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4:3 or 16:9
 | 
Russia YouPlayLikeFakinBich 
What is better for you? And why?
2019-04-14 20:04
#1
huNter | 
France HYPNO5 
4:3 . there is no debate , 16:9 is just more useless informations
2019-04-14 20:04
+2
2019-04-14 20:24
#53
 | 
Slovakia twat 
what advantages does 4:3 give you?
2019-04-15 00:38
#54
 | 
Denmark shaekbye 
performance
2019-04-15 00:38
#57
blacK | 
Namibia Toonga 
So if you have 200fps on 16:9 there is no reason to change?
2019-04-15 00:40
#63
 | 
Denmark shaekbye 
in the end it comes down to preference but the best players play stretched 1280x960..
2019-04-15 02:38
and 1024 black bars (if you count best players count me as well)
2019-04-15 02:42
#70
s1mple | 
India se7eNNN 
and 1024 streched (if you count best players count me as well)
2019-04-15 02:51
because they used to it, new players all play 16:9
2019-04-15 11:29
new pro players or just casual shit noobs?
2019-04-15 13:28
#128
 | 
Denmark shaekbye 
+1, name 1 top player who is new except from ropz
2019-04-15 13:42
Brax
2019-04-15 15:49
#161
 | 
Greenland iamsofancy 
saw him play 1280x960.
2019-04-15 16:28
#162
 | 
Spain alk1z 
1920x1080
2019-04-15 16:41
how brax is new player
2019-04-15 18:25
Just like ropz is
2019-04-16 12:17
ROPZ: Years Active (Player):2015 – Present SWAG: Years Active (Player):2012 – 2015 2017 - Present nt
2019-04-16 16:38
We can still say that new players are those who are recognised for CSGO, not previous versions of the game.
2019-04-16 20:22
that makes no sense because this game is 7 years old already lol
2019-04-16 23:53
What about stewie??? he started playing in 2014
2019-04-15 16:51
#207
 | 
Finland Veko666 
he wouldnt be pro if he started playing cs in 2014. Do you even brains?
2019-04-16 14:16
As far as i remember, he started playing CS not long after nuke was removed or before it was removed but he started playing cs around 2014 for sure.
2019-04-16 14:18
#212
 | 
Finland JAarnio 
Do you even know the scene? Stewie is a late bloomer
2019-04-16 15:06
#226
 | 
African Union russiantroll 
Ye, he started play in the summer of 2014 and joined C9 in 2016.
2019-04-21 00:03
i HLTV 1v1 champion also use 1280 x 960 stretched so can confirm
2019-04-16 23:57
#79
Laz | 
Japan PxNda_CS 
big head
2019-04-15 03:38
hitbox is slightly more robust
2019-04-15 03:53
#90
huNter | 
France HYPNO5 
it allows you to better focus because you dont have useless informations
2019-04-15 09:06
#2
 | 
African Union N00btares 
16:9 ofc
2019-04-14 20:06
#123
ropz | 
Finland JoonaKrj 
Your name is at least right
2019-04-15 13:18
#147
 | 
Finland $ek$i$ei$ka 
ONLINETARES on lan LMAOX,))))))
2019-04-15 15:52
#199
ropz | 
Finland JoonaKrj 
Noob
2019-04-16 11:53
4:3 just feels better to play on, ive tried other res but it looks weirdly tall
2019-04-14 20:06
Exactly this, you also move at 2m/hour and everyone is 2m tall
2019-04-15 12:17
#4
 | 
Poland Cannabis3k 
4;3 more fatty peoples u dont need any skill just spray 16;9 only skill
2019-04-14 20:06
196 vs 147 pixels
2019-04-14 20:09
#29
 | 
Canada NELK 
Bad bait
2019-04-14 20:36
16:9, multiple plays got messed up because of 4:3 even pro's say 16:10 or 16:9 is better but they won't change because they played so much in 1.6 on 4:3
2019-04-14 20:06
+1
2019-04-14 20:07
#18
 | 
Norway Skuolfi 
+1 I recently changed from 4:3 to 16:9 and I was just as shit so I just stuck with it.
