Thread has been deleted
Last comment
AUG terrible RNG nerf
 | 
United States Troglxdyte 
Reducing the rate of fire and making the spray pattern more difficult would've been a great nerf. but reducing its accuracy? wtf is this RNG bs? Why must they lower the skill ceiling of the weapon?
2019-06-19 02:22
We heartstone now bois
2019-06-19 02:39
Wtf men hearthstone much better
2019-06-19 10:51
Wtf men hearthstone pure rng
2019-06-19 13:50
100% skill men 😎😎
2019-06-19 14:47
+1
2019-06-19 14:46
casinostone FeelsAmazingMan
2019-06-19 17:59
#2
 | 
Mongolia FoxOutOfGlocks 
yea gotta say that is true, I do like that they nerfed it but wasn't the best way
2019-06-19 02:41
+1
2019-06-19 06:55
whats bad about it? a scoped rifle that you now have to scope for long range? seems logic
2019-06-19 14:57
#114
 | 
United States Troglxdyte 
The way that they're forcing you to use it scoped in for long range is wrong. They're making the accuracy RNG so you'll be more inclined to scope in, rather than because the damage drop off is bad. I rather have to scope in because the damage drop off is worse rather than have to scope in because I feel like I have a 50/50 chance of hitting a shot when my crosshair is directly on somebodies head.
2019-06-19 15:00
#3
 | 
Europe aNCIOn 
its not RNG it just means you have to use it wisely and can't have advantage both long and close range like before
2019-06-19 02:43
#4
 | 
United States Troglxdyte 
Ok, it's not RNG to make a player who aims their crosshair directly on an enemy players head before shooting miss just because the RNG gods said no, and make a worse player who doesn;t aim directly at the head still get the headshot just by luck. makes sense. Second point, if they wanted to reduce long range power they could've simply increased damage drop off with range.
2019-06-19 02:47
+100
2019-06-19 02:48
#6
 | 
Europe aNCIOn 
first of all csgo is an RNG game. everything from running and shooting to weapons not having first shot accuracy, stomach hits doing more damage than chest hits, etc second, yes it makes it slightly more RNG - WHEN - you use it mid-close range, and thats what valve wanted. to make sure you are losing most of the fights where you arent scoping in. its still OP if you scope. thats a pretty good nerf, keeps the weapon viable but not OP...
2019-06-19 02:52
#9
 | 
Denmark sonnebonne 
I disagree. To some small extent it's a RNG game, but mostly it's about skill. I do believe this nerf is alright tho. The intention of the AUG should be to use the scope as much as possible, If not, the M4 is the better choice.
2019-06-19 03:02
#10
 | 
United States Troglxdyte 
You're advocating for more RNG just because CSGO has a lot of RNG already? Do you prefer there to be no skill gap between Faceit Lvl 10 players and pros in aim duels? I just explained to you a way to get that same effect without adding RNG.
2019-06-19 03:04
#11
 | 
Europe aNCIOn 
no, you explained a stupid way to nerf the aug. if they make spray harder pros will learn it and it will be back to being OP. valves nerf is fine and makes aug better long range and worse close range which is perfect.
2019-06-19 03:05
#12
 | 
United States Troglxdyte 
The current AUG spray pattern is very simple, you can see in pro matches how easy they can spray enemies down compared to the M4 and AK. Logic tells you that's because the M4 and AK have more difficult spray patterns. Second point. You claim this nerf makes the AUG better long range and worse close range. If they wanted that effect they could do so without adding more RNG by decreasing the AUGs base damage and decreasing or eliminating its damage drop off with range.
2019-06-19 03:13
#14
 | 
Canada TheHDisnow 
1. m4's pattern is easier than the AUG 2. the AUG's range decay is already extremely low and removing it would result in it becoming a 4 shot kill
2019-06-19 06:40
How is AUG spray harder than M4 lmao, you just pull down with AUG
2019-06-19 07:11
#20
 | 
United States Troglxdyte 
1. The augs pattern is easier than the m4 2. I already thought of a solution better than the one I said before. They can increase damage drop off unacoped, but disable it when scoped in. Ez fix. Try again.
2019-06-19 10:37
#136
 | 
Canada TheHDisnow 
Well the aug has a bigger pattern than both of the m4s, and now it has more spread too, its pattern is harder for sure. You're entitled to your own opinion though.
