Since you cant answer that yourself, dose that mean you are a retard?
I guess volvo never bother with that or there are technical obstacles in the way
Maybe to limit physics processing for low end computers. 20 years ago people didn't have all the GPU processing power we have today. And I'm pretty sure physics wasn't handled by the GPU then.. So they had to rely more on the CPU and use all the tricks to make it run smoothly.
Wont bother explaining because you wont understand
i think after different versions of cs came out, valve didnt care about it.
gta sa also had that. you had to play it at 24 fps, otherwise you couldnt do some certain stuff like diving underwater. 3 years later gta 4 came out, so probly they started on developing gta 4 so they didnt care about gta sa anymore. but there are fan made patches that fix fps depending physics.
so the answer of your question is pretty sure devs didnt care about that problem, if fans could fix such a problem, so could devs.
Volvo neglects even the most pressing issues, such as the hitbox bug or the inability for linux clients to work properly with mouse scroll when running Xorg server.
Never bother with what? What do you expect to be changed?
Volvo is a car company, why would they bother with physics in a game