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CS is too random to be skill based
Brazil Falc0000 
Upto a certain level, CS is skill based, but beyond that the game is completely random, based upon who gets the lucky headshot, lucky peek, rotation timing etc. CS is 60% skill 40% luck. Thats why pro scene is so random. Astralis use hacks so they dont count
2018-10-17 22:27
+1 Sure you have good aim but when you're on an anti eco at 12-13 and you get lucky with the way your cz sprays then that changes the whole game
2018-10-17 22:29
#24
 | 
Finland James Nelson 
Dont buy cz on anti eco then.
2018-10-18 10:54
#55
rain | 
Estonia raynster 
yeah wtf on anti eco
2018-10-18 11:39
#56
 | 
Finland James Nelson 
talks about luck but actually has no brain LUL
2018-10-18 11:40
#57
rain | 
Estonia raynster 
omegalul
2018-10-18 11:40
I meant to say when you're playing against a CZ and they get lucky or When you're playing with a cz on an eco and you get lucky and I accidentally messed it up
2018-10-18 12:48
#108
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Lithuania 0outof8Guy 
you talkin like they get lucky 100% of the time, but the reality is that it happens 1/10 times.
2018-10-22 09:47
exactly. that's why it's called lucky.
2018-10-23 03:56
#2
Other hsuu 
bet underdog = profit
2018-10-17 22:28
its just like rolling dice
2018-10-17 22:28
Lol that’s why I don’t bet on cs anything can win eg: spacesoldiers
2018-10-17 22:34
#4
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Colombia Sosa19 
+1
2018-10-17 22:28
#5
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Spain VIKTORAL 
fortnite is 100% skill
2018-10-17 22:29
+1
2018-10-17 22:30
8/8
2018-10-18 11:25
+1
2018-10-18 12:28
#100
cu | 
Brazil bizhuy 
true, oldheads cant accept that
2018-10-21 21:47
#102
chrisJ | 
Finland Motori 
Fortnite has 0 rng
2018-10-22 09:01
#6
 | 
Australia AU_CS_LUL 
I agree with nothing except the last sentence.
2018-10-17 22:29
ok
2018-10-17 22:31
#9
 | 
Poland LuuPi 
-(-1)
2018-10-17 22:31
#10
gob b | 
Germany Koxky 
Bullshit. Rotations and Peek-Timings can be skill-based. Especially rotations. You study the way your enemies play and rotate accordingly. Peeks can sometimes be lucky but it's not even close to 40%. Also, Astralis don't cheat my friend :)
2018-10-17 22:31
#15
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Belgium KevinGatesYo 
rotations skill based rofl
2018-10-17 22:40
#17
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Sweden Lagge15 
Ever heard about tactics, game sense and timing? Those things are able to improve whilst training and therefore put yourself in advantage when it comes to timing peaking, rotation, retake, lurks and anchoring. Therefor it is a skill.
2018-10-18 10:45
What skill is involved in timing? When enemy turnaround for second when you PEEK(!!)? It's pure bullshit.
2018-10-18 10:58
#29
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Sweden Lagge15 
Nope. It is a skill
2018-10-18 11:02
It's pure luck.
2018-10-18 11:05
#32
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Sweden Lagge15 
Nope. Since you can improve it, it isn't luck it is skill
2018-10-18 11:16
#73
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Finland Jansk1h 
It's luck. Just like blackjack, you can improve in it by counting cards but at the end of the day its still all luck
2018-10-18 11:55
+999
2018-10-18 12:24
LUL. Top bullshit level. Bring on new maps ffs.
2018-10-18 12:24
It's pure luck.
2018-10-18 11:34
#51
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Sweden Lagge15 
If it is possible to improve by training it isn't luck, it is a skll
2018-10-18 11:35
How ypu can improve something what depends on your enemy. You can know about times of rotation from A to B let's say but, all depends on your enemy on peek timings.
2018-10-18 13:20
#94
 | 
Sweden Lagge15 
It's called game sense. Know what your enemy most likely will do and when.
2018-10-18 13:24
LOL. You think players watch demos and learn some fn timetables on when simple rotates from a to b? Have not heard anything that stupid before.