2019-06-19 17:06
>The current AUG spray pattern is very simple, you can see in pro matches how easy they can spray enemies down compared to the M4 and AK. Logic tells you that's because the M4 and AK have more difficult spray patterns. incorrect. logic tells you that that is because the M4 and AK are MORE RNG so it doesnt matter how well you do the spray pattern, you just have a chance to not be able to kill someone on mid range if valve halved the first bullet inaccuracy on m4 and ak the whole problem would be instantly fixed
2019-06-19 12:51
#67
 | 
United States Troglxdyte 
That is true, the rng of the ak and m4 are greater. But still, the Aug spray is indeed simpler as well.
2019-06-19 12:52
no its almost the same as ak spray except you have to hold a bit after you go down and right instead of going left immediately
2019-06-19 12:53
its just better because less RNG on first bullet and with scope way less inaccuracy buildup per bullet the aug is literally the only weapon in the game that can consistently kill people in 5 round bursts if you keep your aim on them at mid range every other gun even the SG just has a chance for some bullets to go way off even if you do spray pattern correct. but with SG you can at least tap accurately with ak and m4 you are just fighting outside accurate range 80% of the time and that turns the game into RNG crouch-and-spray fest. the luckiest player wins. not the best one.
2019-06-19 12:58
#51
 | 
Germany GoBIG0rGoHome 
the difference of a lvl 10 player and a pro is not the aim (thatswhy a 1vs1 for example says 0 about how good you are) a pro is a pro because he can combine his crisp aim with tactical knowledge, grenade usage, behaviour in stress situations and communication so i think there is no big difference between a lvl 10 and a pro in a raw aimduel anyways ...thatswhy for example someone like Don Haci can beat pros like smooya in 1vs1 because a 1vs1 is only about aim and not what the rest of the game takes from you as a pro
2019-06-19 11:55
if weapons had higher accuracy pros would be much more consistently able to win 1v1s vs worse players the reason there is not such a big difference is that the cap on aim in csgo is not skill, its the limited accuracy of weapons
2019-06-19 12:56
No
2019-06-19 15:30
#138
 | 
United States Troglxdyte 
Vlad you really make people think, don't you?
2019-06-19 17:09
+1
2019-06-19 06:55
If, as u claim, not aiming on the head makes a headshot now, u should probably do that then.
2019-06-19 10:53
#30
 | 
United States Troglxdyte 
Nt lmao
2019-06-19 10:55
You'll never be consistently good if you rely on rng. If you wanna be good at cs, you gotta minimize the effects of rng. It's the same when it comes to running, strafing, jumping, throwing nades etc
2019-06-19 11:43
The whole point of the scope is to be accurate at range. Should they buff scope by decreasing the fire rate when unscoped? It makes no sense. They haven't reduced the skill ceiling by making the aug less accurate unscoped, if anything they increased it because now you actually need to actively use the scope. Rng only comes into play if you're dumb enough to shoot unscoped at long range
2019-06-19 11:46
#46
 | 
United States Troglxdyte 
Reduce base damage, increase damage drop off unscoped, reduce or eliminate damage drop off while scoped. There you go. You will be forced to use the scope long range without being due just to RNG. Rip to your argument. Sit down and think about what you just wrote.
2019-06-19 11:54
Nobody above silver relies on rng anyway, so why does it matter. If it's true that unscope long range gives rng ( like with awp for example) then people will use the scope. Hurrdurr why isn't awp 100% accurate unscoped wtf no skill game
2019-06-19 13:15
#76
 | 
United States Troglxdyte 
"Nobody above silver relies on the bullet going where they point their crosshair" great argument. The awp wasnt meant to be 100% accurate, maybe you could've guessed that since it doesn't even have a crosshair hmm?
2019-06-19 13:20
The aug isn't 100% accurate, maybe you could have guessed that since it has a scope hmm? Nice strawman, I didn't say they don't rely on the bullet going where they aim, I said they don't rely on rng. You're unable to counter anything I say so you make up shit to counter. Nobody above silver uses shotguns at range, they don't spam deagle, they don't use right fire on r8 at range, they don't use awp long range unscoped, they don't spray full ak mag across the map. These are all rng based things that don't reduce the skill level, it increases it. And now there is one more thing to add, nobody above silver uses aug unsced at range. The game is not more rng based because of that. Anyone who relies on rng will lose to someone who knows how to avoid rng
2019-06-19 14:07
#92
 | 
United States Troglxdyte 
I'm not going to read all that stupid bs. Just explain to me how rng increases the skill ceiling. If you say it's because it makes you choose whether or not to fight a long range duel (which of course is a skill) then you're incredibly stupid and must be trolling because damage drop off could be used for the same thing.
