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mirage
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Kazakhstan tomik0 
Leave map da fuck alone what u want from this map?? Wanna rework perfect balanced map?? Wanna more windows? This map enjoyable to play n watch /closed
2019-10-10 14:33
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boring as fuck
2019-10-10 14:34
#4
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Kazakhstan tomik0 
Most played map on faceit, second played map on mm after dust2, burger sir
2019-10-10 14:36
hose mad))
2019-10-10 14:36
hes not Jose wtf
2019-10-10 15:32
reported and just because its played the most on faceit doesnt mean its not easy and boring
2019-10-10 14:36
#14
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Brazil kaaim 
boring for you, the majority dont think that... its easy to play because everyone knows the basics, why thats bad?
2019-10-10 14:39
#16
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Kazakhstan tomik0 
Exactly what boring?? Can u call it?
2019-10-10 14:41
Boring to watch because of exhausted strategies, either a execute b rush or mid split. Occasional window boost and short jump which also quite common now. Other maps also have limited strategies, but you can tinker with them to get something somewhat different. Mirage has been completely exhausted in that sense.
2019-10-11 07:52
Why do americans tilt so easily
2019-10-11 08:32
#2
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Kazakhstan tomik0 
Wanna rework smh? Go for train or some shit
2019-10-10 14:34
Train good mens
2019-10-10 15:13
#62
Xyp9x | 
Denmark baccster 
Fix cobblestoner again))) new cobble shitshack
2019-10-11 07:39
A site is poop
2019-10-11 07:50
#3
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Georgia Nika2 
You know how long the maps been the same?
2019-10-10 14:35
#8
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Kazakhstan tomik0 
N what u will change youself?
2019-10-10 14:36
#10
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Georgia Nika2 
I'm not changing anything myself. it's not a change its a remake. An update. To give the people who played old mirage sensation for seeing it rebrand and get to learn new ways to handle it
2019-10-10 14:37
#12
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Netherlands melajr112 
so being old need a change right? prob the most balanced map
2019-10-10 14:37
And so what?
2019-10-11 07:34
boring, overplayed, nothing new
2019-10-10 14:36
#18
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Kazakhstan tomik0 
#16
2019-10-10 14:41
The fact that it has nothing new is boring
2019-10-10 14:44
#20
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Kazakhstan tomik0 
men pls u even don't know what u want
2019-10-10 14:44
What?
2019-10-10 14:45
#22
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Kazakhstan tomik0 
Whats new? What u personally new want on this map?
2019-10-10 14:47
I am not a map creator so I wouldn't know
2019-10-10 14:48
#6
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Netherlands melajr112 
dont u dare to touch mirage volvo
2019-10-10 14:36
#24
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Sweden New@ac@low@id 
+1
2019-10-10 14:49
+1
2019-10-10 14:59
90% of the hate comes from braindead kids following the donhaci bandwagon the map is perfectly balanced, the only reason people complain is because its been out so long and there's only so much that can be done on a map, if we go by that logic dust2 should be out first
2019-10-10 14:38
it had been out for a while though
2019-10-10 14:39
what do u mean
2019-10-10 14:39
it had already been out of the map pool somewhere in 2016 i think
2019-10-10 14:41
#27
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Denmark Notallama 
dust2? yeah Not sure why Valve even copied the CS:S version filled with stupid props and garbage lightning, then not updating it for years. CS:S was a horrible game that should never have been an inspiration for anything in CS:GO.
2019-10-10 14:52
#49
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Japan gopa 
css is always better idiot
2019-10-10 15:48
#50
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Denmark Notallama 
CS:S was just a much weaker version of the game which appealed to kids because it had shiny graphics. It worked horrible in competitive gameplay. There's a reason why the CS:S scene completely failed, while all the NA players that moved to CS:S desperately tried to move back to 1.6 when CGS shut down.
2019-10-10 15:50
#56
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Japan gopa 
yeah i agreed about the default maps were so shiny cause those mappers were so bad at detailing/lightning
2019-10-11 07:33
CS:S is a much better game than both GO and 1.6 and competitive scene is not an indicator of it. Who cares about a competitive scene, we're talking about the game, not Esports.
