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Faceit ban K/D = better experience i swear
France Too_Many_boosted_on_Faceit 
When I was still playing in MM at the time, I don't think I remember there being as many Baiters as there are on Faceit. Plus when there's a verbal battle between 2 people on this platform, they always clash about K/D, they always talk about statistics, as if it was a performance indicator (While we know very well that to have 1.30 K/D or more ratio you just have to farm that against low levels with a new account, I too can create a brand new account in 2020 and have 1. 60 of ratio because I would play at the beginning against low levels), so I think that's what ruins Faceit, the K/D, even if some people don't say it, many play only for their statistics, if Faceit would remove the K/D (useless because it doesn't indicate anything concrete) in the statistics there would be much less BAIT, what do you think ? For me there is no need for Source 2 or whatever, Faceit would have to remove the K/D from the stats for a better experience for everyone They should only leave the winrate and avg AVERAGE K/R or have the same statistics system as on Esea. wat do u think pidor ?
2020-07-23 17:44
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#1
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Europe 230IQUSER
idc
2020-07-23 17:46
baiters can have good k/r aswell so then just keep winrate in statistics ez
2020-07-23 17:47
agree.. and if they have to push a stat it should be adr not k/d
2020-07-23 17:49
Well there was a vod ( i cant find right now) where steel said that in NA nobody plays team based CS and only KD cs because everybody wants to be a star fragger but nobody realises that when they get in a team nobody gives a shit , because you need , entry/rifler , 2nd rifler , rifler/nade support , awper , igl. Ive litteraly had a game where i bot fragged cos i had to entry sites because my teammates where concerned about their kd , technically they were passively baiting .
2020-07-23 17:51
#5
kise | 
Belgium entYAAA
k/d is most useless stat onfaceit it should be winrate adr and k/r
2020-07-23 17:51
I disagree on k/r, adr and winrate are the best indicators imo. Even KAST just tells you how consistent you are overall, you can have shit KAST and still be carrying your team, depending on your playstyle.
2020-07-23 17:55
adr should be added
2020-07-23 19:26
+1
2020-07-23 17:54
wont change anything, people still gonna bait,thats cs, baiting is part of the game, but if everyone baits and nobody sacrificies there is no point to play, so always try to play with friends cuz soloq u will always play with baiters, eco fraggers, exit fraggers etc... its difficult to say who is good in CS just by stats tbh i mean in faceit, cuz people can have good stats baiting, having low impact etc.. and guy with 15 avg maybe is the best player but people will think he is bad cuz its not fragging.
2020-07-23 17:59
So yes, there will always be baiters, in itself the "bait" doesn't bother me when there is a concrete goal, I can very well sacrifice myself so that the person behind does the job, of course it's part of the game but on Faceit the "bait" consists in boosting its statistics no matter the impact. In MM at the time, the goal was to WIN no matter the stats (since they are not displayed anywhere at least officially) for RANK UP, it was the only pleasure on this game, winning for RANK UP but now people are more obsessed by the stats and I feel it on Faceit. I think people are more likely to do EXIT FRAG on faceit than on MM because they know it will add something to their overall profile stats.
2020-07-23 18:07
winrate is the most important, its a bit skewed if you play premade vs no premade, but yea, if anything thats the most important, i dont actually know if adr is that much telling, but its a VEEEEEERY important discussion to have, you can be the most experienced teamplayer coming from a team environment and yet some dumb people will flame your kd or stuff like this even if you have that 65% winratte and they have 49%. ridiculous
2020-07-23 18:02
#10
i am | 
Europe Tier1
Nah bro I want to show off my 1.5 kd
2020-07-23 18:06
mad cuz bad k/d
2020-07-23 18:09
No, I love to show off my 1.45kd lifetime.