2019-04-14 20:25
+1
2019-04-15 12:20
#121
 | 
Finland Autisthicc 
IS THAT WHY ALL THE FORTNITE PRO KIDS GO FROM 16:9 TO 4:3? I'VE PLAYED A LOT ON 16:9 AND IT IS NOT A GOOD RES, 4:3 IS SUPERIOR. THANKS.
2019-04-15 13:12
#135
 | 
Estonia ropz_bestest 
THANKS YOU FOR OPINION
2019-04-15 14:24
#140
 | 
France neibaf 
DONT SHOUT MEN((
2019-04-15 14:33
my ears hurt, please stop 😥
2019-04-15 17:07
+1
2019-04-15 15:52
It really doesnt matter, play what you want. Ive played from 800x600 all the way up to 6000x1080 across 3 screens, it really doesnt matter. None of them are better and neither is stretched, the models may look bigger horizontally, but you rsens is also distorted so you also appear to look around faster, the end result is that they still represent the same area on your mouse pad so they arent easier to hit, they just look bigger, but they arent.
2019-04-14 20:17
#55
 | 
Denmark shaekbye 
wrong
2019-04-15 00:39
No, thats not wrong, you just dont know what you are talking about.
2019-04-15 00:40
#62
 | 
Denmark shaekbye 
i know believe me, i play this game for 15 years and got 13k hrs
2019-04-15 02:36
Virgin spotted lul
2019-04-15 02:52
Time played doesnt mean you are right, people have been following stupid religions for thousands of years, its a mechanical fact that a stretched res doesnt make the target bigger it just distorts everything and makes it appear wider, while also distorting your mouse movement, the target is still the same size on your mouse pad and thats the important part, its the same reason why lower sens is easier to be accurate on.
2019-04-15 03:24
#95
NiKo | 
Germany LXJ88 
are u retarded?
2019-04-15 11:16
He is right, the enemy's look wider but you move the same distance on your mouse pad your 360°/cm won't change
2019-04-15 12:51
^ correct
2019-04-15 13:35
#197
NiKo | 
Germany LXJ88 
why on earth is the distance on your mouse pad even relevant? my EYES see a wider target on the screen --> i can see way easier when im on target which causes my reaction time to be better. you can't take technical attributes and combine them with human mechanics. i mean you can but its literally useless
2019-04-16 10:17
Everything on 4:3s is 33% wider than on 16:9. The game goes for your aim. For the same amount of mouse movement, your crosshair will appear to move 33% faster (horizontally only) on 4:3s. When it comes to reaction time though, stretched doesn't make any difference at all. If an enemy appears at your crosshair (where you should be looking most of the time, especially while holding an angle) you'll be just as fast on 4:3s as 16:9. If an enemy suddenly appears on the side of you screen though, 16:9 (and 4:3) would be more advantageous. Reason for this is: if you play 4:3s and an enemy appears on the very left side of your screen, it'd be ALL THE WAY to the left of your monitor. If you were playing 16:9 and the enemy would appear at the same spot, the enemy wouldn't appear ALL THE WAY to the left of your monitor, instead the enemy would show up about 15-20% in from the left side of the monitor. This is closer to your 'focused area' than it'd be on 4:3s, meaning you can react to it faster. This is not the case for 4:3 though, obviously.
2019-04-16 13:49
My math says that 16:9 is 25% wider not 33%
2019-04-16 14:04
4:3 * 3 = 12:9. 16/12 = 1.33 = 33%. Or if you don't believe my CORRECT math you can google it. EDIT: I wasn't very clear with that. 16:9 and 12:9, eliminate the 9s and divide 16 by 12 EZ Clap
2019-04-16 14:11
Yes already learned my lesson
2019-04-16 14:13
No, im correct, the important part is the area they represent on your mouse mat. Its Why Niko actually has a minor advantage when it comes to accuracy with his low sens as the targets head actually takes up a larger area on his mouse mat meaning he has more margin for error. Niko 560EDPI f0rest 1400EDPI On Nikos mouse mat head about about 2.5 times bigger.
