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+20, +22, + 24 elo = win 90% of time
France Too_Many_boosted_on_Faceit 
+26 +27 +30 ect.. = lose 90 % of time. I swear, more u have elo to win, more u have chance to lose ofc u can win game +26 +27 ect but 90 % of time u lose fast and ez all time i have game +26 +27 elo and i have trash teammates suck dick 0 firepower 17avg kill Who else validates this theory?
2020-09-28 02:04
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2020-09-28 02:07
You will tell me that it is only 2 elo of difference, what is the difference between +24 and +26? The difference is that there's an algorithm that puts the worst players in the team that has the most elo to win, even 1 elo only, I don't know how they calculate that but it's always like that, when I have a game at +24 I'm generally serene because I know I'm going to win and it's the case but when I have a +27 for example, it's much more difficult. Am I the only one who noticed this?
2020-09-28 02:08
maybe not %90 but like %60-70 but i agree
2020-09-28 02:10
mb mb 80% 75%
2020-09-28 02:15
potato brain confirm
2020-09-28 02:10
2020-09-28 02:22
Is that not literally the whole point of elo? get more when its harder get less when its easier
2020-09-28 02:29
In a logic where you win 50 or 100 elo in one game, yes. When it's +26 +27 aka 2 elo more, no, it's just ridiculous. Instead of having a normal +25, I have a +26, 1 extra elo in exchange for having an 80% chance of losing, its ridiculous What you don't understand is that when you have a +26 game for example, we all have almost literally the same elo, but the team that will win +26 instead of +24 will have much more bottom fragger in its team, it's calculated by an algorythm
2020-09-28 16:46
if u queue with talented players like Grenadr u don’t need to worry about losing as much B) If u don’t want to lose the only way to stop yourself from facing defeat is to never play the game again
2020-09-28 04:01
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