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what if cs 1.6 is released today with better graphics?
nEGRo | 
Indonesia throwaway2k17 
what if csgo was never created and cs 1.6 is released today (not in 2000, so this will be everyone's first experience with 1.6) with better graphics and all the features current top FPS games have like matchmaking/skins/rank/etc but with the original 1.6 movement/recoil/wallbang mechanics? would it be popular or would it be too hard for the fortnite/valorant kids?
2022-02-22 03:38
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2022-02-22 03:50
#2
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Russia VJovahV
It already happened in 2004 with the addition of Source. Put in the matchmaking system and you got this
2022-02-22 03:51
100 replies
source was entirely different game. the movement feels like ure playing on ice skates and the guns shoot bubbles
2022-02-22 03:53
83 replies
#5
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Russia VJovahV
Same game with better graphics, movement and maps layout. Also customize-friendly which is a huge win over the other two parts, taking everything into consideration it's by far the best CS part
2022-02-22 03:54
73 replies
> same game ok bye
2022-02-22 03:55
71 replies
#8
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Russia VJovahV
Same game, enhanced in every way
2022-02-22 03:56
67 replies
🧢 123
2022-02-22 03:59
1.6 movement cant be improved.
2022-02-22 10:00
44 replies
#69
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Russia VJovahV
Those who never played Source can't have a say and mind you just running the game for half an hour is not playing it
2022-02-22 10:01
43 replies
i played them all
2022-02-22 11:11
42 replies
#91
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Russia VJovahV
Yeah alright but where did you play. Source got modes which can unfold the max potential of the game's movement. Bhops, MGs, DRs but damn WCS ascends this game into a canny condition x1000
2022-02-22 11:13
41 replies
I'm 29, been in the cs scene since 1.3 and i can tell you source was crap. I remember vouching for promod cause i hated source so bad...
2022-02-22 11:19
27 replies
#95
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Russia VJovahV
Well that's you and your miserable experience with it, it doesn't change anything because I'm pretty sure you haven't got to play or learn even a 1/4 of the game
2022-02-22 11:20
23 replies
Dude, why are you saying all this crap? 1.6 and source was so much different in many ways.
2022-02-22 15:41
22 replies
#198
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Russia VJovahV
Not that different really, there's a much greater difference between the GO and either of these two
2022-02-22 16:51
21 replies
#228
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Canada loldougie
Your take is terrible, absolutely nobody in the CS scene agrees with your opinion. In fact the professional scene basically skipped Source completely. You ask ANY of the oldschool CS pros and they'll completely disagree with your terrible opinion. I also played all 3 games at a competitive level (CAL-Main in 1.6, CEVO in Source, and now ESEA-Main in CSGO) and can tell you that you're 100% wrong and what makes it worse is that you're arguing with other people about it lmao
2022-02-22 19:58
20 replies
If the professional scene skipped Source completely, why is it exactly that some of the best CSGO players came out of the Source pro scene? Now, look, I'm not going to get into a huge argument about which game is better (objectively 1.6 is the better game). I like both 1.6 and Source for entirely different reasons, and I played main/invite in both. But largely the derision towards Source was driven by the 1.6 crowd, whereas plenty of Source players simply liked both. The main thing about Source is that most 1.6 players tried it when it first released, and it was garbage. If you played it competitively you know the difference between playing the game in 2008 vs. 2012, for instance. Anyway, my point is that not everyone agrees that Source is terrible, it's just that the 1.6-only players have been more vocal and elitist about it for nearly 2 decades. EDIT: so we're clear, I don't agree with him saying it's the same game, or that things like the maps were better. They're very different, and some of Source's map changes were really awful (I'm looking at you, Inferno).
2022-02-22 20:22
9 replies
#230
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Canada loldougie
Counter-strike was always about micro-adjustments, quick and precise aim, and the clean movement. CS:Source ruined all of these, the game was WAY more run-and-gun (which ruins points 2 and 3) and the recoil was WAY lower (which ruins point 1). The entire feel of the game was bad for myself and MOST professional players that have commented on the subject.
2022-02-22 20:23
8 replies
You haven't answered my initial question though. 1.6 is about positional awareness, sense of timing, and decent aim. There really weren't a lot of micro-adjustments. I mean, frankly, when you were good you very often took fights with minimal crosshair adjustments. The only reason Source is seen as run-and-gun is because you can't spam through walls (and that the online code gives peekers an advantage, so angle holding isn't as strong). It functions in very similar ways to GO, except that the movement is considerably less floaty. You can kind of run and spray in it, but not as much as people say you can (and the only gun that's really an issue with that is the deagle, which is extremely OP). Again though, I'm not arguing which is better objectively, that's obviously 1.6. It's the more difficult game to master, without a question. Most 1.6 professional players never touched the game beyond the first year of its release. Very few of them actually played the game once it was in a solid state. Some, after the CGS for instance, even said the game was better than they had originally given it credit for (because, again, the release version was atrocious).
2022-02-22 20:32
7 replies
#235
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Canada loldougie
Did some of the best pros come from source? Could you name a few? Also, I don't think some of the best pros coming from Source disproves my point, I believe the scene almost entirely skipped the game. "The only reason Source is seen as run-and-gun is because you can't spam through walls" What? The reason it was seen as run-and-gun is because it was, the recoil made it so that you didn't have to stop moving to be as precise as 1.6. But honestly the BIGGEST problem with the game, was the fact that the recoil was basically half of what it was in 1.6.
2022-02-22 21:02
6 replies
The 1.6 scene kind of skipped it, but Source had a ton of pro players who came over. Players who came over? I'll list a bunch off the top of my head (not all good, but the best core CS has seen was 4/5ths Source players): shox, apEX, rpk, ex6tenz, KennyS, NBK, Guardian (technically played all versions), NAF, autimatic, friberg, fifflaren, dev1ce, xyp9x, glaive, dupreeh, pimp, adreN, anger, steel, DaZeD (a ton of American players were CSS, I can't even remember them all anymore) , the list goes on really... You can't run and spray in Source and be accurate. The recoil is less than in 1.6 (and hitboxes larger), but you literally can't depend on running and spraying. The difference between 1.6 and Source here is that tagging was dramatically heavier in 1.6, and because of wall spam you can't quick peek a corner and then duck back, that's it.
