that you're blind to say such a thing. CS:GO numbers are STUCK since the begin and the FACT is that this numbers won't increase.
Go and play your CS:GO fan boy, stop posting on CSP topics, if you don't like it, just LEAVE.
Post edited 2012-12-12 19:47:46
-The major games of the year have already been release, played and finished, some of those casual players came back.
-There has been 3 sales which increased the population of players, and it's probably going increase again with Christmas vacation and the Christmas sale.
-25k has always been the peak during the weekends since release, it's nothing new.
And if anything, I'm a gamer, not a fanboy. I play CS:GO, I just hate when people say the game is great and big, which isn't the case.
So basicly first u said that it has bigger "drops".
Then u admit that it dont have drops, infact it is slowly getting little bit higher numbers.
And then u r trying to explain why.
Thats some solid logic right there supporting ur first post man. But i guess its better to prove by yourself that u wrote bullshit rather than hear it from anyone else right ? :D
Post edited 2012-12-12 21:48:58
Post edited 2012-12-12 23:02:27
I was just laughing at him when he said the community was getting "stronger and stronger", the numbers have been steadily going down, with some peaks during specific times but that's it. The numbers are not getting "stronger and stronger", anyone with a pair of eyes can see that lol
Post edited 2012-12-12 23:18:32
"Have you checked steam stats lately? csgo is gettin stronger and stronger , nice try."
steam stats
stronger and stronger
steam stats
stronger and stronger
Not once in any of my posts did I say the community is getting stronger and stronger.
Me and you both know you made yourself look like a fool with these last couple statements, don't embarrassed yourself further and lets leave it there.
Post edited 2012-12-12 23:24:09
http://www.youtube.com/watch?v=gAjR4_CbPpQ
But cs1.6 and cs:promod has a deeper and more intelligent gameplay that makes for better competitive play..
Not that u can't play competitive in cs:go, but 1.6 and promod just takes it to a higher level and better understanding of what makes a good competitive game.
CS:GO is plain boring to watch competitively, and the gameplay/tactics/flow doesn't variate much because there's no reason to go super stealth, or execute super focused tactics or for that matter to develop a unique and individual playstyle... Promod has that potential, cs:go do not..
Of course u can run around like every player does in cs:go, W pushed down and aiming/spray and throw around awesome headshots or awp kills, but you wont experience the same depth in go as in 1.6 or promod.
Post edited 2012-12-12 19:51:35
GO is more teamplay than 1.6.
1.6 was skill game, if you had good aim in hand, you won the game.
Where was teamplay in 1.6? If you don't had aim in hand, none tactic help you to win. In GO if you have good tactic you can win with better team and THAT IS TEAMPLAY GAME!
In 1.6 full auto and had 2-3 frags. In GO full auto? Haha! Full auto and you shot in sky.
1.6 is legendary and the best game. But GO is very good game too.
Such an honest person.
there must be many "decorations" and it will be realistic.
Hope valve will add these extra features in their updates in later future.Keep frag'n. :)
And as someone already mentioned there will only be one FPS title at most tournaments, so they could become competitors. Well only if CSP manages to get in any major tournaments.
The answer is this: 1.6 have almost 10 years now, lost his competitive scene and who played this for the last 12 years like me, got little tired about it. CSP isn't a remake of 1.6. There will be new things. CSP it's just similiar to 1.6.
Just phrase is ridiculous
If you guys actually read and understand what Garfield is saying, you wouldn't react like retards to the interview.
I implore you people to read the WHOLE interview thoroughly and understand Garfield's vision. Then come back and post. Jesus you guys are dumb.
The questions in the interview were good, he has missed the boat by a mile and don't waste your time hoping. It's a project that has taken way too long for whatever reasons and has never delivered much promise.
As for the things Garfield said, its not that people don't understand, its that you're a fanboy and talking about his "vision" when unfortunately it's nothing more than a dream and is just going to fail.
Post edited 2012-12-12 22:45:34
Die hard sAucers/GOers = Used to playing a game with a small competitive scene and they will support anything that isn't 1.6 just because it reminds them of when 1.6 was big and sAuce was dead, so they don't want the same situation again of them playing a minor game GO(sAuce) while CSP succeeds(1.6).
Sick gamers = don't give a fuk what they are playing because they are far better than 90% of the player base and own it up in any game.
Post edited 2012-12-12 22:45:24
The look of promod is we all agree better than 1.6. However its not as pretty as GO, but there's that similarity again with LoL vs Dota. People play the different games because of mechanics not looks, at least in my eyes.
Promod, also from pubbing it in some euro servers, from the states, reduces the importance of having low ping greatly. Most half life 1 and quite a few half life 2 games are dependent on ping. In promod I feel as if my recoil control and registry isn't as effected by ping over 60 which is a great thing for anyone.