2020-07-23 18:11
You never make 40 or 50 kills with few deaths at every game over 2500 d'elo, nobody does that, not even a pro, you make them when you create your new account against levels 3 and 7, it's ridiculous. Elo farming exists and stats farming exists too, your stats don't deceive anyone about your real level of play (and we see it in game, guys with 1.45 don't carry) Moreover by farming your stats at maximum at low levels, once at level 10 your stats will go down a little, your stats don't mean that you make 40 kills at every game with few deaths, it means that you have scrupulously refined your stats no more and no less. The perfect example faceit.com/en/players-modal/K0seee/stats.. On my smurf I have a 1.70 ratio... 60% winrate, 1.70 ratio and 200 matches. It's normal, it's called SMURF but I'm aware that it doesn't indicate my level of play. In any case given the importance you give to your K/D, it confirms what I say, many people live for their stats, which explains why faceit games are so bad and full baiters
2020-07-23 18:36
You do understand that 1.45 k/d doesn't mean 40-50 kills? You can have a good k/d without baiting. Both pussy baiters and pussy bots use k/d to justify themselves. Garbage low k/d bots claim that the only reason someone's k/d is good is because they baited, while the baiting pussies say it is the opposite and someone is garbage because they have bad k/d. When in reality all of this is useless without the proper context.
2020-07-23 18:43
I know that having a 1.45 ratio does not mean doing 40 or 50 kills but this ratio did not come by itself, it was necessary to create this ratio and this by doing many kills with few deaths as if you were a good one player with extraordinary individual skill (which is not the case in reality) and for that there are the low levels that you encounter with your new account (because yes, when you create a new account you do not fall into level 10 right away), something that you cannot do at high ELO because there is a little more difficulty, it is not complicated to understand, stats farmer. If you are Global, when you start Faceit you are naturally a smurf because when you go to Faceit the 123456 levels are bots that don't even have the Global level, so that's why you can see guys with 1.40 ratio while they are random bot players with 17 avg kills once at level 10. Or people who started Faceit by being a noob (the majority of people) by not even having the Global level in MM and who once levels 10 have created a new account to have a cleaner K/D, it is just that what the K/D means on Faceit, how scrupulous you are. In short, this stat is completely useless, once at level 10, to stabilize their stats that they have farmed at low levels, they start to Bait. If you remove the K / D, already I think people will be a little more Teamplay and game more better ez
2020-07-23 19:16
You can't remove k/d completely bro. That's like removing goals and points in football and basketball. Faceit actually has the most barebone stat system. Imagine how worse things would be if faceit had RWS like esea has. The problem with baiting and stat chasing i think is because cs doesn't have defined roles and it's hard to quantify the impact of a player, not to mention eco fragging. That is why context really matters.
2020-07-23 19:22
The context on K/D you know it, Stats farming. The AVG kills of the last 20 matches is already a little more significant.
2020-07-23 19:24
Global in MM is about level 4-7 in faceit so its not smurfing...
2020-08-01 23:56
Even a LEM or an LE can be level 9 or 10, I have some in my friends list. It's not 2015 anymore, we have to stop with the "level 6 =global" myth. Faceit has become a parallel to MM, it's not a semi-pro platform, for that you have to get close to the 3K of elo.
2020-08-02 09:51
Show the players behavior index. If faceit makes behavior index much more important then people will downvote toxic players and stuff
2020-07-23 18:44
Personally on this subject I am redpilled, that you have 1000 FBI points, 800 FBI points, that you play in Premium, in Free, Faceit ECL, Esea, whatever, the toxicity remains the same everywhere, we can not do anything about it make. i voice_enable 0 majority of time
2020-07-23 19:18
That’s why I say they need to make it more important. If they do that then more people will actually give it importance and stuff
2020-07-23 23:14
#20
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Mexico sneakyboy
wat do u think pidor ? ty ahuel, dolbaeb?
2020-07-23 19:22
ahuel ?
2020-07-23 19:31
#26
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Mexico sneakyboy
insolent (roughly)
2020-07-23 19:32
its russian?))
2020-07-23 19:33
#29
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Mexico sneakyboy
yes
2020-07-23 19:33
Spasibo)) I know a new word to say to the Russians in SoloQ
2020-07-23 19:35
#31
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Mexico sneakyboy
ahuyel dont skip H when u speak (letter accent on e)
2020-07-23 19:38
da
2020-07-23 19:41
No, mad cuz bad fam
2020-07-23 19:25
It is you who carry the importance on your K/D, me I just note the fact that you "Bait" for that. (btw I have 1.28 K/D and I don't give a fuck because I know he doesn't mean anything, a guy with 1.15 or 1.03 ratio can very well be stronger than me).
