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1.6 was a better esport
Albania Onlytruth1 
The movement was better Some of the sounds were better Directional sound was much better even till this day You got punished much harder for mistakes The animations were better (especially the HS animation) No crab spraying. Such a noob tactic Wall banging added a great wrinkle into the game where you really had to be mindful of your positioning and needed to have better knowledge of the the maps HE nades actually did damage The guns (especially pistols) made sense. Much less RNG Less peekers advantage and you could actually hold angles Flashes had a better balance where they lasted longer but you could still hear and get more blind kills which was satisfying as hell Smokes weren't overpowered. They gradually went away and didn't block off whole areas for 17 full seconds. Map scaling was better (not cramped CoD maps like vertigo) Smaller player models which made the skill ceiling higher More mature community. Many of the previous examples allowed for a higher skillcap, which was more satisfying to spectate. Some simple things like jumping to nuke silo took hours of practise and was enjoyable to see someone do fluently. Pros were in an entire different skill level than average “supremes”, and could solo carry teams easily in more casual matches, and were a wrath to respect. 1.6 got to a point where we thought the game was perfect and all we asked for was to keep the 1.6 gameplay and just give us better graphics. They failed to do that twice but at least CSGO is still good enough to compete in. (also skins,”agents”, cross hair customization etc existed for free but were banned from most tournaments and ladder games) (bugs like russian walk, bug flashes etc were obviously not allowed either) —— Some gun differences: AWP is very inaccurate right after scope (wasnt in 1.6) Guns are very inaccurate right after landing Guns like famas were accurate in 1.6 r8, pocket AK,etc are not even esport weapons You are not able to silence your m4 in GO they are different weapons while in 1.6 unsilencing had its purpose, did more dmg in long range. head models are very different in GO and 1.6 shooting style is different due to accuracy settings. —— About viewership: The predecessor of Counter-Strike: Global Offensive, known as Counter-Strike 1.6 or the later predecessor Counter-Strike: Source were merely more popular in terms of prize money and scene. In previous events like ESWC/WCG, we could see over 40 participants playing from over 50 countries, including continents such as Africa, Asia, Europe, South America. Facts & Background Remember the days back when Counter-Strike 1.6 was broad-casted frequently on national television in countries such as China, South Korea and Sweden? Yes, "the days of glory". Let me just bring up one example of an event that has succeeded in terms of viewer-ship. The WEG, World Esports Games 2005. WEG 2005 was broad-casted on regional TV in Korea & China through a satelite channel known as Arirang TV. [1] Arirang TV was one of the first television stations to broadcast Counter-Strike events live with follow-ups. Arirang TV had over three million viewers at WEG. In an interview done with Ola "element" Moum, quoting: "The match we played yesterday had 20 million people following it, about 60% from China." So, lets re-focus and see other events with millions of viewers. Another popular event that was broad-casted on national television is e-Stars. e-Stars Seoul 2011 was viewable by two major TV-networks, SiTV(Shanghai Interactive TV), which is the premier Gaming TV in China. Also 163.com and OnGameNet broad-casted e-Stars Seoul. These three TV-stations alone must have been roughly ~2.2 million+. SiTV reached alone up to 66 million households in China. So has the scene become unaware of its legacy? People might say yes, some people might say no, but one thing that is in particularly interesting is that people do such bold statements as "Counter-Strike is bigger than ever". If anybody compares the numbers of these broadcasts from national TV and satellite TV; it's easy to assume that the viewer-base was more than a few times bigger than the current viewer-base on Twitch.tv platform. We see events such as e-Stars having regional TV airtime on several TV-stations such as SiTV, OnGameNet, 163.com and others. To cast some light, CBS even broad-casted events that was hosting Counter-Strike 1.6. The WSVG got four hours on best air-time on national TV in the United States in 2006. Some short information quoting WSVG and CBS. The World Series of Video Games was the world’s premier video game tournament circuit, until it prematurely closed in its second season. In 2006, the World Series of Video Games attracted more than 90,000 attendees, produced 250 hours of broadband video, and 20 hours of nationally broadcast programming led by CBS. The 2007 season kicked off in May in China with over 100,000 attendees. So it's easy to say from these numbers that Counter-Strike 1.6 infact was a huge game.
2020-01-14 03:17
Topics are hidden when running Sport mode.
jeez
2020-01-14 03:18
jeez indeed
2020-01-14 17:11
#148
SolEk | 
Europe [DanZ] 
no
2020-01-15 12:14
#2
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Sweden swediztann3 
Crabwalking noob tactic ok xd coldzera was noob
2020-01-14 03:19
yes it is, and very uninteresting viewer wise
2020-01-14 03:20
#4
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Sweden swediztann3 
Its used by all pros
2020-01-14 03:25
yes in CSGO by sourceboys
2020-01-14 03:29
#42
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Poland rude_wredne 
no men nobody in source used to do that. Its a cs:go feature source: i played over 3k hours in source
2020-01-14 07:48
#255
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Denmark fuze^ 
in source you practically had no reason to crouch.
2020-01-17 08:51
#263
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Sweden swediztann3 
Source.. shit game that flopped who cares
2020-01-17 13:38
#269
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Denmark fuze^ 
Not disagreeing
2020-01-17 19:56
#270
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Sweden swediztann3 
im feeling thankyou, heard so much about source how it was better than 1.6 on this forum lately :D
2020-01-17 20:01
#271
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Denmark fuze^ 
Ahaha yeah, it was total dogshit compared to 1.6 lmao. You could literally just run and gun lmao, that was just annoying to play tbh :D
2020-01-17 20:20
TIL pros try everything to win
2020-01-17 09:04
I love 1.6 and i thought 1.6 was better than csgo until like 2017. Since then i believe csgo has surpassed 1.6 after all the changes over the years.
2020-01-14 03:26
If 1.6 had csgo graphics or better and big tournaments, I think people would switch to it instead
2020-01-14 03:34
csgo has only gotten worse since 2017?? worse economy awp nerf aug + krieg meta negev change air accuracy change air accuracy bug air accuracy hitbox bug more cheaters (f2p) shit economy changes galil + famas buff (forcebuy meta) broken crouching line of sight update new models shit map updates
2020-01-15 08:21
#88
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Brazil Eneas56 
a lot of these changes you mentioned were made before 2017
2020-01-15 08:39
I'm pretty sure all of these changes happened in 2017 or later oh awp nerf mightve been earlier
2020-01-15 10:07
#168
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Kuwait Onlytruth3 
yeah all later except awp nerf which happened in 2015
2020-01-15 14:56
#188
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Serbia TheSerb 
Tbh i like these changes, they are trying to force more gun rounds, who the fuck wants to watch 6 or 7 pointless eco rounds?
2020-01-15 16:06
purist old schoolers
2020-01-15 23:44
Economy is literally what separates CS from all the other shooters, CS is terrible without economy, it devoids all strats, go take a piss if an eco round is so boring, eco rounds bring out risky and cool strats you won't normally need
2020-01-16 09:49
#223
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Serbia TheSerb 
So a few coupple 100$ wont hurt anyone youll be able to buy more utility for that eco round
2020-01-16 09:54
Or you can skip an eco round altogether, or get more utility on a buy round
2020-01-16 11:01
#224
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United States solluminati 
what’s forcebuy meta lul
2020-01-16 10:02
What do you think? Get out of MG before you answer first.
2020-01-16 11:08
#236
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United States solluminati 
there is no force buy meta tho so idk
2020-01-16 13:41
Get out of MG first
2020-01-17 08:15
You should get out of gn then first. Yeah, we have a great force buy meta right now, with pretty balanced pistols. Back then when pistols were op af everyone just eco'd right?
2020-01-17 09:10
#261
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United States solluminati 
they weren’t ecoed, every team was forcebuying after they lost the pistol round either as a t or ct, that was the real forcebuy meta
2020-01-17 11:43
dude.. im sorry you are wrong. back then the tec9 was absolutely OP, cz also. today both weapons are pretty garbo. today the pistols are more balanced.
2020-01-25 09:40
Ts can lose pistol and have a better buy than cts Anyone who actually played this game at a high level would know this is a stupid thing
2020-01-25 03:02
if they plant that is. yes. I agree but it gives incetive for cts to not just sit and retake but to actually prevent the plant.
2020-01-25 09:40
There is always an incentive to not let Ts plant, it is stupid
2020-01-27 05:26
Gonna break it down better give me a while
2020-01-14 03:29
Well I am sorry to hear you didnt know the correct settings for the game. The game wasnt that split, large majority of tournaments and players were in 1.6. CS started dieing in 2010 when tournaments stopped hosting it less and less. Nvidia et al. didnt want to sponsor decade old graphics, and Valve didnt make any effort at all. CSGO came in 2012 but it was quite trash back then so the transition only started happening around 2013 e: seems like u removed ur text
2020-01-14 03:34
The game uses old engine from 1998-1999 year or so. Obviously some things are outdated. But I wouldn't call it "garbage" anyway.