2019-04-15 19:17
^ correct. There's a disadvantage to having a lower eDPI though. It makes large flick shots (near-whole mouse mat) not possible to hit. For example: I play with 2 sens and 400 DPI, so 800 eDPI, I can approximately make a 315° turn using the whole of my 45x40 cm mouse mat. In game I could never use the whole mouse mat for a flick shot since my mouse would be roughly in the middle of the mouse mat at all times. So lets say I can only make a 157.5° flick shot. This means if my mouse is in the center of my mouse mat, I could never hit a 180° flick shot. Now for most (highly) skilled players this is rarely an issue since they'd have their crosshair placed where they expect possible enemies to be, meaning there's less need for sudden flick shots.
2019-04-16 14:01
#9
 | 
Finland Juhousiwan 
4:3 feels better to play with
2019-04-14 20:09
Feels, so thats your opinion.
2019-04-14 20:13
#12
 | 
Finland Juhousiwan 
yeah it is
2019-04-14 20:11
#22
 | 
Norway Skuolfi 
>What is better for you? And why? That was pretty much the entire point of this thread.
2019-04-14 20:25
There is no real answer, the best is 16:9 as it gives you a wider view. Stretched doesnt make shots, its placebo as the players are still the same size on your mouse mat, since they are stretched but your mouse movement are distorted, 4:3 bb is just 16:9 with less FoV.
2019-04-14 20:36
#59
blacK | 
Namibia Toonga 
4:3 is 16:9 in worse quality. 4:3 is better for performance, but with a good pc there is no reason to go for 4:3.
2019-04-15 00:42
No. 4:3 is 16:9 with less FoV, 1440x1080 is 4:3 and is full HD.
2019-04-15 03:24
#114
blacK | 
Namibia Toonga 
Ok, so basically 4:3 is fullscreen (taller) while 16:9 is widescreen (wider)
2019-04-15 12:27
#115
 | 
Norway Skuolfi 
No. 4:3 is not taller. It's also only fullscreen if you play on stretched or have a 4:3 monitor. 4:3 is also not "16:9 in worse quality". It does reduce quality on non 4:3 monitors, but that is irrelevant in this case.
2019-04-15 12:40
#129
blacK | 
Namibia Toonga 
But 4:3 is only 33% wider than tall, and 16:9 is 78% 16:9 is fully one third wider than 4:3
2019-04-15 14:15
#170
 | 
Norway Skuolfi 
What are you even trying to say? Switching to 4:3 on a 16:9 monitor makes the game narrower, but not taller. Unless you are a madman gaming on a 4:3 monitor in 2019, tall is irrelevant.
2019-04-15 16:52
#182
blacK | 
Namibia Toonga 
So 16:9 is the better?
2019-04-15 19:11
Yes it is, you can see more and check angle while not actually moving your cross hair, there is no benefit to 4:3, stretching it doesnt make them bigger, they appear wider but your mouse also move faster from side to side, so they still take up the same space on your mouse mat. 4:3 is 16:9 with less fov.
2019-04-15 19:19
#188
blacK | 
Namibia Toonga 
So basically pros who plays 4:3 is old bois who cant switch since they are so used to it.
2019-04-15 19:20
Basically yes. It really doesnt matter what you play, most people play 4:3 because pros do, its just become the norm through peer pressure and group behaviour, you see your favourite pro using it so you use it. At the end of the day as long as your settings are within reason so 800x600-1920x1080, 500-1600EDPI youll be fine it more comes down to how good you are. If you can see your target and aim at its head consistently you can be a good player, thats all that matters.
