After a long period of silence the team behind the Counter-Strik: Promod modification has announced to release a new public beta which shows the progress they have made in the last few months.
Some were already afraid the developers had given up after the mainly negative commentaries after the initial release of CSPromod which was regarded as a failure by many. Apparently Alex 'Chibsquad' Garfield and his did not give up and continued working on the project.
Following changes/fixes have been realized within the 1.02 beta that is due for release this week:
-Added first-person damage indicators
-Fixed wall-spawn/crash bug
-Maps now have 20 spawn points per side
-Added buy equipment menu
-Added 3D headshot "gooshes"
-Rifle burst/"single-tap" spread/kick tweaked
-Grenade arc, velocity, and bounce tweaked
-Scoped movement speed tweaked
-Death notifications are no longer offset to the right on player team switches and suicides
-Death notifications no longer occur on player disconnects
-Switching to the knife after firing any weapon no longer causes an immediate "stopsound" effect
-Grenade bounce sounds added
-Fall damage sounds added
-Bomb indicator added on scoreboard (T's only)
-Time after round end extended to 5 seconds
-Shooting while defusing is no longer possible
-Mp_restartgame now occurs immediately
-Fixed AWP muzzle flash animation bug
-Fixed muzzle flash animation bug on reload for all guns
-Added auto-assign option to team selection menu
-Priming a grenade at the end of a round no longer allows it to be thrown in freezetime of the next round
-Added death notification graphic for HE grenade
-Fixed AWP zoom animation bug
-Name changes while dead are no longer possible
It looks pretty much like this beta will fix much of the annoyances found in earlier beta versions, although it will probably take a lot more versions to reach similar gameplay as found in Counter-Strike 1.6.
The CSP 1.02 beta has been released, download links can be found on the CSPromod website.