2020-01-14 03:43
ok boomer
2020-01-14 03:32
+1
2020-01-14 16:46
+111111111
2020-01-14 17:26
Do you even know who the boomer generation is? Bc sure as hell no boomer is using hltv. Peasant. As if boomer was an offence, you just expose yourself as the preteen you are. Yes come on, reply to me with: "ok boomer" fucking midget.
2020-01-15 08:52
ok boomer
2020-01-15 09:36
#109
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Finland Cucumber)) 
ok horse
2020-01-15 09:42
Cry is free
2020-01-15 12:10
#164
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United States Nohj 
Cringe
2020-01-15 14:36
Your strawpolls on "best users", "worst users" and using "cringe" and "ok boomer" in no context, now that's cringe.
2020-01-15 14:55
#187
oskar | 
Czech Republic Skeng_ 
+1
2020-01-15 16:01
#276
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Poland Grahdens 
+1
2020-01-25 03:12
#284
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Ukraine ReanuKeeves 
+1
2020-01-25 03:53
+1
2020-01-25 09:42
#305
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Estonia Mrkruvi 
you should write a disstrack
2020-01-25 10:37
only thing cringy here is you kid.
2020-01-25 09:42
ok boomer
2020-01-15 15:50
ok boomer
2020-01-15 19:42
#227
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Russia Islademuerto 
boomer is a mindset
2020-01-16 10:35
No, it's a generation.
2020-01-16 11:22
#246
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Russia Islademuerto 
Ok boomer
2020-01-16 18:31
#211
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Japan esy 
you are the boomer boomer
2020-01-15 23:44
Don't know how old you are, but enjoy your ok boomer mindset while you can. This is the same exact idea said to every young person ever, but it never seems to stick. Then in 5-10 years you are old, and the years start flying by.
2020-01-16 13:45
ok boomer
2020-01-16 14:30
#307
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Czech Republic Fresno 
+1
2020-01-25 10:56
#11
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Russia steambored 
1.6 was "better" just for all poor kids who can't afford better hardware than what is used in 50$ tablet
2020-01-14 03:35
It doesn't make any sense.
2020-01-14 03:46
#16
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Russia steambored 
yes it does ?
2020-01-14 03:49
Nope.
2020-01-14 03:54
#21
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Japan esy 
no and now shut up
2020-01-14 03:57
#22
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Russia steambored 
poor cambodian kid still playing 1.6 XDD
2020-01-14 04:07
#27
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Japan esy 
No, but apparently you have never played the game and still want to contribute your completely irrelevante opinion. This discussion already existed at source times and not for nothing..... people worked on a CLASSIC Offensive. Cs 1.6 is no comparison at all from the individual to csgo. Always look to the mistakes in the past to not make the same mistakes in the future. esyoverandout
2020-01-14 04:20
#31
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Russia steambored 
You are just wrong, face that kid please... and imagine being a fucking weeb
2020-01-14 04:30
#33
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Japan esy 
Thats all what you have ? You are boring. Cu.
2020-01-14 04:44
#34
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Russia steambored 
Yes? What more do I need to say? Imagine devoting your life to watch fucking ANIME of small little girls and thinking you are in the same world as them
2020-01-14 04:51
Don’t throw rocks in glass houses.
2020-01-14 07:31
#68
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Japan esy 
Imagine that people really think that about other people. What is wrong with your life ? Are you so depressed ? Let people watch what they want. You dont have to care. Is it because you are gay and Russia dont let you be yourself ? Feelsbadmens(
2020-01-14 17:34
#77
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Russia steambored 
Calling me depressed when the only thing you do with your life is play video games and surround yourself with an imaginery world, yikes dude really, seek help
2020-01-14 19:27
#78
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Japan esy 
All we did was talk about cs but you poor little person come with your own little sad story to draw attention to your own problems. But at least you already know it.
2020-01-15 08:08
#83
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Russia steambored 
You are the type of guy who tells people they should be able to "be whatever character they want" fcken weeabo
2020-01-15 08:23
#232
zet | 
Switzerland MRKNUSPER 
just stop zoomer baby, youre making yourself look like a complete retard
2020-01-16 11:08
you can answer him : imagine devoting your life for vodka and a dictator president who make you think you are a superior top tier1 country. and he is probably dressed in one brand clothes adidas and staying down of his building with his gobnik friends dancing on a shitty techno i can continue like that fir 3 hours but it's gonna give as a result a suicide of a russky on stream. MOTHER RUSSIA still create monster like him with skill like : debility level 99 IQ level -99
2020-01-15 13:22
Imagine cheering to TYLOO
2020-01-25 03:33
Those “poor kids” founded the site you are currently posting bullshit on. It is mostly poors who call others poor.
2020-01-14 07:30
#69
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Uzbekistan zMo_z 
he forgot that hltv is an international site, and not everyone is poor here like in cis.
2020-01-14 18:58
Teens these days. They got their head so far up their own ass. We could appropriately call them the social media generation and I think they are screwed.
2020-01-15 08:56
I like you.
2020-01-25 09:43
Lmao you're Russian, I make more in a month than you make in a year
2020-01-15 08:35
sick id men
2020-01-15 09:43
#177
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Russia RogueDecay 
+1 but that doesn't really make you better to brag
2020-01-15 15:09
so why don't we play it then?
2020-01-14 03:42
#18
2020-01-14 03:56
bc graphics? Everyone who was playing cs in 2012 knows cs1. 6 and source, for that matter, was a better game during the transition periode. The worst thing valve did to the community was making cs f2p and added those shit skins. Cheaters paradise
2020-01-15 08:59
You still have to pay 15 to get prime. So only DM and shitty gamemodes will have f2p cheaters
2020-01-15 09:46
Oh, OK. Didnt know,. Ty for info
2020-01-15 13:08
No, if they up to level 24 they get prime
2020-01-25 03:35
xD
2020-01-25 10:55
You still need to pay.
2020-01-25 14:30
everything checks out nt noscener
2020-01-14 03:42
Being broadcasted on TV isnt nescesarily a good thing. It makes more sense to broadcast it online as more people Can watch it. Nobody watched it on TV (are you stupid?) and livestreaming wasnt really a thing
2020-01-14 03:49
a lot of people watched it. In south korea esport boys were even dating kpop starts and even nordic cs players had fans running after bus
2020-01-15 17:39
That’s not true
2020-01-15 18:54
yes it is, it was very huge deal in south korea.
2020-01-15 19:20
Why are you lying
2020-01-15 22:56
I am not
2020-01-15 23:34
You are thinking about league of legends in 2010
2020-01-16 01:43
Had have 1.6 came out 5 years later than it did we would not be playing CSGO right now, we would be playing a CS with close to 1.6 with better graphics. 1.6 Got unlucky with timing because it was released where the gamers pool was much lower in numbers, plus eSports as a whole was not known until the younger generation grew up gaming much more than the older generation, when 1.6 was out gaming was not considered "cool" or accepted today it is. All these new FPS games are the result of the gaming companies dumbing down the mechanics of games to appeal to a broader audience, every engine/fps game developed from 1999-2003 has far superior mechanics than anything out today, the only FPS with decent movement today is Apex Legends. They didn't develop games to be hard that's just how they came out back then, better gamers figured out a lot of things in those older games that created a skill gap, today gaming developers model games so there is no gap. I hope gaming goes back to where it started and actually made hard to master eSport games like it once was, today's standard is watered down.
2020-01-14 03:53
#23
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Germany Ieftist 
csgo was alright until they've changed the spray pattern
2020-01-14 04:08
1.3 was much better than 1.6
2020-01-15 23:47
Men im curious what makes apex good innterms of movement? never played it before)
2020-01-17 08:34
It's fluid, you can manipulate it a lot, you don't feel like your capped at all like most FPS games these days which ultimately = higher skill ceiling/fun.
2020-01-17 08:47
ok thats cool, how do you think it compares to something like quake in terms of movement
2020-01-17 18:08
Old Quake obviously is crisp but that's an arena type game, I think Apex Legends movement suits what it's trying to be, its fun.
