[ MAPS ]
Various bug fixes and tweaks for all shipped maps
[ GAMEPLAY ]
Various fixes for molotov/incendiary grenades
Various fixes for smoke grenades
Fixed damage indicators for fire damage
Adjusted first-person sniper contrails to reflect shot accuracy
Various adjustments to lag compensation
Replaced player elevation indicators on the radar with look directions
[ PREMIER MATCHMAKING ]
Various bug fixes and tweaks to UI elements
[ SOUND ]
Audio mix changes and tweaks
Lowered occlusion and distance effects for gunfire, footsteps and reloads
Slight increase to stereo spread
Fixed a bug where incorrect footstep and jump land sounds would play on elevated edges
Fixed a bug where music would stop playing at the end of deathmatch
[ MISC ]
Changed armor number in buy menu from amount you currently have to amount you can buy
Various fixes for weapon finishes, gloves, and stickers
Water rendering performance improvements
Added nametag positions for all knife models
Allow adjusting individual player voice volumes
Various HUD bug fixes and tweaks
Added option to disallow animated avatars
Righthand 0 will not come, because of own shadow, and smoke removal when shooting in smoke (holes in smoke open from right side, and would Look weird with lefthand)
there shouldnt be any rate and interp settings at all tbh, just like valorant. the game should set it at the best values for each player automatically.
3.4 gb update
yet no option do disable bullet tracers, adjust the bob and viewmodel_recoil, show net_graph, change cl_righthand. wtf is wrong with volvo...
i cant spray, even burst fire, for shit with tracers on, especially on mid to long ranges.
i can hit a butterfly's wing on A site from long pit while spraying in cs go tho.