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Why source2 is important
based | 
Italy Nelex5000 
Just an opinion: -Easier 128 tick matchmaking implementation -Easier and faster updates -Better optimization (Hey, are we gonna talk about how fucking bad this game is optimized? I've gone through all the sort of mini optimizations imaginable for csgo, I can get up to 700 fps on every single map, with a 240hz monitor, an i7 12700 - RTX 3060, top notch peripherals and STILL get input lag. For comparison, I let insurgency sandstorm run at locked 120 fps and the input latency there is LOWER than csgo at 500. For GOD's sake.) -Better graphics although that's just a bonus, and the only thing I hope they'd change with source 2 is just the lighting. We don't need fancy photorealistic graphics, people are gonna be using low settings either way. For spectating... Sure... But Source2 doesn't need to upgrade graphics at all, it doesn't have to become a mickey mouse triple A game. -Better anticheat implementation Just speculation, but with a new engine every single cheat right now would need to at least update. Not hard but still, and maybe, JUST maybe, it could become hard if Valve really cared or wanted to. -Less backtracking Again speculation but online games have this weird little quirk of having dog water lag compensation. It could very well be due to the old engine csgo is based on and a new engine could really smooth out the issue and not make it so obnoxious. But to be fair, it's not a problem that a new engine can wipe out entirely. This is the reality of online gaming. Source 2 is so important. Some guy on twitter recreated, through a community project, csgo in source 2. Practically from scratch. And it looks amazing already, in just under a year. Imagine what Valve could have released if they EVER started working on Source 2. Does Valve need to release it? No!! Of course no!! They released a sticker capsule with, to be honest, a few banger stickers that gambling addicts will try and unbox asap and they'll just get the money flowing in. Why do they need to care about their game if they just keep getting profit with little effort? The only thing that would make them update csgo is if pros start boycotting the game, or the entire community starts to not play the game anymore / unbox cases. But as you know, none of these scenarios are ever going to happen. The economy of csgo is way too big for people to even think of stop playing / unboxing / trading etc etc... This is why people think Valorant will be more successful or something but the sad reality is that Valve will keep on growing while Valorant will become just as big as Overwatch is for TF2. Friendly reminder that TF2 is a competitive shooter, still.
2022-08-17 06:17
Topics are hidden when running Sport mode.
bumperiño
2022-08-17 06:22
2 replies
Tldr?
2022-08-17 07:33
1 reply
#35
 | 
Finland aleksiii
Source 2 good
2022-08-17 08:23
#2
f0rest | 
Sweden xphx
i dont believe matchmaking tick rate has anything related to source 1 or 2 valve doesn't want to spent more on each server, is just that
2022-08-17 06:23
14 replies
they are a multi billion dollar company.
2022-08-17 06:25
13 replies
#26
 | 
Canada MiLkBaGzz
lmao
2022-08-17 07:37
3 replies
Another person who thinks a company will do anything based on the goodness of their heart. and not on them making money of it... If valve thinks they will make money of it? they would do it...
2022-08-17 09:26
2 replies
#44
 | 
Canada MiLkBaGzz
Yeah maybe if valve had 20 guys they would make updates for the love of the game. 128tick = less money +Not that many people actually want it. I couldnt care less, if I wanted 128 I would play faceit
2022-08-17 10:08
1 reply
#77
 | 
Denmark Saithz
"If i wanted 128 tick" There is literally no reason to not want 128, it just makes the game play better
2022-08-17 20:56
Yes, and they got there by saving on servers lol
2022-08-17 14:41
2 replies
0 logic argument
2022-08-17 14:54
1 reply
What? They are a business, they'll save on everything they can. You know that better servers cost more?
2022-08-17 18:11
Upgrading current MM servers to 128tick = costs money and makes no money therefore it's not in valves interest to do so they rather release a new case that makes them money. You dont get it after all these years of cs:go?
2022-08-17 18:14
5 replies
YES but that's shitty from them. 128 tick is just so much better, it would make people come back and buy more cases, dont u see?
2022-08-17 19:37
1 reply
Ofc 128tick is better but i dont see how people would buy more cases because of that, the average player at best probably opens a few dozens cases in their csgo lifetime career. They are just a greedy corporation.
2022-08-18 14:52
#75
 | 
Czech Republic Evis1337
volvo would profit from 128 tick servers. more people would play the game
2022-08-17 20:46
2 replies
More people that already owns the game?
2022-08-18 14:47
1 reply
#88
 | 
Czech Republic Evis1337
that too?
2022-08-18 16:09
"-Easier 128 tick matchmaking implementation" I dont think its very difficult to implement it rn, valve just didnt want to
2022-08-17 06:23
10 replies
their excuse is pc performance, so...
2022-08-17 06:25
9 replies
where did they say that?