2018-10-22 09:44
#116
 | 
Sweden Lagge15 
It comes naturally to most pro players, they know how long time it takes to go from one place to another, so if someone calls out "one player is on place X" they will understand where the other player probably will be. For instance: It takes shorter amount of time to go from Sandwich to connector than to top mid through T-spawn on Mirage. So if I am top mid and it takes too long time for a player to peak connector and window I can assume they might come from T-spawn, so I will either move away from there or watch that spot. This is one of the most important skills for anchors and lurkers
2018-10-22 14:21
Lol. People with brains do the same and wait for a while. Fn kids
2018-10-22 15:11
#120
 | 
Sweden Lagge15 
So when you get shot from the same side over and over again you learn how to anticipate that
2018-10-22 21:47
The fact is you cant know where they come from. Otherwise proplayers would just hold one angle you retard :D They check everything if no prior info. I guess they are just worse than you with your gamesense(WH).
2018-10-23 03:54
German. Eins Zwei Ein Zwei Eins Zwei. Rotation. Skill based Ha haha hahahahaha ahahha XAXA XAXAXA
2018-10-18 11:31
kkkkkkkkkkkkkkkkkkk wwwwwwwwwwwww
2018-10-18 11:39
#11
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Brazil Bernardino 
10% luck 20% skill 15% concentrated power of will 5% pleasure 50% pain
2018-10-17 22:31
#18
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Sweden Lagge15 
100% reason to remember the name!
2018-10-18 10:45
#25
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Denmark Holo3 
and yet a 100% reason to enjoy the game
2018-10-18 10:54
#41
cyx | 
Germany Shadyy89 
+1
2018-10-18 11:27
#28
 | 
United States fatburger 
i was looking for it
2018-10-18 11:00
Hahahaha
2018-10-18 11:37
+1 my brazilian frient
2018-10-18 11:42
fnatic had a massive win streak 2015. must be more than 60% skill
2018-10-17 22:33
#33
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United Kingdom LooseHS 
thats because the scene was not that competitive at the time less teams ect + only the beginning of csgo
2018-10-18 11:21
#59
s1mple | 
Denmark konner 
yea, the scene was not competitive in 2015..... :))))))))))))))))))))))))))))))))))))
2018-10-18 11:43
#61
 | 
United Kingdom LooseHS 
look how many more pro teams there are now compared to 2015
2018-10-18 11:46
#67
s1mple | 
Denmark konner 
Look how many pro teams that actually win consistently against the good teams.... yea... thought so.
2018-10-18 11:48
#69
 | 
United Kingdom LooseHS 
there are many
2018-10-18 11:49
#70
s1mple | 
Denmark konner 
Good point, your argument has made me realize how wrong i wa..... oh wait no, you didn't give any arguments.... go away hltv-troll.
2018-10-18 11:50
#75
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United Kingdom LooseHS 
you dont give any arguments your self and your talking about me go back to doing your skl work kiddo
2018-10-18 11:58
#133
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Lithuania andy_ 
> your talking > "go back to doing your skl work"
2018-10-23 07:40
yellow teeth stupidity strikes again
2018-10-23 07:58
So how many majors you won in 2015?
2018-10-18 11:46
#66
s1mple | 
Denmark konner 
so by your logic, if Denmark didn't win a major in 2015, it wasn't a competitive game? are you that daft?
2018-10-18 11:47
Yes he is
2018-10-23 07:45
Disagree and agree, there is allot of luck involved, which is why random teams with solid fundamentals can sometimes beat top teams quite convincingly. However, I think the teams with the most skill, most refined tactics, best communication and best current form will outlast other teams in the long run. After a whole year, you can easily see what the overall best team of that year was, even though that same team sometimes bombed out of group stage to lesser opponents.
2018-10-17 22:39
Agree, good analysis
2018-10-18 10:33
#19
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Ukraine minemax 
Astralis, though... :)
2018-10-18 10:46
#147
Xyp9x | 
Denmark topres 
+1 Sure luck is involved in CS. But the Astralis team have got to be the luckiest people on earth if the game is luck based.
2018-10-27 09:46
#20
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Netherlands NEEFBROERMAN 
if u really think this then you're not fit to play csgo because u really don't understand it
2018-10-18 10:46
#21
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United States darth_mac 
lol
2018-10-18 10:46
#22
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France GORILLA_BAR 
A single game can be impacted a lot by luck, but a BO3/BO5/season really shows how a team performs against other teams, how they master several maps and strategies : this is skill based on the long run (like any other sport/esport actually).