2020-01-17 18:10
hmmmmm ok i go play mw now)
2020-01-17 18:16
#285
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Ukraine ReanuKeeves 
Nothing can top Quake's movement
2020-01-25 03:56
#24
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Japan esy 
CS Classic Offensive was 1 answer. What happend to this ? I miss the old public 1.6 maps,too. Maps to have fun and not taking everyting serious. de_starwars maps de_prodigy cs_estate de_storm all de_rats maps. Why not putting all maps in casual matchmaking and let people vote after the game, so that the good ones are always on the top ? But thats a different thing. I can only agree. But csgo did something wonderful,too. Teamplay. No other game can offer what csgo can in that point. In 1.6 it really was mostly individuell skill.
2020-01-14 04:13
de_rats today would killed any avarage CPU xd Miss de_rats, that was the map that got me into it. Going down to mousetrap and suicide. Oh, the times.
2020-01-15 09:03
rats is ported to csgo and it runs better than most valve maps its slightly different now
2020-01-15 12:12
What? Just "de_rats" in server connection and it's there??
2020-01-15 13:11
Oh I was talking about "de_rats today would killed any avarage CPU xd" part of your statement, I can send you the map file, as for a server you're going to have to find a community server for it, i know some minigame ones have it on their map list I looked for you though EU servers currently on rats (0 players) 188.40.196.194:27050 178.63.54.240:28360 NA warcraft server currently on rats (with bots) 74.91.125.110:27015
2020-01-16 10:56
cs co latest update was in december so they're still on it Id say but probably not many people working on it
2020-01-15 12:18
#169
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Kuwait Onlytruth3 
they probably have 3 devs. 1 for skins, 1 for agents/map changes, and 1 for making it easier for console players
2020-01-15 14:58
Take two: > Movement was better Subjective, The insane bhoping adds too much randomness to the game imo. > Directional sound is better I'm inclined to say this is subjective, but I believe it's just false. I'm pretty sure 1.6 used the same sound engine csgo did before 2016 or whatever, which means the only directional sound you get is based on distance, not location... IE, garbage > You got punished much harder for mistakes I never really played/watched 1,6 so idk > The animations were better (especially the HS animation) I think this is the nostalgia talking, but each to their own > No crab spraying I don't even know what you're talking about srry > Wall banging added a great wrinkle into the game where you really had to be mindful of your positioning and needed to have better knowledge of the the maps RNG. It's fun in limited amounts, but 1.6 from what ive seen is wayy over board. It's frustrating as hell when you get killed by an awper shooting through doors or walls, and just happen to hit a lucky shot > Less peekers advantage and you could actually hold angles The biggest critique of csgo ive seen (beyond the inconsistency of it's developers) is that it is only holding angles... I disagree, but CSGO is a very passive game. > HE nades actually did damage I could get behind an HE buff, but considering Astralis' utility usage, it could easily be super OP. > Flashes had a better balance where they lasted longer but you could still hear and get more blind kills which was satisfying as hell I disagree. Flashes are fine as they are now, they serve their purpose, by forcing the opponent off an angle. > Smokes weren't overpowered. They gradually went away and didn't block off whole areas for 17 full seconds. Smokes should probably be nerfed, so +1 > Map scaling was better (not cramped CoD maps like vertigo)' 1.6 maps had wack scaling, I remember Cobblestone being way over sized even in source... At any rate, delete Vertigo ffs >Smaller player models which made the skill ceiling higher I guess but then you just get more retards crying about hit reg > More mature community. I mean idfk, but, I'll go off an a limb here. If a community is more mature, It's probably a lot older(even though I really don't buy the original assertion). The older a fan base is, almost always, the smaller it is, and the slower it grows. This is a great testament to the Stagnant nature of CS between like 2007-2013. All those toxic 12 year olds who started playing in 2013 are the backbone of the community now, and have by in large matured into the average demographic (Young adult, late teen) > Many of the previous examples allowed for a higher skillcap, which was more satisfying to spectate. Some simple things like jumping to nuke silo took hours of practice and was enjoyable to see someone do fluently. Pros were in an entire different skill level than average “supremes”, and could solo carry teams easily in more casual matches, and were a wrath to respect. This is still easily the case. The difference between the average NA MDL player and even an EU EPL team is probably larger then the gap between MDL players and the average MGE. Players now are far better then 1.6 players, and it's not even a competition. > 1.6 got to a point where we thought the game was perfect and all we asked for was to keep the 1.6 gameplay and just give us better graphics. They failed to do that twice but at least CSGO is still good enough to compete in. A game with no real changes dies eventually. It may have been "perfect" to you, or even a lot of the pros, but playing the same old game, no weapon changes, no grenade/map changes, only better graphics, would easily have killed 1.6 eventually. A game needs to continually change, like it or not. > AWP is very inaccurate right after scope (wasnt in 1.6) Imo this is a good thing, the AWP has a role, and it plays it well. > Guns are very inaccurate right after landing Not sure how to feel about this one. I see it as neither here nor there. > Guns like famas were accurate in 1.6 Every gun(save for the sawed off, dualies, bizon, R8, and m249) have a role. I would like to see A famas buff, but it doesn't need to be a slightly weaker M4. > You are not able to silence your m4 in GO they are different weapons while in 1.6 unsilencing had its purpose, did more dmg in long range. Personally, I like them being to separate weapons, though I would really like to see valve rework them into more specialize roles. I didn't know the viewership was so extensive in China back in 1.6... Which probably explains why valve is so keen to re-enter the Chinese market... But even given that, did these tournaments get 3,3million viewers at one time? or over the course of the event? That's the most important factor here. The CS scene now, is by-in-large for more professional then it was 12 years ago. There's more money to be made, the game is more polished, the production value higher, the updates more regular. Players have more time, given that they almost all have insane salaries. CS 1.6 was better at reaching Asian audiences, congratulations, but I would argue it's not THAT significant in the grand scheme of things. China has a massive population, and with 1.2 billion people, 3.3 million viewers is nothing. Per-capita,(I'd wager, at least) in Europe and NA, csgo is far more popular and prosperous. (hope that makes sense, I didn't really proof read it)
2020-01-14 04:14
The movement was better Some of the sounds were better Directional sound was much better even till this day You got punished much harder for mistakes The animations were better (especially the HS animation) No crab spraying. Such a noob tactic Wall banging added a great wrinkle into the game where you really had to be mindful of your positioning and needed to have better knowledge of the the maps HE nades actually did damage The guns (especially pistols) made sense. Much less RNG Less peekers advantage and you could actually hold angles Flashes had a better balance where they lasted longer but you could still hear and get more blind kills which was satisfying as hell Smokes weren't overpowered. They gradually went away and didn't block off whole areas for 17 full seconds. Map scaling was better (not cramped CoD maps like vertigo) Smaller player models which made the skill ceiling higher More mature community. Many of the previous examples allowed for a higher skillcap, which was more satisfying to spectate. Some simple things like jumping to nuke silo took hours of practise and was enjoyable to see someone do fluently. Pros were in an entire different skill level than average “supremes”, and could solo carry teams easily in more casual matches, and were a wrath to respect. 1.6 got to a point where we thought the game was perfect and all we asked for was to keep the 1.6 gameplay and just give us better graphics. They failed to do that twice but at least CSGO is still good enough to compete in. (also skins,”agents”, cross hair customization etc existed for free but were banned from most tournaments and ladder games) (bugs like russian walk, bug flashes etc were obviously not allowed either) —— Some gun differences: AWP is very inaccurate right after scope (wasnt in 1.6) Guns are very inaccurate right after landing Guns like famas were accurate in 1.6 r8, pocket AK,etc are not even esport weapons You are not able to silence your m4 in GO they are different weapons while in 1.6 unsilencing had its purpose, did more dmg in long range. head models are very different in GO and 1.6 shooting style is different due to accuracy settings. —— About viewership: The predecessor of Counter-Strike: Global Offensive, known as Counter-Strike 1.6 or the later predecessor Counter-Strike: Source were merely more popular in terms of prize money and scene. In previous events like ESWC/WCG, we could see over 40 participants playing from over 50 countries, including continents such as Africa, Asia, Europe, South America. Facts & Background Remember the days back when Counter-Strike 1.6 was broad-casted frequently on national television in countries such as China, South Korea and Sweden? Yes, "the days of glory". Let me just bring up one example of an event that has succeeded in terms of viewer-ship. The WEG, World Esports Games 2005. WEG 2005 was broad-casted on regional TV in Korea & China through a satelite channel known as Arirang TV. [1] Arirang TV was one of the first television stations to broadcast Counter-Strike events live with follow-ups. Arirang TV had over three million viewers at WEG. In an interview done with Ola "element" Moum, quoting: "The match we played yesterday had 20 million people following it, about 60% from China." So, lets re-focus and see other events with millions of viewers. Another popular event that was broad-casted on national television is e-Stars. e-Stars Seoul 2011 was viewable by two major TV-networks, SiTV(Shanghai Interactive TV), which is the premier Gaming TV in China. Also 163.com and OnGameNet broad-casted e-Stars Seoul. These three TV-stations alone must have been roughly ~2.2 million+. SiTV reached alone up to 66 million households in China. So has the scene become unaware of its legacy? People might say yes, some people might say no, but one thing that is in particularly interesting is that people do such bold statements as "Counter-Strike is bigger than ever". If anybody compares the numbers of these broadcasts from national TV and satellite TV; it's easy to assume that the viewer-base was more than a few times bigger than the current viewer-base on Twitch.tv platform. We see events such as e-Stars having regional TV airtime on several TV-stations such as SiTV, OnGameNet, 163.com and others. To cast some light, CBS even broad-casted events that was hosting Counter-Strike 1.6. The WSVG got four hours on best air-time on national TV in the United States in 2006. Some short information quoting WSVG and CBS. The World Series of Video Games was the world’s premier video game tournament circuit, until it prematurely closed in its second season. In 2006, the World Series of Video Games attracted more than 90,000 attendees, produced 250 hours of broadband video, and 20 hours of nationally broadcast programming led by CBS. The 2007 season kicked off in May in China with over 100,000 attendees. So it's easy to say from these numbers that Counter-Strike 1.6 infact was a huge game.