2022-02-22 21:37
5 replies
#239
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Canada loldougie
I'm pretty sure most of those french players were 1.6 pros. I would have to fact check the rest but I seriously doubt these are all CS:S pros. The lower recoil and weird movement were enough to turn most of us away.
2022-02-22 21:37
4 replies
Shox was a legend in CSS, which is why NAF said he idolized him when Liquid picked him up. Verygames, who comprised literally all the French players I named at some point, was the best team in the world in their time, with Dynamic (adreN, Azk, steel/anger, legend and PEX (also sunman and Volcano at different points)) being 2nd best. But yes, all of those players came from Source. I even left out some like Smithzz, tck, fucking goofy ass mOE, montE, freakazoid, Shahzam etc.
2022-02-22 21:43
3 replies
#241
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Canada loldougie
As I said earlier; I don't think this really proves anything, but it is good to know that the scene was more relevant than I remember it being.
2022-02-22 21:54
2 replies
All I'm saying is more people played CSS, and thought it was good, than 1.6 elitists tend to think. The same people used to claim all 1.6 players would destroy CSS players when they switched to GO and it was proven repeatedly to be wrong. None of these things makes CSS a better game, but it does show the scene was more healthy than many liked to give it credit for.
2022-02-22 22:03
1 reply
#256
Zeus | 
Israel n1val
Most of the players which you listed were good at GO only a year-two after pro scene was moved to GO, the first major winners and the best teams of CS:GO at the start of its pro scene were the Swedish NiP and Fnatic, and the Russian Virtus.Pro who all were 1.6 players, the French however that came from CS:S started showing results only after some time in GO, despite having an advantage on 1.6 players having past experience on the Source engine. So in a way, that claim about 1.6 players would be better than CS:S players in GO was right.
2022-02-23 08:57
#249
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Russia VJovahV
As I mentioned it a countless times I'm not talking about the competitive side of things, it's essential for the kind of game we're talking about but I'm talking about the game itself. Reasons why it wasn't accepted are not substantial as it also had the pro scene in it, not as large but it had it. The collective strike against it is no argument
2022-02-23 01:46
9 replies
#257
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Canada loldougie
For me personally, it was how much less skill the game required. The movement and recoil and gunplay was easier and had a lower skill ceiling. I would say this was the #1 driving force behind it not being as popular.
2022-02-23 17:35
8 replies
#258
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Russia VJovahV
Good point, it would help the case if you could rationalize and put the change of difficulty to words. Why did it seem easier to you? Was it because of the smoother movement? Better weapon mechanic and firing response? Feelings have little use here
2022-02-23 17:58
7 replies
#259
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Canada loldougie
Significantly lower recoil is the biggest one. This also made it so that you could move more when you shoot, which lowered the skill ceiling of the movement in the game.
2022-02-23 18:01
6 replies
#261
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Russia VJovahV
Well from my feeling AK was as untamable as it was before, the same wild spray. Other guns didn't seem to have gained much a buffer. Deagle was rather infamous for its easy usage and swift handle but is it bad that it's quick to pick up, still hard to master
2022-02-23 18:05
5 replies
#266
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Canada loldougie
Comparatively to the other weapons in CS:S, yes the AK was still harder. Compared to 1.6, it was like playing with training wheels on.
2022-02-23 18:07
4 replies
#270
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Russia VJovahV
I don't see where it's coming from, and knowing human nature, wouldn't most stick to what was easier to use and prosper at? I don't believe it was a signficant enough reason not to play it. There mustve been something else, fear of something new, fear of losing what was gathered in 1.6 - the community, sponsors and all that. It was uncertain if it would have followed, if the older players would move on. The game had all to be good
2022-02-23 18:10
3 replies
#272
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Canada loldougie
This was the reason for me at least, can't speak for others.
2022-02-23 18:11
2 replies
#274
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Russia VJovahV
Yes, if you only knew the casual side of it, it's a Garry's Mod in the FPS buildup damn
2022-02-23 18:14
1 reply
#276
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Canada loldougie
Casual side is definitely a different story, it was an improvement in almost every way.
2022-02-23 18:19
so, you have been in the scene since u are 8 years old?
2022-02-22 13:54
1 reply
been playing since 1.3, more like at 6/7. Sorry for my wording, i've been in the "competitive" scene since 2006.
2022-02-22 15:22
+1
2022-02-22 16:54
im 32 I've played cs since beta 5.2, I can tell you that source was the biggest crap of them all.
2022-02-22 11:20
11 replies
#98
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Russia VJovahV
It's rather expected, being spoonfed and addicted to the way 1.6 works and not finding it in Source you might've been disappointed. But it's only your loss. Source operates in the exact same way but has much more to offer so most of these statements are baseless, subjective takes
2022-02-22 11:22
10 replies
its just the feel of the game, you can be as specific as you want but that wont change the fact what source did to cs. source killed the scene and even made UK have a few good teams.
2022-02-22 11:47
7 replies
#112
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Russia VJovahV
I guess it's sad but I was talking about the game and its attributes, not its competitive scenes. And imagine if Source had a reliable support from the devs at the time of release, it would compete
2022-02-22 11:57
6 replies
#122
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Czech Republic Evis1337
source was asscrack, the worst counter strike game. 1.6 has THE BEST movement out of all games, not only goldsource or source, just all games, even games that are designed for speedrunning.
2022-02-22 12:41
5 replies
#134
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Russia VJovahV
Yeah, that is the lowest point in this discussion
2022-02-22 13:32
4 replies
#137
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Czech Republic Evis1337
there are literally more people playing only kz in 1.6 than entire source playerbase ROFFUL
2022-02-22 13:44
3 replies
#139
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Russia VJovahV
You know that doesn't mean anything to what I was talking about
2022-02-22 13:49
2 replies
yes it does, as its only your opinion and the whole world thinks that source sucks balls
2022-02-22 15:53
1 reply
#200
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Russia VJovahV
You didn't pay much attention to what I was saying either
2022-02-22 16:52
#129
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Latvia Dettheroc
The game feels different, Idk what you played and how you are not able to see that. It does not feel the same to move around or shoot...
