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Gsync feels better
North America karalumano 
After i run some test i just found out that my aim, crosshair placement fast turning 180 while maintaining hs level has improve alot using nvidia gsync i can feel my aim compared to gsync off where i whiff a lot cause the mouse is not sync with the monitor maybe few ms it is not noticeable on screen but i can feel improvement on gsync. Im using ryzen 5 3600 + gtx 1660 + asus vg248qg 165hz gaming monitor. Vsync is off. and i use fps_max 300. Ive been struggling to aim or maintain a consistence crosshair placement using gsync off. Anyone feels the same ?
2020-07-02 09:18
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How many fps are u getting while playing?
2020-07-02 09:22
North America karalumano
If fps_max 300 it hovers around 270+299, fps_max 0 hovers around 250-400++. Im playing on 1440x1080 str full screen mode Global shadow high Effect detail high Shader Very high Enable multicore Enable boost player contrast 8x msaa Others all off or very low.
2020-07-02 09:28
Then you are not using gsync. To activate and use gsync / freesync you have to be bellow the gsync range (usually 144 fps), so you either activate vsync or manually lock your fps to 144 / 143.
2020-07-02 09:31
North America karalumano
But it says gsync enabled on nvidia settings ?
2020-07-02 09:33
Yes, but that doesn't mean it's working, gsync activates one you are bellow the 144 fps range, if you go higher, it stops working. Lock your fps to 143 is you want to use it and experience the input lag.
2020-07-02 09:35
North America karalumano
Usually i dont turn gsync on my monitor/nvidia settings and i can feel input lag. After turning gsync on on nvidia settings/monitor i get more hs aiming spraying turning feels smooth and accurate. With nvidia gsync disbaled on nvidia settings or monitor its impossible to hold angle and hit someone heads when they peek. Feels like my shot is not registered or my flick isnt accurate because the mouse movement is not synced. Yes when i lock fps to my monitor refresh rate i feel input lag but on fps_max 300 or 0 i dont feel input lag i only enable gsync on nvidia settings and monitor.
2020-07-02 09:42
It's all on your head then, because no matter how good it feels, gsync is not working at that framerate.
2020-07-02 09:42
North America karalumano
Its not in my head. I aim and move better with gsync enabled in nvidia settings + fps_max 300
2020-07-02 09:44
No, that is utter bollocks. G-sync works at 'any' framerate, the difference is just more noticable when the framerate is underthe screen's refresh rate. That being said, it can feel a little bit jittery when you're not getting the frames 'in-time', for example 200fps on 144hz, but 288fps would be ideal. That and maintaining stable framerate is the main reason people lock their fps at their screen's refresh rate or a multiple of it. Also, if you have a G-sync, Free Sync or G-sync compatible (Freesync panel that NVidia supports), DO NOT turn on V-sync in games. That's a big no-no
2020-07-02 09:52
North America karalumano
I turned on adaptive sync on my asusvg248qg so i can enable nvidia gsync on nvidia settings. Never turned on any kind of vsync in-game or in nvidia settings. And i hit more heads when i enable gsync on nvidia settings and im using fps_max 300 i didnt lock it to my monitor refresh rate.
2020-07-02 09:58
Well yes, that is kind of implied, and 300 is close enough to 288 that it wouldn't matter much, I had it locked on 288 when I had a 144Hz G-sync monitor. The higher the framerate, the fresher the frames the panel displays are, and after a certain point, the 'FPS-to-refresh-rate sync' stops being relevant
2020-07-02 10:05
are u braindead? g sync has a maximum range of 165 hz, while freesync goes from 30hz to 144hz, go beyond that and it just stop working. you can leave it on all you want, it does nothing unless you drop bellow 144fps
2020-07-02 10:11
1) G-sync and free-sync are both variable refresh rate technologies. G-sync has a dedicated module built into the monitor while Free Sync is pure software. Both G-sync and Free Sync have 240Hz panels, so the 165hz (G-sync) to 144(Freesync) ceiling you mentioned is simply untrue. Free Sync has a narrower range than G-sync, so for a 144Hz panel G-sync has a range of 30-144, whereas Free Sync has a range of cca 48-144Hz 2) When your fps exceed your refresh rate, you can experience tearing, ie when a monitor receives a new frame while it's still 'painting' the old one, it switches to te new one, which can result in tearing, unless you tur on V-sync, and that's just a big no-no. Adaptive sync panels (G-sync and Free Sync) can get rid of this effect even at high refresh rates, even though the visibility if this is rather low, which is why you'd think it's doing 'nothing' if your FPS goes above your refresh rate
2020-07-02 11:06
bruh G-Sync/FreeSync only operate when your framerate is less than your monitor's maximum refresh rate. If your framerate goes higher, G-Sync/FreeSync will turn off. You can just google this shit, it isn't hard
2020-07-02 11:46
I stand corrected, apparently I had based my understanding on older articles about adaptive sync from almost a decade ago and I have naively thought it would remain mostly the same. I still stand by the existence of 240hz panels though (and 300Hz in some laptops, and 360Hz in future panels)
2020-07-02 15:45
Don't talk shit. Why is the number 144?
2020-07-02 09:53
because that's how it works? you stop talking shit you don't know.