2020-01-14 07:50
#170
 | 
Kuwait Onlytruth3 
+1
2020-01-15 14:58
I feel like i agree with you most of the time. But the smoke nerf i totally disagree with. It is legit the only thing a CT can use to keep out anyone and have an advantage if they do. For the T's they are crucial for most teams to even win rounds, because they are tactical teams and use executes to win matches. All in all a smoke nerf could really fuck up everything in the pro scene so i thinks this is a huge no-go
2020-01-15 09:07
If you never really played/watched 1.6 why are you even posting on this thread? Reading what you typed it's obvious you don't know what you're talking about
2020-01-15 15:13
+1
2020-01-16 00:37
Pretty sure that 1.6 (all GoldSrc games) had a better sound engine than go had in 2016 and arguably better than the sounds we have today.
2020-01-15 23:50
The sounds part is definitely not the case. current sounds are fine.... Again, I think this is the nostalgia talking for you
2020-01-16 01:14
#233
zet | 
Switzerland MRKNUSPER 
its not actually
2020-01-16 11:13
You have 3kliksphilip on your favorite players yet you haven't even watched his video that is about this exact topic. Old games in general had BETTER surround sound.
2020-01-17 22:35
#300
 | 
World 3del! 
Why don't you go play 1.6 and see/hear for yourself?
2020-01-25 10:18
you never really played 1.6? then stfu LOL you are literally CLUELESS
2020-01-25 09:46
1.6 is the best that ever happened to esport.
2020-01-14 04:16
I'd argue it's the only reason esports exist the way they do now
2020-01-14 04:34
#48
NEO | 
Finland Alvohaga 
+1
2020-01-14 07:58
+1
2020-01-14 16:45
Quake
2020-01-14 17:06
pretty sure Quake never developed esports like 1.6 did...
2020-01-14 17:07
Star craft then
2020-01-14 17:07
idk anything about starcraft so I cant argue
2020-01-14 17:08
100% my thoughts and all my 1.6 buddys. ONLYTRUTH in ur post :DDDDDD++++ this guy deserved his name after this post big ups (fuck cs:s fags!!!)
2020-01-14 04:20
+1. I’m a god at AWPing in 1.6 but in GO I suck
2020-01-14 04:25
1.6 awp in csgo would be too strong. csgo awp is perfectly balance. Only change needed tbh is legshot to kill and increase price to 5k
2020-01-14 17:04
Csgo > 1.6
2020-01-14 04:28
"The match we played yesterday had 20 million people following it, about 60% from China." That sentence is so stupid lmao.
2020-01-14 04:59
#39
RapeN | 
India Women 
What do you expect from brain dead Albanian crier ahahaha
2020-01-14 07:39
Ok
2020-01-14 19:02
#234
zet | 
Switzerland MRKNUSPER 
expected flair from an Indian
2020-01-16 11:15
you know how quotations work?
2020-01-14 11:00
2020-01-14 16:40
#74
 | 
Uzbekistan zMo_z 
60% of 20 millions.
2020-01-14 19:13
Out of the 20 million viewers, roughly 60% of those 20.000.000 viewers were from China.
2020-01-15 23:49
#36
Canada ssau 
youtube.com/watch?v=2FxXCHdaOVE when you watch these clips of get_right in 1.6 it makes you miss the way the game was not the clips recorded from HLTV spectator but his pov clips. just such a smooth faster pace way of playing cs. but at the end of the day csgo is pretty good. 10 times better than cs:source ever was. i still think 1.6 was the better game but it just wasn't spectator friendly
2020-01-14 05:07
Good post
2020-01-14 07:43
#41
oBo | 
Korea Moms_touch 
5000$ prize pool 1000$/mon salary "Better esports"
2020-01-14 07:45
#172
 | 
Kuwait Onlytruth3 
cs 1.6 had 53 tournaments with over 50k+ prize pool
2020-01-15 14:59
50000/53 = $943 prize pool per tournament
2020-01-15 15:04
#175
 | 
Kuwait Onlytruth3 
50k+ == OVER 50 000. Total prize pool was about 13.5million according to esports earnings, which isnt incredibly much but still more than your bs 1. » CPL Summer 2003 (Counter-Strike) $200,000.00 16 Teams 80 Players 2. » ESWC 2006 (Counter-Strike) $160,000.00 8 Teams 40 Players 3. » CPL World Championship 2001 (Counter-Strike) $150,000.00 32 Teams 96 Players 4. » WSVG ISC 2006 (Counter-Strike) $139,500.00 16 Teams 80 Players 5. » EM III - Global Finals (Counter-Strike) $125,000.00 12 Teams 60 Players 6. » EM II - Finals (Counter-Strike) $122,500.00 10 Teams 50 Players 7. » EM I - Finals (Counter-Strike) $122,423.92 8 Teams 40 Players 8. » ESWC 2005 (Counter-Strike) $120,000.00 8 Teams 40 Players 9. » WEG Masters (Counter-Strike) $110,000.00 8 Teams 40 Players 10. » WCG 2006 (Counter-Strike) $105,000.00 3 Teams 15 Players 11. » CPL Summer 2002 (Counter-Strike) $100,000.00 32 Teams 147 Players 12. » CPL Summer 2004 (Counter-Strike) $100,000.00 16 Teams 75 Players 13. » CPL Winter 2002 (Counter-Strike) $100,000.00 24 Teams 117 Players 14. » CPL Winter 2003 (Counter-Strike) $100,000.00 16 Teams 80 Players 15. » CPL Winter 2004 (Counter-Strike) $100,000.00 16 Teams 82 Players 16. » CPL Winter 2006 (Counter-Strike) $100,000.00 16 Teams 80 Players 17. » ESWC 2003 (Counter-Strike) $100,000.00 8 Teams 42 Players 18. » ESWC 2004 (Counter-Strike) $100,000.00 8 Teams 40 Players 19. » IEM IV - World Championship (Counter-Strike) $100,000.00 12 Teams 60 Players 20. » IEM VI - World Championship (Counter-Strike) $100,000.00 12 Teams 60 Players 21. » World e-Sports Games II (Counter-Strike) $100,000.00 8 Teams 40 Players 22. » World e-Sports Games III (Counter-Strike) $100,000.00 8 Teams 40 Players 23. » WCG 2007 (Counter-Strike) $95,000.00 3 Teams 15 Players 24. » World e-Sports Games I (Counter-Strike) $95,000.00 8 Teams 40 Players 25. » WCG 2008 (Counter-Strike) $87,500.00 3 Teams 15 Players 26. » WCG 2002 (Counter-Strike) $85,000.00 8 Teams 40 Players 27. » WSVG Finals 2006 (Counter-Strike) $85,000.00 3 Teams 15 Players 28. » IEM V - World Championships (Counter-Strike) $80,000.00 12 Teams 60 Players 29. » ESWC 2008 (Counter-Strike) $79,000.00 3 Teams 15 Players 30. » WEG e-Stars 2011 $78,115.00 16 Teams 80 Players 31. » ESWC 2007 (Counter-Strike) $76,000.00 3 Teams 15 Players 32. » ESWC 2010 (Counter-Strike) $73,500.00 8 Teams 40 Players 33. » CGI 2006 (Counter-Strike) $71,000.00 4 Teams 21 Players 34. Cyber X Games (CS 1.6) $70,000.00 7 Teams 35 Players 35. » WCG 2001 (Counter-Strike) $70,000.00 3 Teams 15 Players 36. » WCG 2003 (Counter-Strike) $70,000.00 3 Teams 15 Players 37. » WEM 2010 (Counter-Strike) $69,000.00 8 Teams 40 Players 38. » Arbalet Cup Dallas 2010 $68,000.00 8 Teams 40 Players 39. » WEM 2008 (Counter-Strike) $67,000.00 8 Teams 40 Players 40. NPCL 2006/07 $66,000.00 12 Teams 73 Players 41. » shgOpen 2007 (Counter-Strike) $64,320.05 16 Teams 80 Players 42. NPCL 2006 $63,800.00 12 Teams 75 Players 43. » WCG 2009 (Counter-Strike) $63,000.00 3 Teams 15 Players 44. » CPL Winter 2005 (Counter-Strike) $60,000.00 16 Teams 82 Players 45. shgOpen 2006 $54,334.81 16 Teams 81 Players 46. » WEG e-Stars 2008 (Counter-Strike) $54,000.00 6 Teams 30 Players 47. » CPL Summer 2005 (Counter-Strike) $50,000.00 16 Teams 81 Players 48. » EM III - American Finals (Counter-Strike) $50,000.00 6 Teams 30 Players 49. » EM III - Asian Finals - CS1.6 (Counter-Strike) $50,000.00 6 Teams 30 Players 50. » EM III - Dubai (Counter-Strike) $50,000.00 6 Teams 30 Players 51. » EM III - European Finals (Counter-Strike) $50,000.00 6 Teams 30 Players 52. » EM III - Los Angeles (Counter-Strike) $50,000.00 6 Teams 30 Players 53. » EM III - Montreal (Counter-Strike) $50,000.00 6 Teams 30 Players 54. » IEM IV - European Championship Finals (Counter-Strike) $50,000.00 12 Teams 60 Players 55. » IEM V - European Championships (Counter-Strike) $50,000.00 12 Teams 60 Players 56. Intel Challenge Cup 2007
2020-01-15 15:08
Movement was way more precise, I could peek into an angle in 1.6 and was standing perfect where I wanted to be while cs:go feels like you move on soap. Hope classic offensive will be nice & have matchmaking, would make it popular.