2022-08-17 06:36
8 replies
They didnt, as valve almost never communicates with the public, but the general agreed idea by the community is that 128 tickrate would feel much worse for low end pc MM players which still makes a big part of the player base and is better to have them 64 so more people play, while people who actually get a little better at the game will go play faceit amyway
2022-08-17 07:01
7 replies
If they were worried about PC performance then why with every new map it tax's 50-100 fps from my PC?
2022-08-17 07:07
4 replies
I really fail to see how would u lose 50-100 fps every new map, I dont have a high end pc either, but i dont see more than like 30fps less on ancient(i excluded the first days of ancient where u would have 80fps in T base) and i didnt feel any differemce on tuscan.
2022-08-17 07:15
2 replies
I got a 5900x + 3080. The PC is not the point the point is that if optimization or not bringing in 64 tick because it will hurt peoples PC performance is a contradiction because every new map has FPS loss and old maps performance aren't improving.
2022-08-17 07:30
#51
 | 
Finland Khroni
These new maps are higher detailed than others and tank FPS in weird ways Original new Cache tanked FPS and was higher detail than Ancient which tanked it more, these two new ones are no exception
2022-08-17 14:39
good point.
2022-08-17 07:42
Dude if you play on 50fps cs:go potato pc thats in 2022 thats on you tbh, also the fps loss between 64 and 128 tick isnt that big.
2022-08-17 18:16
1 reply
Well, im not, i was just telling what i heard in yt videos about the 128tickrate servers
2022-08-18 07:30
Facts about valorant Don't know about other but i m sure it would be fun if we get new casual game modes in S2 too i mean casual game modes without spinbots
2022-08-17 06:24
3 replies
yeah thats a good point actually, with s2 it would be easier to implement more gamemodes sure though, less people are gonna play them, see what happened with short and long matches in mm already... but yeah, better implementation of EVERYTHING easier map making, skins, stickers...
2022-08-17 06:27
casual game modes have spinbots now? dont people just kick the cheaters
2022-08-17 06:36
1 reply
Naah in my region they play in stack and kick every others normal user and then starts grinding xp in wingmen only btw rest are fine
2022-08-17 06:52
i arent read that
2022-08-17 06:28
#11
 | 
United States Flanderzz
I swear to god yall literally don't know what you are talking about when it comes to source 2. Literally pulling bs expectations for what it would be and shit threads like this out your ass.
2022-08-17 06:50
2 replies
#13
 | 
United States Flanderzz
how tf will an engine change fix server issues? that's like saying because you replaced your tires your alternator will now run better.
2022-08-17 06:53
1 reply
2022-08-17 07:44
They aren't going to make it more optimized thats bad business for the GPU manufactures. The current PC requirements are much more demanding comparing to 5 years ago even.
2022-08-17 07:05
10 replies
They did with dota tho, but the point isnt really about fps, but rather to not have input lag and random spikes even with 300fps imo. I usually play on 250fps on a laptop, but even when going to caffees and playijg on 500 fps even tho it ferls smoother, it still sometimes feel clunky as hell, and is def something that even streamers with very good pcs complain about
2022-08-17 07:10
2 replies
Yeah that makes sense, I hope its true.
2022-08-17 07:30
+1111111
2022-08-17 07:44
bro are you stupid? i have a 3060 and 700 fps im talkinga bout input lag...........
2022-08-17 07:42
6 replies
How is your overpowered GPU is related to your 700fps? CSGO is CPU bound game, i call you retarded once again
2022-08-17 08:02
5 replies
and i can tell you you dont read again are you fucking dumb? i said i have an i7 12700 thats how i get 700 fps
2022-08-17 08:37
3 replies
Then why talk about your 3060?
2022-08-17 14:49
2 replies
2022-08-17 14:53
1 reply
Source 2 already uses your system resources better when comparing to source 1, so performance should increase
2022-08-17 18:16
#76
 | 
Czech Republic Evis1337
The ruski with 10 yo CPU and 660 has spoken. I had 1060 and changed to 3070 and it gave me +200 average fps (from 545 to 740) on ulletical map. Tell me a fairytale how GPU doesn't matter. tnx brokie
2022-08-17 20:52
If source 2 fix smoke bugs im ok with it, theres so much smoke exploits that you can see behind it.
2022-08-17 08:07
3 replies
i want s2 to fix some fps issues and smokes
2022-08-17 14:42
2 replies
probably will create even more bugs so im not so sure about it.