My biggest complaint about go is no matter how long I DM or aim_map - I never feel like I have mastered the gun play of any weapon. Sure you can say this makes for a better game of tactics\strategy because the game isnt always aim based; but i find myself always really pissed about it the most in 1v1's or 1x2/1x3 when there isnt much "tactics" to those kind of rounds - they are instead most of the time aim based especially if the other team your playing is even decent at trading kills.
When i found myself in those situations in 1.6 i had confidence in myself winning the round atleast a little bit no matter the situation, because i practiced my aim and reflexes so much.
Basically what Im saying is - Every time I launch GO, the game feels foreign even with the 400 hours i already spent playing the game.
I'm not sure if anyone else feels this way but this is how i feel and why i dont enjoy go as much as others.
Current player count: 390
Can't really see this happening, mostly because I don't think millions, upon millions wants to play Counter-Strike again just because Counter-Strike 1.6 just had a makeover, that still looks 10 years old. To bring in new players you need to bring in something new, not just slightly updated graphics, textures and models.
"To bring in new players you need to bring in something new not just slightly updated graphics, textures and models."
new kids don't even know what is CS 1.6 or how to play it, so the 1.6 gameplay is new for them isn't it?
What is this sorcery?
Played CS:GO for a month, and after that played CSP 2 weeks.
CSP 1.08,1.09 is much better game than GO.
when will it be ready? "at least 3 months"
LOL,get real haha... there will be this same news story around in another years time with more stuff about updates hahaha
btw, i personally playing csp,
long live csp :D
From a sponsors standpoint, CSGO will remain a much more polished game.
Same could happen with CSP. Not instantly, no, but if the new generation picks CSP up over CS:GO it could turn into a dynastia.
Though I doubt that will happen, since CSP is a blast from the past, and CS:GO will probably be the more attractive version, even if CSP is better gameplay-wise (which I think could very well happen).
gudluck in the future csp!!
Post edited 2012-12-13 07:56:10
ps if you wonder why would CSGO succeed with a small comunity, it's because VALVE it's a giant that can push this game to DOTA2 level.
Post edited 2012-12-13 10:11:46
Competitive ya? If people stop'd going to the major tourneys wat will happen to the game.They will kill them again.Nice business,nice world... Can't figure out who are the gamers ,the developers or the Players.
http://media.cspromod.com/screenshots/b110_sas_3.j..
http://media.cspromod.com/screenshots/b110_sas_2.j..
http://media.cspromod.com/screenshots/b110_sas_1.j..
it's easy to judge, but damn hard to create
keep it up
cs promod is shit, same as cs go
Post edited 2012-12-13 19:50:23
STAY CS : GO !RULLZZ my opinion
Today:
Cs 1.6 current:12,154 Peak: 58,210
CS:GO Current:8,850 Peak: 23,713
What do you think will happen when all the 1.6 guys switch over? Do you know that 1.6 is still big in countries like russia and brazil? Even asia? They don't have great computers and they don't care about big graphics, but! They are fucking many. CSP is not a game which need much resources.
The rest are as Alex said "sleeping" counter strike players who now play other game or just stopped gaming. In example me!
Don't take my word for it? http://store.steampowered.com/stats/
I fought with claws and beak for 1.6 to not die. But CSP is now good enough that I can let it take over. This is the same as sc2 taking over for sc1. No one ever thought it would happen in korea but now even proleague is switching.
Moba
Dota2
LoL
HON
Fps
CSP
Quake Live
Rts
SC2
Post edited 2012-12-18 06:37:06
Simple thing, CS:GO is like Metal Gear Rising, A Spin-off of the Saga, but not really related the real Saga. Promod is instead the future of the previous episods, because you can feel the soul of a CS game in it.
And even if Garfield wants to keep the ball low, it's a undiscussable Fact, that CSPro Mod and CS:GO will be Competitors in Terms of Scene- and international Tournament Success.
And that will be really important for CS Pro Mod in my eyes. The Game would need the right Support from the Scene itself and from the big inernational Leagues and Tournaments.
What People easily tend to forget is the Work these Pro Mod Devs have put in the Game since Years.
And I really believe, that Pro Mod will have everything to be a really great competitive Game for the international Scene.
A Game with the good old raw Principles and Mechanics of the original Counter Strike and that is also a really important Point.
I already played the Beta a few months ago and I really like it and I can say I would definitely give the Game a Chance so long it makes Sense from a competitive Standpoint.
And that's also really important.
The Game has to take its Ground in a real possible Scene, to keep it interesting for People who want to compete in a FPS in general. Because if nobody cares about a Game and especially about a Counter Strike Game it will not last very long until it's a broken Drama.
If I look at these weird Updates Valve is bringing one after another and what Valve really invested in CS:GO, I really got the feeling CS Pro Mod would earn every Success and every single Player they get for their endurance and most important for the raw and good Gameplay Quality they have put in their Project.