2022-02-22 13:08
1 reply
#135
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Russia VJovahV
Obviously it wouldn't be exactly the same literally, since it's a new engine and everything but it's the closest to the original yet better with time
2022-02-22 13:32
why does the modes or settings even matter seeing as you cant use them when playing matches or competitive? there were tons of tweaks you could do for movement in cs 1.6 as well with airaccelerate and what not, but again, not for competitive play. you can turn on godmode in cs:go, but it doesnt mean you can fly around during matches.
2022-02-23 08:38
#99
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Denmark Alphamon
You have no idea what you're talking about, they're similar only in name and core mechanics. Movement is worse, shooting is worse, hitboxes are worse, physics are worse. There's a reason why the competitive scene was more prominent in 1.6 than Source. I personally switched from Source to 1.6 back in 2004, it was just a better feeling game overall.
2022-02-22 11:25
8 replies
#113
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Russia VJovahV
You're right only about the hitboxes, it was a real issue and still is, sadly. But the rest of what you said is your personal subjective perception of the game. People don't like anything new and crippling out of one's comfort zone can be proved to be very hard
2022-02-22 11:58
7 replies
#196
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Denmark Alphamon
Change is good if it's for the better. You're in the minority here, as seen by the various replies you've received. Keep pissing in the wind.
2022-02-22 16:38
6 replies
#203
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Russia VJovahV
Very few people went past the pubs of CSS, in this case the voice of majority doesn't mean anything as they will point out at what they can but there'll be no mention of the game aspects
2022-02-22 16:55
5 replies
#204
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Denmark Alphamon
The mental gymnastics you're performing are seriously impressive. You're refuting everyone's points by saying their subjective opinion is wrong and meanwhile you're doing everything you can to convince that yours is correct. Like holy shit get a grip and stop coping, people just didn't like Source. I played praccs, cups and what not for like a year before I switched over to 1.6 because, get this, it was the better game.
2022-02-22 17:16
4 replies
#205
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Russia VJovahV
Here's one big misconception, I don't argue for the Source scene or competitiveness in general, it's an irrelevant point to what I'm trying to say. Get a grip that competitive scenes don't matter in this. And the sole fact that Source had it too with all the aversion and strike going on against it is evident. The game just wasn't accepted hell knows why, it was slightly different, new, too shiny, too needy but it's in fact the same game all those things aside
2022-02-22 17:21
3 replies
#210
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Denmark Alphamon
You didn't play 1.6 at a high level, or you simply didn't reach the higher skill ceiling that the game had to offer. If you did you wouldn't be spouting such nonsense. 1.6 had more rewarding gameplay, both in terms of shooting and movement mechanics. Source was also way easier to get into, which is why it had such an appeal for casual players. At its core Source was still cs, but ultimately it didn't offer enough for the truly competitive players, who were yearning for that hardcore factor. Source essentially was for failed 1.6 players, as harsh as it sounds.
2022-02-22 17:31
2 replies
#215
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Russia VJovahV
Maybe, but you're yet again talking about the competitive side of things. It's of course essential for the game that was made for it but in the end it's an online shooter for all, not just for the pro players, yknow what I'm saying. Source didn't seem fit for competitiveness and that's also cause many just boycotted against it or simply didn't want to transition. As a game it was brilliant with more room for the customization, which is huge as well
2022-02-22 17:49
1 reply
"Very few people went past the pubs of CSS, in this case the voice of majority doesn't mean anything as they will point out at what they can but there'll be no mention of the game aspects" ??? this is literally u but with 1.6 bruh gtfo
2022-02-23 18:21
Being random and noob friend isnt an enhancement. No one played Sauce.
2022-02-22 11:55
11 replies
#114
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Russia VJovahV
This doesn't make sense and you can think whatever, Source had everything
2022-02-22 11:59
10 replies
You are entitled to have awful opinions. CSS was a mess for most of its lifespan and could never reach the heights of 1.6. Why do you think it's player base was a third of 1.6's? LOL
2022-02-22 12:06
9 replies
#116
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Russia VJovahV
Cause man at first denies anything new and fearing to transitioon thinking he won't be able to. Really clearly as I type I made known that popularity is one thing 1.6 was better than Source but it doesn't mean much as I'm talking about the game itself and you can't see it being so biased fueled by nostalgia
2022-02-22 12:08
8 replies
"Cause man at first denies anything new and fearing to transitioon thinking he won't be able to" I agree, but it just is not the case here. CSS was a bad game. Too random on an awful engine.
2022-02-22 12:09
5 replies
#120
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Russia VJovahV
That's your subjective take fellioh. You can have a hitbox argument your way, I agree. But the engine works properly and supplies the game exactly what it needs from it. You may not like it but you cannot say it's bad, if it had the same bridge for competition that GO has. Things would be different but that's just if
2022-02-22 12:13
4 replies
That is also your subjective take. The poor player base tells you objectively more people agree Source was not good enough. Saying people are not willing to try something new is proven incorrect by CSGO.
2022-02-22 13:48
3 replies
#142
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Russia VJovahV
Not so fast, the Source was wrapped up and let out to the big world, it never saw its father ever again. GO is literally being led by the hand and of course it paths to promised land. Bring in the context and it's plain to see
2022-02-22 13:51
1 reply
Source ended up being a good game, but it was fairly close to its final years.
2022-02-22 14:08
CSGO is a good example, because no one touched it for more than two years due to the fact that the game was a mess.
2022-02-22 14:09
"Cause man at first denies anything new and fearing to transitioon thinking he won't be able to." What you mean is people have biases, and your bias towards CSS is the best example of that. At the same time it doesn't prove anything, just your opinion which is not shared by the community for a lot of reasons, e.g. that CSS sucks balls
2022-02-22 16:00
1 reply
#201
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Russia VJovahV
People may not know nor agree but I don't need the weight of other people's opinion to prove something that is factual and can be proven at will. I'm talking about the game itself, not its competitive scene
2022-02-22 16:53
+1
2022-02-22 11:13
#177
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Russia numanox
+1
2022-02-22 15:43
+1
2022-02-22 16:20
xDDDDDDDDDDDDDDDD
2022-02-22 10:34
Source and 1.6 movement is very similar, minus a few things, but the rest of the game is vastly different you're right.
