It felt like you made more progress as a player when playing GW1.
yea very true.
I also never quite got the same "high"/good feeling in any game as in GW when we (team) won after 20-30mins against a good team. I'll always remember some GW matches haha.
I guess the mentality back then was quite different too; people didn't flame and instead looked to improve; and I mean everyone in RA/TA/HA/GvG when I played. People would ask for tips instead of calling about cheats.
I'm pretty sure you can have all this in CSGO as well, but I never played it at the same level than in GW, so IDK.
As for GW2, I played it since the first beta and then for 3 months or so when it came out. I actually liked the game, the skillcap was much much higher than people assumed. But they fucked up the pvp from the start:
- retarded lag-issue for some ISPs that wasnt fixed until months
- no monthly tournaments
- more difficult to balance stuff with 5 players instead of 8
- no ranking at start, only way was friend list and %win. Personally I was lucky because many people remembered me from gw1, and I played beta. But for many others, they never found good teammates and the good people were already in a team when the game came out. That's why I think the pvp scene died quite fast.
At the start it was real fun, there were so many lost souls from GW1 who came back haha.
Also in PVE-wise, in the beta1 it was really difficult and nice (like, you had to actually be good to 1v1 mobs above your level). But people complained and they toned it down to bot-level.
Personally I stopped gw1 quite fast because after some time I got caught in the ISP lag problems... never came back