2019-06-19 14:41
Rng increases the skill ceiling because you can't rely on rng so you need to learn to avoid it (by not doing all the things I listed).
2019-06-19 14:58
#115
 | 
United States Troglxdyte 
Hello? I just said that damage drop off with range does the same thing without lowering aim skill ceiling. Wake up please. Think about it. Do I really need to explain in detail what damage drop off is and how it works? Anyone with half a brain would realize by now what I'm talking about. But ok,it's ok, if you still dont realize, ask me and I'll explain it like I'm explaining to a 5 year old.
2019-06-19 15:02
I didn't even bother to read that far, I just read the first sentence. The deagle is considered the weapon that requires the most skill, and yet it is one of the most rng heavy weapons. Far more than aug. To be successful with deagle you need to time your shots to not rely on rng. If deagle has no rng, it would be way easier to use. There you go, that's how rng increases skill ceiling. Because relying on rng doesn't work
2019-06-19 15:32
#130
 | 
United States Troglxdyte 
You really should've read all that I wrote so you wouldn't waste more time and still continue looking stupid. Anyway, the reason why the deagle is considered the most skillful weapon is not due to its inaccuracy rng, but rather due to the fact you have to be precise and dont have much to recover after you miss. Btw the deagle would be better if it had 100% standing accuracy but with greater damage drop off so as to not be able to one tap so someone while standing up from window to top mid on mirage, reduce the damage drop off when crouched so you can get that kill rather than 90 damage, but only when you crouch.
2019-06-19 15:39
>bullets should do more damage when you crouch down >stop talking because you look stupid At this point you're clearly trolling. I'll leave you to it
2019-06-19 16:02
#135
 | 
United States Troglxdyte 
>bullets should be inaccurate because hurdur it makes people more skillful Nah nah nah. I wont continue stooping down to your level. Read closely, the reason why I wrote that it should have less damage drop off when crouching is based off the window-top mid scenario in mirage. If you're standing with a deagle, and your crosshair is on the enemies head from that distance, it will hit maybe 30% of the time. But if you're crouched, it will hit more like 80%+ of the time. Without bullet inaccuracy, crouching inherently makes it more difficult to aim at enemy more accurately during the movement. This way, we can keep mid-window the same without muddying down the skill gap with rng. Also btw if you think that's retarded just because of the way it sounds, Volvo has done something legitimately retarded with the glock. You can shoot an enemy in the feet for more damage than in the chest or abdomen.
2019-06-19 16:21
well you don't have kevlar on your feet, so that makes perfect sense. a glock can't do much against a proper kevlar, but it goes through shoes
2019-06-19 17:09
#139
 | 
United States Troglxdyte 
Ok I cant use that example, i can use the example that the AUG spray is easier when zoomed in which doesnt make sense. So I think crouching to slightly reduce damage drop off should be a thing.
2019-06-19 17:17
it makes perfect sense to me that a person would have easier time aiming through a scope, but it makes no sense that a bullet from a gun of someone standing or crouching deals different damage
2019-06-19 17:18
#143
 | 
United States Troglxdyte 
Ok, what about lmao less powerful weapons with better wall penetration values or more powerful weapons with less penetration power. That doesnt make sense realistically but it's still there for the sake of meta
2019-06-19 17:22
#108
 | 
United States Troglxdyte 
Ok I just read all of that nonsense. I dont think shotguns should have 100% bullet accuracy across the map, I dont think the awp should have 100% no scope accuracy, or running while shooting should have 100% accuracy, in fact I think those 2 last things I mentioned should have even higher inaccuracy than they do now. The Aug actually has a crosshair because it's an assault rifle just with a scope attached to it. It is clearly intended for you to be able to shoot the gun unscoped with accuracy, unlike a sniper rifle. Do you understand?