2020-01-14 07:55
yo, what's classic offensive?
2020-01-15 09:59
cs mod but i dont think its gonna be big, they are too slow just like promod was
2020-01-16 00:39
move on soap🤣
2020-01-15 23:06
- HE nades actually did damage for example, you can nade terrorists in the building on train, nade terrorists in the tunnel on dust2, nade counter-terrorists beside the iron door on nuke, all by throwing nades onto the other side of walls. - Some of the sounds were better for example, you can hear them cry after using nade bug mentioned above, by this you would know how many terrorists did you nade (and how do terrorists start the round). - The guns (especially pistols) made sense. yes, we only use deagle ak m4 and awp other than glock and usp. - Smokes weren't overpowered. because they dont even exist. you can use 16-bit to see through smokes. and even with 32-bit, you also have plenty of ways to see through it. one of them is, crouch down before smoke and stick you crosshair on the ground. - Smaller player models which made the skill ceiling higher "Smaller" player models in 1.6 made players way more easier to headshot with ak than in csgo. conclusion: 1.6 was a "better" esport.
2020-01-14 07:56
holy shit. longest thread i have ever seen
2020-01-14 07:57
"Pros were in an entire different skill level than average “supremes”, and could solo carry teams easily in more casual matches, and were a wrath to respect." I can confirm this with 100%.
2020-01-14 08:30
best game ever
2020-01-14 08:31
#51
 | 
Ukraine xtkjdtr01 
No
2020-01-14 08:34
#52
ropz | 
Turkmenistan Homo_Deus 
1.6... back in my days there... no no, I won't cry...
2020-01-14 08:45
1.6 for me was bad asf, with bad graphic, those times i've been play cod
2020-01-14 16:50
stop with this bullshit go back and play cs1.6 its pretty garbage compared to csgo, spraying is pretty much random, ctrl spaming to make no sound and do every quick peek was dumb, good awpers literally ruled 1.6 and didnt have many ways to counter them, smokes were terrible, deagle was completely broken, spraying through walls for spectators was boring to watch on maps like nuke, where people would just shoot through walls from outside and cleared the entire a site. glocks were only used in burst and would literally oneshot everyone cause you cant miss 3 shots unless you are terrible, and on top of that there were a lot of bugs. the game was extremely good for its era but its trash now compared too csgo, unless you want everyone to go back to a pug style matches again. Imagine csgo without smoke, where you could always run without sound, and the old unnerfed awp you think people would watch that and you think this scene would grow?
2020-01-14 17:05
Lol nice bait
2020-01-15 15:14
Lol nice brain
2020-01-15 15:46
1.6 was too buggy. Wonder why bugs didn't get fixed
2020-01-14 17:03
#73
 | 
Kuwait Onlytruth2 
valve wanted to rip 1.6 since source release in 2004, but didnt succeed.
2020-01-14 19:10
#67
Peru dbie 
1.6 was perfect, it only lacked on eye candy and a bigger map pool. CS:GO could improve a lot taking into account the details that made 1.6 so good.
2020-01-14 17:28
Lol, just look at all those kids that want UPDATES!!! Update our maps omg there hasn't been any update!!! Remove and update mirage!!! Oh yeah we have a new map, and although it sucks for competitive - it's new and thus it's cool, yeah dude they think that about vertigo. 1.6 had no such updates to the maps, Valve made CS:GO the way it is to make children happy. In 1.6 you had better bunnyhope, in go you have crabwalk. And as for the models - they move fast in csgo and they're bent so it still requires skill to hit a faggot that ADADADs or just even strafes, plus you can hit something even strafing with m4 or ak. I mean, apart from the fact that vertigo is a joke and no one brings back tuscan or old season - csgo is not that bad.
2020-01-14 19:08
+1 CSGO no skill game CSGO, more like CS: Rainbow 6
2020-01-14 19:10
Rainbow six siege takes more skill than CS GO or 1.6
2020-01-25 09:32
To be really honest with you, 1.6 can never be compared to any other iteration of CS. If you've experienced the thrills and chills of the game when it was, undeniably at its peak, then GO would seem like peanuts to you. It does to me, and the author of this post.
2020-01-14 19:17
No way I'm reading all that
2020-01-14 19:18
TLDR?
2020-01-15 08:10
#80
LoOna | 
Korea ARBOGA 
nostalgia is funny !
2020-01-15 08:13
Nostalgia over pug matches between noobs on an unfinished game.
2020-01-15 08:14
1.6 died because the game is shit. So many dumb kids here saying 1.6 is "good".
2020-01-15 08:28
#124
 | 
Finland Autisthicc 
true, shit graphics. poop sounds. dog animations. terrible!
2020-01-15 10:32
#153
 | 
Kuwait Onlytruth2 
valve tried to kill 1.6 since 2004 source release, and didnt even succeed until around 2011 when tournaments stopped using it. And CSGO wasnt even played in 2012 when it was released because it was dogshit :D
2020-01-15 12:27
#85
rko | 
Saudi Arabia WWF 
240p sounds
2020-01-15 08:29
OK boomer
2020-01-15 08:35
#89
 | 
Ukraine patau_dodik 
Man you are stuck in the past. 1.6 times couldn't last forever. Something had to replace old cs and give us new metas. Valve shouldn't do games like 1.6 only because of crying oldfags
2020-01-15 08:39
stopped reading after you could hold angles. maaan, holding angle in 1.6 was way harder because of double duck speed and hitbox error when model is getting out from the corner ducking for milisecond
2020-01-15 08:43
mb
2020-01-15 08:44
Pistols made sense??? Bro, you could literally use a deagle as a sniper in 1.6. Also, the awp was definitely too overpowered. I still love 1.6 more though.
2020-01-15 08:44
no - it all has perfect sense and harmony in terms of weapons obviously only few were actually playable glock/usp + deagle mp5 famas/ galil(rather not useful) ak/m4 awp/ and scout rather very very rarely
2020-01-15 09:52
Yeah, actually I agree now. Every weapon considered meta was op
2020-01-15 10:59
#136
 | 
Kuwait Onlytruth2 
deagle in GO is way more overpowered. It can with 2 shots to chest on armored, while in 1.6 it was 3. Also hs range is longer in GO as the dmg in 1.6 for armored hs was 156, and 233 in GO. AWP wasnt OP, it was more fun and interesting to spectate. It was easier to counter than in GO since you had wallbang, smaller hitboxes, circlejumping & no inaccuracy after landing, etc.
2020-01-15 12:00
Have you played 1.6 lmao. Deagle was insanely accurate while crouching so spam was garunteed. Hit boxes were also way less accurate.