2019-04-15 19:24
#30
 | 
Canada NELK 
It's a fact
2019-04-14 20:36
Its not though, many players play on different settings, many pros have said that 16:9 is better but they are used to 4:3. People tend to copy the pros as its group behaviour, its what humans do.
2019-04-14 20:38
#43
 | 
Canada NELK 
No one ever said
2019-04-14 21:29
#46
 | 
Germany nobodyCS 
im pretty sure I remember dev1ce saying he'd play 16:9 if he could start all over again
2019-04-14 21:37
yes he was talking about ropz when he said that
2019-04-15 00:34
Dupreeh also said it.
2019-04-15 03:25
#78
 | 
Other xrist 
U could make the argumemt that with a lesser fov u are more focused on what u see,like when horses have those things blocking vision to thr right and left of their head
2019-04-15 03:37
But then there being able to quickly check angles from the corners of your screen and maintaining good cross hair placement.
2019-04-15 04:13
fake flagging?
2019-04-15 16:15
No, why would i be.
2019-04-15 19:12
poor english.
2019-04-21 00:00
#10
 | 
Russia mmmmmmajestic 
16:9 somehow seems 3D to me, so i prefer flat 4:3.
2019-04-14 20:10
4:3 stretched
2019-04-14 20:14
He asked why.
2019-04-14 20:15
more fluid, and easier to hit headshots
2019-04-14 23:14
4:3 just because im used to it
2019-04-14 20:22
16:10
2019-04-14 20:24
+1
2019-04-15 00:51
+2
2019-04-15 14:22
#224
NiKo | 
Sweden Flippee 
+1
2019-04-17 00:24
+1
2019-04-21 00:04
i dont play with screen bro lol playing with screen in 2019 LUL i play only with my ears bro lol
2019-04-14 20:25
And on a touchpad
2019-04-15 17:13
+1
2019-04-15 20:22
#20
 | 
Finland lasarus 
16:10
2019-04-14 20:25
#21
frozen | 
Slovakia S1W0 
16:10 best of both worlds
2019-04-14 20:25
never considered it hmmm, does it fucks a lot with your fps if you come from 16:9?
2019-04-15 12:23
#120
frozen | 
Slovakia S1W0 
Nah mine is the same but my fps doesnt change when I play 16:9 16:10 or 4:3 kinda weird. But for me it has been the smoothest resolution it feels really good
2019-04-15 13:07
4:3 gives me higher fps and 16:9 feels idk very quake like to me wheneve rI go back to it. The screen is kinda squished inwards horizontally and everything looks taller. Its like when people play minecraft on those weird settings like this: youtube.com/watch?v=KR-6M-D8SX8
2019-04-14 20:26
Thank you so much for the Minecraft example
2019-04-14 20:29
lol
2019-04-14 20:30
lol
2019-04-14 20:32
lol
2019-04-15 00:40
lol
2019-04-15 14:19
#77
 | 
Other xrist 
Lmao +1
2019-04-15 03:35
You are right
2019-04-15 17:14
playing 4:3 but want to try 16:9 (cant cause of fps), i think 16:9 will be good for me
2019-04-14 20:35
16:10 master race xd
2019-04-14 20:37
#32
 | 
Canada NELK 
16:9 doesn't feel like I'm playing csgo
2019-04-14 20:37
#33
 | 
Brazil dox__ 
16:9, 'cause it gives you a wider view of the area, while the 4:3 cuts that off. Saying that the 4:3 helps you to "focus" more on the center of the screen it's something I don't believe in. You can focus with or without the wider fov. The only reasonable argument to use the 4:3 is that you are used to it. In that case, it's okay. But between 4:3 and 16:9, the 16:9 has the advantage. Btw: the size of the players is placebo, 'cause the movement you have to do is the same. So that's not a valid argument, imo.
