yeah but I also had the same problem in csgo.
tbh tho the gunplay feels very different between both games. Sometimes better and sometimes worse.
"the AWP feels so weird to me cuz I'm not hitting things that I'd hit on 128 tick"
Hitreg is not and has never been tied to tickrate. It's a placebo effect at best. There is tangible evidence of people are absolutely unable to tell which tickrate a server is on when the value isn't shown.
cs2 is sht..
as much as I hate loba and his approach of telling the truth.... he tells the truth.. beta is the best version they have right now and it's dog
bro, there are hits who people miss and the enemy dies 2m away from the shot, servers are shit
They actually changed how flick works, i tested it quite a fell times in a solo server.
Back in csgo the shot would land where your scopes comes off after you shoot, resulting in more beautiful and fast flicks but in cs2 the shot land insta when you shoot, try it yourself flicking a few times in a random wall and comparing.
I think they will never change it in cs2 because thats how it "should be" but i miss the csgo flick, it has more flair.