2022-02-22 05:14
7 replies
its far from similar. the movement console values might have been set to same values but because both have different engine it feels different. u can easily tell this by bunnyhopping in each game
2022-02-22 05:37
1 reply
You can't bunnyhop in either at this point (at least, not without mods), but you used to be able to in both (pre-1.5/100tick). There are subtle differences, but the primary, important movement mechanics are still very similar: air strafing and start/stop time. There are obviously differences, but if you've played 1.6 and then play Source the movement isn't drastically different. Now try doing either and switching to GO, it's night and day.
2022-02-22 15:24
Source and 1.6 movement is very similar, AHAHAHAHAAHHA
2022-02-22 10:35
2 replies
They are. I've played both extensively. The most important parts are very similar. You can't crouch-hop in Source, and bunny hopping is different, but air strafing, start/stop and movement speed are practically the same. The reason movement speed feels faster in 1.6 (when you see other players) is because the models are smaller, but their movement speeds are identical (or were the last time I checked which, admittedly, was like 2012 or something).
2022-02-22 15:27
It was. Shooting was different but not movement. There is a reason the entire bunny hop community still plays source today and all the records are in source: youtube.com/watch?v=sh4IgoEUfrM&ab_chann.. Try playing a map like this in CSGO then in Source and you will see how much different it is. CSGO's movement is a joke compared to source although competitively CSGO is still better
2022-02-22 17:59
i played alot of kz in both 1.6 and source, and for what i can tell by my experince is that the movement is very different compared to eachother. so id say this is a lie. and i played pcw's on both and 1.6 was clearly the harder game there aswell
2022-02-22 22:13
1 reply
I doubt I can find it anymore, but there's been entire breakdowns of the difference in movement between 1.6 and Source and the values are practically identical from what I remember. The movement never feels drastically different to me if I play one or the other, whereas if I play any other FPS it's an immediate difference. I've played both 1.6 and Source competitively for thousands of hours at this point. Again, a lot of the perception of difference is scale related. Source models are larger and the maps smaller by comparison to 1.6. The initial movement speed is identical, though air strafing is slightly different (especially off things like ladders, but going up at double speed if you strafe and move forward is the same, I said above it's the same but I think it's actually slightly different on reflection), and CSS doesn't have crouch bhopping really. The thing is, if you understand air strafing in one game you'll understand it in the other, because the movement speed is still the same until you start gaining momentum (well, that's actually been changed in Source to be similar to 1.6 with 3 hops then deceleration).
2022-02-22 22:41
dang, the accuracy is just too good, 8/8 mate.
2022-02-22 17:51
No way. Source was much worse, there's a reason why it pretty much died immediately. It was bundled with HL2 and felt like a tech demo to show off the source engine
2022-02-22 05:34
6 replies
#63
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Russia VJovahV
It's a pop stance on it but for those who sat through the first few maps of gameplay came to realise that it's the same game but revolutionary visuals. It offered the exact same type of competitive environment. It may lose in popularity but game as a whole it surely wins. Hard to leave the comfy zone
2022-02-22 09:49
1 reply
I switched to source briefly, so I understand why people liked it. But competitively, it was an inferior product. The maps gave you less cover to work with, the movement wasn't as satisfying, the levels were packed with buggy objects like barrels (which only existed to show off the source engine), the flashes were overpowered as shit. It was a fun casual game, but competitive 1.6 was a much better experience, for me and the majority of the competitive scene
2022-02-22 19:21
#70
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Spain ewg
But it didn't die immediately lmao. I switched to source back in the day bcuz of my friends even though I liked more CS1.6. Eventually you get used and tbf I enjoyed it a lot and hard played it until 2013, idk why 1.6ers are always so keen on hating on source, sad that you weren't able to enjoy both games, just as we enjoy csgo nowadays, which by far, is much more different than any other CS btw.
2022-02-22 10:08
Source has more active daily players than the newest Battlefield.
2022-02-22 10:45
2 replies
#101
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Denmark Alphamon
The newest Battlefield is a giant turd, that is no accomplishment.
2022-02-22 11:26
1 reply
Sure but CSS still pulls thousands of active daily players and has tens of thousands of active monthly users.
2022-02-22 11:46
source ius 1.6 with better graphics hahahahahhaaa
2022-02-22 10:15
2 replies
this guy is clueless lmao
2022-02-22 10:36
#85
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Russia VJovahV
Laughing is the one who knows what's up ha
2022-02-22 10:59
cs 1.6 had a matchmaking system, gather-network. and some other similar things. cs 1.6 was a good game, I had over 8k I believe, but I cannot compare it to cs:go obviously.
2022-02-22 17:51
source was not 1.6 lol
2022-02-23 18:03
4 replies
#263
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Russia VJovahV
I didn't say it, but it was 1.6 conditioned for Source, the most of what you could transport without changing anything was transported
2022-02-23 18:04
3 replies
as a very active player in 1.6 i refused to play much source, wasn't at all the same game to me, COD or medal of honor were as similar to 1.6 as source was to 1.6
2022-02-23 18:11
2 replies
#273
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Russia VJovahV
I refuse to take it seriously, it wasn't that huge of a change. Better visuals, new physics, it's all for the eye to enjoy, the competitive side of things was untouched.. it was meant to brighten up the picture and make the stay a little more enjoyable
2022-02-23 18:13
1 reply
lol i dont think we are talking about the same game. source and 1.6 were not alike. u didnt have to stop moving to shoot an awp man lol the game was not the same. the mechanics were not the same, it was on a different engine lol it died in a very short period for a reason. thats why go is here, source was so bad valve is like we seriously have to make something else asap.