2019-10-11 07:36
#66
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Denmark Notallama 
I don't care about the casual part about CS. I always played 5on5, and in CS:S it was shit.. even the gathers. Competitive gaming does not equal esports, especially not back then... I'm not sure what your point is there. The game is strictly multiplayer, so OF COURSE I base it on how it's "supposed" to be played competitively. I'm not saying that zombie or jailbreak maps were bad for kids, I'm saying the game itself was bad for anyone that wasn't a preteen that was solely captivated by the graphics.
2019-10-11 07:49
Yes, it was multiplayer and it was the best CS game for playing for fun or to whatever else reason. Not everyone is playing it with dreams to become pro and even though it was more than great in CS:S, because it was a lot more harder to master shooting in CS:S than in GO. Many just crawled off to CS:GO because it takes a lot less. But unlike other two versions, CS:S also had a wonderful casual playbase and capabilities. You could do whatever you want in that game, basically create a new game in game. No other CS was so custom friendly like CS:S and it actually held you in for many months, sometimes years. It was very hard to play against players just as good but very interesting at the same time because of how versatile and capable that game was. If you wanted to pursue your dreams, GO was a better option because it's a lot easier and much more popular but the game itself was much worse than CS:S.
2019-10-11 08:18
#77
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Denmark Notallama 
I don't disagree, but it's beside the point. We're talking about whether a game is good or not on a website based on competitive CS. I couldn't care less about casual gaming. If you really liked the customization, wouldn't Garry's Mod be a much, MUCH better game than CS:S altogether? The thing is, even if I liked the casual aspect of CS:S, I still wouldn't like the engine (Source1) which was a lot more unpredictable and clunky. It would possibly have been a fine game on future Source engines.
2019-10-11 08:22
Yeah, I like GMod as well, the most fun I ever had was in that very game. But you don't even realize what CS:S coding could do. Time freeze, car drive on de_dust, flying, burning, freezing, invisibility, whatever you could imagine. And if it was managed well, you could get a whole new game client with a very unique playerbase within the existing game. You had to experience that to understand me. GMod was more like fun, CS:S was more like a funny competition, at that certain level of play. To my eyes, the original Source engine looks a lot better, even though it's from 2003 release, physics and textures are still a lot better than plastic walls and models of CS:GO. Just a point, I don't care about graphics. If you really wanted, you could become a top player in CS:S as well but as is said, they just skipped it and moved on to a new version which is very popular right now. But it doesn't mean it's better, popularity doesn't define quality. If you want a competitive environment only, sure go take CS:GO but if you want a game of everything, not just to try hard and grind to oblivion, CS:S would gift you so many happy days.
2019-10-11 08:29
#82
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Denmark Notallama 
It feels like you are talking about SourceMod. It was a further build of AmxModX for 1.6.
2019-10-11 08:37
Warcraft Mod actually and it's mostly built on eventscripts, root game code, like Java and C++, but there is SourceMod involved too, in some cases.
2019-10-11 08:42
#85
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Denmark Notallama 
It's all imported from 1.6... WC3 Mod was built upon AMXX
2019-10-11 08:46
Yeah but it came to fruition in CS:S, it would look silly in 1.6 because of the graphic limitations. Many effects and commands just wouldn't work and it lacked a lot of models that were used in the mod. And CS:GO wouldn't allow to customize that much and its graphics don't really look that good at all. There is WC3 and there is stricly WCS mod and I'm talking about the latter, it's built on a several code languages but mostly Java, as far as I remember and doing coding myself.
2019-10-11 08:48
#87
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Denmark Notallama 
So, it's better because of... graphics? Well you sure did prove my previous comments wrong.
2019-10-11 08:48
Do you really grab words out of context in this way and expect people to take you seriously after? Like I said nothing before that you could catch or?