2019-04-14 20:39
Model width for 4:3 - 196 vs 147 pixels
2019-04-14 20:39
Yes but you mouse sens is also distorted so they actually take the same amount of movement on your mouse pad to cross meaning they are the same size to aim at. The reason the lower senses tend to be easier to aim with is this exact effect, the enemy is larger on your mouse pad and thats where you aim. They look wider, however, they also appear to move faster, you mouse movement is distorted so it makes up for this, your reaction time isnt.
2019-04-14 20:42
#98
NiKo | 
Germany LXJ88 
i started with 16:9, switched to 4:3 mid game and was instantly better. especially awping is so much easier. but it honestly depends. if you try 4:3 and it doesnt feel better instantly than just stick to 16:9
2019-04-15 11:21
If you always played 4:3 then switched to 16:9, you'd instantly play better. This is a normal thing. Have you never changed your crosshair and started playing better but only for a few days?
2019-04-15 16:07
#196
NiKo | 
Germany LXJ88 
nope can't relate and no i tried to go back to 16:9 but i just hate it when i can't see precisely why i missed the my shot, it fucks up my brain.
2019-04-16 10:13
came all the way from 640x480 to 16:9 native res now. 16:9 is way better if you can get enough fps for your monitor refresh rate, holding angles where information on the side is important is impossible sometimes on 4:3, it's obvious that your FOV is important
2019-04-14 20:38
Yes sometimes 16:9 better than 4:3.
2019-04-14 20:40
#35
 | 
Russia GramDEL 
4:3 stretched. Just tried once and can't go back to 16:9
2019-04-14 20:38
4:3 because my third-world potato laptop won't even give 60fps in 16:9.
2019-04-14 20:40
lol
2019-04-14 20:44
#40
Nico | 
Israel Z1X0 
4:3 stretched is better then everything else
2019-04-14 20:40
#44
 | 
Slovakia exomor 
1440 x 900 16:10 black bars <3
2019-04-14 21:32
4:9
2019-04-14 21:32
1280x800 streched best no doubt
2019-04-14 23:16
#50
 | 
United Kingdom Klashnekoff 
4:3 bb, nothing else makes sense
2019-04-15 00:35
4:3 streched besterest
2019-04-15 00:36
4:3 bb +1
2019-04-15 00:37
4:3 only for awp, wider enemies, if you're locked in you'll hit 10 out of 10 shots (unless silver). 16:9 is the superior resolution for all non scoped weapons.
2019-04-15 00:51
#99
NiKo | 
Germany LXJ88 
+88. 4:3 makes t side easier as well imo. easy hs on holding players, but 16:9 makes people so slow, you have to be handicaped to miss a shot on ct
2019-04-15 11:23
#221
D0cC | 
Netherlands duudiGOD 
+1 can confrim
2019-04-17 00:08
16:10
2019-04-15 02:43
16:9 Get more useful information and my rifling is incredible on it. AWPing can be harder, but it's really doable if you practice with it, I've gotten pretty decent myself but it's understable why it's harder.
2019-04-15 02:46
Why exactly is AWPing harder?
2019-04-15 11:07
#100
NiKo | 
Germany LXJ88 
smaller targets. missing awp shot on 4:3 feels like you had a seizure and your hands fell off. its almost impossible to miss
2019-04-15 11:24
16:9, I might try 4:3 but Panorama messed up borderless window
2019-04-15 02:47
16:9 OFC imaging losing a lan or a close match 15-14 because he was on your right or left just imagine just get gud with 16:9 and you will own 4:3 is for lazy noobs
2019-04-15 02:48
only noobs use 4:3
2019-04-15 02:49
#72
 | 
Hungary SancheZjr 
16:10 1650x1080 blackbars , ez4ence
2019-04-15 02:53
#76
 | 
Other xrist 
4:3 1280*960, i just like how it looks n feels
2019-04-15 03:34
#80
 | 
Australia JAY_DAWG 
4:3 because the characters become bigger making it easier to aim
2019-04-15 03:42
#82
 | 
Guatemala IceyKL 
4:3, makes bigger hit boxes, helps frame rate, lowers (or sometimes it does raise) the stress on your graphic card. But the downsides to stretch is that players move faster on screen. Blackbars and 16:9 are slower, which is why awpers take a liking to those res. So its easier to react and hit the shot. Edit: Explains why sometimes when people wide swing, you cant react fast enough due to their speed.