2020-07-23 19:31
Nah disagreed, imo what faceit should do is add option to play only soloQ, so u can't end up with premade players because those are the worst.. stats are not the issue, the real issue is that new accounts are being treated the same as old accounts, and frankly you can have 2k matches, have good impact and everything but if u end up with shitty newbies u won't be able to win a match.. sadly it happened to me few times recently
2020-07-23 19:33
I agree, I often play in SoloQ and I fall with premades they are the worst, in addition to being naturally toxic because they take advantage of the group effect some play with low levels to make elo farming. But the stats are still a problem, I think it changes the way a lot of players play, like I said in MM people are not so much baiters
2020-07-23 19:40
Look idk, for me personally I don't really see people whining about k/d, yeah sure there's a moron here and there but in general I haven't really expirienced that issue... on the other hand, people showing up with "Ha, XYZ ammount of matches LV X - NOOOOOOOB" and similar shit, imo newer accounts should have some sort of a "trial" period where new accounts play only against/with new accounts
2020-07-23 19:41
Yes nobody complains about K / D, I specified that nobody was talking about it, but I know that people care about this and we can see it when 2 people clash they start talking about their K / D. So I know players are actually playing for that and that is why people tend to BAIT more on Faceit than on other platforms, that's just what I'm raising, removing the K / D might change the state of mind of the players and their way of playing in my opinion.
2020-07-23 19:46
That will never change, yes baiting is.... it sucks, but another issue is that sometimes players which are baiting don't even know that they're baiting, there's also a shitload of baiting on matchmaking if you play it.. a lot of it actually depends on the elo/rank which you're playing at
2020-07-23 19:49
#37
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Norway paulemilrk
I played MM for the first time in a while last night. My teammates played hyper aggressive, always rushing and pushing on ct site. I mean it was kind of fun, but i got yelled at when a teammate died on ct site because he pushed and i played passivly:( and yeah faceit is more baiting, but again over all better players that has more in mind than rushing. Completely different mindset tbh🤷🏼‍♂️
2020-07-23 19:50
You have to find the right balance, "BAIT" when there is an interest behind it, rush when you want to take your opponent by surprise. Except you got some morons who think in RUSH like Nobrain everyround and die and guys who BAIT for their stats, that's the problem.
2020-07-23 19:54
Tbh call me a moron or whatever you want, but pushing on CT is actually not a bad idea, in shitload of cases it can work out perfectly but you really need to know on which maps you can push and on which you cant, and which parts of map you can push and which you can't.
2020-07-23 20:26
#81
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Norway paulemilrk
Of course it's not always a bad idea, it's about taking the opponents by surprise. In this particular game it was just nobrain rushing every round like the guy above said. When taking the game seriously it's about switching around things, making yourself unpredictable. When rushing every round it gets predictable..
2020-08-01 20:52
They should use The same indicator as HLTV rating. That would be nice.
2020-07-23 19:51
+1
2020-07-23 19:53
personal stats are obviously useless for the whole community.. they are there so ppl have something lookt at, work on, feel good about. If I could I would disable all stats (apart elo)from displaying on faceit, even if they have them just dont show any.
2020-07-23 19:52
Faceit say : ""A players stats are a representation of their skills on our platform good and bad. In esports, a split second can determine the winner or a loser in a match. We pride ourselves on having the industry’s most accurate data to create the competitive edge for all players on our platform. These stats are pulled and integrated into all the matches played on your profile."" KKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKK
2020-07-23 19:59
Faceit have the most faked stats system in the world (cuz ppl use platform deficit) but they're proud of it lul
2020-07-23 20:06
wat do u think pidor ?
