Thread has been deleted
Last comment
Making a game!
Finland rolezxo 
Hi so i have been thinking about different things past few weeks, and seeing how poorly other survival games have taken into peoples hearts, i decided that i will make one that will actually be good with the help of community and actual brain. Features that the game will have when it is ready to be published: -Working Day&Night cycle (will have to tweak it a lot) -Map that will be about 150-200km to each direction (will change in future) -Towns & villages with balanced amount of zombies (being realistic so more populated areas = more zombies) -Different types of animals (Dogs, Cats, Wolfs, Cows, Chickens, Bears, Deers, Birds, Mooses, Rats & some smaller creatures like bees, etc) -Fishing & Hunting systems -Military areas -Realistic apocalypse systems, including wildlife attacking zombies and zombies attacking wildlife, and there will be some that attack players too :). -Carrying multiple weapons & a lot of different weapons. -Communication systems -Basebuilding (trying to make it as realistic as possible but obviously there will be some things that are little bit non-realistic thanks to the engine & other stuff) -Weather system & Seasons -Proper A.I -As realistic sound system as i can make it happen -Let's not forget vehicles ;) So yeah i will have shit ton of work to do, and obviously i cannot make the game in 1 day but i can try to keep you guys updated as often as i can. I have some issues with funding and money itself because im not using free assets and im spending actual money for this so yeah if you want you can help me out by contacting me on steam or twitter and i can send my paypal just incase you can donate something to help me out NOTE: Its not needed to donate but keep in mind that with more money i can work faster since i have to do a lot of different stuff and it costs me little bit Also -> Donators will get a free copy of the game and will get some extra things that i will talk about later with them. Twitter: twitter.com/rolezk1 Steam: steamcommunity.com/id/roLezki/ I will also do a AMA here so if you want to ask some early questions, feel free to ask me anything and i will be more than happy to talk with you guys about the questions :) Also yes im finnish so my english isn't perfect but i have a guy who is going to do the translating for the game! Thank you guys for your time and hopefully i got you interested in the project <3 AMA will be here in the comments :3 | \/
2018-12-30 22:26
#1
 | 
Lithuania ban_gla1ve_ffs 
how are you planning to make it
2018-12-30 22:28
First of all i will study different engines and which one suits open world survival game the best, and seeing if there are any problems with making some stuff to happen in the game itself because different engines can perform on different things but suck at some things. Animations and other stuff (making sounds, proper 3D objects, coding, graphics, etc) are gonna be the biggest challenge, because im not using default assets so i have to pretty much think how i will make everything to look as realistic and smooth as possible without fucking with performance Sorry for bad english depending if i had some issues with words :/ -Rolezki
2018-12-30 22:36
#23
 | 
Europe g4nl0cK 
Do it in UE4
2018-12-30 22:41
Goodbye laptop and low end PC users lol
2018-12-30 23:02
have you done any programming or game development before?
2018-12-30 22:46
Some stuff yeah but nothing as big as this, thats why no time limit, so there isn't gonna be a rushed game, if i do something, i want it to be perfect
2018-12-30 23:24
making everything perfect is the worst thing you could possibly do, trust me
2018-12-31 00:06
#64
 | 
United Kingdom Lcheste3 
Once you pick your engine (btw I would recommend Unity) try making a few test games to see how it works.
2018-12-30 23:28
Unity isn't really that great for survival games because it lacks a lot of stuff but yeah will take my time testing different engines
2018-12-30 23:31
#84
 | 
United Kingdom Lcheste3 
Compared to other engines, Unity is really easy to use though. Unreal is a proper pain in the arse to use.
2018-12-31 13:14
#66
 | 
Germany uRaguuu 
do it in minecraft
2018-12-30 23:32
Hytale is the new minecraft though
2018-12-30 23:37
Money makes you work faster, how? Gonna spend the money on cocaine?