2019-04-15 03:55
for like 2 years i was playing on 1024x768 stretched. It felt great those big heads good headshots but i always lost few critical rounds that ultimately ended up in our losing the game like 16:14 always. on a map like inferno where info is everything so you can make quick rotations i always was in pit coz i watch a hella twistzz/magisk demos and you know i always got i kill and thats it. i was always top 2 in terms of fragging but our team never won important rounds . recently i switched to 16:9 1920x1080 for like a month i couldn't hit someone then came the AUG/SG553 meta i spent like 3-4 hours mastering the spray patterns and now i can outaim the snipers and with the additional fov i give my team good info and we never lost stupid rounds again. i am LE MM RANK. FACEIT LEVEL 4 .
2019-04-15 04:04
#84
 | 
Brazil ultracauaHD 
16:9 because wider angle
2019-04-15 04:06
16:9 because i dont like looking at counter strike blurry offensive
2019-04-15 04:18
#87
 | 
Pakistan MeMeMeisteR2 
just played pn 4:3 for a couple of months and it does feel smoother , but gosh it fucked up my skill ceiling. it went down multiple levels. i switched back to 16:10 and its so uch fucking easier , especially to look around and flick with awp
2019-04-15 04:30
16:10
2019-04-15 04:32
+1, 1680x1080
2019-04-15 05:26
#91
 | 
Germany Constikdw 
Recently switched from 16:9 to 4:3 and its much easier because the models are oder and easier to hit
2019-04-15 09:06
F to my internet
2019-04-15 11:09
16:9 are gor skilled people 4:3 are for people who think they are good but arent
2019-04-15 11:09
#96
 | 
Vietnam comergod1 
4:3 for men, 16:9 for gay and our beloved Shroud
2019-04-15 11:17
#97
 | 
United Kingdom Hamshanks 
4:3 cos ive been using since day 1 for 5 years
2019-04-15 11:18
#101
 | 
Russia Darkrus 
16:9 for me - much more info
2019-04-15 11:25
#102
 | 
Germany Baitlander 
16:9 1920×1080 Global faceit lvl 8 2.5k hours Pros only play 4:3 because they are used to it from 1.6...now kids copy them
2019-04-15 11:26
4:3 its hard to explain as you can see on many comments here i have nearly same fps at 1280x960 and 1920x1080 but 4:3 it feels 'ALOT' more direct (less inputlag) i guess u cant see it but u can feel it
2019-04-15 11:30
#138
 | 
Italy bennyhana 
on what monitor ?
2019-04-15 14:31
AOC G2460PF
2019-04-15 21:49
16:10 mans, 4:3 awping is better and 16:9 rifling is better, so 16:10 is the middle ground
2019-04-15 11:32
16;9 1280x960 and you see everything
2019-04-15 11:33
I play 4: 3 becouse of fps. Thats the only reason. If i could i would play 640. But my monitor make the picture looks like shit
2019-04-15 12:04
If you are poor or an old player -> 4:3 otherwise go for 16:9
2019-04-15 12:13
#118
 | 
Philippines Saio 
so majority of pros(70%+) are poor.
2019-04-15 12:51
pros are playing since 5y or + which i consider as old player (not about age), most of them started with potatoe pc that's why
2019-04-15 13:26
They're used to it, read the comments.