2020-01-15 12:19
#151
 | 
Kuwait Onlytruth2 
yes about 10 000h, have u played deagle in go? you are not even disputing my facts
2020-01-15 12:21
It is possible to miss a head shot 10 feet away standing still with the deagle in csgo It isnt even half as accurate as it was in 1.6
2020-01-15 12:44
#199
 | 
Kuwait Onlytruth2 
well thats not true at all. Deagle in 1.6 is only more accurate for first bullet, otherwise it is more accurate and more powerful in GO. I dislike deagle in both games and dont think it belongs to CS. Look at this vid when you dont switch between bullets how much superior it is in go: youtube.com/watch?v=yyvTH_6gLUo#t=5m
2020-01-15 19:11
"Facts" Ok, then you tell me hitboxes are smaller hahaha. In 1.6 I could click somewhere head height and get a random hs. Awp wasn't OP? the fact that the AWP was so accurate even without a scope makes the gun way to overpowered. You could literally draw a dot in the screen and use that to hit constant no scopes.
2020-01-15 21:38
#262
 | 
Kuwait Onlytruth2 
are u smoking crack?
2020-01-17 12:44
I argued your "points" and this is the reply. Thank you and have a nice day.
2020-01-17 13:59
#265
 | 
Kuwait Onlytruth2 
flag checks out, as clueless as AUS csgo team
2020-01-17 16:53
Funny how you lost an argument with redicoulous points and now your trying to insult me based on where I live. Where the fuck does that flag even belong in the world lmao.
2020-01-18 01:08
#93
 | 
Argentina ivanpb 
Agree
2020-01-15 08:44
The community wants to do Cs 1.6 movement with source graphics in the past. Who's remember cs:promod? I'm sure if valve release 1.6 movement with csgo graphic than csgo can suck af. Yes I'm old and I have started playing Cs since 1.3 (2001) but I'm sure there are more players wanted to do that than keep playing csgo shit. Sorry about my London school.
2020-01-15 08:48
I mean I'd rather go back to csgo 2014 before m4a1s fire speed was nerfed
2020-01-15 08:53
I'd rather go back to cs 1.6 and get a little hope for official valve release cs:promod with 1.6 movement and source graphic than csgo
2020-01-15 08:57
#97
 | 
United Kingdom Hammondo 
So many things here factually incorrect.
2020-01-15 08:54
#134
 | 
Kuwait Onlytruth2 
like what? oh yeah u cant say cus its not true
2020-01-15 11:57
#141
 | 
United Kingdom Hammondo 
2020-01-15 12:07
#147
 | 
Kuwait Onlytruth2 
Yes this is a CSGO meme. People who made the video have not played 1.6 clearly. You dont test first bullet by shooting and waiting. The first bullet in 1.6 was most accurate right after switch this is a fact, and not after waiting few seconds. Also other problems with this video is that the hitbox is smaller in 1.6, and we dont even know the distance is the same. In video it clearly looks 1.6 d2 site is farther away. i.imgur.com/6rJhERe.jpg i.imgur.com/tyWhx7J.jpg i.imgur.com/xjk2ETV.jpg
2020-01-15 12:13
people claiming that 1.6 is better only claim it because of nostalgia. Spray was inconsistent hence RNG, graphics shit, hitboxes bugged and overall is a garbage game if you dont look at the nostalgia
2020-01-15 09:10
-1 much better game only graphic and hitboxes were the issue
2020-01-15 09:45
I respect ur opinion men)))
2020-01-15 10:08
#133
 | 
Kuwait Onlytruth2 
spray was much more consistent in 1.6. It would go up and left right or right left and stay there, and you just adjusted the mouse. In go it will go up and stay jagged and more random, and hence more inconsistent, also for not knowing this u clearly didnt play it much
2020-01-15 11:57
you are correct men))) i didnt play it much mostly CS:CZ which i only played 100Hr. Maybe there was more to it? But in my opinion it is only considered a good game because of nostalgia. In other words if it was released today (even with todays graphics) it would be considered pretty shit, but thats my opinion and i might be wrong men)))
2020-01-15 11:59
#137
 | 
Kuwait Onlytruth2 
If it was released today with great graphics and tournaments equal to GO, I am sure most would switch to it. Because people stayed playing 1.6 when source came, even though source was much prettier. It was simply a better game
2020-01-15 12:01
I respect ur opinion men))) have nice day
2020-01-15 12:02
#139
 | 
Kuwait Onlytruth2 
u2
2020-01-15 12:04
cs 1.6 had the most random spray patterns, fuckall rng skill though movement was godlike
2020-01-15 09:12
#154
2020-01-15 17:10
The amount of different spray patterns made it much more random than csgo, hence why most people were/are bursting and you rarely see them spraying in highlight movies (also why someone like get right got popular for it in the first place, watch the 2011 world championship highlights to see a sick 1v3 get right spray, still being partially random and hard to control)
2020-01-15 20:32
lHAHAHA what? have u even watched 1.6 movies? 5kill sprays were much more common in 1.6 than GO and literally all frag movies have those
2020-01-15 23:36
Sure, it is much easier to kill 5 people in a single spot than a controlled legit spray transfer from one spot to another. Please.
2020-01-16 14:21
You have clearly never been good in 1.6. It was much easier to control spray in 1.6 because it moved up and then left right or right left and stayed in the spot, you legimately just moved your mouse to controll it and keep it in position. While in GO it stays jagged and random. Youtube is full with 5k spray downs of 1.6, and it is not in GO because it is much rarer in GO due to many things
2020-01-16 14:57
First of all there's a reason as to why there have been 5k spray downs in 1.6, especially in places like B tunnels on d2, it was much more common in a 5v5 to hold that solo compared to CS:GO (hence why now we need 2 people unless you are an AWPer) Secondly, the fact that you can't predict (but only adapt) where the spray is going to go (sometimes it will begin to the left, other to the right) makes it much more random compared to csgo where you know it will always go to the right. And it feels jagged and random because it's got spread, in 1.6 the spread is even bigger.
2020-01-16 15:31
absolutely false. The bullets stack in a smaller area than in GO and are not as randomized - the spread is much smaller after mouse adjustment. The pattern choice is random, but with control much less random than GO. Clearly u have not played enough 1.6 to understand how to spray in it and have no valid opinion on the matter
2020-01-16 17:32
Clearly you are assuming stuff all over the place.
2020-01-16 18:26
you are the on assuming clueless boy
2020-01-16 20:24
Grow up.
2020-01-16 20:24
maybe you grow up, when u have nothing else to do except trying to be correct in something u have no clue about
2020-01-16 20:25
They make CSGO maps easy for movement.. for example: - Dust2 xbox, u cant climb to short alone - Silo on nuke.. lol, i was practice that hard jump for years in 1.6. - U can go alone on "heaven" from outside in nuke like T. - U can go climb alone on garage roof (de_nuke) - de_inferno, u can alone jump into window from 2nd mid (in 1.6 u need alot practice to boost you mate there). I can't even rembember how was that all hard to master with team, all that boosts, hard jumps, wallbangs.. Radar? C'mon, now radar tells you everything.. that is ok, but in 1.6 u need to play by feel staring at you radar. Much harder. CSGO is now very good game, i love that smokes, flashes and all stuffs, but i think, movement is much much easier now. But ok. :)
2020-01-15 09:27
CS:GO became more user friendly for beginners. however i liked in 1.6 that you have to practice something and you can do thing that are not available for everyone
2020-01-15 09:39
#142
 | 
United Kingdom Hammondo 
Because csgo is a tactical shooter, less of an arcade shooter like 1.6.
2020-01-15 12:08
#152
 | 
Kuwait Onlytruth2 
you mean because 1.6 is a tactical shooter, less of an arcade shooter like csgo
2020-01-15 12:22
#156
 | 
United Kingdom Hammondo 
Opposite way around. 1.6 didn't have much of a tactical side, it's much more simplistic. It's one of the reasons why it was less competitive also.
2020-01-15 12:37
"1.6 didn't have much of a tactical side" Hmm.. as i already mention, you NEED one or more teammates to boost one player in window in de_inferno 2nd mid (boiler). Now, u simple jump there. (simple example of teamplay in old CS) Also, "popflash" was tactical stuff since old CS. Ok, today in CSGO we have molotov, decoy etc. and maps have open skybox (most of) and, from that perspective, yes CSGO is more tactical now, u're right. :)
2020-01-15 14:22
#171
 | 
United Kingdom Hammondo 
Boosting someone is not tactical, its the opposite, it wastes time instead of doing something actually tactical. You do not even know what tactics are.
