Rating has never had much importance to me, it really doesn't say much about the players' true performances. 0.85 impact pretty much says it all, honestly the rest barely even matters. His stats at the start of the year take into account his 3DMAX stats, so that's not really relevant either.
Also, I had already explained that before in another thread, Lucky was baiting like crazy in his first few months in G2. His team most likely told him to grow some balls and stop baiting like that, which he partially did despite still being passive, but of course that also revealed his true level in terms of stats. But even when he had "decent" stats I had already said here that he had absolutely no impact and that he was never gonna have the level for a top team without improving massively.
I don't look at stats to have an opinion about a player, I just watch matches. And Lucky is one of the most useless players I've seen in a team. Whether his stats are terrible, bad or average doesn't really matter to me, all I see is that he is not a player that can play in a top team at the current moment.
What could really benefit G2 would be to get Davidp. He is a good IGL, a very decent fragger, and that would allow shox to focus more on his game, because he has always been on and off individually when IGLing. With that change, you'd get more firepower than with Lucky, a better IGL and a better shox. And there you're targeting the bulk of their issues.
But of course, with shox's obsession for leading, that's unlikely to happen.