2019-04-16 14:56
#110
 | 
Spain kyrtacha 
16:10 Feels like I am hitting everything with the rifle I got used to AWPing as well
2019-04-15 12:17
#112
 | 
Germany Vini_1337 
16:10 masterrace
2019-04-15 12:20
#116
 | 
Europe tweekzter 
I'm old, don't see anything and have bad reaction... so it is helpful when models are a bit wider. :D -> 4:3 stretched
2019-04-15 12:43
#117
 | 
Ukraine l1ghtyyy 
16:0
2019-04-15 12:50
#122
 | 
Vietnam ponmemes 
16:10, anything else is invalid and i don't care if it's your opinion
2019-04-15 13:15
on 4:3 I'm concentrating on the center of monitor
2019-04-15 13:32
#131
 | 
Europe demok98 
4:3 for m4/ak 16:9 for awp
2019-04-15 14:20
stretched because 90 fov is more than enough and you can see things better if they are bigger, unless you want to put your hooknose 5cm away from the screen like xantares 106 fov is too much, its disorienting.
2019-04-15 14:21
#136
 | 
Italy bennyhana 
Exactly
2019-04-15 14:28
16:10 is the way
2019-04-15 14:22
#137
 | 
Italy bennyhana 
If you want to please your eyes because you’re a spoiled mellenial, then use 16:10. There is no reason to use 16:9. 4:3 will always be master race.
2019-04-15 14:30
#139
allu | 
Estonia IZI4ENCE 
me play 16:9 and suck, me play 16:10 and suck, me play 4:3 and GOD facts
2019-04-15 14:32
I play 16:10
2019-04-15 14:39
#142
 | 
Portugal Benjff 
Lol who tf plays 16:9 , there is no debat , 4/3 is literaly better it makes your game fluider ( the game runs faster on FPS and the movement are faster ) , it stretches your resolutions , so are the ennemies so basicly the hitbox is bigger and much more
2019-04-15 14:43
I play 4:3 stretched because models are a bit bigger + it's a bit easier to hold a very tight angle like b apps on mirage, only probl is that you loose a bit of fov and models run faster Normally 16:9 is better because of the fov but I got used to 4:3 on 1.6
2019-04-15 15:48
#145
Jesus | 
United States BLNDSPT 
not gonna lie I switch between the two every couple of months, I don't know why but when I get in a slump I'll switch between 16:9 1920x1080 and 4:3 1280x1024 and it always helps
2019-04-15 15:51
Lol I have just realised that 1280x1024 is not 4:3 it's something weird.
2019-04-15 17:20
I use 16:9 I understand why people use 4:3 if they have an issue with FPS. The model situation, though enemies appear wider and I'd agree with that making them easier to spot, they also travel across the screen at a higher pace countering it and imo making it not worth it. You can see less in 4:3 and I see people lose key rounds due to this. Many people go to 4:3 purely because pros use it which is incredibly stupid. The reasoning for pros using it has already been explained by anyone that's been in the game for a long time. At the end of the day it's basically preference and what feels better for the individual. Stretched has certain advantages and certain disadvantages, though I'd say the advantages slightly favour 16:9. However 4:3 black bars is pretty clearly just objectively worse unless you can't run a 16:9 or anything else.
2019-04-15 15:59
on my potato pc native resolution (1050p) doesn't stutter as much as the lower resolutions, furthermore nicer graphics makes it easier to see and aim
2019-04-15 16:00
#150
 | 
Brazil Raco_br 
If you have fps issues go 4:3 but if you have a decent pc you can choose between streched 4:3 or 16:9 if you play 4:3 black bars is just stupid just play 16:9
2019-04-15 16:00
40:27 aka 1600x1080 or for example 1280x864
2019-04-15 16:00
#154
ZywOo | 
Poland Arknes 
good resolution, something between 4:3 and 16:10
2019-04-15 16:10
+1 it's the average aspect ratio you get from the most used ones for example Aleksib uses it steamcommunity.com/sharedfiles/filedetai.. see the part "Average aspect ratio"
2019-04-15 16:15
#159
ZywOo | 
Poland Arknes 
link doesn't work
2019-04-15 16:26
now it should, i made it public steamcommunity.com/sharedfiles/filedetai..