2019-06-19 14:56
The scope adds long range accuracy, hence why it had a scope. It's not different from awp, just to a lesser degree
2019-06-19 15:00
#117
 | 
United States Troglxdyte 
I'm about to blow your mind. The scope already inherently aids in accuracy just due to magnification. Wow, that's crazy, right? Who would've thought of that? Anyway, that's the purpose of the scope. It's not a sniper rifle, its an assault rifle with a magnification scope attached. It's meant to shoot accurately while unscoped, and when scoped in, it simply zooms in to help you see better.
2019-06-19 15:10
Who determined that it's supposed to shoot accurate unscoped? Cus valve just determined that it isn't
2019-06-19 15:28
#128
 | 
United States Troglxdyte 
Theres a little something called context. The context of that situation is that they made it more inaccurate just to promote scoping in long range, not simply because they think that it just shouldnt be accurate while unscoped
2019-06-19 15:32
They made it more inaccurate becsuse they think it shouldn't be inaccurate when unscoped, not becsuse they want to promote the scope. Just pulled random shit out of my ass too, it works good doesn't it
2019-06-19 15:34
#131
 | 
United States Troglxdyte 
Do I need to explain to you what context means? Please google it. Now, that you understand it, the context of that situation is that they reduced the unscoped bullet accuracy to promote scope use in long range. Now, you cant argue this because it is so obvious, anyone can see it. I could list a million reasons why it only makes sense but I dont feel like going through all of them just for you to understand. You will eventually not understand something else I say and we will continue going in circles. You arent mentally fit for this. Go drink some coffee and take a nap and then come back. Gl
2019-06-19 15:44
+1
2019-06-19 12:40
#58
 | 
United States Troglxdyte 
Lmao look right above your comment...
2019-06-19 12:40
#45
 | 
Poland mxm11 
+100000
2019-06-19 11:49
#94
 | 
Portugal nakbarone 
Why not run n shoot then?
2019-06-19 14:42
#99
 | 
United States Troglxdyte 
I'm talking about standing first bullet inaccuracy. Not running inaccuracy, which is something I agree with and honestly think should be even higher.
2019-06-19 14:46
#120
 | 
Portugal nakbarone 
i get what you're saying, but they want to make it unreliable, and that's what rng does. it makes a weapon unreliable.
2019-06-19 15:23
#122
 | 
United States Troglxdyte 
I already said that I believe they're trying to make unscoped long range unreliable, which they could've done by using damage drop off instead of rng.
2019-06-19 15:26
#123
 | 
Portugal nakbarone 
But for you to do that you also need to drop the scoped range. Otherwise it won't make sense, lmao
2019-06-19 15:27
#125
 | 
United States Troglxdyte 
I said unscoped long range. You see, they didn't nerf the scoped in bullet accuracy. That tells me they're trying to make this weapon slightly worse than the m4 at close to mid range but better at long range, only when scoped in. So to promote scoping in at long range they added bullet inaccuracy rng. My solution to this would be to simply lower base damage, increase damage drop off while unscoped, and reduce or eliminate damage drop off while scoped in. That would make you want to scope in when shooting long range, rather than be forced to scope in long range because of accuracy rng.
2019-06-19 15:30
i want to like your argument but RNG is never the solution. nerf something for longer ranges? make it do less damage at range! wasn’t that easy?
2019-06-19 14:47
#103
 | 
United States Troglxdyte 
Exactly. I've explained that to multiple people in here and it just goes over their head, they start mentioning how these things arent 100% accurate: "awp unscoped, shotguns, running and shooting"... like really? That's not my point...
2019-06-19 14:49
The only way to destroy the game is to make it rng. Gj volvo
2019-06-19 02:53
nt "skill ceiling of AUG".
2019-06-19 02:54
#13
 | 
United States Troglxdyte 
It doesn't matter which gun it is, it could be the M4 or AWP. Bullet accuracy RNG reduces the skill ceiling for any weapon it touches.
2019-06-19 03:14
I agree with M4, AWP and other weapons, but weapons like AUG and Krieg already has skill ceiling by being scoped rifles.
2019-06-19 12:58
#15
 | 
Finland Fliida 
At first I truly thought you meant the AUG nerf being a Renegades nerf. Although, in some sense it might be as jks aside, everyone else have had an increase in performance with the AUG.
