Let say we have an AI that plays like ropz. If this AI is in a clutch situation, it would have the similar characteristics ropz has in this specific situation. The same spray precision, the same reflexes, movement pattern and so on. We probably have enough data see how ropz precision is if he is in this situation on LAN, on stage and on internet.
Then, if my team is doing practice against this AI, we could set it to show the same behavior ropz has on LAN.
Of course I am just using ropz as an example, but maybe 5 years from now the e-sports orgs would be able to use the AI this way.
2023-01-30 13:36