2019-04-15 16:28
#152
 | 
Macau iaokachon 
4:3
2019-04-15 16:03
#157
 | 
Russia MyDuck 
4:3 just for more FPS if u have ahuenny PC, stay on 16:9
2019-04-15 16:17
#158
 | 
Czech Republic MladejPesic 
16:10 :)
2019-04-15 16:18
#163
 | 
Brazil UKita 
4:3 because my pc can not handle better graphics
2019-04-15 16:43
16 10
2019-04-15 16:44
4:3 IS CS 16:9 and it feels like CoD or something the feel is just better, I dont even care if its placebo for ME it feels very good to play on I play black bars
2019-04-15 16:45
#166
 | 
Ukraine treeex 
today changed from 4:3 to 16:9 1920x1080p easier to 1tap but flick with awp impossible after 4:3 fps didnt dropped at all
2019-04-15 16:46
#167
 | 
Ukraine treeex 
and its so slow like 60hz while playing on 144hz
2019-04-15 16:46
I just fixed it. I put -freq 144 in the launch options. Although i dont know why 4:3 is automatically 144hz
2019-04-15 17:22
#179
 | 
Ukraine treeex 
LUL
2019-04-15 18:23
#168
 | 
Europe pawelczakx0 
4;3 bb 1024 only!
2019-04-15 16:47
Ive always preferred 4:3 because i got 75 hz with it, but now i have a 144hz monitor and i swear 16:9 feels like 60 hz still. Its fucked
2019-04-15 16:54
#172
 | 
Ukraine treeex 
+1
2019-04-15 16:57
I play 1366x768 and have no such issue on my 240hz screen.
2019-04-15 19:14
16:9 sucks 4:3 masterres
2019-04-15 17:04
#181
 | 
Poland Jeohim 
16:10 str <3
2019-04-15 19:03
#185
 | 
Croatia feelsbadmane 
90% of pros play 4:3 u figure
2019-04-15 19:14
doesn't really matter, players on astralis use 16:10 for example and s1mple has a REALLY high sens, just use what you think is the best
2019-04-16 14:20
#220
 | 
Other i_go_kill 
+1
2019-04-17 00:01
Pretty much preference. I switch between 1280x1024 str/bb and 1600x900 all the time. They all have their pros
2019-04-15 19:26
#191
 | 
Russia T1mka_cs 
16:9, were not in 2010
2019-04-15 19:33
16:10 - 1600*1050, thanks me later
2019-04-15 20:26
16:10 1728 x 1080
2019-04-15 21:51
16:9 imo
2019-04-16 10:22
16:9 for sure
2019-04-16 14:13
16:10 1280x800
2019-04-16 14:19
4:3 stretched is easier to kill things because models are fatter (just lower your sensitivity by 75%) 16:9 is the best spacial awareness I prefer 16:9 because my teammates are useless and don't provide good info so I need the view and it looks nicer. it also probably translates better to other fps games you play 4:3 stretched better for league play and competitive players on organized teams. you get enough info to be looking in the right direction, plus you don't have to cover multiple angles since you have competent teammates. the priority is hitting your shots. black bars is useless. don't fall for that "focus" bullshit. pros can play on any resolution and still performance the same. they're not experts at picking settings and hardware, they're just naturally talented and put in the hours to get to pro.
2019-04-16 16:53
#216
 | 
Russia Ilyichee 
4:3
2019-04-16 20:22
#219
 | 
Other i_go_kill 
To be honest I play on what I feel like It's not good to change a lot, but sometimes I just feel like it. I like 1350x1080, 1024x768, 800x600 and 1600x900.. That's usually what I use. 1600x900 I use the least.
2019-04-17 00:00
more convenient for you = better
2019-04-17 00:11
ive tried several times to play on 16:9 but it seems impossible after 15 years on 4:3. hell it was hard for me to go from 640 to 1024. still i realise all the pluses 16:9 have,and i dont know what to do sometimes,play on how it feels good,or choose the best and get good at it.
2019-04-17 00:24
16:9 always
2019-04-21 00:05
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