2019-06-19 06:54
we wouldnt know becuase they never get to play lol
2019-06-19 10:48
#18
 | 
Germany Roflcopter234 
always a reason to cry
2019-06-19 07:04
#21
 | 
United States Troglxdyte 
Thanks for the genius insight roflcopter
2019-06-19 10:38
#24
 | 
Germany Roflcopter234 
np
2019-06-19 10:47
agreed, remember when valve rolled out the update that made all gun sprays random? good times
2019-06-19 10:41
#23
ile | 
Finland Vkims 
I dont. And neither do you Mr. Signed up on 2019-04-01
2019-06-19 10:44
#31
 | 
Finland Faifainei 
Yes men because playing cs go means you automatically sign up on hltv
2019-06-19 11:21
multiple 10 year bans for me haha, been playing CS since 2014
2019-06-19 11:22
#25
 | 
United States Troglxdyte 
Just goes to show Valve doesn't give a flying fuck
2019-06-19 10:47
tru
2019-06-19 11:23
get right was nerfed this day :(
2019-06-19 19:11
Atleast it got "nerfed"
2019-06-19 10:53
They did reduce rate of fire. And they did only adjust the accuracy while not scoped which does make sense. You are less accurate if you don't look through the scope irl
2019-06-19 11:22
#35
 | 
United States Troglxdyte 
"Reducing the unscoped accuracy makes sense because you are less accurate if you don't look through the scope irl" another troll. Nt
2019-06-19 11:32
Wdym?
2019-06-19 12:17
#95
 | 
Portugal nakbarone 
0/8
2019-06-19 14:43
#36
pronax | 
Germany AdiZen 
Imo just reducing the unscoped accuracy would have been enough
2019-06-19 11:38
#39
 | 
United States Troglxdyte 
Why do you prefer to nerf by adding RNG instead of the way I explained?
2019-06-19 11:41
#90
pronax | 
Germany AdiZen 
or just increase the spray patter unscoped ye youre right
2019-06-19 14:23
i think they should completely get rid of the first shot inaccuracy bullshit completely
2019-06-19 11:40
#40
 | 
United States Troglxdyte 
+1 theres a better way to reduce long range power than just by adding RNG.
2019-06-19 11:42
#38
 | 
United Kingdom _xC4ctus 
i like the idea of aug becoming less accurate unscoped and more accurate scoped. rof nerfed as well which is nice. i gues valvee wants to make aug to be used in long distance battles and m4a4 in close quarters. why not valve also nerf sg?
2019-06-19 11:40
#42
 | 
United States Troglxdyte 
It was already like that before, they just made it much much worse. "i gues valvee wants to make aug to be used in long distance battles and m4a4 in close quarters" I already explained a way they could do that without adding RNG. Reduce base damage, increase damage drop off unscoped, reduce or eliminate damage drop off while scoped. There you go. You will be forced to use the scope long range without being due just to RNG.
2019-06-19 11:53
because if they buffed the m4 and ak like they should then drooling retards cant get lucky kills with RNG while aiming at a completely wrong position and they would make less money
2019-06-19 11:48
#47
 | 
Slovakia Krafko 
i tried it on Aim Botz. i was standing, aiming directly at his head. most of the time i killed him in three shots, because RNG. one time i killed one in five bullets, horrible, horrible nerf.
2019-06-19 11:50
#50
 | 
United States Troglxdyte 
+1
2019-06-19 11:55
#48
 | 
Spain Rekto_Plasm 
They reduced the accuracy in order to use the scope most of the times, which makes the weapon more static than m4a4/m4a1s
2019-06-19 11:50
#49
 | 
United States Troglxdyte 
I stated this before but I'll state it again. Reduce base damage, increase damage drop off unscoped, reduce or eliminate damage drop off while scoped. There you go. You will be forced to use the scope long range without being due just to RNG.
2019-06-19 11:53
The current inaccuracy RNG on first bullet does not matter. The distance is so long for rifles that the end result would be random in the 100% 1st bullet accurace due to the lag compensation and the size of the pixels you are aiming at. The RNG will ensure that no-one gets benefit from having less lag compensation in long range battles. The RNG will ensure certain distribution of hits and misses, and sometimes it will work in favor for you as well. So bottom line: the 100% accuracy will be random too due to the lag compensation. Applying RNG inaccuracy makes the situation more even for different lags.