2018-10-18 10:49
#23
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Denmark Alphamon 
CS:GO is for sure more random than say 1.6 ever was. In 1.6 you pretty much knew who would win before the game even started, these days it's a fucking coin toss. CS:GO is way more forgiving which gives lesser teams a fighting chance.
2018-10-18 10:50
#26
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France GORILLA_BAR 
cs 1.6 was more aim wise based compared to cs:go, which requires way more the use of nades (that are really impactful obv).
2018-10-18 10:58
#35
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Argentina sheshboi 
doesnt sound too bad tbh
2018-10-18 11:24
#40
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Denmark Alphamon 
To me it does. If you're the better team you should be able to demolish the opponent with skill alone. I hate the fact that you're able to compete better just because the game is holding your hand. Git gud.
2018-10-18 11:26
#45
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Argentina sheshboi 
Theoretically true, but the fact that anything can happen definitely makes it more exciting for the viewer. On the other hand when playing yourself i get your point, the game sometimes tilts me too fucking hard. Some supremes have movement like gold novas no spraycontrol whatsoever and randomly hs all the time.. but yeah i think its a good compromise...
2018-10-18 11:32
#74
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Finland Jansk1h 
I hate plebs like you who only want random and "exciting" things. Go play a fucking slot machine then you idiot.
2018-10-18 11:58
#76
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Argentina sheshboi 
As a NiP fan you havent seen anything exciting for months i guess..
2018-10-18 12:03
#80
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Finland Jansk1h 
I have though, Nip has very good games against Astralis for some reason, guess they just match up well. Then they lose to fucking spaceshits that just do random matchmaking stuff and it works for some reason
2018-10-18 12:06
The pro scene would not survive if were like that. That's why football is the best sport in the world. Some trash team can beat Real Madrid if they obey counter tactics and wake up with right foot. Everyone can dream and grind, that's why everyone around the world loves this game. But i understand your point.
2018-10-18 11:50
The reason why underdogs win games has nothing to do with how the game works. I've seen my share of underdog wins and mostly it's just that the supposedly better team fucks up. How is the game's fault that the players overpeek aand challenge alone too much? Or that they are they are too static and the enemy reads them like a book?
2018-10-18 11:47
#39
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Australia AU_CS_LUL 
Because 1.6 was pretty much all aim duels.
2018-10-18 11:26
#42
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Denmark Alphamon 
A tactical game with a stronger emphasis on raw skill = perfect, just as cs should be
2018-10-18 11:28
#71
f0rest | 
Russia 1.6 FTW 
+1 to all ur posts bout 1.6 my dansk friend
2018-10-18 11:51
I have to disagree. CS 1.6 is way more glitchy and random when it comes to spray patterns, hitboxes and everything in between. There's way more teams and way more money in the CS:GO scene than it ever was in CS 1.6, and that's why the games are that much closer. The level of competition is way higher than it was 10 years ago. Don't like to compare two games, but the best 1.6 team would probably struggle to get even a handfull of rounds if they faced the best CS:GO team today. The game is on a completely other level when it comes to strategy and preparation.
2018-10-18 11:51
#79
f0rest | 
Russia 1.6 FTW 
pretty sure u didnt play 1.6 even on semi-pro level and just dont understand how 1.6 and competitive scene in 1.6 works. i mean dont get me wrong ur opinion is pretty logic, u can think logically based on ur text. BUT u miss some things and i cant explain it to u. cuz u know and feel it if u play on semi-pro+ level, but u cant really tell bout it. and even if u tell, the other guy just dont understand u cuz he didnt have that experience.
2018-10-18 12:07
#140
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Belgium 69Savage 
You just wrote 10 lines of text without saying anything remotely relevant
2018-10-27 00:52
+1 CS 1.6 didn't need bo5, bo7 like CS:GO to figure out who the better team was. Just imagine that for a moment. You're watching CPL where the format is that if you lose two maps in the entire tournament, you're done. Yet SK, NoA, 3D, coL, ALWAYS came out on top. If you ran that format today for CS:GO, fuckin coL could have a major. Edit: Yes I am aware CS 1.6 did have bo3, but plenty of big tournaments were basically double elim bo1 format.