2020-07-23 20:03
nt dolboeb
2020-07-23 20:05
#46
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Russia bermobomra
thank you for the pidor at the end, appreciate that
2020-07-23 20:05
#47
Xyp9x | 
Russia Ypp1
Only pathetic baiters complain about KD
2020-07-23 20:20
#48
Xyp9x | 
Russia Ypp1
+1 no stats = not stathunters
2020-07-23 20:20
no stats = not stathunters it's simple, i agree
2020-07-23 20:22
#60
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Brazil sakaaa
sounds good, doesn't work. check MM for reference.
2020-07-23 21:10
in MM they are concerned about their RANK, not about their stats which don't officially exist, there is much more teamplay in MM. Of course you can tell me about your personal experiences, there are baiters from everywhere but concretely much less than on Facebait because there are no statistics except the rank.
2020-07-23 21:18
#62
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Brazil sakaaa
I don't know about EU Faceit, but here it's differnt - faceit is way more enjoyable (teamplay wise) than MM - that's where you'll find the most toxic people and baiters because they want to protect their little global rank at any cost, don't really know what for.. i've detailed my experience on #59, maybe this will give a better overview of what i mean
2020-07-23 21:22
in MM it's victory or defeat that determines your rank, not your stats, it doesn't make sense. In MM people just want to win to keep their rank. On Faceit, even if they lose, they think, "At least I'll get my stats boosted."
2020-07-23 21:31
#70
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Brazil sakaaa
well, we disagree on that. not only win and loss. when i was still ranked on MM, i found a steam link that you can see your stats and i compared with other globals and MY GOODNESS there were some difference in win rate. edit: for example, at the moment i had about 55% win rate, and a friend of mine had 40% i really don't know what are all the criteria, but surely isn't just winrate.
2020-07-23 21:41
You can rank up by doing 4-20, the factor that makes you rank up or not is the ranks of the enemies, that's all. If for example you are LEM and you have 5 victories against LEMs, you're not going to rank up, just stuck. On the other hand, if you are LEM and you have only 2 victories against global, you will rank up supreme. That's how the system works.
2020-07-23 21:42
#72
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Brazil sakaaa
your point makes sense, but what makes you so sure of it?
2020-07-23 21:44
Because I know, I've experienced it. You can have 25 wins (that's the problem with people who complain about stuck in MM), if it's against ranks below yours, you're not going to rank up, you might rank up after 30 wins but if you had played against high ranks on it you would have ranked up faster. (like u Supreme and u 25 win vs gold nova for exeample)
2020-07-23 21:48
i kinda agree but honestly i rearly see baiters i mean im lvl6 idk myby you are lvl10 and there ppl are doin it
2020-07-23 20:26
i got a 0.00001k/d and drop 75 kills every half. My teammates r bots and baiters
2020-07-23 20:27
#24 + If you want to start with absurd humor, here is something that illustrates my point in an extreme way lol : faceit.com/en/players-modal/K0seee/stats..
2020-07-23 20:39
This guy hacked the stats idk how His real kd is 0.97 faceitfinder.com/stats/76561198931662876
2020-07-23 20:43
Now yes it has 0.97 ratio, it even has 12 avg. But before he really had to have this ratio 3.61 when playing against levels 1, but such a drop in performance is impossible, to have 12 avg kill even when being level 7 you really have to play CSGO with an XBOX controller (knowing that the account was even up to 2700elo), I think someone farmed the stats for that account and then sold it.
2020-07-23 20:49
absurd humor? u dont like the truth, u cant compete with my stats noob
2020-07-23 20:48
Smart people look at only last 20 matches statistics (especially winrate)
2020-07-23 20:41
+ 1 This is what best indicates the form of the player
2020-07-23 20:41
#59
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Brazil sakaaa
the problem with win rate is this: i solo Q a lot and thus get paired with the most different type of players. i consistently deliver at least 20 kills per game, but sometimes i can't carry on my own. so, my stats are generally good (kd, adr, kast, etc) but my win rate is SHIT, something around 47%. If you take a look into pros stats, you'll see that this happens there too. check allu's faceit for example, he had 42% win rate a while ago my point is that we need 2 separate rating systems, one based on individual stats and other based on team stats, and work some pairing modifications from there
2020-07-23 21:03
Yes when you play SoloQ you cant have 60% 70 % winrate (u can with if u have 300 match and smurfing), most people have between 50% and 51% winrate with 2000 games but people don't care about that statistic honestly because we all have the same for 90% of the players. mb need the same stats like HLTV ??
