rn its 40 so?
cts wont probably buy it unless really good economy, also having it means cts who have like 10k will spend more money which means they wont be able to buy forever, they will run out faster which is a problem rn, infinite buys
yea and opposite team know that, imagine u play vs astralis and u hear them throw away 2 flashes in spawn to make room for HEs ... u know whats coming, its retarded u have to throw away ur nades at the start
yes. I cant tell whether this is bait but i actually agree. I prefer 1.6 when it was just gun fights. - more interesting
edit Atleast drop molotovs they ruin positions where people could get multi kill highlights
The problem isn't the engine. The made limits are specifically for balance. Having more names will favour the cts more as ts rarely use more than a few names in a take. As it is now, you have to think ahead whether you want a nade for a stack or a molotov for a position etc. With this change each team just throws mades at the start of the round for some lucky damage and continues as normal.