2020-01-15 14:59
"You are not able to silence your m4 in GO they are different weapons while in 1.6 unsilencing had its purpose, did more dmg in long range." I never heard of that, only recoil was different
2020-01-15 09:41
1) The movement was better What do you mean with better? the movement in CSGO is very polished, the stamina regen/cap is just different afaik 2) Some of the sounds were better what does that even mean? 3) Directional sound was much better even till this day can't speak for that perfectly but you have an incredible amount of settings to play with in CSGO if you perfect that with the right headset im 100% sure its at least if not better than 1.6 4) You got punished much harder for mistakes you define that with that? pro meta / current skill room is the highest it has ever been 5) The animations were better (especially the HS animation) the animations in csgo are way more polished, even though i agree the dink animation is kinda dumb 6) No crab spraying. Such a noob tactic you mean crouch spraying? if you die vs a crouch spray peeker you deserve it 7) Wall banging added a great wrinkle into the game where you really had to be mindful of your positioning and needed to have better knowledge of the the maps I'm happy CSGO isn't R6, there are still a lot of bangable walls which you can try/use 8) HE nades actually did damage you wanna buff the HE? is the current utility meta astralis established not enough? it's pretty strong already 9) The guns (especially pistols) made sense. what doesn't make sense with the guns? 10) Much less RNG where? 11) Less peekers advantage and you could actually hold angles can't confirm or deny that. but i can't imagine a game in the early 2000s having better network optimization 12) Flashes had a better balance where they lasted longer but you could still hear and get more blind kills which was satisfying as hell flash time is fine imo, the sound is annoying tho yes 13) Smokes weren't overpowered. They gradually went away and didn't block off whole areas for 17 full seconds. "In Counter-Strike the smoke cloud lasts for 25 seconds" see CS wiki 14) Map scaling was better (not cramped CoD maps like vertigo) size of the maps are all fine, vertigo is just a bad map in general 15) Smaller player models which made the skill ceiling higher 8 units difference yes, don't see too much of a difference in skill ceiling (csgo has way more accurate hitboxes) 16) More mature community. probably not can't be bothered to do the rest lmao
2020-01-15 09:44
I agree with everything except movement, the only reason I play1.6 still is for its movement, CS:S and CS:GO have absolute dogshit rng movement, hence why in KZ servers they even had to alter settings just to be playable.
2020-01-15 11:28
ah yea right i forgot about that, also the staminacap/recovery is fucking annoying i agree
2020-01-15 11:43
#143
 | 
United Kingdom Hammondo 
There is no rng in csgo movement.
2020-01-15 12:09
#132
 | 
Kuwait Onlytruth2 
u dont know what u are talking about so there is no point for me to answer as can already be seen from your answer to 1)
2020-01-15 11:55
ok boomer edit: i understand that your mad that you suck in csgo, happened to many many people maybe sit beside markeloff if that fact makes you sad
2020-01-15 12:07
Seems like you didn't play 1.6 so you make assumptions when you compare the game. Logic.
2020-01-15 17:21
+1 1.6 was sharp Go is sloppy and bouncy
2020-01-15 09:54
#116
 | 
Czech Republic Charlie13 
I enjoyed reading this articel. Well done keep it up!
2020-01-15 09:55
1.6: -worse first bullet accuracy -more rng sprays -worse hitboxes -retarded OP wallbangs -HE op -smoke underpowered -deagle pocket sniper -awp op -russian walking -worse graphics -only a couple playable guns +movement better Only see 1 pro for 1.6 atm. And yes i did play it
2020-01-15 10:00
#131
 | 
Kuwait Onlytruth2 
"-worse first bullet accuracy" Not true. Test dont by esea didnt test wep switch 1st bullet, and also had bigger head hitbox. i.imgur.com/6rJhERe.jpg "-more rng sprays" Not true, the spray would divert up and then left right or right left and stay there, and with adjusted mouse movement it would be very accurate unlike in GO where it stayed very jagged. "-worse hitboxes" smaller, and from behind were a bit buggy but i think smaller was better - higher skill gap "-retarded OP wallbangs" very situational and rewarded high skill - understanding of the game. Also helped counter angles/awps, when u know awp is behind wall with low hp u can burst the common camping spot in hope to kill it for example, etc. "-HE op" HE is actually good and its op? Now u can get 2 he in feet in a cramped space and not even die "smoke underpowered" Smoke was fine if u had 32bit like tournaments asked. Now it is op "deagle pocket sniper" Deagle is more of a pocket sniper now considering it even kills from 2 shots to chest, while in 1.6 it was 3 shots. Also, I am not a fan of deagle and think its dmg range should be significantly reduced. I dont think you should be able to 1 HS from d2 long to site a guy with helmet with deagle in GO. "-awp op" Was much more fun and interesting to spectate, and the many other features in 1.6 like no inaccuracy after landing/wallbang/smaller hitboxes allowed better counter to it so it was balanced. "-russian walking" this was not allowed in ladder games or tournaments "-worse graphics" Yes ok, but halflife came out in 1998 and first cs beta in 99. Now it is 21y later. "only a couple playable guns" Do you really need 10 pistols 10 smg for a competetive esport? Imo galil and famas shouldve never even even been implemented, so people wouldve used mac/p90. But with 1.6 economy SMG's were quite useless after galil/famas were introduced (comparing to 1.5)
2020-01-15 11:53
Lmao laughable. Shit thats broken doesnt mean its more of a skill gap. "oH yEaH itS bUGgY But ThAt mEaNs iT tAkES mORe Skill" BRUH u cant even see the hitboxes its not skill its entirely fucking luck if u miss it by a literal millimeter also for the wallbangs, its just broken lmao, its not high skill, ur literally lying to urself, its not high skill, its literally just spamming walls and shit shreds through, since when is remembering a single fucking pattern (not even a pattern, ppl mostly used to do random wallbangs) considered skill, bruh also HE grenade WAS op, it shouldnt be able to just kill u instantly, that shits bad deagle back then was so much easier to use, also the whole point of a pocket sniper is false now since its basically just a close range weapon with the 2 shots (yeah it still has the 1 shot hs but im talking about the point of it being a pocket sniper), in 1.6 it was much more accurate and still dealt a lot of damage, 3 shots aint that much difference opposed to 2 when u can get those 3 with MUCH more accuracy other points are fine but again 1.6 isnt better than GO in many aspects, yall are just letting nostalgia control u (this is coming from someone who still plays 1.6 btw and i used to play it WAY back)
2020-01-25 03:25
Yes it was better because grandpa said so
2020-01-15 09:59
#120
 | 
Australia |bruh| 
nostalgia, not even once
2020-01-15 10:05
movent is awfull aiming is afwull 1 taps is not vaible and shit croshair
2020-01-15 10:13
Yes
2020-01-15 11:33
i cant take any of it seriously when you blatantly lie by saying less rng. each weapon had dozens of different spray patterns that you would receive randomly and each gun is less accurate at tapping than the csgo counterpart.
2020-01-15 11:43
#154
 | 
Kuwait Onlytruth2 
that is very false. They had different spray patters that werent random. After learning to spray with AK in 1.6 it is more accurate than in GO because it pulls up and then goes left right or right left and stays there which means u can move your mouse and have a very accurate spray to kill whole enemy team. While in GO it stays more jagged and randomized making it much more inconsistent.
2020-01-15 12:31
someone with a fucking brain finally, people who say 1.6 had less RNG are just biased af and have probably never played both games
2020-01-15 15:59
tell me how it csgo has less rng and i tell u why u r wrong
2020-01-16 15:28
#130
 | 
Bulgaria Ju7y 
you convinced me
2020-01-15 11:47
#145
NEO | 
Poland ScR1337 
actually rly smart and well said. Agree 100%
2020-01-15 12:11
I agree that 1.6 (before valve ruined it to force people play GO) was much more pleasant because a good aimer could change target and headshot really fast that's why players had higher sensitivities and smooth movements. You could fast scope 3 people running to you with awp and when someone was spotted behind a box it was impossible to stay there forever. At CSGO everybody put a low sense and flick, also jumping at corners was something u didnt see at 1.6 because you got instantly headshot with your stupid move.
2020-01-15 12:36
1.6 was insane because of simple and not overused maps by bullshit. maps was simple and you dont have to concentrate into all small things, just only your crosshair and aim. now in csgo every map is filled with some details and stupid shit which makes this game horrible.
2020-01-15 12:47
Jesus im gonna puke
2020-01-15 14:33
1.6 was amazing, but the scene could have not been that developed if we just stayed with 1.6..