2020-07-02 10:15
he has 165hz monitor
2020-07-03 21:33
Bro what is this very high everything + 1440 reso? Only noobs play with 1440 man, I swear 1280 is way better and easier to slay people Killing 1 person with 1440 is easy, killing two is hard, 3 is almost impossible With 1280 you can slay and ace every game man, trust me
2020-07-02 10:05
North America karalumano
1440x1080 is a 4:3 stretched but with better quality so you can see better. For me its similar to 1024x768 or 1280x960 but with better quality thats it. I can play with any 4:3 strecthed but i prefer the highest quality one because when i see better i can react faster. Global shadow high - on some maps some shadows are not seen on low. Effect detail high - you can see better through molotovs/smokes Shader Very high - same like effect detail can see better through that black molotov smoke but not that big still u can react faster if someone is behind molotov. Enable multicore - everyone use this Enable boost player contrast - i like this new feature can see players body better in the dark. 8x msaa - gives more texture it actually helps with crosshair placement on long range/uneven ground because u have an idea where the ground is if its on low its so blurry/tearing. Others all off or very low.
2020-07-02 10:17
The highest res on 4:3 is 1920x1440. I use it and it is by far the best looking 4:3 . Try it out and let me know what you think
2020-07-02 12:02
Nice scam attempt 😠👎
2020-07-02 09:38
North America karalumano
Read #9 my bro
2020-07-02 09:42
#5 JUST STOP DUDE 😠🔪 If it doesn't cap your fps then it doesn't work.
2020-07-02 09:46
North America karalumano
So im not using gsync bcause my fps is 270++ ?? But i hit more shots when i turned adaptive sync on my asusvg248qg and automatically it says enable gsync on nvidia settings in the setup gsync section. Yes i know now that gsync is not being used when my fps is over my monitor refresh rate
2020-07-02 10:03
OF course it works above the screen's refresh rate, the difference is just harfer to spot
2020-07-02 10:06
North America karalumano
Im using asusvg248qg not benqxl maybe thats why its different ? Thts why im looking for someone who experience this weird shit. Or maybe the way i play ? I dunno. But im hitting more heads using enable gsync on nvidia settings + fps_max 300 ingame.
2020-07-02 09:48
2020-07-02 10:15
nt CEO of Nvidia🤠
2020-07-02 09:45
does gsync work for benq xl2411p ? haven't seen anything about it
2020-07-02 09:54
North America karalumano
I Never use that monitor bruhh
2020-07-02 10:00
it doesn't
2020-07-02 10:03
2020-07-02 10:04
it increases latency mensss 0p is braindead
2020-07-02 10:15
2020-07-02 10:43
Germany ale_dev
Read up on how gsync works. No matter what you feel or test, the tech is disabled once you have more FPS than your screen can display. It syncs the image-output of your graphics card with the displaying part of your monitor. If your GPU generates more images than the monitor can display, it cannot be synced. It's not possible from a technical point of view.
2020-07-02 09:57
North America karalumano
But i hit more shots, never whiff ez shots on adaptive sync on compared to adaptive sync off on my monitor(asus vg248qg). I guess this monitor performs better when i turn adaptive sync on ? I feel input lag when i turn adaptive sync off on my monitor.
2020-07-02 10:24
It still reduces/eliminates tearing, but at these refresh rates, the effect is rather miniscule
2020-07-02 11:08
Germany ale_dev
No, it does not. It's not how it works at all. The whole shebang is to sync your monitors refresh rate to the FPS rate produces by the GPU. If the GPU produces more frames than the monitor can display, there is nothing to sync anymore. You cannot increase the refresh rate above the physical limitations of the device. If you have technical sources that gsync also does other stuff, feel free to link them. But with my understanding of this tech, which I build by quite a bit of research before I bought my screen, this is not possible.
2020-07-02 13:07
Its not about your understanding, what you are telling is the truth. G-Sync only kicks in if you are below your monitor's refresh rate. It doesn't improve input delay at all, in fact it increases input lag a little bit.
2020-07-03 21:42
2020-07-02 10:31
North America karalumano
i dont think so. usually if i use adaptive sync off on my monitor holding angles is impossible for me maybe 90% lose duels when holding off-angle. now i tried adaptive sync on on my monitor. holding angles is freaking ez im pretty sure its 90% win duels when holding off-angle. and its not a placebo ive tried it multiple times. maybe its because asus vg248qg works better on adaptive sync on ? its not a gsync monitor but it says it is compatible with gsync. when i turn adaptive sync on monitor the setup gsync panel appears and its enabled by itself on nvidia settings and i use it and hit more shots. so im not using gsync because i play on 300fps. but i dont understand why turning on aaptive sync on makes me more on point my aim is snappier flickshot rarely missed compared to adaptive sync off on my monitor
2020-07-02 10:53
United Kingdom KieranFR
I've had gsync for years and can't even tell when it's on or off.
2020-07-03 21:35
North America karalumano
finally i found the answer why playing on gsync feels better/hit more shots because it has to do something with my mouse sensor which is mercury sensor. after i changed to a pmw 3360 sensor it feels better playing without gsync. i think gsync actually helps mercury sensor to perform better but i really dont know how to explain it
2020-07-07 03:35
Gsync is like a fleshlight, it feels better but it's still fake. Can't beat 360hz
2020-07-07 03:46
+1 i have 350+ fps still it feels smoother with gsync on
2020-07-07 03:49
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