2018-12-30 22:29
Obviously
2018-12-30 22:29
On different types of stuff, making graphics and other stuff isn't cheap and also i have to think about engine and other stuff to suit the game properly, and making animations and other stuff ain't cheap boi
2018-12-30 22:33
engine? you mean Unity Engine?
2018-12-30 22:33
Also, i'm pretty sure you can create graphics such as textures in photoshop, no?
2018-12-30 22:34
You'll just be spending the money on Unity/Unreal assets lmao
2018-12-30 22:35
Im not working with unity though
2018-12-30 22:37
so what's the engine?
2018-12-30 22:39
If you read around, im studying different engines and will choose the one that fits my needs most. I might just get enfusion engine but who knows, i want to take my time and make sure that i make the right choice
2018-12-30 23:01
Please, make a game about masons and illuminati how gay they are.
2018-12-30 22:29
what is your educationial backround? out of curiosity
2018-12-30 22:31
Self-trained game dev, studied ICT and trying to master C++ & C#. Not the best around but i study everything i do and try to always making it better as long as it looks good, going step by step with each process and trying to keep coding as simply as possible while keeping things as properly working as possible Also im not the only one working because i have 2 guys helping me with the project Another coder and another one is gonna help with animations & graphics Also 3rd guy who does translating and naming for obj, etc
2018-12-30 22:41
NIce man, good luck with your project!
2018-12-31 00:00
Thanks <3
2018-12-31 00:03
#6
 | 
Mongolia FoxOutOfGlocks 
nice scam bro
2018-12-30 22:32
Think what you want, you have your opinion
2018-12-30 23:03
another survival ? what would be special about this game ?
2018-12-30 22:34
Survival Br
2018-12-30 22:35
wat ?
2018-12-30 22:36
#20
 | 
Russia avocadosatlaw 
Battle royale probably
2018-12-30 22:39
Nah i never put my dick into making BR game
2018-12-30 23:00
You prob know that DayZ, Just survive, Miscreated and other survival games lack a lot of stuff, and thats where this game will be on top, because i will take notes on what community wants, and making things realistic and keeping the bugs as small as possible because even best games have few bugs that cannot be fixed fully
2018-12-30 22:43
Im the game dev too but you just saying cool stuff without showing anything...its worse than before elections...there were like milion projects like you and trust me even simple game can take years...and you are doing something thats seems huge with 3 person... I would bet 1000$ thats not gonna happend...sorry
2018-12-30 23:19
Thats why there isn't time limit, and btw we are just starting so ofc no pics yet :p
2018-12-30 23:21
so don't ask for money its looks like scam. Work about 1 year, show what you got on kickstarter or something like that and then people will judge if it is worth to support.
2018-12-30 23:25
Tldr but what this game is about? mmorpg or something like that?
2018-12-30 22:35
Open world survival, apocalypse type of game, kinda like DayZ & Miscreated but actually properly made and good
2018-12-30 22:44
I've seen one of this games, Atlas didn't really worked out doesn't it, i don't believe in this type project to be honest.
2018-12-30 22:46
Its not easy to believe i agree when seeing how poorly people are making these games but i hope you have still some trust for the genre
2018-12-30 23:03
Don't get me wrong, i love mmorpgs, i played Lineage 2 for 3 years and WoW for like maybe 4 years but this days, this fortnite type of games rule the world and i guess biggest reason is that it's an instant gratification, in mmorpgs you have to grind. Maybe some days MMOrpgs will return but it have to be something very good and big with crazy pvp and very funny pve.
2018-12-30 23:11
I would love to try to make an MMORPG game but my mind isn't really perfect to have well done world for game like that :v
2018-12-30 23:20
dude 150km into each direction? gl with that even if its randomly generated its way too big imo
2018-12-30 22:35
I will work on it, thats just what i want it to be, but it will prob change on the way, but don't worry, there is gonna be a system that doesn't make it feel like you should be stuck on another side of map :p
2018-12-30 22:46
#17
autist | 
CIS bjornzz 
"all other games suck but mine won't." Sure man but it doesn't work like that, all of them suck for a reason and your wil suck too
2018-12-30 22:37
Whats the point of this thread anyway? Are you legit just here to beg for money?