2019-06-19 15:13
#121
 | 
United States Troglxdyte 
You are the first person in here to give me an even somewhat proper argument. I still think this is bs though. Basically using your example, i believe for inaccuracy to aid against a lag compensated 1 pixel sized moving target, it'd be insanely hard to hit that even with no accuracy rng. (Unless you could show me examples where this happens ever with no bullet inaccuracy) I dont believe this be a common scenario at all. And I even think most people rather have this most likely extremely rare scenario than deal with bullet inaccuracy rng every single round.
2019-06-19 15:25
Server confirms the kills, so there's still some level of inaccuracy involved always, as the scene server has will vary from the scene the players had. Hence, the odd shots where you are 100% sure you'll hit, but the bullet goes through like nothing.
2019-06-19 18:52
#147
 | 
United States Troglxdyte 
Tbh I think bullet accuracy rng would make it be even more likely to miss than actually help.
2019-06-19 19:09
#52
 | 
Lithuania Sealll 
Agreed
2019-06-19 12:13
played a bit today and imo this nerf won't change the weapon usage for those who used it before. still better. but i play with silenced m4 so idc
2019-06-19 12:21
#55
 | 
United States Troglxdyte 
Not to be rude but that last part you wrote kinda made me disregard what you said before.
2019-06-19 12:22
yeah kinda. i use it time to time (mostly by picking up), but i never liked the gun. so i'm not the best example, but for me the nerf doesnt seem to highly impact the weapon choice. but we will see how pros use it. (thats more relevant :'D)
2019-06-19 12:38
This game is already RNG have you seen the AK?
2019-06-19 12:42
#61
 | 
United States Troglxdyte 
Yes but they just made it more RNG. That doesn't mean it's ok or correct though.
2019-06-19 12:44
Just want to ask that do they use new update in EPL Finals now?
2019-06-19 12:43
#62
 | 
Romania TheFatKid 
i don't think so.
2019-06-19 12:44
#63
 | 
Romania TheFatKid 
CS should be skill based game, yet valve is littering the game with RNG everywhere.
2019-06-19 12:45
#64
 | 
United States Troglxdyte 
+1 I believe it's because they're too lazy to fix things the proper way and with the added benefit of RNG making this game more accessible to noobs.
2019-06-19 12:47
#65
 | 
Romania TheFatKid 
they are doing it for the "casuals". They will kill their own game, if it's not already dead.
2019-06-19 12:48
#71
 | 
Denmark fnx_2_major 
valve stupid
2019-06-19 12:58
#73
SuNFiX | 
Switzerland DavLy 
3500$ would have been better
2019-06-19 13:00
#74
 | 
United States Troglxdyte 
I see that it could possibly just increase chances of the already winning team to keep winning. But that's not what I wanted to argue about, I'm just basing my argument off what i believe valve intended to, make the AUG and M4 scenario based so they both serve their individual purposes without increasing the price
2019-06-19 13:03
Rate of fire down is good, but reducing accuracy is indeed bad. We want to see UNSCOPED spraydowns. Not make people scope even more.
2019-06-19 13:21
#78
 | 
United States Troglxdyte 
I think what they intended to do is make the AUG used more for long range, forcing you to use the scope more due to the RNG you get if you don't. Which is a terrible way to go about things, I came up with a better solution.
2019-06-19 13:24
ah ok sure i see.
2019-06-19 14:53
well it was at least 80% used with scope, to buy aug and not use the scope over m4 whould be stupid
2019-06-19 13:56
#79
 | 
Brazil trevz 
People are using aug instead of ak/m4, when they should be using as a option to awp. That was a good nerf
2019-06-19 13:49
Yes but sadly its to little to make a change in mm/facit noob lvl. But at least it will be fun to watch pro cs again
2019-06-19 13:55
rng? isnt it like the m4 now? before you the aug was 100% stright at any map / range. Now its not a 100% that first bullet will hit unless your scoped. Makes sense that you acc is better when scoped. Compare with AWP
2019-06-19 13:55
#84
 | 
United States Troglxdyte 
The standing first bullet accuracy is worse than a deagles now
2019-06-19 13:57
yes? your not supposed to shoot at range unscoped with a scoped rifle, this is a great update. Try holding a long from a site with awp unscoped, that wont work and shuld now work. long-mid range = scope with aug Close = do as you prefer
2019-06-19 14:03
#91
 | 
United States Troglxdyte 
First of all the AUG is not a sniper rifle. It was meant to be shot accurately without being scoped in, hence the crosshair, something sniper rifles do not have. Second, I already explained a way to force players to use the scope long range more without the need for RNG
2019-06-19 14:39
how is it rng? if your holding a angel at long range your scoped in = no acc change. It just added a bit of skill to use, not much but atleast something
2019-06-19 14:42
#97
 | 
United States Troglxdyte 
It's ok, I'll help you out and slow it down for you. In the patch notes it says that they reduced unscoped accuracy. That's what we're talking about, Unscoped Accuracy. Would you like me to link you patch note page or do I need to explain it in a more digestible way?
