to a degree yes, but not completely. maps like dust2 and train and cache, with a lot of straight flat line engagements, are better for aimers, thats why they are popular in pugs. then you have maps with a lot of verticality and different points where terrorists can peek. for example A ramp on vertigo. this is better for people who are good with utility and mindgames and teamwork. so if a long range precision aim heavy map like train is replaced with a call of duty map, it changes how good certain players will be able to perform. i understand why xantares of all people doesnt like it.