Because I can only say, that I played CS:GO alot lately and it's a playable Game which has some good things to offer, but if you look at the Facts, what a damn rich Company like Valve did with CS:GO, you know they are very far below their Possibilities and that CS:GO should just be seen as a lil Snack for the Scene which isn't even taken serious from their own Source and Developers. Especially if you Guys look at what a important Part of the Scene wishes and what Valve understands to accomplish with their crappy unprofessional Updates. If you really look at what they are doing with CS:GO, you can see and feel that.
And personally I think that is one of the most important Points where CS Pro Mod will shine. True CS Competition with its raw Basics made by Guys who worked their ass off and made the whole Project with real engagement and Passion.
I also don't think that it's to late for CS Pro Mod and I really wish it will get its Chance to take place in the Scene, I just think it needs the right Support from the right People so soon it's finally and official out.
Cheers and God bless CS. :)
Post edited 2012-12-26 21:56:33
that cs pro mod will be completely different is a really important aspect by the way.
and it is really as I said.
you just have to look at every step valve is doing with csgo and you know it is not even taken serious of them self.
they always said csgo wont be counter strike 2 and should just be seen as a major update for the source scene.
you can also see that the responsable devs of csgo never had a real straight concept while making csgo and just creating their own puzzle with missing and confusing parts.
you know i am always trying to see those things so positive as possible if it comes to a game i am interested in and i also lost good words about csgo, but if you look at the facts and dont be silly, you see the things from my sight and how it is for real.
Post edited 2012-12-26 23:28:33
You know, I mean why does a big Part of the old and new Scene playing CSGO now? I mean why I a am doing it and why you Guys doing it?
I really think the main Reason is because CSGO is served as the newest mondern Counter Strike Sequel for us and because a big Part of the Scene always does what the Rest does and what the international Tournament and League Scene supports and set as THE new tactical FPS to play and not because it's the new Seuqel we love and enjoy to death.
But to be honest again. CSGO has some nice Elements, especially for example the Nade-Mechanics which will propably attract me more than the old 1.6 Mechanics in CS Pro Mod, but that's not a Reason at all, not to play CS Pro Mod. Cause the nademechanics of CS Pro Mod are not bad, but rather old school and different like in the original CS.
All other Elements in CSGO where created without a real and straight Concept. The CSGO Project just seems to be made buy Developers which have a plan of Developing in general ofcourse, but without a real Concept and Plan for developing a new Counter Strike Title to its best.
I mean look what the CSGO Devs did to the Standardmaps, look what they do with the Recoil (and still doing and changing btw), the unprofessional Graphicelements like the shitty Fog they implemented from the Beginning or only small misssing Elements like a Silencer for the M4.
You just see that they don't know what they are doing for real with this Game and are counterstrike-wise Noobs which were charged to take over this new CSGO Project from Valve.
And if you look at Pro Mod, you really see they always had a straight and real Concept and especially to create a Game what's made for real sweaty and rough esports-competition to its best.
You may not fortget that it all started with a Mod in 1999 and that those Mods, even in totally different Genres, were often made buy Guys with a real and good Concept and Passion for their Project. And especially Guys which know what they doing to accomplish their Project on the best possible Level. And that's where CSGO and their Devs lack.
You Guys may not underestimate the Power of a strong Modifikation.
That's the Main Reason why CS Pro Mod would shine if it gets its earned Chance.
We will see it...
Post edited 2012-12-27 10:36:01
I just have to run a lil bit around on a empty map, feel the weaponcontrol of the Rifles, like tapping, bursts and sprays, pull out the awp, watching the movement and I already know what's going on in a positive way. Or also watching the great Maps especially.
I already played a earlier Version of Pro Mod (think 1.08) a few months ago against real opponents and it was fun.
Can't wait until it's official out.
This Game should run totally smooth on almost evry PC worldwide and also looks great enough with the right Settings.
Those which want the best possible Performance set those Games graphicwise low anyway, but for me personally, 300 stable Frames are enough and it looks really crisp and good with my Settings on my 120 hz benq.
Nobody needs a so called Esportstitle which 90 percent of the worldwide PC's can't handle.
And most important it plays really nice. I think this Game will be the real CS Future, if it gets the right Support.
If the old Legens of my Country like Gob B, Ninja and Roman and so on do not return with this Game they probably never will again, cause this is THE Possibilty, handmade for those old 1.6 Cracks.
I will play it for sure and hope for enough Support and Motivation. I would learn everything needed as a 1.6 Noob to compete, cause I am a Source spoiled Kid. XD
I am open for everything new, so long it has some Quality to offer and this Mod will. I can feel it.
cya:)
Four Posts in a row to this Topic, but I just had alot to say about it.
Post edited 2012-12-27 16:03:22
1- Cs1.6
2- CsPromod
3- SEGA
4- CS:GO

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