2019-10-11 08:49
#89
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Denmark Notallama 
"it would look silly in 1.6 because of the graphic limitations." Also, you're wrong. 1.6 wasn't less customizable than Source. It was the same code with some "improvements", it's figuratively the same engine.. but then again not. I would like to hear examples of those graphics and script limitations at least.
2019-10-11 08:52
It was a direct response to your remark that it was all imported from 1.6 and I told you why it had to be CS:S to make it work and that's not the sole reason as to why CS:S is better. Ride through this conversation once again. And no, 1.6 was indeed much less customizable, it had limitations to what changes we could bring to the code and what we were allowed to change and borrow from the engine materials. In CS:S you could do anything at all.
2019-10-11 08:53
#93
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Denmark Notallama 
Not even remotely close to being true. Go check AlliedModders.
2019-10-11 09:02
I'm not at it anymore and I doubt 1.6 had any drastic changes, I know it hasn't. Here are the examples: CS:S could spawn an actual zombie from HL2, not like a prop or a model upon a BOT or a player, an actual zombie with the ambient sound and behavior, blood and health points. It could also spawn turrets, helicopters and a lot more. Genuinely as it was in game. Not disguised by the visuals of the models with materials. Go find that and I'll give you another example. I can even get you to the original creator of that content, used to be my friend. He'll refresh my memory and will feed your head up.
2019-10-11 09:05
#96
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Denmark Notallama 
Well yeah, you can spawn the same things 1.6 that were in HL1? xD It's kind of logical
2019-10-11 09:50
You don't quite get it, I'm not talking about spawning it for the sake of it. You can import a whole entity into the game and have it functioning just the same. Show me that in 1.6.
2019-10-11 10:21
#25
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Greece Petsos 
Its balanced but it got super boring to play and watch it even. They need to renew the textures and make some changes for the utility so we can see more tactics and new utility usage
2019-10-10 14:50
#26
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Kazakhstan tomik0 
For new textures +1
2019-10-10 14:51
how the hell will textures make the map not boring for u? dude
2019-10-10 15:00
#39
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Greece Petsos 
They are refreshing and u look it as a new map , they will have more colour and stuff
2019-10-10 15:04
There's literally infinite amount of tactics available on the map, the map is more tactical than people think. I think the issue is that almost no top teams have that map as their best map or first pick. The standard way of playing the map has been the same way for a long time and since none of the team prioritise the map they won't spend time reinventing the map and will just stick to the basics. If teams really prioritised the map we would have a lot more enjoyable games with deeper strategics. Teams don't even need to invent new tactics, they can study and reuse tactics that were used years ago that isn't being used today to catch teams off-guard. The problem with Mirage is that it's currently just a leftover map that none of the teams prioritise, often not being played at all or as the a bo1 match or last map of a bo3.
2019-10-10 15:06
Top teams doesn't have Mirage as their first pick cuz that's the most played map in the game after d2, so everyone knows at least the basic and some other tricks... Bet any team in the world knows how to execute A with smokes and mid; but it's not the same with overpass, nuke, train...
2019-10-10 15:10
Yea, thats what i said. Everyone knows the standard way of playing the map and unless you have insane firepower compared to the other team you're probably not gonna pick it. The thing is that we have 7 maps in the pools and there's always going to be 1 or 2 that's left out and not focused on. I'm sure that in the future once some teams put more time onto Mirage it will catch on.
2019-10-10 15:41
I hope so... Really love that map
2019-10-10 15:44
+1
2019-10-11 07:51
#28
ropz | 
Europe redtzy 
mirage sucks
2019-10-10 14:54
#29
ropz | 
Europe redtzy 
+1
2019-10-10 14:55
shittiest map in the pool rn
2019-10-10 14:56
Mirage>Train>Vertigo>>>>>>>>>>>>>>>>Dust2
2019-10-10 15:10
#92
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Austria gex0r 
on a scale of shitmaps you're right...