2018-12-30 22:37
Have you made any games before?
2018-12-30 22:40
Any pictures? of whats it looking like. Also, u working solo on this project?
2018-12-30 22:43
3 people with me, and right now trying to choose the engine that fits my needs the most, UE would be good but performance will be an issue for some, and it has some problems, will propably have to go with Enfusion Engine
2018-12-30 23:06
1.What do you intend to do with day&night cycle? What are intended effects on world? 2.I don't think size of map is revelant. How about finding more useful metrics for this? 3.I don't think realism in games is neccesary, it just makes it easier to sustain suspension of belief. Make a game into fun playground and then people will be will be busy playing it instead of looking for ways to rationalize why they're not enjoying the game.
2018-12-30 22:48
1. I will have to think this a lot while making different types of effects, for the start, there is dawn, day, dusk & night, and for the realistic experience sunlight and the light effects change with the clock so basicly it will get darker with every hour after day is starting to switch to dusk and brighter when it starts to switch from night to dawn and from dawn to day. Hopefully you get my point, if not i will answer it better on next post. 2. That is the size i want it to be because it would feel more realistic and represent an actual country more than just it being one map that isn't even a country. But i know its hard to make it so big so it will start as smaller one and with updates it will get bigger with new towns, villages, etc. 3. I think part of survival game is the fact that more realistic it is, more people will actually enjoy it instead of game that is just like a badly animated game with bad graphics because realistic land and other stuff make it feel more alive and more like you are actually in the game yourself. This is just my opinion, everyone has their own and i respect it, i just like realistic games :p Btw adding this to question number 1, there will be more effects when game goes on with more updates so there are different types of effects for dawn, dusk, etc
2018-12-30 22:57
What kind of persona/character this game intends to satisfy? What's the mental state/mentality/way of thinking that the game intends to nourish? I guess the realistic experience you're aiming for is an exercise for one's survival instincts, the maintain the part of you that is going to be ready to act in time of crisis. Are there specific things you can recognize in the kind of experience you plan to create through this game?
2018-12-30 23:07
I think the type of people who could be interested in this game are those with the instinct of survival and the need of making it far and teaming up with other survivors as the game goes, the idea basicly is that even if you are done building your base, there are still things to do, like locating secret places that have special loot, fighting against bandits/zombies/wildlife, finding some buried treasures (not too op stuff but still worth digging for), surviving when winter comes with its own problems, like making farming kinda impossible, and other stuff like that. And then there are hordes of zombies that gather randomly together and walk as a group to make it harder to get past through Also i really want to add things like poison and other stuff to make searching medical supplies worth the risk, and making the loot economy balanced but realistic by having little on spawn areas and high amount of zombies guarding places that have more loot Forests have their own problems, bears, wolfs & zombies that are ex-survivors, including yourself if you die (so you basicly turn to a zombie) but you still respawn as person Also the issue that not every pond or lake is good for your health if you drink for them ;)
2018-12-30 23:19
I'm not sure if you mean coop or teaming up with npcs. I think that base building can be replaced with good level design, by having locations that can be used as shelter. The issue with basebuilding is that if player invests too much in it then it shackles him to the place. Not neccesarily bad, but survival and exploring elements are clashing with each other here.
2018-12-30 23:33
Its gonna be a multiplayer game so with other survivors. But will see if i can make some stuff happen so there could be some useful NPC's And yeah its true that good level design could replace a lot of building :p
2018-12-30 23:36
If you specifically mean multiplayer and not coop, then how it'd be different from battle royale? With that it sounds like Dayz. I mean what's the untapped potential here that the other similiar games have failed to capture?