2018-10-22 22:07
#31
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France Uexo 
Cry is free brazilian boy
2018-10-18 11:06
#34
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Slovakia bombmeister 
Thats why i dont care about MM and its ranks
2018-10-18 11:23
#37
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Ukraine Najara 
Hhearthstone == CS GO
2018-10-18 11:25
#38
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Argentina sheshboi 
I dont get it... E.g. in germany everyone is crying because FC Bayern dominates the bundesliga for decades now and that its boring. Now on the other hand people complain about CS being too random and exciting. Humans will never be satisfied.
2018-10-18 11:25
#48
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Sweden Lagge15 
Others cry about Astral is being too good and boring to watch
2018-10-18 11:34
#77
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Finland Jansk1h 
And yet Dortmund won just a couple years ago, the Red Bull team is very good now and Bayern Munchen is 6th in the league behind "big" clubs like Bremen. You dont know what the fuck you're talking about so fuck off
2018-10-18 12:03
#78
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Argentina sheshboi 
big clubs like bremen, you sure know what youre talking about. Pls dont talk to me anymore you fucking twat. XD
2018-10-18 12:04
#82
 | 
Finland Jansk1h 
Big was in quotation marks you idiot. Meaning it isn't big. Football is competitive as it is there's no reason to add extra randomness to it to make games interesting. Thats why CS GO is a joke because it added randomness to a game that shouldnt have much of it.
2018-10-18 12:10
Well I guess the top players are damn lucky then for a long period of time.
2018-10-18 11:33
#49
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Italy CHEBBOxxx 
yeah, sure. so random that we are in the middle of the most dominant era in csgo history. ul nt.
2018-10-18 11:34
Get good.
2018-10-18 11:35
#52
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Hungary adzeii 
+ fucking 1 I've been saying this for years. CS is random, deal with it. If you can't see * that luck plays a huge role in the outcames of matches and basicly in every aspect of the game, than you are a blind fanboy who have never played a real skill based game, e.g. Quake 3.
2018-10-18 11:37
Some skill, some luck. So, like every other game.
2018-10-18 11:43
very true!
2018-10-18 11:47
+1 random shit
2018-10-18 11:49
#81
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Poland VanLiden 
Every single game has something that is called luck factor , which in other words mean randomness , lol , nothing new. Deal with it or go fffsfsf
2018-10-18 12:09
#96
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Finland Jansk1h 
Except really great competitive games like quake, or chess
2018-10-21 21:37
#105
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Poland VanLiden 
There's also a luck factor included , LOL.
2018-10-22 09:40
#138
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Finland Jansk1h 
No luck in chess, not much luck quake
2018-10-27 00:12
#141
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Belgium 69Savage 
You can obviously be lucky in chess, even at the highest level
2018-10-27 00:54
#142
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Finland Jansk1h 
Not really, the players can make mistakes but wouldnt call that really luck in the sense we're talking about here
2018-10-27 01:20
#144
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Belgium 69Savage 
A lot of the luck in CSGO involves mistakes. Other users pointed out rotations. Luckily nailing a rotation because the other team failed to check X or do Y, is an example of coincidence and luck. The same can be said for chess, if your strategy just so happens to fall out perfectly with what the opponent had in mind. EDIT: I’m not saying they’re equally luck-based, just supporting #81.
2018-10-27 01:28
#146
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Poland VanLiden 
But itll be still luck , right ? :)
2018-10-27 09:34
Yeah so I guess the reason why the best teams in the world stayed n°1 so long is because they had the best cheats ? So NiP, Fnatic, SK and now Astralis were just the ones who cheated the best ? Luck has its role even at very high level, sometimes a very good player won't hit a headshot, and a less good one will hit a headshot, but a CSGO game is long, and what's important is the average of headshots you hit, and the average reveals your skill, but you can't judge a player on one single round because of luck However a 30 rounds game is definitely revelant, there is a reason why S1mple and Electronic are always top fraggers in NaVi, and why Smithzz is always bottom fragger in G2, it's not only about luck
2018-10-18 12:11
Definitely there is maybe too much luck but unlike you I see astralis as proof there is still room for many teams to be better and win more easily.
