pointless question, who's going to play at 60hz instead of 144hz because they get slightly better input lag
Sure as shit you'll need 144Hz and 1ms input lag in Among Us.
60fps@144Hz has less input lag than 60fps@60Hz, and tearing is far less visible if you use VSYNC OFF
There's an FPS bypass for Geometry Dash. Having higher FPS in that game is a massive advantage as the game's physics are directly tied to the framerate.
i use a good monitor with good size. what is a regresh rate? sounds like propaganda which makes me buiy expensive sutff si dont need. i play csgo with 20fps lowest setting and im pro so noobs pay pros play
Ofc 144hz with v-sync enabled)
If you turn Vsync on in geometry dash it sets the fps cap as your monitors refresh rate instead of 60fps
Op either you are a troll or a moron - this is an FPS forum. No one is going to care about input lag at 144hz vs. 60hz. You are comparing riding a bicycle vs. driving a car. You can't play cs at 60hz at any meaningful level. Why even post this shit?
put 144hz and forget about little details bro, kids care too much about bullshit nowdays lol
144 is superior, just do it, input lag or these little details dont matter
ps: you are on a forum that talk about a fps game.
Never activate V-sync ^^ you'd rather limit your fps under your monitor's refresh rate ( 144hz 138fps limit) and enable g-sync or freesync if you don't want tearing.
I recommend, not activating v-sync nor g-sync if you have enough fps.
At 60 Hz, the monitor receives a new frame every 16 ms. For a 144Hz monitor, a new image is produced approximately every 7th ms ^^ and input lag stacks with every other factor so the lower the better, you have to add in the response time of the monitor itself too (GTG).
there is input lag that is caused by mouse, motherboard and monitor which is not related to vsync, this does not change when you have vsync on or off, so lets consider the starting point as no input lag at all.
When you have 60hz and vsync off you have basically 0 input lag.
When you have 144hz and vsync on you have 1/144 = 0,006944 ~ 7ms additional input lag.
Wether or not this is meaningful in these games is a good question, if the game is maxed on 60fps it is usually not worth adding input lag to achieve more fps.
In CSGO you will notice the input lag as a small delay in your mouse movement.
Never use v-sync. Also playing at 60fps adds input lag because of the slow ass frame times and that also gives you brain lag because you can't even react to what is on the screen for a little bit.
depends more on the hz than anything else
60 is probably "faster", but you can set it to 144 without vertical synchronization as well... so 60 hz is figuring there to b8...
idk i play in 30hz monitor with 300 fps
M0nesy up 10 lvl faceit in 60 hz