2022-02-23 18:14
Cs 1.6 mechanics are outdated
2022-02-22 03:53
22 replies
hard = outdated i guess
2022-02-22 03:54
21 replies
No Hard is hard Outdated is outdated For example: 1 pixel hitbox grenades are outdated, every wall wallbangable is outdated, no acceleration at movement is outdated
2022-02-22 03:57
19 replies
boom, rekt
2022-02-22 03:58
nah
2022-02-22 03:58
9 replies
#18
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Finland AliSabid
very nice counter-argument mens 👍
2022-02-22 04:12
8 replies
when something is too stupid and wrong u just have to look at it with disgust and say no
2022-02-22 04:13
7 replies
#25
 | 
Brazil lucasag5
👁_👁 No
2022-02-22 04:43
#90
 | 
Sweden morotN
👁_👁 No
2022-02-22 11:12
#102
 | 
Palestine rQ_____
No
2022-02-22 11:32
No
2022-02-22 12:08
#126
REZ | 
Europe BH5K
No
2022-02-22 12:58
No
2022-02-22 13:03
no
2022-02-22 13:52
Terrible take
2022-02-22 05:10
The movement in 1.6 had acceleration, also not all walls were, I would say in many ways its nice to be able to wall bang people from more spots. The pixel wide nades are a little broken but also can lead to some interesting lineups.
2022-02-22 05:48
1 reply
Everything can lead to interesting lineups Acceleration in 1.6 is so primitive what I wouldn't even call it acceleration
2022-02-23 18:56
did you just describe valorant?
2022-02-22 10:36
Better sound is outdated? Better movement is outdated?
2022-02-23 18:25
3 replies
Better sound xDDDDDDDDDD Better movement xDDDDDDDDDD Baiting,Joking or Wear nostalgia glasses?
2022-02-23 18:55
2 replies
You don't know shit kid.
2022-02-23 20:11
1 reply
You are wearing nostalgia glasses, ty for answer
2022-02-23 20:12
Nope, outdated = outdated.
2022-02-22 03:58
#10
 | 
Sweden Spaade
i love 1.6 knife
2022-02-22 03:57
#15
 | 
Palestine rQ_____
1.6 recoil and wallbanging is dumb
2022-02-22 04:01
20 replies
no, it was awesome
2022-02-22 04:40
18 replies
#27
 | 
Palestine rQ_____
For casual gameplay yes but in competitive not. Wallbanging was limited for a reason and recoil was made consistent too.
2022-02-22 04:50
17 replies
1.6 recoil was consistent, whoever says otherwise just never got to master it and thought the recoil was random (basically every normie friends that i invited to play 1.6 together back then, equivalent to current fortnite kids). everything that was done in csgo was made to lower the skill gap, aka to cater to the fortnite kids
2022-02-22 05:05
16 replies
Wallbangs were not skill based. The lower emphasis on wallbanging and higher emphasis on actual good aim widened the skill gap. Recoil patterns in 1.6 had way more randomness. Randomness = Smaller skill gap. CSGO > 1.6
2022-02-22 05:32
8 replies
its not random i.imgur.com/7Lo1dVj.jpg every weapons have multiple fixed patterns but you dont know which pattern will be given to u when u spray it. csgo has 1 pattern and cs 1.6 has 4 patterns which means 1.6 spraying is at least 4x more difficult. also wallbangs require game awareness, u cant just wallbang randomly otherwise u waste bullets or reveal ur position. skill gap isnt just about aim otherwise kovaaks is the best fps game
2022-02-22 05:59
4 replies
Still it adds a degree of luck at least for the beginning of the spray. Even though there is 1 consistent spray in CS, people still struggle to master it. Spraying isn't massively powerful to begin with so the impact it makes isn't much. Sure you can say wall bangs require game knowledge, but that's like saying smoke lines ups are a skill. It's just memorization. Someone spamming B tunnels on dust 2 at the beginning of the round is not displaying some massive degree of skill unseen in CS. Never said it was only about aim. However, its much harder to precisely shoot at someone who is shoulder peeking than it is to just spam the wall they shouldered at. In a way it makes CSGO more individualistic because players with better aim can make more of a difference in the round while taking less damage to things like wallbangs which pretty much anyone can do.
2022-02-23 02:15
3 replies
wouldnt even bother to read a wall of text written by someone who believes 1.6 has randomness in recoil
2022-02-24 00:47
2 replies
If you think that's a wall of text I think you should definitely be reading more.
2022-02-24 05:32
1 reply
tldr
2022-02-24 05:33
But making the spray weaker means you have to tap and burst, tapping and bursting take more skill than spraying.
2022-02-22 05:49
Ive seen those csgo players whos trying to crouch-shoot in 1.6, and then saying that spray is random lul
2022-02-22 11:12
1 reply
ahahahahahaah i remember when after like 2 years in csgo i tried crabwalking and spraying in 1.6 that was special lmao, bullets goes everywhere xD
2022-02-22 17:27
LOOL 1.6 RECOIL CONSISTENT HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
2022-02-22 17:36
5 replies
1.6 noob spotted
2022-02-22 17:45
4 replies
It's LITERALLY random you bot what are you talking about? have you ever even played the game? You must have dog brain if u dont know 1.6 sprays are LITERALLY random and you can't physically master them. Random is not skill based. csgo is consistent always, so it's skill based if you master it bot
2022-02-22 19:54
3 replies
1.6 noob spotted
2022-02-22 21:00
Signed up 2020-06-21 makes sense u weren't alive when we all played 1.6 lol, stick with convos you are relevant in.
2022-02-23 18:05
1 reply
lmao what does that have to do with anything??? 1.6 sprays are **literally** random it's not an opinion it's a literal fact. prove me wrong, free bet for me.
2022-02-23 22:30
+1
2022-02-23 18:04
#87
 | 
Finland siloquez
That made the whole game.
2022-02-22 11:06
#20
Xizt | 
New Zealand Rabb5t
U get valorant
2022-02-22 04:18
4 replies
valo recoil is so ez, i figured it out after a couple of games. cs 1.6 need much more repetitions to master the recoil because each weapons have multiple type of patterns
2022-02-22 04:21
3 replies
Valo recoil has multiple patterns. Have you actually played it?
