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with the current meta, its the hardest era we experience right now, since a long time.
2021-12-03 23:03
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wdym CT era?
2021-12-03 23:05
13 replies
Every map dominated by CT side (Except for Ancient only because of a t molly enabled by a bug)
2021-12-03 23:06
8 replies
#10
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Scotland Azaqa
Ancient is mega CT too wdym
2021-12-03 23:12
3 replies
Yes, but it should be even more ct sided than it already is, I phrased it wrongly
2021-12-03 23:16
at the major i believe it was tsided
2021-12-08 14:04
#61
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Finland Khroni
Ancient flipped to 50/50 or T side slightly edging it out on LAN so I dont think its clear what Ancient WILL be, the meta hasnt settled yet
2021-12-08 14:04
Pretty sure you mean mirage as the only non fully ct map atm. Not ancient :)
2021-12-03 23:19
2 replies
Mirage is pretty balanced tbh
2021-12-04 09:02
1 reply
Yea i agree. That's why i said it
2021-12-04 14:50
which molly?
2021-12-08 14:00
#5
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Europe robo1234
I think he means there are too many CT rounds won compared to T rounds. As far as I know in competitive matches the sides are quite balanced. So he probably saw a match in which there were many CT sides won.
2021-12-03 23:07
3 replies
#7
Dosia | 
Poland iOFF
2021-12-03 23:11
2 replies
#41
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Germany Rxpev
Actually funny seeing nobody in green stats on the T sides. Also LVG gods sorry
2021-12-04 01:10
1 reply
#44
Dosia | 
Poland iOFF
i think they are not gods just anonymo shit
2021-12-04 01:17
economy is still heavily T sided
2021-12-03 23:06
7 replies
#6
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United Kingdom TwizzIr
That's only in attempt to balance out the meta. You don't even have to be an insanely well-structured team to be a good CT team.
2021-12-03 23:08
6 replies
nah its been a long time since T side have advantage on economy not just this meta ,its been like 2 years or how much since that econ update + galil buff and other stuff .. and that structured ct not needed is only true in low lvl pugs , +2500 elo and pro games , t roll over u if ur not structured and have set strats and nades on ct side
2021-12-03 23:12
2 replies
#12
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United Kingdom TwizzIr
I know, I'm saying you can have basic CT setups and still be a competitive roster. You can't get away with a basic T-side too often, even with great aimers.
2021-12-03 23:14
1 reply
yeah t side requires a lot more work , but thats the only downside , u have weapons and economy advantage so it balances imo the game rn is pretty balanced
2021-12-03 23:15
#28
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Europe JohnnyPayn
Thing is teams are so obsessed with holding and playing default that the good old 5 man push completely fell out of fashion if u get plant and kill 3+ Cts you won the round economically already
2021-12-03 23:24
2 replies
It rests on the IF here. Additionally the default style also can kill.
2021-12-04 01:07
1 reply
#40
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Europe JohnnyPayn
just learn execs properly and once you learn how to succesfully take a site by flashing common positions constantly you can also switch up your strats making you unpredictable
2021-12-04 01:10
you mean bc players on ct have become so good at certain things that the matches become more boring?
2021-12-03 23:06
4 replies
This is definetly not the CT era. You guys dont even know how it used to be, Cobble and Nuke were mostly a 15-0 on CT in the past.
2021-12-03 23:17
3 replies
#51
torzsi | 
Hungary anw_
+1 newfrogs forget
2021-12-04 08:56
im asking a fucking question. i havent told you anything about my opinion on this matter. who the fuck is "you guys"?
2021-12-04 14:21
1 reply
im just using ur comment to be more up, no1 sees the cellar XD
2021-12-08 13:58
#8
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Sweden MalcomReed
M4A1-S buff :hearts:
2021-12-03 23:11
15 replies
AK still better . its actually more fair now that m4a1s is a little better , but still AK better , like s1mple said just aim higher xD
2021-12-03 23:13
14 replies
#16
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Sweden MalcomReed
In a aim battle between AK and A1. A1 wins if the AK doesn't hit the headshot
2021-12-03 23:16
8 replies
In a aim battle between AK and usp. usp wins if the AK doesn't hit the headshot
2021-12-03 23:17
3 replies
#22
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Sweden MalcomReed
What ,Im saying is that the a1 does more damage than the AK to every body part that isnt the head so if your shooting with an AK and you dont hit your enemy in the head, the fight becomes favored for the player with the A1
2021-12-03 23:19
2 replies
ik bro was just trolling cuz the way u said it :D u can put any weapon in there with the premise if ak doesnt hit headshot . ak is still best weapon in game (rifle) , and i love the new m4a1s and i dont think its op that it needs nerfs its good now .
