New update released; no f2p
Valve has released a new update for CS:GO with tons of changes to the game.
The most significant impact that this new update has brought is the introduction of the Arms Deal, a market for players to collect, purchase and sell decorated weapons that can be used ingame.
Several weapon cases have also been launched, including an eSports one, whose proceeds will partly go towards funding more gaming events.
It is worth noting that these weapons are merely cosmetic and that they will not give any advantage ingame.
Two new weapons have now been brought back, the M4A1 and the USP, both of which can be used the silencer. The rifle only has 20 bullets in the clip and is priced at $2900, so it is expected to bring some variety to the game and changes to the teams' strategies.
Two other important changes that this update has brought are the creation of matchmaking servers in Brazil, which will please the South American players, and the fact that players automatically crouch while planting the bomb.
Below you can find the patch notes for this update, which is already out:
[ARMS DEAL UPDATE]
- Visit http://blog.counter-strike.net/armsdeal/ for complete details.
- Ten Weapon Collections have been released.
- Standard and eSports Weapon Cases now available - a portion of the proceeds from eSports Weapon Case Key sales will help support prize pools for upcoming community competitive CS:GO tournaments
- Weapon Cases have a chance to contain new knives and StatTrak weapons, which track all player kills with that weapon.
- Players can receive decorated weapons through timed item drops, available on any VAC-secure server.
- Arms Deal Update items can be traded.
- Arms Deal Update items can be sold and purchased through the Steam Marketplace (visit the FAQ for details).
- Every decorated weapon has a unique finish and exterior condition and can be thoroughly inspected in game. The ability to launch the in-game inspection view for an item is available in the Steam Inventory, Community Market, and Steam Trading.
- Upgraded Scaleform version to 4.2.
- Improved memory management of Scaleform UI elements.
- Added Inventory to Main Menu and the In-Game Pause Menu.
- Added Loadout to Main Menu and the In-Game Pause Menu.
- Added blog.counter-strike.net blog to the main menu
- Added drop shadows to some UI element text for improved readability.
- Improved some HUD layouts to avoid overlap.
- Game no longer truncates player names in most HUD UI elements. Fonts will now scale down to fit the full string.
- When a player picks up a weapon, the original owner of that weapon will now be indicated.
- Fixed certain buttons missing clicks
- Added Silenced M4A1.
- Added Silenced USP.
- New weapons can be equipped through the Inventory UI.
- When a player reloads their weapon, they now drop a magazine that persists in the world.
- Machine gun belts now visually match the ammo count in the viewmodel when firing and reloading.
- Added holdable action key +lookatweapon that allows players to visually inspect their first person weapon while in-game. This has been bound to the F key by default (if that key was previously unbound).
- Players now automatically crouch while planting bombs.
- Adding matchmaking servers in Brazil.