Thats a new one lol
Don't know man the games are way too different from each other. Back in 2012 after playing 1.6 for so long i found it hard to shoot in csgo but nowadays it's the other way around i can barely spray in 1.6 anymore. One thing i noticed is that people tend to spray a lot more in csgo whereas in 1.6 short bursts or tapping was more popular especially with the ak.
but 1.6 does have randomness in first bullet accuracy even if you use the weapon switch glitch.
"Abuse spray" have to add that to my list lol. At this point it seems that everything can be abused
It was better back in 2010. Valve patched it somewhere around 2012-2013 and made it sluggish and awkward
csgo is way way better in that regard. Being skilled at spraying on different ranges with different guns is such a difficult thing to master that you see big differences even on the pro level. It's a beautiful thing to see when someone like xantares is advantaged in fights where he hits long range head shots with a crazy difficult spray when other pros would just tap away in the same situation
cs 1.6 is similar to Valorant gunplay
bro stop with this 1.6 threads r u retarded. csgo is superior game, just stop bro.
Deagle isn't a mid range shotgun etc.
i miss accurate quickscopes(only way i used awp),real bhop, 90% of map being wallbangable, old deagle and also 100 fps gameplay was so smooth.
1.3 was best of all time , about skill reward, now you have better nades and stuff.. but the skill part went down in term of mouvement and aim, for 1.3 players , 1.5 and 1.6 are total shit, cs source was totally crap and cs go would be as crap, most players from beta to 1.3 left this game at 1.4 / 1.5 cause they made the game more and more noob friendly in term of individual skill
The CS formula was perfected in 1.6 and it has never been done justice since then, in my opinion.
Spray was complicated, yet fluid.
Wall-banging spots were littered everywhere but finding that sweet spot to spam was beautiful when done correctly.
The smokes were a bit wonky and easily transparent in a particular way but were great for smoking mid-double-doors on d2.
The flashbangs were the brightest thing known to mankind, it was like collecting the invulnerability powerup in the classic DOOM games of 1993/1994, you were flashed for what felt like a lifetime, which made avoiding them all the more rewarding.
The crouching mechanic was broken and could be tapped infinitely, leading to some awesome, yet unfair gun-battles.
The movement in 1.6 is as you'd probably expect - bunny-hopping madness, especially with scripts.
"No randomness" hahahahaha nostalgia is rotting your brain.
there is lot of randmoness but it take skill to minimize it ,thats what make most difference between a very good player and just a decent one, like with the awp and fast scope keeping more or less accuracy with the way of shooting and moving , very good players from the 1.6 days would destroy you even with a deagle at almost any range unless you kill them before, but lets say you have 3 or 4 bullets deag time before beeing dead at mid/ long range if not it s good luck you have . these randmoness make the game more real i guess.. but players from earlier version didn t like that.. specially when it has been added to the jump
Well cs 1.6 is pretty different from cs go, but yeah i agree cs go is easier to learn than cs 1.6
i prefer source all day. But I do agree with you about the gun play being better than go
How is 1.6 not random? Sprays are random and deagle kills were more luck than skill - they just spammed it towards general direction of enemy
HHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAA M8 the SPRAYS ARENT CONSISTENT IN 1.6 LMAO
1.6 didn't even have proper spray patterns?????????????????????
whole gunplay was dogshit compared to CSGO
but yeah people who couldn't adapt to GO will say that 1.6 is superior bruh yall just suck dick go play a game with no esport scene and russian hvh servers :v:
Best game ever created. On competitive and amateur level.
1.6 the game where you grenades slide along walls in a retarded way. people abuse the crouch hop thing. tapping with weapons was way better in 1.6 as most of the time people slowed down so much when getting hit or u had to stand still to be accurate. in csgo u have a few different options. u can croush spray while moving and still be accurate people move. also spraying in csgo is so much easier cos there is 1 spray pattern to learn. in 1.6 it was like 4 random ones that u might get lucky and get the really easy to control one.
1.6 was liiiiiiit!!! best game ever made
I feel like 1.6's greatest strength was its movement mechanics
I honestly miss those days soooooo bad. I remember coming home from school almost every day and playing cs on my big old CRT monitor and a sheet of paper for a better grip for the ball mouse. I sometimes played with the keyboard in my lab and the mouse next to the monitor instead of in front so I could play closer to the monitor. My internet was connected to the phone line so when a call came in my game would disconnect and that was the most frustrating thing imaginable at that time. My back and neck are still recovering from that sitting position but it was all worth it.
nah csgo nowadays is pretty much better at everything except movement. and this is coming from a former 1.6 player.
I'm 37 years old and since 2002 I'm playing cs. Started with 1.5 version, and till today I play 1.6 with my old school mates. Most of us (mates) didn't play go verion yet but I play sometimes with my son and I can easily say that go version is much better, has advanced gun & movement techniques and well thought out one.
i still play 1.5 with my dog lul, recently install from pirate cd haha