2021-12-03 23:21
1 reply
#25
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Sweden MalcomReed
I like the balance and I've always been bad at the m4a4 spray so me very thankful for the a1 buff
2021-12-03 23:22
#29
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Europe JohnnyPayn
Ak fire rate > m4
2021-12-03 23:25
3 replies
#31
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Sweden MalcomReed
ye but the damage out weighs the fire rate. Ur still gonna kill faster with the A1
2021-12-03 23:35
2 replies
#37
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Europe JohnnyPayn
maths checks out
2021-12-04 00:46
#48
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New Zealand sparkillz
a1 has same fire rate as ak
2021-12-04 07:31
#18
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Scotland Azaqa
depends, on map like nuke m4 is honestly better because of ability to spray smokes without tracers. If im ct on nuke I dont pick up ak after round.
2021-12-03 23:17
4 replies
if u play ramp or outside , id still take ak > m4a1s , but isnt that nice tho ? that now we have the option to just not grab the ak as soon as we see it ? i like the game how it is now personally
2021-12-03 23:18
3 replies
#23
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Scotland Azaqa
nah outside especially you want m4 imo, ramp you want ak for sure though.
2021-12-03 23:20
2 replies
#26
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Sweden MalcomReed
outside is probably the best spot for the a1
2021-12-03 23:22
1 reply
#27
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Scotland Azaqa
true, those secret smokes get fked cause theres so many positions you can be and with no tracers they have no counterplay
2021-12-03 23:23
yep, it's honestly painful to watch. not sure if it's just meta or maybe so many teams are in transition and it's more intuitive to play ct than outplay opponent on t side but it's just bad.
2021-12-03 23:15
The utilities are the main reason why its so CT sided
2021-12-03 23:27
lmaoooo new hltvers don't remember when old nuke, old train, old overpass, old cobblestone had regular 13-2 CT halves
2021-12-03 23:38
7 replies
I am older than you here and think it's a problem. Not sure why you are referencing older maps, that were somewhat imbalanced, while also being a much different time for the game.
2021-12-03 23:42
2 replies
different time for the game yes, but regardless, it was a far more CT sided time of the game.
2021-12-04 00:55
1 reply
Sadly the stats don't go further than 2015 in terms of map stats within the top 30 range. In 2015 the only map with a T winning % was de_dust2.. which was 50.03% T side winning %. However, when you sort it by top 30 cache and cbblestone become T sided maps as well while Overpass is only at 52% winning percentage CT side. Currently, with-in the last month, Vertigo is the only map with a T side winning % and it is at 50.05%. Inferno is the next closest map at 48.1% and the next closest map after that is at 44%. It's a small sample size right now but hopefully the meta changes a bit. One side dominating on almost every map is kinda crazy at the professional level.
2021-12-04 01:16
he didn't say "ever" but "since a long time"
2021-12-04 01:16
old nuke was so good that even if you lost the half 2-13 on t side you could still win the game on the ct side. it was no biggie, you just tell your team and say to them don't worry we can still win. if you got 5 rounds on T side it automatically meant a win. this was also under the old economy system.
2021-12-04 07:04
2 replies
mmmmm yes lose pistol on CT side and lose the game lol
2021-12-04 21:21
1 reply
pretty much yeah
2021-12-05 06:21
This is a bigger issue than just utility but the utility is starting to really help the cause. Players have become so much smarter in how they play. Set-ups are 100x better. One and done peaks are much more the norm. Well placed utility and the right time is as common as a headshot on the pro level. T's already have to clear 10x the amount of angles that CT's have to. T's only have 1 or 2 ways into bombsites so just think about how much harder it is now with the ability to drop utility at the less open site. Just make that entrance hell for the T's until the end of the round. The a1 now is a difference maker since it's not only cheaper than the m4 but doesn't take 5 hits to kill someone and has stronger damage given from long range. Outside of utility being to strong I think maps are just to confined for how CS:GO is being played now a days on the pro level. Hell it might sound silly but I think having 10 rounds in the AWP benefits CT's over T's...
2021-12-03 23:40
m4a1-s is clearly a problem, same fire rate as AK and both need 4 body shots to kill, so if the T doesnt hit immediate HS he's dead
2021-12-03 23:59
1 reply
the most overpowered aspect of m4a1 isn't its firerate or damage. it has no tracers and no sound at a distance. that can mean everything when your teammate dies suddenly without seeing the enemy player and you can't just home in on the target instantly with sounds or bullet tracers. oh and professional players don't usually miss multikills when they got the advantage like that. oh, but they do, if they're NBK.
2021-12-04 07:08
#36
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Denmark Danny D3
It's all going back full circle
2021-12-04 00:02
Grenade drops and M4A1-S buff both helped CT winrates. Overall though it's just a meta thing, wait until teams have time to figure out T sides again.
2021-12-04 06:58
CT:GO
2021-12-04 07:33
Inferno
2021-12-04 07:36
#53
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Tonga Iuca5
nah i would say its balanced now we see a lot more back and forth affairs these days which i think is a good thing back in the day most matches would be 1 sided and boring
2021-12-04 09:04
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