2022-02-22 10:38
2 replies
yes, u only have to pull down
2022-02-22 15:21
multiple patterns ehmmm no. even devs said its random, there is a pattern in maybe like 5-6 bullets, after it its pure random
2022-02-22 17:29
#22
 | 
United States loveai
This thread is dumb. You can make the same argument / question on any game
2022-02-22 04:34
8 replies
not if the old game has arguably better mechanics and learning curve than its successor. but w/e pls close thread, i dont know fortnite kids have taken over hltv nowadays 😆 i wont reply anymore since most of u have never played 1.6
2022-02-22 04:43
7 replies
#38
 | 
United States loveai
I am 36. I have played 1.6 since high school
2022-02-22 05:23
6 replies
Signed up 2020-11-10
2022-02-22 11:47
5 replies
#109
 | 
Sri Lanka ufsine
soo?? does that mean he was born in 2020 in your mind or what.
2022-02-22 11:54
2 replies
2021
2022-02-22 13:17
#151
 | 
United States loveai
thanks, he also assume everyone here has 1 id
2022-02-22 14:44
Are you retarded or baiting?
2022-02-22 12:09
1 reply
2021
2022-02-22 13:18
cs 1.6 best fps ever made but noobs would cry cuz you can outs skilled your opponents and being 1 man army
2022-02-22 04:42
8 replies
bro, u r arguing with 90% people fans of csgo low skill mechanics. and they didnt play 1.6 atleast on a good level, im not tlakin bout semipro+ there is not gonna b any competitive game like 1.6 anymore. it was perfect with perfect movement and shooting mechanics. its 2k22 and we have csgo and valorant. both games r not even close to 1.6 in all aspects (except graphics i guess)
2022-02-22 10:00
7 replies
#110
 | 
Sri Lanka ufsine
except they are but ok go off i guess ...
2022-02-22 11:54
6 replies
#124
 | 
Czech Republic Evis1337
movement in csgo doesnt exist tapping in csgo doesnt exist what games have movement like 1.6 can you list them?
2022-02-22 12:50
5 replies
#146
 | 
Sri Lanka ufsine
not the same type of movement (not like cs 1.6 but these games have really complicated movement) but here are some games that have really polished movement that works really well (all of these are free btw): apex legends titanfall 1 and 2 brink (this game is dead but was really fun when it released) warframe krunker.io (lol) bloodhunt (you should really try this one if you like movement games) ghostrunner (this one has a free demo so you can try it out) quake legends diabotical i could name a lot more but these are f2p so you can try them out if you want :)
2022-02-22 14:03
4 replies
#153
 | 
Czech Republic Evis1337
seems like you have no idea what you can do in 1.6 then lol
2022-02-22 15:06
3 replies
#197
 | 
Sri Lanka ufsine
did i not say that these games don't have the same type of movement but match the complexity of 1.6 movement
2022-02-22 16:46
2 replies
#199
 | 
Czech Republic Evis1337
no, they dont and its not even close. how can you even say that lol
2022-02-22 16:51
1 reply
Team Fortress 2 most mechanically demanding mobement
2022-02-23 08:36
It call csgo
2022-02-22 04:55
a Definitive Edition of CS 1.6?
2022-02-22 04:57
#31
 | 
Germany RIP_MY_NIP
I've probably had more fun playing torrented 1.6 on school computers than I've ever had playing csgo so yeah, this would be an interesting idea.
2022-02-22 05:04
Unfortunately in today's climate CS would not be popular if it wasnt for skins
2022-02-22 05:11
1 reply
like you said, they have all the tools necessary to become a great player but they playing the wrong game lol
2022-02-22 05:19
1.6 spray , mechanics was awesome...
2022-02-22 05:17
1 reply
sometimes i think spraying with m4a1-s in 1.6 is better than sex. it was so smooth man and so cool to control and mastering it
2022-02-22 17:32
I think in this climate skillful games don't really attract people. Look at quake they had been staggering for a long time now only best players for the past 10 years still play it competitively or casuals online. The skill level is just too high, I think kids today cannot handle such amount of high skill because it puts you off very easily. You need to actually grind for it everyday watch pov demos etc
2022-02-22 05:18
13 replies
But I can be wrong. AoE II HD made a huge comeback but I don't really follow the scene so I don't know if it's young people interested in it or older people coming back to it. I know rts games like WC3 and SC1 is still popular among the old guards
2022-02-22 05:23
3 replies
#44
Xyp9x | 
India NinX
AoE getting there. Recent tournament had like 25k plus views. Its big cause max I has seen before was like 2k or so. Happy to see AOE make a company. Game is a legend.
2022-02-22 05:38
2 replies
is it because newer players coming in or older players coming in? Yep they really justified it. One of the biggest comebacks in gaming history. Maybe of all time even. People just don't realize it yet.
2022-02-22 05:47
1 reply
#49
Xyp9x | 
India NinX
I think mostly the older people coming back to the game. On sheer nostalgia. Younger generation will take time to get hold of AoE cause though thought wise it's similar to Dota or LoL (lot of actions per minute) but unlike those map is different and play style changes drastically. So they will have hard time adopting to open format if they are coming from mobas.
2022-02-22 05:49
I think it's wrong to say one game is more skillful than another. Every game is massively challenging at the top level, especially when money is involved. I thought 1.6 was a lot more fun than cs:go, but cs:go requires its own set of skills
2022-02-22 05:37
8 replies
im humble enough to accept quake was the more skillful game than cs why can't people accept cs:go is a downgrade version of cs? Source was also a challenging game at the top level but it does not mean it was more skillful. Anyway just my honest opinion and as your an OG I respect your opinion.
2022-02-22 05:41
7 replies
smaller hitboxes, faster pace, more diverse utility, strategical depth. there is quite a lot things going for csgo that does support the idea of it being more skillful. i think some things like movement have bad rep in go for little to no reason just because u cant abuse it beyond broken. one big thing that makes csgo weird is how u can die so much easier to worse players. much easier to get run'n'gun kills etc. also the economy is made for this kevlar pistol circus, which is the main reason why 1.6 is more skillful in my eyes.
