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CSGO Update !!!
cajunb | 
Europe jok9rz 
[ GAMEPLAY ] – Grenades can no longer apply impact damage more than once. cool isnt it?!
2020-06-02 02:02
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#1
 | 
Yugoslavia al0)) 
indeed
2020-06-02 02:04
Shouldnt that help you not feel like someone covered your legs in cement when you get hit by a nade
2020-06-02 02:04
there was a bug where a smoke had a chance to deal 20 dmg to you thats the bug they changed with it
2020-06-02 02:06
#7
cajunb | 
Europe jok9rz 
i remember the old smoke bug on 1.6, if you putted a perfect headshot witht the smoke it would go thru the enemy and block him xD
2020-06-02 02:14
#15
United States hdz` 
if you played cs:s you might also remember flash/smoke jump boosts. where u could have someone jump off something and midair jump boost off a flash grenade. youtube.com/watch?time_continue=43&v=GeZ..
2020-06-02 02:21
#19
 | 
United Kingdom an0^_^ 
You could do that in the start of CSGO too, there were loads of epic flash boost spots on nuke and other various maps :D Example: youtube.com/watch?v=u-0-ja-vqHY
2020-06-02 02:31
#4
 | 
United States codgun 
meaning if you threw five flashes at someone they'd only take one dmg?
2020-06-02 02:06
#5
YEKINDAR | 
Sweden swedz4 
hmmm
2020-06-02 02:09
It means by a single grenade.
2020-06-02 02:14
#31
 | 
United States codgun 
I've never seen a single grenade deal impact dmg multiple times
2020-06-02 02:57
twitter.com/DonHaci/status/1266499924818.. well how about you take my word for it
2020-06-02 02:58
wtf this is so dumb
2020-06-02 02:11
Why should a flash bang be able to bounce inside you 3 times? (actually there was a clip from donhaci where it took 25 damage from someone for just bouncing so many times in them)
2020-06-02 02:15
I thought it meant that multiple frags would only do ones damage
2020-06-02 02:15
yea it's poorly worded
2020-06-02 02:17
#10
chrisJ | 
United Kingdom snekky 
wow, another source 2 feature! they are probably getting ready to ship it any day now before PUBG kills CSGO
2020-06-02 02:15
Minecraft at this point
2020-06-02 02:24
"funny" joke but still doesn't use logic
2020-06-02 02:38
#27
chrisJ | 
United Kingdom snekky 
sorry
2020-06-02 02:39
that's an 8/8 by valve
2020-06-02 02:19
#14
jR | 
Other k23_puetz 
hahah 2020 still focusing on grenades. This is ridiculous
2020-06-02 02:21
Well anything to fix/balance a game aye? We're not valorant
2020-06-02 02:38
#33
jR | 
Other k23_puetz 
bring back 2015 spraying and movement and u will got balance. untill then we cant have balancing
2020-06-02 03:08
YOU CALL THAT BALANCE??? LOL. They reduced peekers advantage with that update, something that Valorant said they'd do but actually made worse.
2020-06-02 05:14
#17
 | 
Bulgaria unfckwithable 
2020-06-02 02:25
so they fixed the mess that themselves created, so useful update...
2020-06-02 02:28
#20
 | 
Cyprus Swishh_ 
do u not want them to fix it? tf is that comment lmao
2020-06-02 02:32
if they had done their job well it would not happen.
2020-06-02 02:33
#22
 | 
Cyprus Swishh_ 
yeah they fixed a problem that shouldnt have happened. should they travel back in time and never make the mistake or do u think putting out an update to solve it is good enough?
2020-06-02 02:35
I don't think they have have a brain to realise that people don't know the bugs of their programmings unless it has been spotted
2020-06-02 02:41
#30
 | 
Turkey TheKaiser 
+ This bug is too rare to notice, that's why they can't spot every issue before every update.
2020-06-02 02:43
#29
 | 
Turkey TheKaiser 
No way man, they have to be absolutely perfect. Nobody can make mistakes, am I right?
2020-06-02 02:42
#36
 | 
Cyprus Swishh_ 
Absolutely correct. I would suggest stoning for the guy who made the error in the code. Amateurs smh
2020-06-02 12:14
youtube.com/watch?v=Ry2GLn9zjgc nice, they created another bug with it, they are so good devs :)
2020-06-02 17:07
lmao
2020-06-02 03:38
#24
 | 
Bulgaria unfckwithable 
well atleast it was a fast response on a feedback from the community
2020-06-02 02:37
#23
 | 
Brazil babzkL 
sounds like a fart
2020-06-02 02:36
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