2020-07-23 21:29
S1MPLE stats farmer for HLTV, I forgot about that. Forget what I just suggested.
2020-07-23 21:32
#69
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Brazil sakaaa
maybe, but i think this does not solve the issue either.. my opinion is that the problem is the pairing system, not the indicators... people only farm stats to boast to their friends and that's okay, but if something would change in order to prevent players like me (support, team based playstyle) from pairing with those kind of stats farmers with priority would be better. I get the feeling that whenever you enter a loosing streak, the service will try to pair you with someone with much higher stats within your level range and that's where the problem begins: those high stats player will instantly think "well, fuck it.. they are all bots, i might aswell play for my KD" and the cycle repeats
2020-07-23 21:37
You mean they should for example add a statistic on the flashes that are in game but in the Faceit profile? yes why not
2020-07-23 21:44
#74
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Brazil sakaaa
well, that could be a first step, yes.. something that would pair different playstyles that complete eachother would be awesome. i can see why this is difficult, but it would be a better experience.
2020-07-23 21:46
Bro if I see someone whose KD is around 1(0.9x-1.1x) and decent winrate, avg kills I like to think this guy is a good team player and will be sure that he sacrifices himself a lot if needed
2020-07-24 05:28
#80
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Brazil sakaaa
it makes sense, i'd feel the same, but that's not my case. i have rn a somewhat high kd (1.3) with 49% winrate. whenever i get paired with people that wants to play team based, things workout, but the winrate shows 'how often' this happens hehe. right now, this KD is high because i dropped some levels based on losses that i attribute to not being paired with people matching my playstyle or people playing a style that i could not fit in, so I end up losing some games dropping sometimes 30+kills. Yesterday for example, i lost a game on train that was 14x13 (ended 14x16) - on those 3 last rounds i droped 8 kills AND planted EVERY round, just to see the team lose simple clutches 2v1, 1v1, etc. i have no way to control this, but still got the L, level drop and a boost in KD. This is just too weird hehe.
2020-07-24 15:07
I have to say - though it sounds like you do good teamplay, if you planted the bomb in all those situations and lost the rounds, you need to work on your post plant situation decision-making.
2020-08-01 23:49
#64
trk | 
Brazil SkindCS
keep adr, utility damage average, flash assist average, and winrate, they could also make a "reputation" sistem, if you have good reputation you play with people that have good reputation as well, if 1 guy with low rep reports someone with high rep, the guy with high rep wont suffer as much.
2020-07-23 21:24
#65
trk | 
Brazil SkindCS
Also, average TEAM K/D and average TEAM adr.
2020-07-23 21:25
#76
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Brazil sakaaa
how would that be different from individual KD and ADR? you mean the averages considering only your team stats? if so, that seems like a neat idea.. your performance considering only your team as an indicator would be an interesting 'weight' for your final score.
2020-07-23 21:48
for me it sounds like you have low kd men))
2020-07-23 23:19
faceit need to use hltv rating or some form of rating that isn't only kills/deaths.
2020-08-01 20:54
idk the best puggers have the highest KDs (like docc for example) so
2020-08-01 23:28
d0cc is one of the biggest baiters on faceit tho, that is why he plays with tynka because she isnt afraid to die 10 seconds into the round
2020-08-02 10:00
they shoud ditch k/d and add a better ranking system that wont benefit lvl 10 playing with lvl 1
2020-08-01 23:33
#86
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Bulgaria goshyy
Swap K/D with ADR!
2020-08-01 23:50
No one above level 4 talk about KD
2020-08-01 23:54
x6tence
1.41
HONORIS
2.83
ORDER
1.21
Rooster
4.20
ViCi
1.82
Invictus
1.96
Bet value
Amount of money to be placed
Winning
Odds total ratio
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