2022-02-22 10:30
6 replies
one big thing that makes csgo weird is how u can die so much easier to worse players. yep i remember how frustrating it was to play vs more skilled players than u in 1.6 there was 0 chance to win. they own u and u cant do shit bout it.
2022-02-22 10:41
1 reply
+1 u're more invincible if u're a good player in 1.6
2022-02-22 15:19
#125
 | 
Czech Republic Evis1337
the fuck? the hitboxes in 1.6 feel much smaller than in csgo
2022-02-22 12:53
1 reply
csgo has smallest head hitbox, not very much related how u feel about it..
2022-02-22 14:10
+1 good take
2022-02-22 20:26
one of the best comments ive read! great take and im a 1.6 bias person!
2022-02-23 18:09
Yes, it would be hard. No, it would not be popular. The game is outdated IMO. Forget the nostalgia just think about it. Its nades arent the best. Sure it's more "mechanically skillful" than CSGO but a lot don't play purely for mechanical skill. CSGO does have easier mechanics but there's more to it which makes it a good game if you know what I mean. The nade usage. The strats. It's just my opinion. There's more aspects than just mechanical skills.
2022-02-22 06:05
6 replies
'outdated' because every game nowadays need to be watered down so little timmy can get good at it fast, sad reality.. the nade usage in csgo is worse imo, especially the pixel smoke lineups. its too nerdy to memorize them all lol. theres more pure action in 1.6
2022-02-22 06:15
5 replies
this is just wrong sorry buddy. u're not as smart as you think
2022-02-22 06:23
3 replies
ok buddy
2022-02-22 06:25
2 replies
#150
 | 
Sri Lanka ufsine
bro your response to everyone is "these fortnite kids can't handle high skill games" when fortnite is one of the most mechanically demanding games at the pro level and it's not even an argument.
2022-02-22 14:10
1 reply
fortnite has one of the highest skill ceilings maybe, yes. but im talking about the skill floor. fortnite is ez in that aspect just point n click, 1.6 is hard. my non cs friends back then never seem to realize there was a pattern in controlling the recoil in 1.6 because its too hard, then they gave it up after a few hours
2022-02-22 15:30
1.6 is dreafully outdated in many ways, goldsrc is an incredibly outdated engine
2022-02-22 11:48
i really miss the movement and fastzooms and noscopes that actually went to the middle of the scope, but other than that imo csgo is better
2022-02-22 06:22
2 replies
if ure an OG 1.6 player, no way u dont find 1.6 shooting mechanics more fun and rewarding
2022-02-22 06:23
1 reply
maybe i just dont remember anymore tho but i rly like ak spray in csgo for example. awp is better in 1.6 obviously and mby m4a1 silencer. ok now that i think about it 1.6 shooting was great too
2022-02-22 06:27
#65
 | 
United States draxus99
2022-02-22 09:55
ak47 top left of head confirmed
2022-02-22 09:58
#68
b1t | 
Yugoslavia mrmojo
1.6 = best CS
2022-02-22 10:00
i would play deffinently, but it would not be popular, because cs:go has taken too much players, and kid's under 20 even dont know what is cs 1.6, so overall it would be fail
2022-02-22 10:13
1 reply
if new cs is gonna b released and its gonna have new different mechanics and valve gonna push some money in it$. then people would adjust to new game. just like it was when they basically kill 1.6 by telling to tournament organizations that they cant make 1.6 tournaments from now on its all bout money and pro players have to adjust. but ofcourse since there is a huge csgo playerbase they wouldnt be happy to play new cs if its gonna b really different to csgo mechanics :)
2022-02-22 10:47
i would like to see NiKo playing 1.6
2022-02-22 10:38
4 replies
there was a clip of him getting ace with awp in train in 1.6
2022-02-22 15:17
there's a movie about him lol
2022-02-22 15:30
2 replies
i know but it's old. I would like to see him right now on his peak
2022-02-23 05:18
1 reply
I think he would be one of the best personally. In 1.6 he looked really comfortable with the movements too.
2022-02-23 08:33
It is It's called Free Fire
2022-02-22 10:41
3 replies
free fire is baaad
2022-02-22 15:30
isnt it called cross fire? free fire is a phone game irc
2022-02-23 20:24
1 reply
my bad you know what i meant
2022-02-24 12:21
They should take things from there to change csgo meta a bit, like having to buy bullets for rifle and pistol, so you can buy awp with few ammo for example or if you want to change a rifle for another because of the skin it can be unworthy if it has less bullets to save for next round. Same with the patterns, maybe not that different like it happened back then, but maybe has 2 different patterns for rifles, so you need to master both and you can miss recoils because of that and people will master more tap tap like it was before.
2022-02-22 10:50
#86
dRiim | 
Finland dRiim
1.6 was released in 2003 summer tho, not 2000...
2022-02-22 11:03
They would need to remake almost everything not just textures Animations(they were broken in third person making you wiff people from behind more often etc..) Meshes(fix the models not having correct meshes and/or hit regs) Consistent sprays and many many more smaller details People tend to forget just how broken 1.6 and source were while they are getting blinded by nostalgia CSGO is the best CS version as of now and will remain until the next installment
2022-02-22 11:19
4 replies
how is source broken lol
2022-02-22 11:49
3 replies
source is more stable and less broken than csgo
2022-02-22 11:50
2 replies
By broken i mean the game mechanics
2022-02-22 12:48
1 reply
That makes no sense.
2022-02-22 13:17
I dont think people would like it. It was great in it's own time but not today.
2022-02-22 11:22
1 reply
cuz the skill floor would be too high, mastering the recoil in 1.6 was so hard. if ure a new player in 1.6 back then u stood no chance against a good player. in csgo ure more likely to be able to kill good player as bad player, thats why pros playing pubs is never a thing in csgo
2022-02-22 15:41
Would do jackshit. Huge part of reason for cs 1.6 success was the culture of lan-caffees in the era, and it was one of limited number of available multiplayer games to play, available on every lan pc.
