Other than colors and smoke/molotov animations it looks the same. Is there any difference?
Spray feels different, movement feels different, the game is more synced while 64 subtick shit, smoother gameplay and in-game digital Vibrance, Valorant-like HUD, good smokes to improve but they are very cool, hitreg simply amazing.
I can't wait to see G2 choke on CS2.
Source 3 is shit, i want source 4 instead
What were you hoping to see changed though?
Nt Gabe follower. Take a McDonald's job application
Half-Life 3 confirmed when Source 3 releases.
gabe doesn't like number 3 so it will be source 4
Godot >>>>> any Source engine
Source: Trust me bro
Looks somewhat the same because we only seen gameplay of one map. And it's the least tactical one. Imagine the change in meta now that the smokes have changed. Maps like Nuke and Inferno are about to get a hell of a lot more interesting
Also they're not done with just this, they're yet to introduce the new MM system + more features apparently. Exciting stuff and opens the doors to way more updates in the future
Bros, it really feels more of the same, I thought there would be more important changes or that it would be another game
volvo needs to bring a new cs, maybe 1.6 with unreal engine
mm system is going to change, probably the one change i'm looking the most forward to