2018-12-30 23:40
Its gonna have features dayz lacks and its gonna be different with some stuff when it comes to zombies and realism
2018-12-31 00:05
Use Source Engine
2018-12-30 22:45
Oof no ty, its not that great xd
2018-12-30 23:22
r8 my b8 plz
2018-12-31 00:03
8/8
2018-12-31 00:03
thanks for 8/8 <3 Baits aside, I would use unity & I have done 3 failed projects with unity. But I'm pretty sure unity cant handle 100km+ map rendering. I would rather use unreal engine. But unity comes with lot of free & paid props with it
2018-12-31 00:07
Do you ever have made any games before, and i'm not talking about small indie type of games.
2018-12-30 22:48
some smaller ones when i used to prac with some ready assets but this is the first big one for me, thats why its gonna take time but im not alone on the project so no worries :P
2018-12-30 22:59
Any real developer who reads this thread knows exactly how this project ends up.
2018-12-30 22:51
+1
2018-12-30 22:57
#39
 | 
Other WorldIsAFuck 
+4231543258497342
2018-12-30 22:58
Not even close to real developer but exactly what I thought
2018-12-30 23:05
It ends up with learning lots of things and gaining experience, no?
2018-12-30 23:48
+1 lmao xd
2018-12-31 00:09
add salmiakki secret item for instant full heal
2018-12-30 22:58
#38
 | 
Other WorldIsAFuck 
you know that this is never gonna work right?
2018-12-30 22:58
Why not?
2018-12-30 22:59
#46
 | 
Other WorldIsAFuck 
3 people only, trying to compete with survival games. theres never any chance you will stand out enough to actually gain some recognition. you never specified which engine youre using, so im assuming youre using unity like most "amateur" developers (i say amateur, but i dont actually know your background in game design), which means its even gonna look somewhat similar to games out there already. on top of that you dont give an estimated price, so im assuming its gonna be overpriced. correct me on any of these points if i'm wrong btw, im assuming a lot of things.
2018-12-30 23:03
That's why there is no time limit, we have a lot of time to make the game as good as possible and make it realistic with fresh assets and yeah i understand that its hard to think 3 people can do much but with enough time and money i'm sure it can become a pretty good game as long as it is made with care I haven't thinked about the price of the game but its prob gonna be like 25-30€ when its fully released and alpha & beta time will be like 15€
2018-12-30 23:09
good luck
2018-12-30 23:03
Thanks! -Rolezki
2018-12-30 23:22
#52
720 | 
Germany felixlulz 
if i had to pick between getting a bullet in my head and donating you money to make this game i would pick the bullet
2018-12-30 23:07
I can donate you a gun and 1 bullet if you do that :)
2018-12-30 23:23
have you even started yet?
2018-12-30 23:37
#72
Rob4 | 
United States mook_ 
ah yes i cannot wait to play it in 2025
2018-12-30 23:44
(If ur serious): From a gamedev-student's perspective this post is really weird and "scummy". If you beg money of the community because you cannot afford graphics etc and not working for some company, then a fundraiser is a must, like gofundme or something similar. I assume you posted on HLTV because you could find interested people. Just be sure to make a serious and professional proposition on a fundraiser-website and people will be less suspicious. Because it sounds like you take "making a good game" lightly? Like "it wont take a day", ye no shit, if you're lucky you might make a good game in a year if its not your main job / or if the team is < 1-3 ppl. Also, you really sound like you have dedication and willpower, and some skill. But its not hard to make a game if you have tried, the hard part is making a game that people actually will like. If you dont have any game-type degree or something close, this will be a mountain to climb. But what do i know :X. Anyways, if ur serious, GL!
2018-12-31 00:05
#83
allu | 
Indonesia KAKKIKU 
It won't be as easy as you think it is. If you are an early developer, it's not a good practice to have a big scope. Also games at these size usually are being worked by teams.
2018-12-31 00:27
Login or register to add your comment to the discussion.