- No dude, it's an open company they get to choose themselves what they work on. This is very good for employees as they get to do whatever they wan't but it also means the games are vy unbalanced. CS:GO has i believe 26 developers curently while TF2 has 12 and DOTA 2 has over 100. Many are working on the VR project and a massive amount was working on the new Half-Life game. Valve are infamous for thinking outside of the box and starting new projects that's because there employees get to pick and choose. Left for Dead 3 was infamously dropped despite being 90% finished because they got bored of it.
- CS:GO is a hard game. Because they can't very well get sponsors for a game that's Terrorists vs Counter-terrorists gloryfying counter terrorism. It's also much older and has a smaller fanbase. The CS:GO fanbase is infamous for complaining about anything, they are so unforgiving many developers can't handle the pressure. This started a dark cycle of fewer and fewer developers.
- This is true, It's easily markatable, it's massive in both the EU and Asia, it's even allowed in China. This means sponsors and massive fanbases. Community-made mod.... so did Dota. Dota was a community-made mod from Starcraft??? Valve has a history for hirering good modders so this is just not true. The code is a fair argument i dought CS has good code.