2019-10-11 08:55
#31
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Turkey sonbafrali 
> Most played map > Boring Pick one. If valve wants to attract regular players to watch pro matches they shouldn't remove common maps such as Mirage, inferno and dust2 (even if I hate it)
2019-10-10 14:58
+1
2019-10-10 15:00
#32
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Norway ludvik33 
I always insta ban in unless I'm fullqued...I don't trust anyone on this map
2019-10-10 14:59
#34
ropz | 
Europe redtzy 
me
2019-10-10 15:00
Best map ever
2019-10-10 15:01
Just remove it completely together with shitferno
2019-10-10 15:10
Worst map by far. The reason why pros hate it is exactly the reason that [some] of the community loves it. It's an all aim, no brain, no tactics map. That's why it's very rarely picked as a decider map, but always as a punish by aim-teams (such as Zywitality and LulQuid).
2019-10-10 15:14
#53
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Kazakhstan tomik0 
Men like thousands tactics on mirage fakes double fakes, attack with fast mid slow mid whatever u want, idk in what place mirage not tactical
2019-10-10 16:23
Couldn't be more wrong
2019-10-10 16:25
valve is infatuated with vertigo ... So with the new cache ... mirage has the days counted
2019-10-10 15:46
Didnt espected that from a borat son
2019-10-10 15:52
#52
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Kazakhstan tomik0 
Yes iam mens yes iam mens))
2019-10-10 16:20
#55
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Europe Vallon3 
Mirage is the best, but too many ADHD kids wanting something new...
2019-10-10 16:27
#59
JW | 
United States Deso1ation 
I dont want the map layout changed. I just want a new look to the map. Maybe new colors etc. Also some minor gameplay changes like on cache would be cool.
2019-10-11 07:37
It's the best map by far... to me. If they will change it to some lego flavored crap like Train or Nuke, I will leave this crap game.
2019-10-11 07:37
"boohoo i cry they are updating over 10 years old designs in modern game boohoooo"
2019-10-11 07:41
Kids always want those shiny things even though they regret it when grown up! Mirage is one of the best maps with the untouched visuals, haven't destroyed by the fan service yet but it will be soon, I feel.
2019-10-11 07:43
I feel like csgo just basically need refreshed maps. It's a game from 2012 and it needs to fit into modern standards to keep up with all the competition from other games. You need to sacrifice something like classical map visuals (like i miss the old train, inferno, etc) to maintain something like modern gaming experience and rising player counts
2019-10-11 07:47
And why would you need that? Why do you agree on giving up something which is really good just to please someone else? This game is good as it is and it doesn't require arse licking to call new players in. There are other games for that matter. CS is now a veteran of online games and it should carry on its legacy and improve that it had, not bend over to the new coming players and change everything just so they feel like home.
2019-10-11 08:20
Mirage balanced D:D::D:DD::D 100% about stupid timings and looking like something outta' css Mirage is average map with good layout but it needs rework with minor changes
2019-10-11 07:40
#64
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New Zealand Eauor 
it needs nothing changed, they did an update already last year, now leave it
2019-10-11 07:42
lmao mirage is one of the worst characters in Apex Legends
2019-10-11 07:44
Most overplayed maps
2019-10-11 07:48
#70
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Australia Finiro 
I agree and heaps of pro teams are still picking it so don’t take it out valve
2019-10-11 07:49
And yet we have a shitty map called overpass.
2019-10-11 07:53
flair checks out -mirage = fnatic back to trash tier
2019-10-11 08:27
#84
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Kazakhstan tomik0 
-mirage= dignitas???? OMEGALUL
2019-10-11 08:43
I hope they dont remove it cause then all the noobs that never played anything else except the two worst maps aka D2 and Mirage will have to play other maps and ruin amazing maps like Inferno for the rest of the players
2019-10-11 08:30
#91
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Austria gex0r 
it's a shitmap i hate it so much pls change hope cobblestone comes back finally <3
2019-10-11 08:54
you forgot about the FPS that they would probably fk up
2019-10-11 09:07
#98
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Finland Autisthicc 
its a bad map but its not the worst map
2019-10-11 10:22
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