2022-02-22 11:27
8 replies
trueee
2022-02-22 13:51
no it was the movement and overall feeling, otherwise everyone would have moved to source
2022-02-22 15:16
6 replies
+1 1.6 was just fun to play
2022-02-22 15:45
My point is what made Counter-Strike to explode into popularity. I thought your question was if it would be popular if it was released today with better graphics. For movement and overall feeling, or rather all the qualities the Cs 1.6 had. CSP(CS Promod) was already made to be pretty darn close to it, a Cs1.6 copy with up to date graphics. But it struggled to stay popular, until it got closed down around time CSGO got released.
2022-02-22 16:09
4 replies
promod failed cuz csgo with valve's backing already existed
2022-02-22 16:18
3 replies
Promod was made and already pretty much fully functional, before csgo got released. Yet, with release of csgo it's developement got killed. Valve didn't want a competitor for their new game after all.
2022-02-22 16:17
2 replies
thought the motivation to create promod was because csgo was so dogshit during beta
2022-02-22 21:10
1 reply
CS promod started way before CSGO (by Alex Garfield, the head of EG at the time). It was because people wanted Source graphics with 1.6 gameplay, as 1.6 diehards were concerned that the game would stop being backed due to how dated it appeared. It was mostly a response to the fact that the CGS picked up Source instead of 1.6 (despite holding the CGI in 1.6 leading to the infamous WHAT UP NOW SWEDES line) due to graphic reasons. They had a fairly stable version, but when Valve put their cards into GO prizepools for Majors it effectively killed Promod, since there was no way to compete against Valve themselves. You could claim this achieved what Promod was trying to accomplish, but really it just kind of killed 1.6 outright.
2022-02-22 22:49
skins? who need this xdd
2022-02-22 12:59
1.6 was fun in the past but now playing it feels so outdated and stupid
2022-02-22 13:08
1 reply
+1
2022-02-22 13:51
they could still make a mix of go and 1.6 for a better game , it s a bit what they have done except they failed mouvments with go , players with skilled mouvments should be more rewarded imo , right now it s too random .
2022-02-22 13:38
It doesn't need all that much Bit better graphic, still absolutely love the clean look of 1.6, nice lines etc actual smokes a little nerfing for a few egregious wallbangs i.e dust b doors -> lower dark ez >>>>>>CSGO
2022-02-22 13:54
1 reply
+ 1
2022-02-22 15:31
#152
 | 
China RADNIKEY
Would be unpopular unless if CSGO was never released
2022-02-22 14:45
Haven’t y’all heard of classic offensive
2022-02-22 15:17
CSS > CS:GO > 1.6 disaster. Change my mind.
2022-02-22 15:40
3 replies
we cant change a mind of a virgin kid :)
2022-02-22 17:23
BASED
2022-02-22 18:25
#282
 | 
Poland Fealis_
CSS xD hahahaha
2022-02-23 19:02
They should do like blizzard did with diablo 2.
2022-02-22 16:02
Interesting question... In all honesty, I think it would be more successful to re-release the game as a remaster, kind of like with Diablo 2 as opposed to a hypothetical scenario where the game is only being released by todays standards from we know is a 20+ year old game. Nostalgia junkies and 1.6 lovers like me would play the game in a heartbeat if a remastered and revamped version was released tomorrow but the actual game being released today? I don't see that taking off... We know the game to be 20+ years old, so a lot of the game mechanics are outdated and aside from nostalgia junkies, it would need a skin market like CS:GO to even function as normal if the game was running on a free to play engine.
2022-02-22 16:06
Yes, there is a reason the game is still being played 22 years later
2022-02-22 17:29
#212
 | 
Turkey sedo7
it would be named cs 1.6 instead of cs go
2022-02-22 17:34
play-cs.com/ here you can play it with worse graphics
2022-02-22 19:23
1 reply
with skins actually
2022-02-22 19:24
CS:GO essentially plays like 1.6 with better graphics already and minor tweaks, anyone saying otherwise is full of shit. IMHO
2022-02-22 19:23
5 replies
movement tho'
2022-02-22 19:24
1 reply
Right, it's a bit more difficult to bunnyjump and slower, but not radically so
2022-02-22 19:26
muh crabwalking spray, much skillz
2022-02-22 21:01
CS:GO essentially plays like 1.6 ehmm no. u r full of shit since csgo mechanics r just insanely different from 1.6 mechanics. its a different games, just with the same rules (t,ct,bomb, etc)
2022-02-22 22:23
1 reply
different games LAMO ROFL!
2022-02-22 22:58
CS 1.6 > CS:GO every day, every night 🙂 CSGO is better only in aspect of graphics otherwise CS1,6 is mastermind for CSGO in terms of skill, movement, shooting etc. Valve fucked CS1,6 in 2013 with a reason team/players to switch to csgo but that cant change my mind about CS1,6 > CSGO . CSGO was great (had some bugs) untill 2016, but every update after that trully sucks (awp meta, deagle nerf/buff, aug nerf/buff, tapping stuff, textures, shadows making maps more shit etc.) The answer is very easy, new generation management of valve don't know how to manage with CS as game. Most of you think that they dont give a fuck, but right answer is they are incompetent, amateurish 🙂
2022-02-22 21:20
1 reply
its like u r my fake account bro and im happy cuz i have exactly the same thoughts bout literally everything u said i think i can literally find posts where i said exactly the same bout 1.6 and go nice name btw. and dont say shit bout my name please, it was a mistake and i cant change it now for fuck sake
2022-02-22 22:20
#255
 | 
Serbia VasaLav
what if this what if that who car we dont live in that world what if you had a girlfriend
2022-02-23 08:46
xD, you will get CS:GO.
2022-02-23 18:06
#267
rain | 
Poland SebL
It'd be popular, but I doubt it would be as popular as CS:GO.
2022-02-23 18:08
idk i want another cs go but not from v**lve
2022-02-23 18:09
I'd say only facts. CS 1.6 feels much more hardcore and aiming, movement everything feels much more natural and reflexive and satisfying. CS:GO has a bit of that COD feel to it compared to 1.6.
2022-02-23 18:31
1 reply
+1 =)
2022-02-23 22:35
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