Movement- feels very slow, if you have played/watched the streams- you can see that. The way they've structured the movement, adds some extra motion to the ragdolls (bodies). For example- you might have noticed both the feet moving separately, leaving the agent on the same place despite one feet moving to a wider stance.
Lighting- currently only with dust2, there are parts of the map which are extremely bright (A site for example). I know this is easily fixable, but from pictures of the other maps (lake, B site mirage), I don't really like it.
Nades- the worst part of it all. Where do I start- molotovs are an absolute joke. The colors of a molotov are brighter than the hair of a gen z addicted to a therapist. I hope that was an extended April fool joke and they change it in an update today. But the graphics of molotovs and he grenade seem like they belong in valarante
2023-04-02 08:48