2022-08-17 20:05
1 reply
I mean of course when it eventually launches into beta. But the current smokes and fps issues are pretty much unfixable in source 1. Atleast the FPS issues should be fixed, smokes maybe too
2022-08-17 20:38
NAh i mean these kind of threads are the reason we aren't getting source2 for years, i will explain let alone zero corellation between engine and servers, we get our expectations higher and higher and now its not only a graphics and optimization, its about new mechanics aaand new weapons and new skins and new maps and all above in this thread and everrything evverywhere all at once if they don't meet the comunity expectations already deadinside666 hrny 16yo would be like wtffff why nothing changed i want new bla bla bla and its the most likely scenario
2022-08-17 08:11
1 reply
LMAO "deadinside666 hrny 16yo" 💀💀💀💀💀 im dead +1
2022-08-17 14:38
Everything to avoid Spaguetti code
2022-08-17 08:25
tldr will never happen
2022-08-17 08:42
1 reply
Yeah? That's also what I'm saying
2022-08-17 14:37
pcgamesn.com/counter-strike-global-offen.. just get the community to make it valve will just keep releasing cases and skins/stickers
2022-08-17 08:45
3 replies
HLTV users try to read post before replying challenge (Impossible)
2022-08-17 14:37
2 replies
who wants to read a wall of text without a tldr? ofc i read the post
2022-08-17 14:43
1 reply
you DIDN'T read the fucking post and if u dont wanna read a wall of text then dont reply???? bro literally why do i even have to say this?
2022-08-17 14:53
you buy cases and pay for dumb skin colors and more, major viewing is huge, they really are not in a hurry even if ther will be source2
2022-08-17 09:48
#42
FMz | 
Belgium rpRj
Stopped reading after "-Easier 128 tick matchmaking implementation" has nothing to do with engine.
2022-08-17 09:50
5 replies
buddy theres definitely a difference between 64 and 128 tick with lowe ends and if source 2 is better optimized than this piece of shit source 1 then its only natural they can have 128 tick servers... duh....
2022-08-17 14:35
4 replies
#53
FMz | 
Belgium rpRj
Still has nothing to do with source 1 or 2.. servers are servers.
2022-08-17 14:42
3 replies
Nice reading comprehension
2022-08-17 14:54
2 replies
#62
FMz | 
Belgium rpRj
2022-08-17 14:56
1 reply
2022-08-17 14:57
They dont need source 2 for 128 tick They can add 128 tick even right now by just cl_updaterate 128 The main reason they do not do that is that the servers are not capable of running 128 tick.
2022-08-17 09:58
1 reply
Best comment on hltv this year
2022-08-17 14:36
#45
 | 
Portugal CrankyRiS
I think matchmaking will allways be on 64 tick, cause community servers pay for it to be on 128 tick, and if they use it on MM probb the community servers wouldnt need to pay for it
2022-08-17 10:10
#56
jks | 
Denmark rolade
Well if i was valve right now i would do a few things about the game. 1. Add 128 Tick servers 2. Add a Anti-Cheat system that needs to be installed (If you dont install then you match against other without 3. I would add new skybox on all maps along with new lighting to make the game look like its from this century 4. Add Zeus skin 5. Lastly i would implement a new system for the game called "Groups". Base idea is that you can join a group on steam and then ingame on the menu you would be able to join lobbies that people create sortof like faceit does it. This would honestly make the game feel more fresh and might bring back some old CS lovers.
2022-08-17 14:46
Bro the Source 2 game that gabe guy made horrendous, all the mechanics are so off and it doesnt even look better.
2022-08-17 19:10
-Easier 128 tick matchmaking implementation well.... no?
2022-08-17 20:43
Face it , valve has no intention in bringing source2 to csgo. They just don’t need to improve the game, the business will be made even without changes. Implementation of new stuff is expensive and doesn’t bring benefit to valve. I bet no one is currently working on real improvements, just hotfixes, bugfixes and new skins.
2022-08-17 20:43
wont happen until the game is legit dying
2022-08-17 20:44
they should just scrap the consept of csgo and make a new game called "Counter-Strike: Unbox our cases and gives all your money tysm<3 Offensive"
2022-08-17 22:23
Stopped reading after "Easier 128 tick matchmaking implementation", you're completely clueless about what source 2 will do
2022-08-17 22:27
Very based
2022-08-18 07:45
why would source2 help with 128tick? :S
2022-08-18 14:49
'easier 128 tick implementation' I dont think valve would want to do that in the first place. Even if we get soruce 2, there will be no 128 tick so a bit pointless. Dont think we need better graphics either, everyone runs on low settings spectating could use a bit of an improvement. Remember that with source 2 you will have a whole load of new bugs and issues. So its always a risk. Will the physics model change even slightly?
2022-08-18 14:57
If u know about what happened in css when they redid the engine you wouldn't be asking for source 2
2022-08-18 15:10
yes
2022-08-18 15:11
-Easier 128 tick matchmaking implementation -Easier and faster updates Explain. Do NOT make such stupid statements u pizza
2022-08-18 16:13
There wont be a "Source 2". It will never happen until they add LGBTQ flags on some competitive maps.
2022-08-18 16:14
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