In my opinion, a combination of the deagle in cs 1.6 and the one from CS:GO would be the best deagle.
-The accuracy from cs go since on 1.6 the bullets went kinda random and it was more of a close range weapon rather than what the deagle is rn,
-The running accuracy from CS:GO obv. since on 1.6 you could just drive-by everyone would it and still have 100% accuracy
-The fire rate, now this one could be the best change obv, the fire rate should be like the one in 1.6 since in 1.6 you couldn't just spam body shots and get kills with it, especially in really close fights so this could be a really nice chance.
-The damage, which imo should be borrowed from cs 1.6. Now I know a lot of people will not agree with this one but imo the deagle should be more skill leaning and that would mean decreasing the body shot damage besides the fire rate which to some people might be one of the biggest nerfs to this gun
Oh and also, Valve could remove most of the rng on this weapon since it becomes quite annoying sometimes to just have the crosshair on the head while standing still and somehow still missing a shot.
TL;DR : Deagle should have a nerf to damage and firerate and a buff to accuracy and a decrease in rng.
i mean also taking in the consideration the big ass head hitboxes in that game and how with that version of the deagle you could bhop with 400 units per second and still hit people with it, that might've been the most broken weapon in all cs history, battling with the r8.
the deagle rng reflects movement input and is skill based. the only reason you are missing is because your config is f***d up or the other team has anti aim. I believe body shots are the same as 1.6 ..
no, you can look it up, it happens to a lot of players when the rng just completely fucks up and says no to a shot that should've hit 100%, just look it up.Also how is rng skill based?
and no, body shots aren't the same, in 1.6 you would only deal about 30-40 damage or so at every range.