AUG Week
R8 Revolver on release
Deagle jumping accuracy bug
CZ's old draw speed and damage
Tec-9 before the 2017 nerf (which took 3 years)
Tec-9 being literally useless after the 2017 nerf
SG553 taking as long as it did to get nerfed
Old planting hitbox
Hitbox not syncing correctly with the playermodel
Camouflaged green playermodels before they fixed the contrast (which the community found a way to fix within like a week)
Grenades still fall through the floor sometimes
Old ladder clipping that would make you pop up before going down it
Silenced M4 nerf
T-side playermodels being hunched over when they have their knife out (before they allowed bullets to penetrate 'hitbubbles' to allow for headshots through someone's back)
Scrimmage is still only available for some maps that pretty much nobody plays
All this in just the Global Offensive version of CS, and this isn't even including updates that are relatively controversial like the AWP nerf, the pistol rework, the SMG run n' gun update, the spray changes, and the round and bomb timer changes, nor am I including how they manage the professional scene (although I think TOs are more to blame for that, rather than Valve) or the cheating problem. Valve isn't as bad as people make them out to be, but let's not kid ourselves in thinking Valve are good at managing their games.
2021-03-02 21:58