2020-01-15 14:40
#166
 | 
Brunei cyLoL 
Stopped reading at the
2020-01-15 14:44
#173
 | 
Russia RogueDecay 
What you just said is rather accurate, I believe that skill cap in CS:GO is on level way beneath 1.6. Tiny, little mistakes were so much more vital, it is hard to discribe unless you play it by yourself. Sounds in cs go is utter shit, you can tell that no only by 1.6,go ahead and check sounds in "Escape from Tarkov" and compare it to GO utter garbage. Its making me mad now.
2020-01-15 15:07
Thats why i didnt usually join this topics. Talkin bout 1.6 with people who didnt play it on good competitive level, there is no point. Plus one bout micro mistakes, someone who didnt play the game on good level never understand it
2020-01-15 15:56
agreed
2020-01-15 17:07
you can barely compare csgo to 1.6 in terms of how punishing the game was. stupid random moves in 1.6 = 95% chance of death meanwhile in csgo they pay off half the time I think that's one of those aspects that developers kinda got rid of in general in modern FPS because it can get frustrating when you first get into the game. although it does probably also make the game alot more interesting to watch for people who aren't really into it.
2020-01-25 03:21
agreed
2020-01-15 17:07
#176
 | 
France uNLmofo 
i mostly agree with everything. "No crab spraying. Such a noob tactic" +666
2020-01-15 15:06
You have some points like the movement being better and that pistol rounds were better balanced etc. but most are just complete bullshit and biased af. Less RNG in 1.6?! Have you ever fucking played both games dude??
2020-01-15 16:00
yes i have 10000h 1.6 and 6000h in GO you? there is way less rng in 1.6 #154 and above OP
2020-01-15 17:11
Fucking boomer
2020-01-15 16:01
wtf?
2020-01-15 17:14
I've played CS since 2004 if it matters. 1.6 would never make it as an esport today of course due to the fact that the graphics are not good enough, Companies such as AMD, Intel and Nvidia would not likely sponsor a 1.6 event/team today because you can play on a potatoe PC. I remember CS promod and everybody in the 1.6 scene genuinly believed that it would be the next thing. Out of nowhere csgo came which people laughed about in the beginning but it had resources that cspromod could not compete with, and now as I think about it years later.. Why would anyone play a new game which is exactly the same as the old one.. No new mechanics or anything. To top it off, the viewer experience in 1.6 vs csgo cannot be compared, maybe production companies could have pushed the development of 1.6 in terms of spectating but I doubt it. What I like about csgo is the utility usage that is necessary to win rounds and the unlocked skyroofs with it. Don't get me wrong you could do some executions in 1.6 but it is not the same. Also the wide variety of weapons to choose from. I agree that 1.6 had better movement, smokes were actually still powerful in 1.6 (ofc in 32bit) and pistols were much more balanced and required skill on a whole different level I think, and pistol rounds actually mattered a lot. Nowadays the economy is a bit fucked up, maybe it's better than how it was in 1.6 where pistol rounds almost guaranteed you a 3-0 lead. But I think the perfect way would be a middle ground between 1.6 and csgo here. If you plant the bomb as T and still lose the round you have a enormous chance of winning the following round. Speaking of pistols in csgo, I think they are incredibly random. You basically have to stand still while the T's can just rush you and shoot with 100% accuracy. If you counter that by ad strafing vs a glock you rely a little bit on RNG no matter what people say.
2020-01-15 17:40
#198
 | 
Kuwait Onlytruth2 
Nobody started playing PROMOD because they started developing it in 2006, and it hadnt even finished before CSGO came out. If valve wouldve taken the project under its shelter and release it for example in 2008 with lots of tournaments itd be quite popular. I dont want AMD or whoever to start sponsoring 1.6 now, its 2020. Id rather want a CSGO:pro mod, maybe even done in source2 engine. They could easily add a lot of tweaks like to the current game to make it more of an esport, but rather they want to keep it simple and add agents so 12yo boys look cool and be instantly good in the game. i agree with rest
2020-01-15 19:07
1.6 basically couldn't make it as a big eSport due to graphics, skins and the most important thing, TIMING. The timing of CSGO was perfect along with graphics and skins, kids wouldn't look at 1.6 due to it's graphics and it's not "new" "newer = better" in young kids minds, the skin got CSGO over the line once it got the kids attention they realized how great eSports and competitive gaming is, remember gaming was not cool thing to do back in the day, today it is thats why the CSGO success. Had 1.6 been out 5 years later with nice graphics and all their mechanics 1.6 would have been just as popular. I can 100% guarantee that CSGO broke most of their players cherry to competitive gaming, 1.6 was sitting on a gold mine.
2020-01-16 10:15
lol you saying skins made this game a esport
2020-01-25 09:41
Since you can't think III tell you. Skins didn't launch with the game. The skins brought interest to new players which steeply increased the player base, my eyes on the game / streams/ matches the you have a profitable eSport. So no the game was already a eSport worthy game, it just needed to player base which skins helped it a big deal. Plus you have gambling skin addiction which I won't get into or do I have to explain that benefit for the companies as well?
2020-01-25 10:14
awp was dogshit in 1.6
2020-01-15 19:21
+1
2020-01-15 21:00
crab spraying🤣
2020-01-15 22:59
#218
xsepower | 
Russia zj2 
So many ppl took the bait omfg
2020-01-16 00:41
if someone really gotta take this long to make a bait then bruh, lmao
2020-01-25 03:15
#220
 | 
Brazil pedronunesd 
when the book becomes movie i'll watch
2020-01-16 01:19
I could not agree on movement was better. It was great to shoot on people that spam begrip which messed up hit boxes. Though i liked 1.6 more because I was just better at it, it was much much easier for me to land shots. Maybe just less RNG than in csgo. I was almost sure that when someone peeked on me they get one tapped, in csgo you never know.
2020-01-16 10:26
ok boomer
2020-01-16 10:44
#243
Sweden PPH 
1.6 is superior in every way except hitreg
2020-01-16 15:32
#251
 | 
Russia Windcast 
No crab spraying. Such a noob tactic +1
2020-01-17 08:26
#253
 | 
Germany Xantennn 
1.6 is the better game overall PERIOD BUT CSGO is as good as it could be right now and much better than Source ever was. So its kinda okayish. You cant play 1.6 anymore in 2020, it will give you immediate eyecancer lmao
2020-01-17 08:37
Csgo 2013-2015 was better esport
2020-01-17 08:52
Utility usage was not that great in 1.6 because of the limitations in HL1 game engine, otherwise 8/8 content. Kids have no clue what they missed.
2020-01-17 08:59
when you play some sport like fotbal or something you still can compete when you retire at amateur tournaments so your time spend on it was not useless, you can play it whole life with experience you gather.. but when you played CS 1.6 (or any other e-sport game) over 10 years and then they will just switch to a new version which is basicaly new game.. it's over for you and you will never have chance to play it again even for fun.. only memories and that's saad ... so I agree that new graphics was needed but why the f*ck change rest??
2020-01-17 09:21
You can still play 1.6
2020-01-25 09:37
Yeah but in czech republic only on public, it's death here. You have much more options in russia.
2020-01-26 12:43
#274
 | 
Germany Bier 
Better community +++++++ Couldn't agree more. This were the days
2020-01-18 01:12
stopped reading at "Much less RNG"
2020-01-25 03:14
1.6 is amazing, but honestly I think CSGO is a great game too. CSGO definitely has way more gimmicky stuff that allows worse players to get kills though. Stuff like one-ways are a crutch - easily punished by decent players but rewarded by clueless/unaware opponents. I think the single worst aspect about CSGO compared to 1.6 is how much worse its directional sound is.
2020-01-25 03:28
1.6 is the most fucking overrated fps to ever exist sure it was nice back in the times but do you really miss badly made maps like train which had 9 gorillion hiding spots under trains or just the game being a one man show for who ever had the AWP
2020-01-25 09:36
#290
 | 
Moldova OptimusBlyad 
Ok boomer :)
2020-01-25 09:40
I didn't pick up the 1.6 era, but I search about it and I can agree with you 1.6 is a lot better than GO
2020-01-25 09:45
How much of a virgin you have to be to waste time writing so much bullshit?
2020-01-25 09:48
#301
FoDa | 
Europe zhamp 
Ok boomer
2020-01-25 10:20
#302
 | 
Croatia feelsbadmane 
1st prize 50$ mouse nice esport LUL
2020-01-25 10:25
#303
 | 
Europe defusethis 
imagine people still crying about 1,6 in 2020 KEKW
2020-01-25 10:28
bhop was better in 1.6 than in GO
2020-01-25 10:29
#308
 | 
China Manchu 
TyLoo.raw <3
2020-01-25 12:42
Sprout
1.57
Copenhagen Flames
2.35
FaZe
1.45
NiP
2.68
Liquid
1.17
MIBR
4.80
Bet value
Amount of money to be placed
Winning
Odds total ratio
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