2019-06-19 14:45
Yes? unscoped accuracy is nerfed, witch means on long range your first bullet accuracy will be lower then when your scoped. At mid and low range there is no diffrence
2019-06-19 14:54
#110
 | 
United States Troglxdyte 
Yes? That's how it's more rng now, the accuracy is worse and more random. Please take your time reading.
2019-06-19 14:58
now its not more rng, you have to decide if your target is in unscoped or in scoped range. You decide if u wana rng without scope @200m or use the scope and not use the rng factor
2019-06-19 14:59
#116
 | 
United States Troglxdyte 
I said countless times that they could get this effect using damage drop off without needing to add RNG to the bullet accuracy.
2019-06-19 15:04
Its not rng its like all other guns? Just that you can skip the rng part by scoping
2019-06-19 21:02
#150
 | 
United States Troglxdyte 
The other guns have RNG, so therefore it's not RNG? You can skip the RNG part by scoping? Wait, have you even played CS? Tell me your ingame hours. You have less than 500 hrs guaranteed
2019-06-19 21:04
all guns have a maximum range on where they are accurete, untill this update the rankings where like this AWP + scount Autosniper + SG Aug M4-m4-s AK Not counting pistols and smgs. All players who cares about this nerds and pros know how far a bullet is accurate. So there is no RNG unless you creat it Edit i have about 10000 hours game time not "hoursplayed on steam" hours played
2019-06-19 23:22
augs skill ceiling rock bottom anyways lmao the gun belongs in silver - nova. If you still use this gun and are crying about the nerf you are shit at the game
2019-06-19 13:58
nah now it will be more balanced, sure its easy to use for newbs but for good players it wont be as op
2019-06-19 14:04
#88
REAL | 
Spain deBurrows 
I really can't understand how Valve thinks adding rng can be a fix. The first obvious way to nerf the AUG should be increasing the recoil while scoped. I thought this is common sense, pure logic, but it seems I was wrong.
2019-06-19 14:05
#102
 | 
Other zj2 
just look what they did to pistols such as p250 fiveseven tec9 cz....... all were accurate before, now just random like awp noscope, 0 skill
2019-06-19 14:49
#104
 | 
United States Troglxdyte 
These people in the thread are saying the Aug is more balanced now and pros arent going to stop using it. Lmao I went into aimbotz and the bullet spread is wider and more random than the fucking deagle. The Aug is dead now, it's over.
2019-06-19 14:51
I think valve just doesn't care, they don't listen to us. Can't believe how this company is so incompetent
2019-06-19 14:43
I absolutely agree +1
2019-06-19 14:56
Feels like a famas. CT side was actually better off in 2017 lol.
2019-06-19 15:13
Whats the point of making it worse than m4 while being more expensive Is this a time travel?
2019-06-19 15:48
#133
 | 
United States Troglxdyte 
In it's current state of june 19, 2019, it is better than the m4 long range while scoped in. I think valves intent with the nerf it is to keep it make it slightly worse than the m4 at close to mid range, but keep it better at long range, as long as you're scoped in. To make it situational, you can buy m4 for close to mid range, or Aug for long range.
2019-06-19 15:52
Yep. That's the idea behind this.
2019-06-19 17:17
#141
 | 
United States Troglxdyte 
Yes. They did it in a horrible way though.
2019-06-19 17:18
Right. I'm against the accuracy change. Lower fire rate is good one. What I was expecting more was delay on the scope so you can't simply peek and scope.
2019-06-19 17:48
Login or register to add your comment to the discussion.