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Demo Analyzer
United States iGoMango 
Upload any demo from mm, ESEA or anywhere else and within a minute you can; Re-watch any part of the demo from a bird's eye view in real time. You will be able to see all nades, players blinded, shots and so on. Our smokes fade at the same time they did in the game, same goes for players blinded. gif - gyazo.com/67085858987a042fd437ab19edb63e.. Each demo you upload goes into your personal database of demos (private unless shared) that we host so you can watch from any PC or device. All you need is a web browser and it doesn’t matter if CSGO is installed or not. You can share your whole game or specific rounds to friends by commenting and tagging their name. When you comment on a round, you have the options to use drawings to show positioning or play, as well as the ability to link them directly to the current tick you are on. They will get a notification with a link that will take them into your match, whatever round or tick you specified without having to upload anything. You can tag specific rounds or matches with tags you create and they are added to your database. This is awesome if you have a large database because it gives you the option to filter by tag instead of single games and view, for example, all your dust 2 mid to b plays. You can then watch just those rounds one by one. You can also manipulate statistics based on your uploads and tags to find trends and areas to improve upon in your gameplay. This was built as a practice & review tool to help make your demo reviewing fast, simple and hopefully a much easier way to improve as a team or player. We are feedback driven and will take your opinions about what we should change or add seriously and do all we can to implement them. Enjoy guys. statspy.us/hello
2017-02-03 02:15
Topics are hidden when running Sport mode.
#1
Snax | 
Saudi Arabia hobbit_ 
thanks for the keylogger
2017-02-03 02:21
pretty cool valve need to rework their demo player, it's horribly bugged
2017-02-03 02:22
That's actually what inspired this project.
2017-02-03 03:00
Does this tell you your stats or will it in the future? and can you build own stats and this shows them for u like u can in poker softwares? You here means any player in demo ofc
2017-02-03 02:23
That is in the works. We are focused on providing users the ability to find game trends via advanced statistics. It's somewhat like the example I gave where based on tags or games you can run specific statistics and manipulate them to give you data that would help with team decision making. For example, when we lose a man early in the round on d2 on a full buy vs a full buy when we split A we win 60%, Mid B 40%. Along the lines of what you asked, we are adding overall player statistics that you will be able to sort manipulate and visualize. Our goal is to give you access to all stats but also provide an easy way for you to leverage them to get the answers you want.
2017-02-03 02:40
Nice. Would be sick if that gets into level where u can analyze impact of some particular single flash in B rush for example when u have enough data. Gl with project, as esports is growing as fast as it is, shouldnt be that hard to get some investors in.
2017-02-03 03:13
We already have all the data once the demo is analyzed. It's just all about trying to figure out ways to display it and give users control over them in ways that are simple but powerful. In your example "impact of some particular single flash in B rush" the question is how can we define impact from the data inside from the stripped down version of your demo. How do we define impact through data? Is it just blind time or do kills need to follow? Should those kills be weighted more if it's on the bomb site where the bomb is or if it's close to the round end? How do we factor in what weapons each team had? As you can see there are a lot of things to consider, but these kinds of questions are what we are answering and will have in the near future. We would like to create as many presets similar to what you mentioned but also to give you all of your raw data with a UI that allows you to build out tables, graphs, and trends easily. Keep providing me metrics/trends/stats you'd like to have and we will focus on them.
2017-02-03 04:30
#4
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United States Rosetta_Stoned 
nice keylogger
2017-02-03 02:24
Nice dude, I'm testing it and it seems well built. It's really really nice in analyzing what teams are doing and learning to break down strats and understanding whats going right and whats going wrong. THANK YOU!
2017-02-03 02:38
No problem :D, I know what it's like having to review demos inside CSGO.
2017-02-03 02:42
Also, is it possible to add sort of a log of events with the time during the round? Like x through y from z to a @ 1:02? and y threw flash from x to y @ 0:43 for example. It would mean a lot if it is possible but the current system is still so so much better than gotv.
2017-02-03 02:52
That's also another thing we have looked at but weren't sure if it would be wanted by you guys and if it was, how would you want it displayed. Can you elaborate or draw a shitty paint pic of how you'd want it to look and work. Would you want a bar that has all the points or just straight text? Would you want the text to scroll and highlight as it was being done in the demo player? Those kinds of things we are trying to work out.
2017-02-03 02:56
#12
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Argentina LadyMermelade 
wow.. great job dude
2017-02-03 03:23
SMASH
3.03
HAVU
1.36
Se7en
12.40
HZ
1.01
Heroic
1.88
MAD Lions
1.89
Bet value
Amount of money to be placed
Winning
Odds total ratio
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