2018-10-18 12:11
#85
 | 
United Kingdom Dedner_xD 
1+ True my man From playing RS6 and BF, CS has too much random bullet deviation. Like 2 seconds and the recoil kicks in hard, and too much time is spent trying to perfect the control. Maybe its because im still shit at the game after 5 years xD.
2018-10-18 12:12
#104
chrisJ | 
Finland Motori 
BF and r6 have way more rng
2018-10-22 09:07
Ur just talking about silver right? Lol
2018-10-18 12:30
If it was random there would be no dominant teams, which there is.
2018-10-18 12:34
#97
 | 
Finland Jansk1h 
Thats not completely true. Its still completely possible for a coin to end up being heads for 20 times straight if you flip an infinite amount of times so a team can theoretically have a brief period of dominance with just dumb luck
2018-10-21 21:42
I see your point, but then again not. A coinflip has no factors that impacts it being either heads or tails, its just a plain 50/50. Two teams who plays each other in CSGO has multiple factors that makes impact such as map choice, individual player form, strats and preparation.
2018-10-22 13:16
0/8
2018-10-18 13:18
true
2018-10-18 13:26
Can u please explain the 40% luck
2018-10-21 21:44
#99
 | 
Europe FliXy 
yeah blyud
2018-10-21 21:46
#101
 | 
Croatia mds818 
say whatever you want, but EVERY time someone goes in under(on mirage) I kill him because I know the timing
2018-10-21 21:53
g
2018-10-22 10:50
#103
chrisJ | 
Finland Motori 
It is because cs go has this economy system which can make an team doomed after losing one round
2018-10-22 09:06
they fixed that, now if u lose anti eco 2nd round ur doomed
2018-10-22 10:50
#114
chrisJ | 
Finland Motori 
Economy still is quite important cs should only have gun rounds
2018-10-22 12:00
expected from favela
2018-10-22 09:45
#109
 | 
Denmark Xipingu 
Stopped reading at “Astralis uses hacks” LUL, cry more
2018-10-22 09:48
#123
 | 
United States dougtheduck 
+1
2018-10-22 21:55
the only problem i have is how poorly the game performs and how bad it is online im assuming with the right hardware, on lan it should be fine but idk since the pros still complain about bad performance on lan if the game ran at optimal smoothness it could be pretty good, but apparently that's hard to achieve (because the game is poorly made)
2018-10-22 09:51
how does is preform poorly?
2018-10-22 10:51
When you buy mid-range pc of today it's not impossible to have problems to constantly stay above 250 fps to feed high-freq display in 2012 game. CSGO optimization is weak.
2018-10-22 22:05
#117
 | 
Poland ZimmyS 
Are you blind?
2018-10-22 14:22
#118
 | 
United States BLNDSPT 
mad silver spotted because he whiffed his spray xD
2018-10-22 14:22
Yes and 100% reason to remember the name
2018-10-22 21:53
#122
 | 
United States dougtheduck 
“Astralis use hacks so they dont count” XD
2018-10-22 21:54
Nah, there are no such thing like luck or something in CS... They just throw the game to get more ez money..
2018-10-23 03:56
Any game or sport involves a certain percentage of luck. Most of it is still skill based, so if you outskill your opponent, overall you're most likely gonna win. You can get an eco ace against a full buy. Will take a little bit of luck, but without the skill you wouldn't even get the chance in the first place.
2018-10-23 06:02
wtf u talking about just remember the m249 spray pattern to the last pixel and you will never lose a gunfight
2018-10-23 06:03
#131
 | 
Brazil cadik 
+1 i are agree
2018-10-23 06:09
#132
 | 
Australia t0rrent 
Flag checks out
2018-10-23 06:11
#135
NEO | 
Poland camarpl 
You only think that because online cs and all the tier2 teams play CS like it's MM only with much better aimers Only watch tier 1 LAN cs and you won't be disappointed
2018-10-23 07:48
#137
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Bangladesh thug_doctor 
Install word.exe and beat the random odds
2018-10-23 08:05
so you're saying faze is having bad luck 100% of the time so far :O
2018-10-27 00:24
ty for the laugh
2018-10-27 01:20
my Answer is Astralis
2018-10-27 01:29
CS is the most skill based FPS game
2018-10-27 09:57
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